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[CMAKE]
Generate proper stdcall stubs for d3dx9_24 and d3dx9_36 Fix D3DXLoadSurfaceFromSurface parameters svn path=/branches/cmake-bringup/; revision=49889
This commit is contained in:
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7b68fbc7bb
commit
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2 changed files with 196 additions and 196 deletions
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@ -26,7 +26,7 @@
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@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
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@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
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@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
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@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
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@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
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@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
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@ stub D3DXCpuOptimizations
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@ stdcall -stub D3DXCpuOptimizations(long)
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@ stdcall D3DXCreateAnimationController(long long long long ptr) d3dx9_36.D3DXCreateAnimationController
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@ stdcall D3DXCreateAnimationController(long long long long ptr) d3dx9_36.D3DXCreateAnimationController
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@ stdcall D3DXCreateBox(ptr long long long ptr ptr) d3dx9_36.D3DXCreateBox
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@ stdcall D3DXCreateBox(ptr long long long ptr ptr) d3dx9_36.D3DXCreateBox
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@ stdcall D3DXCreateBuffer(long ptr) d3dx9_36.D3DXCreateBuffer
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@ stdcall D3DXCreateBuffer(long ptr) d3dx9_36.D3DXCreateBuffer
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@ -159,8 +159,8 @@
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@ stdcall D3DXGetShaderSamplers(ptr ptr ptr) d3dx9_36.D3DXGetShaderSamplers
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@ stdcall D3DXGetShaderSamplers(ptr ptr ptr) d3dx9_36.D3DXGetShaderSamplers
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@ stdcall D3DXGetShaderSize(ptr) d3dx9_36.D3DXGetShaderSize
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@ stdcall D3DXGetShaderSize(ptr) d3dx9_36.D3DXGetShaderSize
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@ stdcall D3DXGetShaderVersion(ptr) d3dx9_36.D3DXGetShaderVersion
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@ stdcall D3DXGetShaderVersion(ptr) d3dx9_36.D3DXGetShaderVersion
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@ stub D3DXGetTargetDescByName
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@ stdcall -stub D3DXGetTargetDescByName(long long long)
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@ stub D3DXGetTargetDescByVersion
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@ stdcall -stub D3DXGetTargetDescByVersion(long long long)
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@ stdcall D3DXGetVertexShaderProfile(ptr) d3dx9_36.D3DXGetVertexShaderProfile
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@ stdcall D3DXGetVertexShaderProfile(ptr) d3dx9_36.D3DXGetVertexShaderProfile
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@ stdcall D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersect
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@ stdcall D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersect
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@ stdcall D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersectSubset
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@ stdcall D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersectSubset
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@ -185,7 +185,7 @@
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@ stdcall D3DXLoadSurfaceFromMemory(ptr ptr ptr ptr long long ptr ptr long long) d3dx9_36.D3DXLoadSurfaceFromMemory
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@ stdcall D3DXLoadSurfaceFromMemory(ptr ptr ptr ptr long long ptr ptr long long) d3dx9_36.D3DXLoadSurfaceFromMemory
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@ stdcall D3DXLoadSurfaceFromResourceA(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromResourceA
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@ stdcall D3DXLoadSurfaceFromResourceA(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromResourceA
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@ stdcall D3DXLoadSurfaceFromResourceW(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromResourceW
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@ stdcall D3DXLoadSurfaceFromResourceW(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromResourceW
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@ stdcall D3DXLoadSurfaceFromSurface(ptr ptr ptr ptr ptr ptr long) d3dx9_36.D3DXLoadSurfaceFromSurface
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@ stdcall D3DXLoadSurfaceFromSurface(ptr ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXLoadSurfaceFromSurface
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@ stdcall D3DXLoadVolumeFromFileA(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileA
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@ stdcall D3DXLoadVolumeFromFileA(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileA
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@ stdcall D3DXLoadVolumeFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileInMemory
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@ stdcall D3DXLoadVolumeFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileInMemory
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@ stdcall D3DXLoadVolumeFromFileW(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileW
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@ stdcall D3DXLoadVolumeFromFileW(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileW
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@ -4,150 +4,150 @@
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@ stdcall D3DXAssembleShaderFromResourceA(long str ptr ptr long ptr ptr)
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@ stdcall D3DXAssembleShaderFromResourceA(long str ptr ptr long ptr ptr)
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@ stdcall D3DXAssembleShaderFromResourceW(long wstr ptr ptr long ptr ptr)
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@ stdcall D3DXAssembleShaderFromResourceW(long wstr ptr ptr long ptr ptr)
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@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr)
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@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr)
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@ stub D3DXCheckCubeTextureRequirements
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@ stdcall -stub D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr long)
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@ stub D3DXCheckTextureRequirements
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@ stdcall -stub D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr long)
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@ stdcall D3DXCheckVersion(long long)
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@ stdcall D3DXCheckVersion(long long)
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@ stub D3DXCheckVolumeTextureRequirements
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@ stdcall -stub D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr long)
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@ stub D3DXCleanMesh
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@ stdcall -stub D3DXCleanMesh(ptr ptr ptr ptr ptr)
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@ stdcall D3DXColorAdjustContrast(ptr ptr long)
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@ stdcall D3DXColorAdjustContrast(ptr ptr long)
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@ stdcall D3DXColorAdjustSaturation(ptr ptr long)
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@ stdcall D3DXColorAdjustSaturation(ptr ptr long)
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@ stdcall D3DXCompileShader(ptr long ptr ptr ptr ptr long ptr ptr ptr)
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@ stdcall D3DXCompileShader(ptr long ptr ptr ptr ptr long ptr ptr ptr)
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@ stub D3DXCompileShaderFromFileA
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@ stdcall -stub D3DXCompileShaderFromFileA(ptr ptr ptr ptr ptr long ptr ptr ptr)
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@ stub D3DXCompileShaderFromFileW
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@ stdcall -stub D3DXCompileShaderFromFileW(ptr ptr ptr ptr ptr long ptr ptr ptr)
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@ stub D3DXCompileShaderFromResourceA
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@ stdcall -stub D3DXCompileShaderFromResourceA(long ptr ptr ptr ptr ptr long ptr ptr ptr)
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@ stub D3DXCompileShaderFromResourceW
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@ stdcall -stub D3DXCompileShaderFromResourceW(long ptr ptr ptr ptr ptr long ptr ptr ptr)
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@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
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@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
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@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
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@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
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@ stub D3DXComputeIMTFromPerTexelSignal
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@ stub D3DXComputeIMTFromPerTexelSignal
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@ stub D3DXComputeIMTFromPerVertexSignal
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@ stub D3DXComputeIMTFromPerVertexSignal
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@ stub D3DXComputeIMTFromSignal
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@ stub D3DXComputeIMTFromSignal
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@ stub D3DXComputeIMTFromTexture
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@ stub D3DXComputeIMTFromTexture
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@ stub D3DXComputeNormalMap
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@ stdcall -stub D3DXComputeNormalMap(ptr ptr ptr long long long)
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@ stub D3DXComputeNormals
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@ stdcall -stub D3DXComputeNormals(ptr ptr)
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@ stub D3DXComputeTangent
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@ stdcall -stub D3DXComputeTangent(ptr long long long long ptr)
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@ stub D3DXComputeTangentFrame
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@ stdcall -stub D3DXComputeTangentFrame(ptr long)
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@ stub D3DXComputeTangentFrameEx
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@ stdcall -stub D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr)
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@ stub D3DXConcatenateMeshes
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@ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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@ stub D3DXConvertMeshSubsetToSingleStrip
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@ stdcall -stub D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
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@ stub D3DXConvertMeshSubsetToStrips
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@ stdcall -stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
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@ stub D3DXCreateAnimationController
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@ stdcall -stub D3DXCreateAnimationController(long long long long ptr)
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@ stub D3DXCreateBox
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@ stdcall -stub D3DXCreateBox(ptr long long long ptr ptr)
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@ stdcall D3DXCreateBuffer(long ptr)
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@ stdcall D3DXCreateBuffer(long ptr)
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@ stub D3DXCreateCompressedAnimationSet
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@ stdcall -stub D3DXCreateCompressedAnimationSet(ptr long long ptr long ptr ptr)
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@ stub D3DXCreateCubeTexture
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@ stdcall -stub D3DXCreateCubeTexture(ptr long long long long long ptr)
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@ stub D3DXCreateCubeTextureFromFileA
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@ stdcall -stub D3DXCreateCubeTextureFromFileA(ptr ptr ptr)
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@ stub D3DXCreateCubeTextureFromFileExA
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@ stdcall -stub D3DXCreateCubeTextureFromFileExA(ptr ptr long long long long long long long long ptr ptr ptr)
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@ stub D3DXCreateCubeTextureFromFileExW
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@ stdcall -stub D3DXCreateCubeTextureFromFileExW(ptr ptr long long long long long long long long ptr ptr ptr)
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@ stub D3DXCreateCubeTextureFromFileInMemory
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@ stdcall -stub D3DXCreateCubeTextureFromFileInMemory(ptr ptr long ptr)
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@ stub D3DXCreateCubeTextureFromFileInMemoryEx
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@ stdcall -stub D3DXCreateCubeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long ptr ptr ptr)
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@ stub D3DXCreateCubeTextureFromFileW
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@ stdcall -stub D3DXCreateCubeTextureFromFileW(ptr ptr ptr)
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@ stub D3DXCreateCubeTextureFromResourceA
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@ stdcall -stub D3DXCreateCubeTextureFromResourceA(ptr long ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceA
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@ stub D3DXCreateCubeTextureFromResourceExA
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@ stdcall -stub D3DXCreateCubeTextureFromResourceExA(ptr long long long long long long long long long long ptr ptr ptr)
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@ stub D3DXCreateCubeTextureFromResourceExW
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@ stdcall -stub D3DXCreateCubeTextureFromResourceExW(ptr long long long long long long long long long long ptr ptr ptr)
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@ stub D3DXCreateCubeTextureFromResourceW
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@ stdcall -stub D3DXCreateCubeTextureFromResourceW(ptr long ptr ptr)
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@ stub D3DXCreateCylinder
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@ stdcall -stub D3DXCreateCylinder(ptr long long long long long ptr ptr)
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@ stub D3DXCreateEffect
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@ stdcall -stub D3DXCreateEffect(ptr ptr long ptr ptr long ptr ptr ptr)
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@ stub D3DXCreateEffectCompiler
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@ stdcall -stub D3DXCreateEffectCompiler(ptr long ptr ptr long ptr ptr)
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@ stub D3DXCreateEffectCompilerFromFileA
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@ stdcall -stub D3DXCreateEffectCompilerFromFileA(ptr ptr ptr long ptr ptr)
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@ stub D3DXCreateEffectCompilerFromFileW
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@ stdcall -stub D3DXCreateEffectCompilerFromFileW(ptr ptr ptr long ptr ptr)
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@ stub D3DXCreateEffectCompilerFromResourceA
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@ stdcall -stub D3DXCreateEffectCompilerFromResourceA(long ptr ptr ptr long ptr ptr)
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@ stub D3DXCreateEffectCompilerFromResourceW
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@ stdcall -stub D3DXCreateEffectCompilerFromResourceW(long ptr ptr ptr long ptr ptr)
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@ stub D3DXCreateEffectEx
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@ stdcall -stub D3DXCreateEffectEx(ptr ptr long ptr ptr ptr long ptr ptr ptr)
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@ stub D3DXCreateEffectFromFileA
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@ stdcall -stub D3DXCreateEffectFromFileA(ptr ptr ptr ptr long ptr ptr ptr)
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@ stub D3DXCreateEffectFromFileExA
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@ stdcall -stub D3DXCreateEffectFromFileExA(ptr ptr ptr ptr ptr long ptr ptr ptr)
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@ stub D3DXCreateEffectFromFileExW
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@ stdcall -stub D3DXCreateEffectFromFileExW(ptr ptr ptr ptr ptr long ptr ptr ptr)
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@ stub D3DXCreateEffectFromFileW
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@ stdcall -stub D3DXCreateEffectFromFileW(ptr ptr ptr ptr long ptr ptr ptr)
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@ stub D3DXCreateEffectFromResourceA
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@ stdcall -stub D3DXCreateEffectFromResourceA(ptr long ptr ptr ptr long ptr ptr ptr)
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@ stub D3DXCreateEffectFromResourceExA
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@ stdcall -stub D3DXCreateEffectFromResourceExA(ptr long ptr ptr ptr ptr long ptr ptr ptr)
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@ stub D3DXCreateEffectFromResourceExW
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@ stdcall -stub D3DXCreateEffectFromResourceExW(ptr long ptr ptr ptr ptr long ptr ptr ptr)
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@ stub D3DXCreateEffectFromResourceW
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@ stdcall -stub D3DXCreateEffectFromResourceW(ptr long ptr ptr ptr long ptr ptr ptr)
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@ stub D3DXCreateEffectPool
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@ stdcall -stub D3DXCreateEffectPool(ptr)
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@ stdcall D3DXCreateFontA(ptr long long long long long long long long long str ptr)
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@ stdcall D3DXCreateFontA(ptr long long long long long long long long long str ptr)
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@ stdcall D3DXCreateFontIndirectA(ptr ptr ptr)
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@ stdcall D3DXCreateFontIndirectA(ptr ptr ptr)
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
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@ stub D3DXCreateFragmentLinker
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@ stdcall -stub D3DXCreateFragmentLinker(ptr long ptr)
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@ stub D3DXCreateFragmentLinkerEx
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@ stub D3DXCreateFragmentLinkerEx
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@ stub D3DXCreateKeyframedAnimationSet
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@ stdcall -stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr)
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@ stub D3DXCreateLine
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@ stdcall -stub D3DXCreateLine(ptr ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stdcall D3DXCreateMatrixStack(long ptr)
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@ stub D3DXCreateMesh
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@ stdcall -stub D3DXCreateMesh(long long long ptr ptr ptr)
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@ stub D3DXCreateMeshFVF
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@ stdcall -stub D3DXCreateMeshFVF(long long long long ptr ptr)
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@ stub D3DXCreateNPatchMesh
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@ stdcall -stub D3DXCreateNPatchMesh(ptr ptr)
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@ stub D3DXCreatePMeshFromStream
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@ stdcall -stub D3DXCreatePMeshFromStream(ptr long ptr ptr ptr ptr ptr)
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@ stub D3DXCreatePatchMesh
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@ stdcall -stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr)
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@ stub D3DXCreatePolygon
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@ stdcall -stub D3DXCreatePolygon(ptr long long ptr ptr)
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@ stub D3DXCreatePRTBuffer
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@ stdcall -stub D3DXCreatePRTBuffer(long long long ptr)
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@ stub D3DXCreatePRTBufferTex
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@ stdcall -stub D3DXCreatePRTBufferTex(long long long long ptr)
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@ stub D3DXCreatePRTCompBuffer
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@ stdcall -stub D3DXCreatePRTCompBuffer(long long long ptr ptr ptr ptr)
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@ stub D3DXCreatePRTEngine
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@ stdcall -stub D3DXCreatePRTEngine(ptr ptr long ptr ptr)
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@ stub D3DXCreateRenderToEnvMap
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@ stdcall -stub D3DXCreateRenderToEnvMap(ptr long long long long long ptr)
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@ stub D3DXCreateRenderToSurface
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@ stdcall -stub D3DXCreateRenderToSurface(ptr long long long long long ptr)
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@ stub D3DXCreateSPMesh
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@ stdcall -stub D3DXCreateSPMesh(ptr ptr ptr ptr ptr)
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@ stub D3DXCreateSkinInfo
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@ stdcall -stub D3DXCreateSkinInfo(long ptr long ptr)
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@ stub D3DXCreateSkinInfoFromBlendedMesh
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@ stdcall -stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr)
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@ stub D3DXCreateSkinInfoFVF
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@ stdcall -stub D3DXCreateSkinInfoFVF(long long long ptr)
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@ stub D3DXCreateSphere
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@ stdcall -stub D3DXCreateSphere(ptr long long long ptr ptr)
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@ stdcall D3DXCreateSprite(ptr ptr)
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@ stdcall D3DXCreateSprite(ptr ptr)
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@ stub D3DXCreateTeapot
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@ stdcall -stub D3DXCreateTeapot(ptr ptr ptr)
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@ stub D3DXCreateTextA
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@ stdcall -stub D3DXCreateTextA(ptr long ptr long long ptr ptr ptr)
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@ stub D3DXCreateTextW
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@ stdcall -stub D3DXCreateTextW(ptr long ptr long long ptr ptr ptr)
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@ stdcall D3DXCreateTexture(ptr long long long long long long ptr)
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@ stdcall -stub D3DXCreateTexture(ptr long long long long long long ptr)
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@ stub D3DXCreateTextureFromFileA
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@ stdcall -stub D3DXCreateTextureFromFileA(ptr ptr ptr)
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@ stub D3DXCreateTextureFromFileExA
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@ stdcall -stub D3DXCreateTextureFromFileExA(ptr ptr long long long long long long long long long ptr ptr ptr)
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@ stub D3DXCreateTextureFromFileExW
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@ stdcall -stub D3DXCreateTextureFromFileExW(ptr ptr long long long long long long long long long ptr ptr ptr)
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@ stub D3DXCreateTextureFromFileInMemory
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@ stdcall -stub D3DXCreateTextureFromFileInMemory(ptr ptr long ptr)
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@ stub D3DXCreateTextureFromFileInMemoryEx
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@ stdcall -stub D3DXCreateTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long ptr ptr ptr)
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@ stub D3DXCreateTextureFromFileW
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@ stdcall -stub D3DXCreateTextureFromFileW(ptr ptr ptr)
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@ stub D3DXCreateTextureFromResourceA
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@ stdcall -stub D3DXCreateTextureFromResourceA(ptr long ptr ptr)
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@ stub D3DXCreateTextureFromResourceExA
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@ stdcall -stub D3DXCreateTextureFromResourceExA(ptr long ptr long long long long long long long long long ptr ptr ptr)
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@ stub D3DXCreateTextureFromResourceExW
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@ stdcall -stub D3DXCreateTextureFromResourceExW(ptr long ptr long long long long long long long long long ptr ptr ptr)
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@ stub D3DXCreateTextureFromResourceW
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@ stdcall -stub D3DXCreateTextureFromResourceW(ptr long ptr ptr)
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@ stub D3DXCreateTextureGutterHelper
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@ stdcall -stub D3DXCreateTextureGutterHelper(long long ptr long ptr)
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@ stub D3DXCreateTextureShader
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@ stdcall -stub D3DXCreateTextureShader(ptr ptr)
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@ stub D3DXCreateTorus
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@ stdcall -stub D3DXCreateTorus(ptr long long long long ptr ptr)
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@ stub D3DXCreateVolumeTexture
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@ stdcall -stub D3DXCreateVolumeTexture(ptr long long long long long long long ptr)
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@ stub D3DXCreateVolumeTextureFromFileA
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@ stdcall -stub D3DXCreateVolumeTextureFromFileA(ptr ptr ptr)
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@ stub D3DXCreateVolumeTextureFromFileExA
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@ stdcall -stub D3DXCreateVolumeTextureFromFileExA(ptr ptr long long long long long long long long long long ptr ptr ptr)
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@ stub D3DXCreateVolumeTextureFromFileExW
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@ stdcall -stub D3DXCreateVolumeTextureFromFileExW(ptr ptr long long long long long long long long long long ptr ptr ptr)
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@ stub D3DXCreateVolumeTextureFromFileInMemory
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@ stdcall -stub D3DXCreateVolumeTextureFromFileInMemory(ptr ptr long ptr)
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@ stub D3DXCreateVolumeTextureFromFileInMemoryEx
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@ stdcall -stub D3DXCreateVolumeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long long ptr ptr ptr)
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@ stub D3DXCreateVolumeTextureFromFileW
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@ stdcall -stub D3DXCreateVolumeTextureFromFileW(ptr ptr ptr)
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@ stub D3DXCreateVolumeTextureFromResourceA
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@ stdcall -stub D3DXCreateVolumeTextureFromResourceA(ptr long ptr ptr)
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@ stub D3DXCreateVolumeTextureFromResourceExA
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@ stdcall -stub D3DXCreateVolumeTextureFromResourceExA(ptr long ptr long long long long long long long long long long ptr ptr ptr)
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@ stub D3DXCreateVolumeTextureFromResourceExW
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@ stdcall -stub D3DXCreateVolumeTextureFromResourceExW(ptr long ptr long long long long long long long long long long ptr ptr ptr)
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@ stub D3DXCreateVolumeTextureFromResourceW
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@ stdcall -stub D3DXCreateVolumeTextureFromResourceW(ptr long ptr ptr)
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@ stdcall D3DXDebugMute(long)
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@ stdcall D3DXDebugMute(long)
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@ stub D3DXDeclaratorFromFVF
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@ stdcall -stub D3DXDeclaratorFromFVF(long ptr)
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@ stub D3DXDisassembleEffect
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@ stdcall -stub D3DXDisassembleEffect(ptr long ptr)
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@ stub D3DXDisassembleShader
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@ stdcall -stub D3DXDisassembleShader(ptr long ptr ptr)
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@ stub D3DXFileCreate
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@ stdcall -stub D3DXFileCreate(ptr)
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@ stub D3DXFillCubeTexture
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@ stdcall -stub D3DXFillCubeTexture(ptr ptr ptr)
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@ stub D3DXFillCubeTextureTX
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@ stdcall -stub D3DXFillCubeTextureTX(ptr ptr)TX
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@ stub D3DXFillTexture
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@ stdcall -stub D3DXFillTexture(ptr ptr ptr)
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@ stub D3DXFillTextureTX
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@ stdcall -stub D3DXFillTextureTX(ptr ptr)
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@ stub D3DXFillVolumeTexture
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@ stdcall -stub D3DXFillVolumeTexture(ptr ptr ptr)
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@ stub D3DXFillVolumeTextureTX
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@ stdcall -stub D3DXFillVolumeTextureTX(ptr ptr)
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@ stub D3DXFilterTexture
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@ stdcall -stub D3DXFilterTexture(ptr ptr long long)
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@ stdcall D3DXFindShaderComment(ptr long ptr ptr)
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@ stdcall D3DXFindShaderComment(ptr long ptr ptr)
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@ stub D3DXFloat16To32Array
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@ stdcall -stub D3DXFloat16To32Array(ptr ptr long)
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@ stub D3DXFloat32To16Array
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@ stdcall -stub D3DXFloat32To16Array(ptr ptr long)
|
||||||
@ stub D3DXFrameAppendChild
|
@ stdcall -stub D3DXFrameAppendChild(ptr ptr)
|
||||||
@ stub D3DXFrameCalculateBoundingSphere
|
@ stdcall -stub D3DXFrameCalculateBoundingSphere(ptr ptr ptr)
|
||||||
@ stub D3DXFrameDestroy
|
@ stdcall -stub D3DXFrameDestroy(ptr ptr)
|
||||||
@ stub D3DXFrameFind
|
@ stdcall -stub D3DXFrameFind(ptr ptr)
|
||||||
@ stub D3DXFrameNumNamedMatrices
|
@ stdcall -stub D3DXFrameNumNamedMatrices(ptr)
|
||||||
@ stub D3DXFrameRegisterNamedMatrices
|
@ stdcall -stub D3DXFrameRegisterNamedMatrices(ptr ptr)
|
||||||
@ stdcall D3DXFresnelTerm(long long)
|
@ stdcall D3DXFresnelTerm(long long)
|
||||||
@ stub D3DXFVFFromDeclarator
|
@ stdcall -stub D3DXFVFFromDeclarator(ptr ptr)
|
||||||
@ stub D3DXGatherFragments
|
@ stdcall -stub D3DXGatherFragments(ptr long ptr ptr long ptr ptr)
|
||||||
@ stub D3DXGatherFragmentsFromFileA
|
@ stdcall -stub D3DXGatherFragmentsFromFileA(ptr ptr ptr long ptr ptr)
|
||||||
@ stub D3DXGatherFragmentsFromFileW
|
@ stdcall -stub D3DXGatherFragmentsFromFileW(ptr ptr ptr long ptr ptr)
|
||||||
@ stub D3DXGatherFragmentsFromResourceA
|
@ stdcall -stub D3DXGatherFragmentsFromResourceA(long ptr ptr ptr long ptr ptr)
|
||||||
@ stub D3DXGatherFragmentsFromResourceW
|
@ stdcall -stub D3DXGatherFragmentsFromResourceW(long ptr ptr ptr long ptr ptr)
|
||||||
@ stub D3DXGenerateOutputDecl
|
@ stdcall -stub D3DXGenerateOutputDecl(ptr ptr)
|
||||||
@ stub D3DXGeneratePMesh
|
@ stdcall -stub D3DXGeneratePMesh(ptr ptr ptr ptr long long ptr)
|
||||||
@ stub D3DXGetDeclLength
|
@ stdcall -stub D3DXGetDeclLength(ptr)
|
||||||
@ stdcall D3DXGetDeclVertexSize(ptr long)
|
@ stdcall D3DXGetDeclVertexSize(ptr long)
|
||||||
@ stdcall D3DXGetDriverLevel(ptr)
|
@ stdcall D3DXGetDriverLevel(ptr)
|
||||||
@ stdcall D3DXGetFVFVertexSize(long)
|
@ stdcall D3DXGetFVFVertexSize(long)
|
||||||
|
@ -159,29 +159,29 @@
|
||||||
@ stdcall D3DXGetPixelShaderProfile(ptr)
|
@ stdcall D3DXGetPixelShaderProfile(ptr)
|
||||||
@ stdcall D3DXGetShaderConstantTable(ptr ptr)
|
@ stdcall D3DXGetShaderConstantTable(ptr ptr)
|
||||||
@ stdcall D3DXGetShaderConstantTableEx(ptr long ptr)
|
@ stdcall D3DXGetShaderConstantTableEx(ptr long ptr)
|
||||||
@ stub D3DXGetShaderInputSemantics
|
@ stdcall -stub D3DXGetShaderInputSemantics(ptr ptr ptr)
|
||||||
@ stub D3DXGetShaderOutputSemantics
|
@ stdcall -stub D3DXGetShaderOutputSemantics(ptr ptr ptr)
|
||||||
@ stub D3DXGetShaderSamplers
|
@ stdcall -stub D3DXGetShaderSamplers(ptr ptr ptr)
|
||||||
@ stdcall D3DXGetShaderSize(ptr)
|
@ stdcall D3DXGetShaderSize(ptr)
|
||||||
@ stdcall D3DXGetShaderVersion(ptr)
|
@ stdcall D3DXGetShaderVersion(ptr)
|
||||||
@ stdcall D3DXGetVertexShaderProfile(ptr)
|
@ stdcall D3DXGetVertexShaderProfile(ptr)
|
||||||
@ stub D3DXIntersect
|
@ stdcall -stub D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr)
|
||||||
@ stub D3DXIntersectSubset
|
@ stdcall -stub D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr)
|
||||||
@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr)
|
@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr)
|
||||||
@ stub D3DXLoadMeshFromXA
|
@ stdcall -stub D3DXLoadMeshFromXA(ptr long ptr ptr ptr ptr ptr ptr)
|
||||||
@ stub D3DXLoadMeshFromXInMemory
|
@ stdcall -stub D3DXLoadMeshFromXInMemory(ptr long long ptr ptr ptr ptr ptr ptr)
|
||||||
@ stub D3DXLoadMeshFromXResource
|
@ stdcall -stub D3DXLoadMeshFromXResource(long ptr ptr long ptr ptr ptr ptr ptr ptr)
|
||||||
@ stub D3DXLoadMeshFromXW
|
@ stdcall -stub D3DXLoadMeshFromXW(ptr long ptr ptr ptr ptr ptr ptr)
|
||||||
@ stub D3DXLoadMeshFromXof
|
@ stdcall -stub D3DXLoadMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr)
|
||||||
@ stub D3DXLoadMeshHierarchyFromXA
|
@ stdcall -stub D3DXLoadMeshHierarchyFromXA(ptr long ptr ptr ptr ptr ptr)
|
||||||
@ stub D3DXLoadMeshHierarchyFromXInMemory
|
@ stdcall -stub D3DXLoadMeshHierarchyFromXInMemory(ptr long long ptr ptr ptr ptr ptr)
|
||||||
@ stub D3DXLoadMeshHierarchyFromXW
|
@ stdcall -stub D3DXLoadMeshHierarchyFromXW(ptr long ptr ptr ptr ptr ptr)
|
||||||
@ stub D3DXLoadPatchMeshFromXof
|
@ stdcall -stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr)
|
||||||
@ stub D3DXLoadPRTBufferFromFileA
|
@ stdcall -stub D3DXLoadPRTBufferFromFileA(ptr ptr)
|
||||||
@ stub D3DXLoadPRTBufferFromFileW
|
@ stdcall -stub D3DXLoadPRTBufferFromFileW(ptr ptr)
|
||||||
@ stub D3DXLoadPRTCompBufferFromFileA
|
@ stdcall -stub D3DXLoadPRTCompBufferFromFileA(ptr ptr)
|
||||||
@ stub D3DXLoadPRTCompBufferFromFileW
|
@ stdcall -stub D3DXLoadPRTCompBufferFromFileW(ptr ptr)
|
||||||
@ stub D3DXLoadSkinMeshFromXof
|
@ stdcall -stub D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr)
|
||||||
@ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr str ptr long long ptr)
|
@ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr str ptr long long ptr)
|
||||||
@ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr)
|
@ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr)
|
||||||
@ stdcall D3DXLoadSurfaceFromFileW(ptr ptr ptr wstr ptr long long ptr)
|
@ stdcall D3DXLoadSurfaceFromFileW(ptr ptr ptr wstr ptr long long ptr)
|
||||||
|
@ -189,13 +189,13 @@
|
||||||
@ stdcall D3DXLoadSurfaceFromResourceA(ptr ptr ptr ptr str ptr long long ptr)
|
@ stdcall D3DXLoadSurfaceFromResourceA(ptr ptr ptr ptr str ptr long long ptr)
|
||||||
@ stdcall D3DXLoadSurfaceFromResourceW(ptr ptr ptr ptr wstr ptr long long ptr)
|
@ stdcall D3DXLoadSurfaceFromResourceW(ptr ptr ptr ptr wstr ptr long long ptr)
|
||||||
@ stdcall D3DXLoadSurfaceFromSurface(ptr ptr ptr ptr ptr ptr long long)
|
@ stdcall D3DXLoadSurfaceFromSurface(ptr ptr ptr ptr ptr ptr long long)
|
||||||
@ stub D3DXLoadVolumeFromFileA
|
@ stdcall -stub D3DXLoadVolumeFromFileA(ptr ptr ptr ptr ptr long long ptr)
|
||||||
@ stub D3DXLoadVolumeFromFileInMemory
|
@ stdcall -stub D3DXLoadVolumeFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr)
|
||||||
@ stub D3DXLoadVolumeFromFileW
|
@ stdcall -stub D3DXLoadVolumeFromFileW(ptr ptr ptr ptr ptr long long ptr)
|
||||||
@ stub D3DXLoadVolumeFromMemory
|
@ stdcall -stub D3DXLoadVolumeFromMemory(ptr ptr ptr ptr long long long ptr ptr long long)
|
||||||
@ stub D3DXLoadVolumeFromResourceA
|
@ stdcall -stub D3DXLoadVolumeFromResourceA(ptr ptr ptr long ptr ptr long long ptr)
|
||||||
@ stub D3DXLoadVolumeFromResourceW
|
@ stdcall -stub D3DXLoadVolumeFromResourceW(ptr ptr ptr long ptr ptr long long ptr)
|
||||||
@ stub D3DXLoadVolumeFromVolume
|
@ stdcall -stub D3DXLoadVolumeFromVolume(ptr ptr ptr ptr ptr ptr long long)
|
||||||
@ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr)
|
@ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr)
|
||||||
@ stdcall D3DXMatrixAffineTransformation2D(ptr long ptr long ptr)
|
@ stdcall D3DXMatrixAffineTransformation2D(ptr long ptr long ptr)
|
||||||
@ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr)
|
@ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr)
|
||||||
|
@ -228,8 +228,8 @@
|
||||||
@ stdcall D3DXMatrixTransformation2D(ptr ptr long ptr ptr long ptr)
|
@ stdcall D3DXMatrixTransformation2D(ptr ptr long ptr ptr long ptr)
|
||||||
@ stdcall D3DXMatrixTranslation(ptr long long long)
|
@ stdcall D3DXMatrixTranslation(ptr long long long)
|
||||||
@ stdcall D3DXMatrixTranspose(ptr ptr)
|
@ stdcall D3DXMatrixTranspose(ptr ptr)
|
||||||
@ stub D3DXOptimizeFaces
|
@ stdcall -stub D3DXOptimizeFaces(ptr long long long ptr)
|
||||||
@ stub D3DXOptimizeVertices
|
@ stdcall -stub D3DXOptimizeVertices(ptr long long long ptr)
|
||||||
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
|
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
|
||||||
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
|
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
|
||||||
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
|
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
|
||||||
|
@ -252,56 +252,56 @@
|
||||||
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long)
|
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long)
|
||||||
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr long)
|
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr long)
|
||||||
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long)
|
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long)
|
||||||
@ stub D3DXQuaternionSquadSetup
|
@ stdcall -stub D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr)
|
||||||
@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
|
@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
|
||||||
@ stub D3DXRectPatchSize
|
@ stdcall -stub D3DXRectPatchSize(ptr ptr ptr)
|
||||||
@ stub D3DXSaveMeshHierarchyToFileA
|
@ stdcall -stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr)
|
||||||
@ stub D3DXSaveMeshHierarchyToFileW
|
@ stdcall -stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr)
|
||||||
@ stub D3DXSaveMeshToXA
|
@ stdcall -stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long)
|
||||||
@ stub D3DXSaveMeshToXW
|
@ stdcall -stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long)
|
||||||
@ stub D3DXSavePRTBufferToFileA
|
@ stdcall -stub D3DXSavePRTBufferToFileA(ptr ptr)
|
||||||
@ stub D3DXSavePRTBufferToFileW
|
@ stdcall -stub D3DXSavePRTBufferToFileW(ptr ptr)
|
||||||
@ stub D3DXSavePRTCompBufferToFileA
|
@ stdcall -stub D3DXSavePRTCompBufferToFileA(ptr ptr)
|
||||||
@ stub D3DXSavePRTCompBufferToFileW
|
@ stdcall -stub D3DXSavePRTCompBufferToFileW(ptr ptr)
|
||||||
@ stub D3DXSaveSurfaceToFileA
|
@ stdcall -stub D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr)
|
||||||
@ stub D3DXSaveSurfaceToFileInMemory
|
@ stdcall -stub D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr)
|
||||||
@ stub D3DXSaveSurfaceToFileW
|
@ stdcall -stub D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr)
|
||||||
@ stub D3DXSaveTextureToFileA
|
@ stdcall -stub D3DXSaveTextureToFileA(ptr long ptr ptr)
|
||||||
@ stub D3DXSaveTextureToFileInMemory
|
@ stdcall -stub D3DXSaveTextureToFileInMemory(ptr long ptr ptr)
|
||||||
@ stub D3DXSaveTextureToFileW
|
@ stdcall -stub D3DXSaveTextureToFileW(ptr long ptr ptr)
|
||||||
@ stub D3DXSaveVolumeToFileA
|
@ stdcall -stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr)
|
||||||
@ stub D3DXSaveVolumeToFileInMemory
|
@ stdcall -stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr)
|
||||||
@ stub D3DXSaveVolumeToFileW
|
@ stdcall -stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr)
|
||||||
@ stub D3DXSHAdd
|
@ stdcall -stub D3DXSHAdd(ptr long ptr ptr)
|
||||||
@ stub D3DXSHDot
|
@ stdcall -stub D3DXSHDot(long ptr ptr)
|
||||||
@ stub D3DXSHEvalConeLight
|
@ stdcall -stub D3DXSHEvalConeLight(long ptr long long long long ptr ptr ptr)
|
||||||
@ stub D3DXSHEvalDirection
|
@ stdcall -stub D3DXSHEvalDirection(ptr long ptr)
|
||||||
@ stub D3DXSHEvalDirectionalLight
|
@ stdcall -stub D3DXSHEvalDirectionalLight(long ptr long long long long ptr ptr ptr)
|
||||||
@ stub D3DXSHEvalHemisphereLight
|
@ stdcall -stub D3DXSHEvalHemisphereLight(long ptr long long ptr ptr ptr)
|
||||||
@ stub D3DXSHEvalSphericalLight
|
@ stdcall -stub D3DXSHEvalSphericalLight(long ptr long long long long ptr ptr ptr)
|
||||||
@ stub D3DXSHMultiply2
|
@ stub D3DXSHMultiply2
|
||||||
@ stub D3DXSHMultiply3
|
@ stub D3DXSHMultiply3
|
||||||
@ stub D3DXSHMultiply4
|
@ stub D3DXSHMultiply4
|
||||||
@ stub D3DXSHMultiply5
|
@ stub D3DXSHMultiply5
|
||||||
@ stub D3DXSHMultiply6
|
@ stub D3DXSHMultiply6
|
||||||
@ stub D3DXSHProjectCubeMap
|
@ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
|
||||||
@ stub D3DXSHPRTCompSplitMeshSC
|
@ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
|
||||||
@ stub D3DXSHPRTCompSuperCluster
|
@ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
|
||||||
@ stub D3DXSHRotate
|
@ stdcall -stub D3DXSHRotate(ptr long ptr ptr)
|
||||||
@ stub D3DXSHRotateZ
|
@ stdcall -stub D3DXSHRotateZ(ptr long long ptr)
|
||||||
@ stub D3DXSHScale
|
@ stdcall -stub D3DXSHScale(ptr long ptr ptr)
|
||||||
@ stub D3DXSimplifyMesh
|
@ stdcall -stub D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr)
|
||||||
@ stdcall D3DXSphereBoundProbe(ptr long ptr ptr)
|
@ stdcall D3DXSphereBoundProbe(ptr long ptr ptr)
|
||||||
@ stub D3DXSplitMesh
|
@ stdcall -stub D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr)
|
||||||
@ stub D3DXTessellateNPatches
|
@ stdcall -stub D3DXTessellateNPatches(ptr ptr long long ptr ptr)
|
||||||
@ stub D3DXTessellateRectPatch
|
@ stdcall -stub D3DXTessellateRectPatch(ptr ptr ptr ptr ptr)
|
||||||
@ stub D3DXTessellateTriPatch
|
@ stdcall -stub D3DXTessellateTriPatch(ptr ptr ptr ptr ptr)
|
||||||
@ stub D3DXTriPatchSize
|
@ stdcall -stub D3DXTriPatchSize(ptr ptr ptr)
|
||||||
@ stub D3DXUVAtlasCreate
|
@ stub D3DXUVAtlasCreate
|
||||||
@ stub D3DXUVAtlasPack
|
@ stub D3DXUVAtlasPack
|
||||||
@ stub D3DXUVAtlasPartition
|
@ stub D3DXUVAtlasPartition
|
||||||
@ stub D3DXValidMesh
|
@ stdcall -stub D3DXValidMesh(ptr ptr ptr)
|
||||||
@ stub D3DXValidPatchMesh
|
@ stdcall -stub D3DXValidPatchMesh(ptr ptr ptr ptr)
|
||||||
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long)
|
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long)
|
||||||
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long)
|
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long)
|
||||||
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long)
|
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long)
|
||||||
|
@ -333,4 +333,4 @@
|
||||||
@ stdcall D3DXVec4Normalize(ptr ptr)
|
@ stdcall D3DXVec4Normalize(ptr ptr)
|
||||||
@ stdcall D3DXVec4Transform(ptr ptr ptr)
|
@ stdcall D3DXVec4Transform(ptr ptr ptr)
|
||||||
@ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long)
|
@ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long)
|
||||||
@ stub D3DXWeldVertices
|
@ stdcall -stub D3DXWeldVertices(ptr long ptr ptr ptr ptr ptr)
|
||||||
|
|
Loading…
Reference in a new issue