Generate proper stdcall stubs for d3dx9_24 and d3dx9_36
Fix D3DXLoadSurfaceFromSurface parameters

svn path=/branches/cmake-bringup/; revision=49889
This commit is contained in:
Timo Kreuzer 2010-12-02 11:44:24 +00:00
parent 7b68fbc7bb
commit 28f9048710
2 changed files with 196 additions and 196 deletions

View file

@ -26,7 +26,7 @@
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes @ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips @ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
@ stub D3DXCpuOptimizations @ stdcall -stub D3DXCpuOptimizations(long)
@ stdcall D3DXCreateAnimationController(long long long long ptr) d3dx9_36.D3DXCreateAnimationController @ stdcall D3DXCreateAnimationController(long long long long ptr) d3dx9_36.D3DXCreateAnimationController
@ stdcall D3DXCreateBox(ptr long long long ptr ptr) d3dx9_36.D3DXCreateBox @ stdcall D3DXCreateBox(ptr long long long ptr ptr) d3dx9_36.D3DXCreateBox
@ stdcall D3DXCreateBuffer(long ptr) d3dx9_36.D3DXCreateBuffer @ stdcall D3DXCreateBuffer(long ptr) d3dx9_36.D3DXCreateBuffer
@ -159,8 +159,8 @@
@ stdcall D3DXGetShaderSamplers(ptr ptr ptr) d3dx9_36.D3DXGetShaderSamplers @ stdcall D3DXGetShaderSamplers(ptr ptr ptr) d3dx9_36.D3DXGetShaderSamplers
@ stdcall D3DXGetShaderSize(ptr) d3dx9_36.D3DXGetShaderSize @ stdcall D3DXGetShaderSize(ptr) d3dx9_36.D3DXGetShaderSize
@ stdcall D3DXGetShaderVersion(ptr) d3dx9_36.D3DXGetShaderVersion @ stdcall D3DXGetShaderVersion(ptr) d3dx9_36.D3DXGetShaderVersion
@ stub D3DXGetTargetDescByName @ stdcall -stub D3DXGetTargetDescByName(long long long)
@ stub D3DXGetTargetDescByVersion @ stdcall -stub D3DXGetTargetDescByVersion(long long long)
@ stdcall D3DXGetVertexShaderProfile(ptr) d3dx9_36.D3DXGetVertexShaderProfile @ stdcall D3DXGetVertexShaderProfile(ptr) d3dx9_36.D3DXGetVertexShaderProfile
@ stdcall D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersect @ stdcall D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersect
@ stdcall D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersectSubset @ stdcall D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersectSubset
@ -185,7 +185,7 @@
@ stdcall D3DXLoadSurfaceFromMemory(ptr ptr ptr ptr long long ptr ptr long long) d3dx9_36.D3DXLoadSurfaceFromMemory @ stdcall D3DXLoadSurfaceFromMemory(ptr ptr ptr ptr long long ptr ptr long long) d3dx9_36.D3DXLoadSurfaceFromMemory
@ stdcall D3DXLoadSurfaceFromResourceA(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromResourceA @ stdcall D3DXLoadSurfaceFromResourceA(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromResourceA
@ stdcall D3DXLoadSurfaceFromResourceW(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromResourceW @ stdcall D3DXLoadSurfaceFromResourceW(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromResourceW
@ stdcall D3DXLoadSurfaceFromSurface(ptr ptr ptr ptr ptr ptr long) d3dx9_36.D3DXLoadSurfaceFromSurface @ stdcall D3DXLoadSurfaceFromSurface(ptr ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXLoadSurfaceFromSurface
@ stdcall D3DXLoadVolumeFromFileA(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileA @ stdcall D3DXLoadVolumeFromFileA(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileA
@ stdcall D3DXLoadVolumeFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileInMemory @ stdcall D3DXLoadVolumeFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileInMemory
@ stdcall D3DXLoadVolumeFromFileW(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileW @ stdcall D3DXLoadVolumeFromFileW(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileW

View file

@ -4,150 +4,150 @@
@ stdcall D3DXAssembleShaderFromResourceA(long str ptr ptr long ptr ptr) @ stdcall D3DXAssembleShaderFromResourceA(long str ptr ptr long ptr ptr)
@ stdcall D3DXAssembleShaderFromResourceW(long wstr ptr ptr long ptr ptr) @ stdcall D3DXAssembleShaderFromResourceW(long wstr ptr ptr long ptr ptr)
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) @ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr)
@ stub D3DXCheckCubeTextureRequirements @ stdcall -stub D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr long)
@ stub D3DXCheckTextureRequirements @ stdcall -stub D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr long)
@ stdcall D3DXCheckVersion(long long) @ stdcall D3DXCheckVersion(long long)
@ stub D3DXCheckVolumeTextureRequirements @ stdcall -stub D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr long)
@ stub D3DXCleanMesh @ stdcall -stub D3DXCleanMesh(ptr ptr ptr ptr ptr)
@ stdcall D3DXColorAdjustContrast(ptr ptr long) @ stdcall D3DXColorAdjustContrast(ptr ptr long)
@ stdcall D3DXColorAdjustSaturation(ptr ptr long) @ stdcall D3DXColorAdjustSaturation(ptr ptr long)
@ stdcall D3DXCompileShader(ptr long ptr ptr ptr ptr long ptr ptr ptr) @ stdcall D3DXCompileShader(ptr long ptr ptr ptr ptr long ptr ptr ptr)
@ stub D3DXCompileShaderFromFileA @ stdcall -stub D3DXCompileShaderFromFileA(ptr ptr ptr ptr ptr long ptr ptr ptr)
@ stub D3DXCompileShaderFromFileW @ stdcall -stub D3DXCompileShaderFromFileW(ptr ptr ptr ptr ptr long ptr ptr ptr)
@ stub D3DXCompileShaderFromResourceA @ stdcall -stub D3DXCompileShaderFromResourceA(long ptr ptr ptr ptr ptr long ptr ptr ptr)
@ stub D3DXCompileShaderFromResourceW @ stdcall -stub D3DXCompileShaderFromResourceW(long ptr ptr ptr ptr ptr long ptr ptr ptr)
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) @ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr)
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) @ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr)
@ stub D3DXComputeIMTFromPerTexelSignal @ stub D3DXComputeIMTFromPerTexelSignal
@ stub D3DXComputeIMTFromPerVertexSignal @ stub D3DXComputeIMTFromPerVertexSignal
@ stub D3DXComputeIMTFromSignal @ stub D3DXComputeIMTFromSignal
@ stub D3DXComputeIMTFromTexture @ stub D3DXComputeIMTFromTexture
@ stub D3DXComputeNormalMap @ stdcall -stub D3DXComputeNormalMap(ptr ptr ptr long long long)
@ stub D3DXComputeNormals @ stdcall -stub D3DXComputeNormals(ptr ptr)
@ stub D3DXComputeTangent @ stdcall -stub D3DXComputeTangent(ptr long long long long ptr)
@ stub D3DXComputeTangentFrame @ stdcall -stub D3DXComputeTangentFrame(ptr long)
@ stub D3DXComputeTangentFrameEx @ stdcall -stub D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr)
@ stub D3DXConcatenateMeshes @ stdcall -stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
@ stub D3DXConvertMeshSubsetToSingleStrip @ stdcall -stub D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
@ stub D3DXConvertMeshSubsetToStrips @ stdcall -stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
@ stub D3DXCreateAnimationController @ stdcall -stub D3DXCreateAnimationController(long long long long ptr)
@ stub D3DXCreateBox @ stdcall -stub D3DXCreateBox(ptr long long long ptr ptr)
@ stdcall D3DXCreateBuffer(long ptr) @ stdcall D3DXCreateBuffer(long ptr)
@ stub D3DXCreateCompressedAnimationSet @ stdcall -stub D3DXCreateCompressedAnimationSet(ptr long long ptr long ptr ptr)
@ stub D3DXCreateCubeTexture @ stdcall -stub D3DXCreateCubeTexture(ptr long long long long long ptr)
@ stub D3DXCreateCubeTextureFromFileA @ stdcall -stub D3DXCreateCubeTextureFromFileA(ptr ptr ptr)
@ stub D3DXCreateCubeTextureFromFileExA @ stdcall -stub D3DXCreateCubeTextureFromFileExA(ptr ptr long long long long long long long long ptr ptr ptr)
@ stub D3DXCreateCubeTextureFromFileExW @ stdcall -stub D3DXCreateCubeTextureFromFileExW(ptr ptr long long long long long long long long ptr ptr ptr)
@ stub D3DXCreateCubeTextureFromFileInMemory @ stdcall -stub D3DXCreateCubeTextureFromFileInMemory(ptr ptr long ptr)
@ stub D3DXCreateCubeTextureFromFileInMemoryEx @ stdcall -stub D3DXCreateCubeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long ptr ptr ptr)
@ stub D3DXCreateCubeTextureFromFileW @ stdcall -stub D3DXCreateCubeTextureFromFileW(ptr ptr ptr)
@ stub D3DXCreateCubeTextureFromResourceA @ stdcall -stub D3DXCreateCubeTextureFromResourceA(ptr long ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceA
@ stub D3DXCreateCubeTextureFromResourceExA @ stdcall -stub D3DXCreateCubeTextureFromResourceExA(ptr long long long long long long long long long long ptr ptr ptr)
@ stub D3DXCreateCubeTextureFromResourceExW @ stdcall -stub D3DXCreateCubeTextureFromResourceExW(ptr long long long long long long long long long long ptr ptr ptr)
@ stub D3DXCreateCubeTextureFromResourceW @ stdcall -stub D3DXCreateCubeTextureFromResourceW(ptr long ptr ptr)
@ stub D3DXCreateCylinder @ stdcall -stub D3DXCreateCylinder(ptr long long long long long ptr ptr)
@ stub D3DXCreateEffect @ stdcall -stub D3DXCreateEffect(ptr ptr long ptr ptr long ptr ptr ptr)
@ stub D3DXCreateEffectCompiler @ stdcall -stub D3DXCreateEffectCompiler(ptr long ptr ptr long ptr ptr)
@ stub D3DXCreateEffectCompilerFromFileA @ stdcall -stub D3DXCreateEffectCompilerFromFileA(ptr ptr ptr long ptr ptr)
@ stub D3DXCreateEffectCompilerFromFileW @ stdcall -stub D3DXCreateEffectCompilerFromFileW(ptr ptr ptr long ptr ptr)
@ stub D3DXCreateEffectCompilerFromResourceA @ stdcall -stub D3DXCreateEffectCompilerFromResourceA(long ptr ptr ptr long ptr ptr)
@ stub D3DXCreateEffectCompilerFromResourceW @ stdcall -stub D3DXCreateEffectCompilerFromResourceW(long ptr ptr ptr long ptr ptr)
@ stub D3DXCreateEffectEx @ stdcall -stub D3DXCreateEffectEx(ptr ptr long ptr ptr ptr long ptr ptr ptr)
@ stub D3DXCreateEffectFromFileA @ stdcall -stub D3DXCreateEffectFromFileA(ptr ptr ptr ptr long ptr ptr ptr)
@ stub D3DXCreateEffectFromFileExA @ stdcall -stub D3DXCreateEffectFromFileExA(ptr ptr ptr ptr ptr long ptr ptr ptr)
@ stub D3DXCreateEffectFromFileExW @ stdcall -stub D3DXCreateEffectFromFileExW(ptr ptr ptr ptr ptr long ptr ptr ptr)
@ stub D3DXCreateEffectFromFileW @ stdcall -stub D3DXCreateEffectFromFileW(ptr ptr ptr ptr long ptr ptr ptr)
@ stub D3DXCreateEffectFromResourceA @ stdcall -stub D3DXCreateEffectFromResourceA(ptr long ptr ptr ptr long ptr ptr ptr)
@ stub D3DXCreateEffectFromResourceExA @ stdcall -stub D3DXCreateEffectFromResourceExA(ptr long ptr ptr ptr ptr long ptr ptr ptr)
@ stub D3DXCreateEffectFromResourceExW @ stdcall -stub D3DXCreateEffectFromResourceExW(ptr long ptr ptr ptr ptr long ptr ptr ptr)
@ stub D3DXCreateEffectFromResourceW @ stdcall -stub D3DXCreateEffectFromResourceW(ptr long ptr ptr ptr long ptr ptr ptr)
@ stub D3DXCreateEffectPool @ stdcall -stub D3DXCreateEffectPool(ptr)
@ stdcall D3DXCreateFontA(ptr long long long long long long long long long str ptr) @ stdcall D3DXCreateFontA(ptr long long long long long long long long long str ptr)
@ stdcall D3DXCreateFontIndirectA(ptr ptr ptr) @ stdcall D3DXCreateFontIndirectA(ptr ptr ptr)
@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr) @ stdcall D3DXCreateFontIndirectW(ptr ptr ptr)
@ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr) @ stdcall D3DXCreateFontW(ptr long long long long long long long long long wstr ptr)
@ stub D3DXCreateFragmentLinker @ stdcall -stub D3DXCreateFragmentLinker(ptr long ptr)
@ stub D3DXCreateFragmentLinkerEx @ stub D3DXCreateFragmentLinkerEx
@ stub D3DXCreateKeyframedAnimationSet @ stdcall -stub D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr)
@ stub D3DXCreateLine @ stdcall -stub D3DXCreateLine(ptr ptr)
@ stdcall D3DXCreateMatrixStack(long ptr) @ stdcall D3DXCreateMatrixStack(long ptr)
@ stub D3DXCreateMesh @ stdcall -stub D3DXCreateMesh(long long long ptr ptr ptr)
@ stub D3DXCreateMeshFVF @ stdcall -stub D3DXCreateMeshFVF(long long long long ptr ptr)
@ stub D3DXCreateNPatchMesh @ stdcall -stub D3DXCreateNPatchMesh(ptr ptr)
@ stub D3DXCreatePMeshFromStream @ stdcall -stub D3DXCreatePMeshFromStream(ptr long ptr ptr ptr ptr ptr)
@ stub D3DXCreatePatchMesh @ stdcall -stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr)
@ stub D3DXCreatePolygon @ stdcall -stub D3DXCreatePolygon(ptr long long ptr ptr)
@ stub D3DXCreatePRTBuffer @ stdcall -stub D3DXCreatePRTBuffer(long long long ptr)
@ stub D3DXCreatePRTBufferTex @ stdcall -stub D3DXCreatePRTBufferTex(long long long long ptr)
@ stub D3DXCreatePRTCompBuffer @ stdcall -stub D3DXCreatePRTCompBuffer(long long long ptr ptr ptr ptr)
@ stub D3DXCreatePRTEngine @ stdcall -stub D3DXCreatePRTEngine(ptr ptr long ptr ptr)
@ stub D3DXCreateRenderToEnvMap @ stdcall -stub D3DXCreateRenderToEnvMap(ptr long long long long long ptr)
@ stub D3DXCreateRenderToSurface @ stdcall -stub D3DXCreateRenderToSurface(ptr long long long long long ptr)
@ stub D3DXCreateSPMesh @ stdcall -stub D3DXCreateSPMesh(ptr ptr ptr ptr ptr)
@ stub D3DXCreateSkinInfo @ stdcall -stub D3DXCreateSkinInfo(long ptr long ptr)
@ stub D3DXCreateSkinInfoFromBlendedMesh @ stdcall -stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr)
@ stub D3DXCreateSkinInfoFVF @ stdcall -stub D3DXCreateSkinInfoFVF(long long long ptr)
@ stub D3DXCreateSphere @ stdcall -stub D3DXCreateSphere(ptr long long long ptr ptr)
@ stdcall D3DXCreateSprite(ptr ptr) @ stdcall D3DXCreateSprite(ptr ptr)
@ stub D3DXCreateTeapot @ stdcall -stub D3DXCreateTeapot(ptr ptr ptr)
@ stub D3DXCreateTextA @ stdcall -stub D3DXCreateTextA(ptr long ptr long long ptr ptr ptr)
@ stub D3DXCreateTextW @ stdcall -stub D3DXCreateTextW(ptr long ptr long long ptr ptr ptr)
@ stdcall D3DXCreateTexture(ptr long long long long long long ptr) @ stdcall -stub D3DXCreateTexture(ptr long long long long long long ptr)
@ stub D3DXCreateTextureFromFileA @ stdcall -stub D3DXCreateTextureFromFileA(ptr ptr ptr)
@ stub D3DXCreateTextureFromFileExA @ stdcall -stub D3DXCreateTextureFromFileExA(ptr ptr long long long long long long long long long ptr ptr ptr)
@ stub D3DXCreateTextureFromFileExW @ stdcall -stub D3DXCreateTextureFromFileExW(ptr ptr long long long long long long long long long ptr ptr ptr)
@ stub D3DXCreateTextureFromFileInMemory @ stdcall -stub D3DXCreateTextureFromFileInMemory(ptr ptr long ptr)
@ stub D3DXCreateTextureFromFileInMemoryEx @ stdcall -stub D3DXCreateTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long ptr ptr ptr)
@ stub D3DXCreateTextureFromFileW @ stdcall -stub D3DXCreateTextureFromFileW(ptr ptr ptr)
@ stub D3DXCreateTextureFromResourceA @ stdcall -stub D3DXCreateTextureFromResourceA(ptr long ptr ptr)
@ stub D3DXCreateTextureFromResourceExA @ stdcall -stub D3DXCreateTextureFromResourceExA(ptr long ptr long long long long long long long long long ptr ptr ptr)
@ stub D3DXCreateTextureFromResourceExW @ stdcall -stub D3DXCreateTextureFromResourceExW(ptr long ptr long long long long long long long long long ptr ptr ptr)
@ stub D3DXCreateTextureFromResourceW @ stdcall -stub D3DXCreateTextureFromResourceW(ptr long ptr ptr)
@ stub D3DXCreateTextureGutterHelper @ stdcall -stub D3DXCreateTextureGutterHelper(long long ptr long ptr)
@ stub D3DXCreateTextureShader @ stdcall -stub D3DXCreateTextureShader(ptr ptr)
@ stub D3DXCreateTorus @ stdcall -stub D3DXCreateTorus(ptr long long long long ptr ptr)
@ stub D3DXCreateVolumeTexture @ stdcall -stub D3DXCreateVolumeTexture(ptr long long long long long long long ptr)
@ stub D3DXCreateVolumeTextureFromFileA @ stdcall -stub D3DXCreateVolumeTextureFromFileA(ptr ptr ptr)
@ stub D3DXCreateVolumeTextureFromFileExA @ stdcall -stub D3DXCreateVolumeTextureFromFileExA(ptr ptr long long long long long long long long long long ptr ptr ptr)
@ stub D3DXCreateVolumeTextureFromFileExW @ stdcall -stub D3DXCreateVolumeTextureFromFileExW(ptr ptr long long long long long long long long long long ptr ptr ptr)
@ stub D3DXCreateVolumeTextureFromFileInMemory @ stdcall -stub D3DXCreateVolumeTextureFromFileInMemory(ptr ptr long ptr)
@ stub D3DXCreateVolumeTextureFromFileInMemoryEx @ stdcall -stub D3DXCreateVolumeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long long ptr ptr ptr)
@ stub D3DXCreateVolumeTextureFromFileW @ stdcall -stub D3DXCreateVolumeTextureFromFileW(ptr ptr ptr)
@ stub D3DXCreateVolumeTextureFromResourceA @ stdcall -stub D3DXCreateVolumeTextureFromResourceA(ptr long ptr ptr)
@ stub D3DXCreateVolumeTextureFromResourceExA @ stdcall -stub D3DXCreateVolumeTextureFromResourceExA(ptr long ptr long long long long long long long long long long ptr ptr ptr)
@ stub D3DXCreateVolumeTextureFromResourceExW @ stdcall -stub D3DXCreateVolumeTextureFromResourceExW(ptr long ptr long long long long long long long long long long ptr ptr ptr)
@ stub D3DXCreateVolumeTextureFromResourceW @ stdcall -stub D3DXCreateVolumeTextureFromResourceW(ptr long ptr ptr)
@ stdcall D3DXDebugMute(long) @ stdcall D3DXDebugMute(long)
@ stub D3DXDeclaratorFromFVF @ stdcall -stub D3DXDeclaratorFromFVF(long ptr)
@ stub D3DXDisassembleEffect @ stdcall -stub D3DXDisassembleEffect(ptr long ptr)
@ stub D3DXDisassembleShader @ stdcall -stub D3DXDisassembleShader(ptr long ptr ptr)
@ stub D3DXFileCreate @ stdcall -stub D3DXFileCreate(ptr)
@ stub D3DXFillCubeTexture @ stdcall -stub D3DXFillCubeTexture(ptr ptr ptr)
@ stub D3DXFillCubeTextureTX @ stdcall -stub D3DXFillCubeTextureTX(ptr ptr)TX
@ stub D3DXFillTexture @ stdcall -stub D3DXFillTexture(ptr ptr ptr)
@ stub D3DXFillTextureTX @ stdcall -stub D3DXFillTextureTX(ptr ptr)
@ stub D3DXFillVolumeTexture @ stdcall -stub D3DXFillVolumeTexture(ptr ptr ptr)
@ stub D3DXFillVolumeTextureTX @ stdcall -stub D3DXFillVolumeTextureTX(ptr ptr)
@ stub D3DXFilterTexture @ stdcall -stub D3DXFilterTexture(ptr ptr long long)
@ stdcall D3DXFindShaderComment(ptr long ptr ptr) @ stdcall D3DXFindShaderComment(ptr long ptr ptr)
@ stub D3DXFloat16To32Array @ stdcall -stub D3DXFloat16To32Array(ptr ptr long)
@ stub D3DXFloat32To16Array @ stdcall -stub D3DXFloat32To16Array(ptr ptr long)
@ stub D3DXFrameAppendChild @ stdcall -stub D3DXFrameAppendChild(ptr ptr)
@ stub D3DXFrameCalculateBoundingSphere @ stdcall -stub D3DXFrameCalculateBoundingSphere(ptr ptr ptr)
@ stub D3DXFrameDestroy @ stdcall -stub D3DXFrameDestroy(ptr ptr)
@ stub D3DXFrameFind @ stdcall -stub D3DXFrameFind(ptr ptr)
@ stub D3DXFrameNumNamedMatrices @ stdcall -stub D3DXFrameNumNamedMatrices(ptr)
@ stub D3DXFrameRegisterNamedMatrices @ stdcall -stub D3DXFrameRegisterNamedMatrices(ptr ptr)
@ stdcall D3DXFresnelTerm(long long) @ stdcall D3DXFresnelTerm(long long)
@ stub D3DXFVFFromDeclarator @ stdcall -stub D3DXFVFFromDeclarator(ptr ptr)
@ stub D3DXGatherFragments @ stdcall -stub D3DXGatherFragments(ptr long ptr ptr long ptr ptr)
@ stub D3DXGatherFragmentsFromFileA @ stdcall -stub D3DXGatherFragmentsFromFileA(ptr ptr ptr long ptr ptr)
@ stub D3DXGatherFragmentsFromFileW @ stdcall -stub D3DXGatherFragmentsFromFileW(ptr ptr ptr long ptr ptr)
@ stub D3DXGatherFragmentsFromResourceA @ stdcall -stub D3DXGatherFragmentsFromResourceA(long ptr ptr ptr long ptr ptr)
@ stub D3DXGatherFragmentsFromResourceW @ stdcall -stub D3DXGatherFragmentsFromResourceW(long ptr ptr ptr long ptr ptr)
@ stub D3DXGenerateOutputDecl @ stdcall -stub D3DXGenerateOutputDecl(ptr ptr)
@ stub D3DXGeneratePMesh @ stdcall -stub D3DXGeneratePMesh(ptr ptr ptr ptr long long ptr)
@ stub D3DXGetDeclLength @ stdcall -stub D3DXGetDeclLength(ptr)
@ stdcall D3DXGetDeclVertexSize(ptr long) @ stdcall D3DXGetDeclVertexSize(ptr long)
@ stdcall D3DXGetDriverLevel(ptr) @ stdcall D3DXGetDriverLevel(ptr)
@ stdcall D3DXGetFVFVertexSize(long) @ stdcall D3DXGetFVFVertexSize(long)
@ -159,29 +159,29 @@
@ stdcall D3DXGetPixelShaderProfile(ptr) @ stdcall D3DXGetPixelShaderProfile(ptr)
@ stdcall D3DXGetShaderConstantTable(ptr ptr) @ stdcall D3DXGetShaderConstantTable(ptr ptr)
@ stdcall D3DXGetShaderConstantTableEx(ptr long ptr) @ stdcall D3DXGetShaderConstantTableEx(ptr long ptr)
@ stub D3DXGetShaderInputSemantics @ stdcall -stub D3DXGetShaderInputSemantics(ptr ptr ptr)
@ stub D3DXGetShaderOutputSemantics @ stdcall -stub D3DXGetShaderOutputSemantics(ptr ptr ptr)
@ stub D3DXGetShaderSamplers @ stdcall -stub D3DXGetShaderSamplers(ptr ptr ptr)
@ stdcall D3DXGetShaderSize(ptr) @ stdcall D3DXGetShaderSize(ptr)
@ stdcall D3DXGetShaderVersion(ptr) @ stdcall D3DXGetShaderVersion(ptr)
@ stdcall D3DXGetVertexShaderProfile(ptr) @ stdcall D3DXGetVertexShaderProfile(ptr)
@ stub D3DXIntersect @ stdcall -stub D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr)
@ stub D3DXIntersectSubset @ stdcall -stub D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr)
@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) @ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr)
@ stub D3DXLoadMeshFromXA @ stdcall -stub D3DXLoadMeshFromXA(ptr long ptr ptr ptr ptr ptr ptr)
@ stub D3DXLoadMeshFromXInMemory @ stdcall -stub D3DXLoadMeshFromXInMemory(ptr long long ptr ptr ptr ptr ptr ptr)
@ stub D3DXLoadMeshFromXResource @ stdcall -stub D3DXLoadMeshFromXResource(long ptr ptr long ptr ptr ptr ptr ptr ptr)
@ stub D3DXLoadMeshFromXW @ stdcall -stub D3DXLoadMeshFromXW(ptr long ptr ptr ptr ptr ptr ptr)
@ stub D3DXLoadMeshFromXof @ stdcall -stub D3DXLoadMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr)
@ stub D3DXLoadMeshHierarchyFromXA @ stdcall -stub D3DXLoadMeshHierarchyFromXA(ptr long ptr ptr ptr ptr ptr)
@ stub D3DXLoadMeshHierarchyFromXInMemory @ stdcall -stub D3DXLoadMeshHierarchyFromXInMemory(ptr long long ptr ptr ptr ptr ptr)
@ stub D3DXLoadMeshHierarchyFromXW @ stdcall -stub D3DXLoadMeshHierarchyFromXW(ptr long ptr ptr ptr ptr ptr)
@ stub D3DXLoadPatchMeshFromXof @ stdcall -stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr)
@ stub D3DXLoadPRTBufferFromFileA @ stdcall -stub D3DXLoadPRTBufferFromFileA(ptr ptr)
@ stub D3DXLoadPRTBufferFromFileW @ stdcall -stub D3DXLoadPRTBufferFromFileW(ptr ptr)
@ stub D3DXLoadPRTCompBufferFromFileA @ stdcall -stub D3DXLoadPRTCompBufferFromFileA(ptr ptr)
@ stub D3DXLoadPRTCompBufferFromFileW @ stdcall -stub D3DXLoadPRTCompBufferFromFileW(ptr ptr)
@ stub D3DXLoadSkinMeshFromXof @ stdcall -stub D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr)
@ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr str ptr long long ptr) @ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr str ptr long long ptr)
@ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) @ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr)
@ stdcall D3DXLoadSurfaceFromFileW(ptr ptr ptr wstr ptr long long ptr) @ stdcall D3DXLoadSurfaceFromFileW(ptr ptr ptr wstr ptr long long ptr)
@ -189,13 +189,13 @@
@ stdcall D3DXLoadSurfaceFromResourceA(ptr ptr ptr ptr str ptr long long ptr) @ stdcall D3DXLoadSurfaceFromResourceA(ptr ptr ptr ptr str ptr long long ptr)
@ stdcall D3DXLoadSurfaceFromResourceW(ptr ptr ptr ptr wstr ptr long long ptr) @ stdcall D3DXLoadSurfaceFromResourceW(ptr ptr ptr ptr wstr ptr long long ptr)
@ stdcall D3DXLoadSurfaceFromSurface(ptr ptr ptr ptr ptr ptr long long) @ stdcall D3DXLoadSurfaceFromSurface(ptr ptr ptr ptr ptr ptr long long)
@ stub D3DXLoadVolumeFromFileA @ stdcall -stub D3DXLoadVolumeFromFileA(ptr ptr ptr ptr ptr long long ptr)
@ stub D3DXLoadVolumeFromFileInMemory @ stdcall -stub D3DXLoadVolumeFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr)
@ stub D3DXLoadVolumeFromFileW @ stdcall -stub D3DXLoadVolumeFromFileW(ptr ptr ptr ptr ptr long long ptr)
@ stub D3DXLoadVolumeFromMemory @ stdcall -stub D3DXLoadVolumeFromMemory(ptr ptr ptr ptr long long long ptr ptr long long)
@ stub D3DXLoadVolumeFromResourceA @ stdcall -stub D3DXLoadVolumeFromResourceA(ptr ptr ptr long ptr ptr long long ptr)
@ stub D3DXLoadVolumeFromResourceW @ stdcall -stub D3DXLoadVolumeFromResourceW(ptr ptr ptr long ptr ptr long long ptr)
@ stub D3DXLoadVolumeFromVolume @ stdcall -stub D3DXLoadVolumeFromVolume(ptr ptr ptr ptr ptr ptr long long)
@ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr) @ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr)
@ stdcall D3DXMatrixAffineTransformation2D(ptr long ptr long ptr) @ stdcall D3DXMatrixAffineTransformation2D(ptr long ptr long ptr)
@ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr) @ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr)
@ -228,8 +228,8 @@
@ stdcall D3DXMatrixTransformation2D(ptr ptr long ptr ptr long ptr) @ stdcall D3DXMatrixTransformation2D(ptr ptr long ptr ptr long ptr)
@ stdcall D3DXMatrixTranslation(ptr long long long) @ stdcall D3DXMatrixTranslation(ptr long long long)
@ stdcall D3DXMatrixTranspose(ptr ptr) @ stdcall D3DXMatrixTranspose(ptr ptr)
@ stub D3DXOptimizeFaces @ stdcall -stub D3DXOptimizeFaces(ptr long long long ptr)
@ stub D3DXOptimizeVertices @ stdcall -stub D3DXOptimizeVertices(ptr long long long ptr)
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) @ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr)
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) @ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr)
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr) @ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr)
@ -252,56 +252,56 @@
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long) @ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long)
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr long) @ stdcall D3DXQuaternionSlerp(ptr ptr ptr long)
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long) @ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long)
@ stub D3DXQuaternionSquadSetup @ stdcall -stub D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr)
@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr)
@ stub D3DXRectPatchSize @ stdcall -stub D3DXRectPatchSize(ptr ptr ptr)
@ stub D3DXSaveMeshHierarchyToFileA @ stdcall -stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr)
@ stub D3DXSaveMeshHierarchyToFileW @ stdcall -stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr)
@ stub D3DXSaveMeshToXA @ stdcall -stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long)
@ stub D3DXSaveMeshToXW @ stdcall -stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long)
@ stub D3DXSavePRTBufferToFileA @ stdcall -stub D3DXSavePRTBufferToFileA(ptr ptr)
@ stub D3DXSavePRTBufferToFileW @ stdcall -stub D3DXSavePRTBufferToFileW(ptr ptr)
@ stub D3DXSavePRTCompBufferToFileA @ stdcall -stub D3DXSavePRTCompBufferToFileA(ptr ptr)
@ stub D3DXSavePRTCompBufferToFileW @ stdcall -stub D3DXSavePRTCompBufferToFileW(ptr ptr)
@ stub D3DXSaveSurfaceToFileA @ stdcall -stub D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr)
@ stub D3DXSaveSurfaceToFileInMemory @ stdcall -stub D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr)
@ stub D3DXSaveSurfaceToFileW @ stdcall -stub D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr)
@ stub D3DXSaveTextureToFileA @ stdcall -stub D3DXSaveTextureToFileA(ptr long ptr ptr)
@ stub D3DXSaveTextureToFileInMemory @ stdcall -stub D3DXSaveTextureToFileInMemory(ptr long ptr ptr)
@ stub D3DXSaveTextureToFileW @ stdcall -stub D3DXSaveTextureToFileW(ptr long ptr ptr)
@ stub D3DXSaveVolumeToFileA @ stdcall -stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr)
@ stub D3DXSaveVolumeToFileInMemory @ stdcall -stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr)
@ stub D3DXSaveVolumeToFileW @ stdcall -stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr)
@ stub D3DXSHAdd @ stdcall -stub D3DXSHAdd(ptr long ptr ptr)
@ stub D3DXSHDot @ stdcall -stub D3DXSHDot(long ptr ptr)
@ stub D3DXSHEvalConeLight @ stdcall -stub D3DXSHEvalConeLight(long ptr long long long long ptr ptr ptr)
@ stub D3DXSHEvalDirection @ stdcall -stub D3DXSHEvalDirection(ptr long ptr)
@ stub D3DXSHEvalDirectionalLight @ stdcall -stub D3DXSHEvalDirectionalLight(long ptr long long long long ptr ptr ptr)
@ stub D3DXSHEvalHemisphereLight @ stdcall -stub D3DXSHEvalHemisphereLight(long ptr long long ptr ptr ptr)
@ stub D3DXSHEvalSphericalLight @ stdcall -stub D3DXSHEvalSphericalLight(long ptr long long long long ptr ptr ptr)
@ stub D3DXSHMultiply2 @ stub D3DXSHMultiply2
@ stub D3DXSHMultiply3 @ stub D3DXSHMultiply3
@ stub D3DXSHMultiply4 @ stub D3DXSHMultiply4
@ stub D3DXSHMultiply5 @ stub D3DXSHMultiply5
@ stub D3DXSHMultiply6 @ stub D3DXSHMultiply6
@ stub D3DXSHProjectCubeMap @ stdcall -stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr)
@ stub D3DXSHPRTCompSplitMeshSC @ stdcall -stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr)
@ stub D3DXSHPRTCompSuperCluster @ stdcall -stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr)
@ stub D3DXSHRotate @ stdcall -stub D3DXSHRotate(ptr long ptr ptr)
@ stub D3DXSHRotateZ @ stdcall -stub D3DXSHRotateZ(ptr long long ptr)
@ stub D3DXSHScale @ stdcall -stub D3DXSHScale(ptr long ptr ptr)
@ stub D3DXSimplifyMesh @ stdcall -stub D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr)
@ stdcall D3DXSphereBoundProbe(ptr long ptr ptr) @ stdcall D3DXSphereBoundProbe(ptr long ptr ptr)
@ stub D3DXSplitMesh @ stdcall -stub D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr)
@ stub D3DXTessellateNPatches @ stdcall -stub D3DXTessellateNPatches(ptr ptr long long ptr ptr)
@ stub D3DXTessellateRectPatch @ stdcall -stub D3DXTessellateRectPatch(ptr ptr ptr ptr ptr)
@ stub D3DXTessellateTriPatch @ stdcall -stub D3DXTessellateTriPatch(ptr ptr ptr ptr ptr)
@ stub D3DXTriPatchSize @ stdcall -stub D3DXTriPatchSize(ptr ptr ptr)
@ stub D3DXUVAtlasCreate @ stub D3DXUVAtlasCreate
@ stub D3DXUVAtlasPack @ stub D3DXUVAtlasPack
@ stub D3DXUVAtlasPartition @ stub D3DXUVAtlasPartition
@ stub D3DXValidMesh @ stdcall -stub D3DXValidMesh(ptr ptr ptr)
@ stub D3DXValidPatchMesh @ stdcall -stub D3DXValidPatchMesh(ptr ptr ptr ptr)
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long) @ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long)
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long) @ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long)
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long) @ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long)
@ -333,4 +333,4 @@
@ stdcall D3DXVec4Normalize(ptr ptr) @ stdcall D3DXVec4Normalize(ptr ptr)
@ stdcall D3DXVec4Transform(ptr ptr ptr) @ stdcall D3DXVec4Transform(ptr ptr ptr)
@ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long) @ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long)
@ stub D3DXWeldVertices @ stdcall -stub D3DXWeldVertices(ptr long ptr ptr ptr ptr ptr)