[PSDK] Update d3dcommon.idl. CORE-10912

svn path=/trunk/; revision=70835
This commit is contained in:
Amine Khaldi 2016-03-01 13:38:40 +00:00
parent 24426079d7
commit 284bfcc823

View file

@ -21,8 +21,8 @@ import "ocidl.idl";
typedef struct _D3D_SHADER_MACRO
{
LPCSTR Name;
LPCSTR Definition;
const char *Name;
const char *Definition;
} D3D_SHADER_MACRO;
typedef struct _D3D_SHADER_MACRO* LPD3D_SHADER_MACRO;
@ -86,8 +86,25 @@ typedef enum D3D_FEATURE_LEVEL
D3D_FEATURE_LEVEL_10_0 = 0xa000,
D3D_FEATURE_LEVEL_10_1 = 0xa100,
D3D_FEATURE_LEVEL_11_0 = 0xb000,
D3D_FEATURE_LEVEL_11_1 = 0xb100
} D3D_FEATURE_LEVEL;
cpp_quote("#define D3D_FL9_1_REQ_TEXTURE1D_U_DIMENSION 2048")
cpp_quote("#define D3D_FL9_3_REQ_TEXTURE1D_U_DIMENSION 4096")
cpp_quote("#define D3D_FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION 2048")
cpp_quote("#define D3D_FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION 4096")
cpp_quote("#define D3D_FL9_1_REQ_TEXTURECUBE_DIMENSION 512")
cpp_quote("#define D3D_FL9_3_REQ_TEXTURECUBE_DIMENSION 4096")
cpp_quote("#define D3D_FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION 256")
cpp_quote("#define D3D_FL9_1_DEFAULT_MAX_ANISOTROPY 2")
cpp_quote("#define D3D_FL9_1_IA_PRIMITIVE_MAX_COUNT 65535")
cpp_quote("#define D3D_FL9_2_IA_PRIMITIVE_MAX_COUNT 1048575")
cpp_quote("#define D3D_FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT 1")
cpp_quote("#define D3D_FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT 4")
cpp_quote("#define D3D_FL9_1_MAX_TEXTURE_REPEAT 128")
cpp_quote("#define D3D_FL9_2_MAX_TEXTURE_REPEAT 2048")
cpp_quote("#define D3D_FL9_3_MAX_TEXTURE_REPEAT 8192")
typedef enum _D3D_SHADER_VARIABLE_CLASS
{
D3D_SVC_SCALAR,
@ -109,6 +126,19 @@ typedef enum _D3D_SHADER_VARIABLE_CLASS
D3D_SVC_FORCE_DWORD = 0x7fffffff,
} D3D_SHADER_VARIABLE_CLASS;
typedef enum _D3D_SHADER_VARIABLE_FLAGS
{
D3D_SVF_USERPACKED = 0x01,
D3D_SVF_USED = 0x02,
D3D_SVF_INTERFACE_POINTER = 0x04,
D3D_SVF_INTERFACE_PARAMETER = 0x08,
D3D10_SVF_USERPACKED = D3D_SVF_USERPACKED,
D3D10_SVF_USED = D3D_SVF_USED,
D3D11_SVF_INTERFACE_POINTER = D3D_SVF_INTERFACE_POINTER,
D3D11_SVF_INTERFACE_PARAMETER = D3D_SVF_INTERFACE_PARAMETER,
D3D_SVF_FORCE_DWORD = 0x7fffffff
} D3D_SHADER_VARIABLE_FLAGS;
typedef enum _D3D_SHADER_VARIABLE_TYPE
{
D3D_SVT_VOID,
@ -218,6 +248,22 @@ typedef enum _D3D_SHADER_VARIABLE_TYPE
D3D_SVT_FORCE_DWORD = 0x7fffffff,
} D3D_SHADER_VARIABLE_TYPE;
typedef enum _D3D_SHADER_INPUT_FLAGS
{
D3D_SIF_USERPACKED = 0x01,
D3D_SIF_COMPARISON_SAMPLER = 0x02,
D3D_SIF_TEXTURE_COMPONENT_0 = 0x04,
D3D_SIF_TEXTURE_COMPONENT_1 = 0x08,
D3D_SIF_TEXTURE_COMPONENTS = 0x0C,
D3D_SIF_UNUSED = 0x10,
D3D10_SIF_USERPACKED = D3D_SIF_USERPACKED,
D3D10_SIF_COMPARISON_SAMPLER = D3D_SIF_COMPARISON_SAMPLER,
D3D10_SIF_TEXTURE_COMPONENT_0 = D3D_SIF_TEXTURE_COMPONENT_0,
D3D10_SIF_TEXTURE_COMPONENT_1 = D3D_SIF_TEXTURE_COMPONENT_1,
D3D10_SIF_TEXTURE_COMPONENTS = D3D_SIF_TEXTURE_COMPONENTS,
D3D_SIF_FORCE_DWORD = 0x7fffffff
} D3D_SHADER_INPUT_FLAGS;
typedef enum D3D_PRIMITIVE
{
D3D_PRIMITIVE_UNDEFINED,
@ -618,3 +664,12 @@ typedef enum _D3D_SHADER_INPUT_TYPE
D3D11_SIT_UAV_CONSUME_STRUCTURED,
D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER,
} D3D_SHADER_INPUT_TYPE;
typedef enum _D3D_SHADER_CBUFFER_FLAGS
{
D3D_CBF_USERPACKED = 0x01,
D3D10_CBF_USERPACKED = D3D_CBF_USERPACKED,
D3D_CBF_FORCE_DWORD = 0x7fffffff
} D3D_SHADER_CBUFFER_FLAGS;
cpp_quote("DEFINE_GUID(WKPDID_D3DDebugObjectName,0x429b8c22,0x9188,0x4b0c,0x87,0x42,0xac,0xb0,0xbf,0x85,0xc2,0x00);")