- Revert 38750, a dereference happens when that hook is freed by IntFreeHook.

- Change thread dereferencing mechanism in NtUserSetWindowsHookEx:
 * A thread may be referenced in some cases when it's a system-wide hook, however dereference flag was not set for these, so they leaked a reference. Add a ThreadReferenced boolean var to track real references, and set hook's flag according to it.
 * There should be no need to call ObDereferenceObject on a thread when a call to IntRemoveHook was already performed (in failure branches). IntFreeHook() will dereference the thread object.

svn path=/trunk/; revision=38754
This commit is contained in:
Aleksey Bragin 2009-01-14 09:51:50 +00:00
parent 3bb7973d97
commit 2ed6687632

View file

@ -969,6 +969,7 @@ NtUserSetWindowsHookEx(
UNICODE_STRING ModuleName;
NTSTATUS Status;
HHOOK Handle;
BOOLEAN ThreadReferenced = FALSE;
DECLARE_RETURN(HHOOK);
DPRINT("Enter NtUserSetWindowsHookEx\n");
@ -1008,6 +1009,8 @@ NtUserSetWindowsHookEx(
SetLastWin32Error(ERROR_INVALID_PARAMETER);
RETURN( NULL);
}
/* Thread was referenced */
ThreadReferenced = TRUE;
if (Thread->ThreadsProcess != PsGetCurrentProcess())
{
ObDereferenceObject(Thread);
@ -1032,6 +1035,9 @@ NtUserSetWindowsHookEx(
SetLastNtError(Status);
RETURN( (HANDLE) NULL);
}
/* Thread was referenced */
ThreadReferenced = TRUE;
}
else if (NULL == Mod)
{
@ -1056,10 +1062,8 @@ NtUserSetWindowsHookEx(
DPRINT1("Not implemented: HookId %d Global %s\n", HookId, Global ? "TRUE" : "FALSE");
#endif
if (NULL != Thread)
{
ObDereferenceObject(Thread);
}
/* Dereference thread if needed */
if (ThreadReferenced) ObDereferenceObject(Thread);
SetLastWin32Error(ERROR_NOT_SUPPORTED);
RETURN( NULL);
}
@ -1071,10 +1075,8 @@ NtUserSetWindowsHookEx(
if (! NT_SUCCESS(Status))
{
if (NULL != Thread)
{
ObDereferenceObject(Thread);
}
/* Dereference thread if needed */
if (ThreadReferenced) ObDereferenceObject(Thread);
SetLastNtError(Status);
RETURN( (HANDLE) NULL);
}
@ -1082,15 +1084,14 @@ NtUserSetWindowsHookEx(
Hook = IntAddHook(Thread, HookId, Global, WinStaObj);
if (NULL == Hook)
{
if (NULL != Thread)
{
ObDereferenceObject(Thread);
}
/* Dereference thread if needed */
if (ThreadReferenced) ObDereferenceObject(Thread);
ObDereferenceObject(WinStaObj);
RETURN( NULL);
}
if (NULL != Thread)
/* Let IntFreeHook now that this thread needs a dereference */
if (ThreadReferenced)
{
Hook->Flags |= HOOK_THREAD_REFERENCED;
}
@ -1102,10 +1103,6 @@ NtUserSetWindowsHookEx(
{
UserDereferenceObject(Hook);
IntRemoveHook(Hook, WinStaObj, FALSE);
if (NULL != Thread)
{
ObDereferenceObject(Thread);
}
ObDereferenceObject(WinStaObj);
SetLastNtError(Status);
RETURN( NULL);
@ -1117,10 +1114,6 @@ NtUserSetWindowsHookEx(
{
UserDereferenceObject(Hook);
IntRemoveHook(Hook, WinStaObj, FALSE);
if (NULL != Thread)
{
ObDereferenceObject(Thread);
}
ObDereferenceObject(WinStaObj);
SetLastWin32Error(ERROR_NOT_ENOUGH_MEMORY);
RETURN( NULL);
@ -1134,10 +1127,6 @@ NtUserSetWindowsHookEx(
ExFreePoolWithTag(Hook->ModuleName.Buffer, TAG_HOOK);
UserDereferenceObject(Hook);
IntRemoveHook(Hook, WinStaObj, FALSE);
if (NULL != Thread)
{
ObDereferenceObject(Thread);
}
ObDereferenceObject(WinStaObj);
SetLastNtError(Status);
RETURN( NULL);
@ -1154,13 +1143,9 @@ NtUserSetWindowsHookEx(
// Clear the client threads next hook.
ClientInfo->phkCurrent = 0;
UserDereferenceObject(Hook);
if (NULL != Thread)
{
ObDereferenceObject(Thread);
}
ObDereferenceObject(WinStaObj);
RETURN( Handle);