mirror of
https://github.com/reactos/reactos.git
synced 2024-12-30 19:14:31 +00:00
fast proxy functions now exported by nasm code. opengl32 builds and links with both mingw and vc6.
svn path=/trunk/; revision=8053
This commit is contained in:
parent
796b118754
commit
27440e7327
13 changed files with 1193 additions and 121 deletions
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@ -14,13 +14,14 @@ TARGET_CFLAGS += -D_DISABLE_TIDENTS -Wall -Werror
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TARGET_LFLAGS = -lgdi32 -lntdll
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TARGET_SDKLIBS = opengl32.a gdi32.a ntdll.a
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TARGET_SDKLIBS = gdi32.a ntdll.a
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# ntdll.a gdi32.a - may still need these
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TARGET_OBJECTS = \
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gl.o \
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opengl32.o \
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wgl.o
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wgl.o \
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tebimports.o
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DEP_OBJECTS = $(TARGET_OBJECTS)
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@ -22,29 +22,10 @@
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <ntos/types.h>
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#include <napi/teb.h>
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#include "teb.h"
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#include "opengl32.h"
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/* GL data types - x86 typedefs */
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typedef unsigned int GLenum;
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typedef unsigned char GLboolean;
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typedef unsigned int GLbitfield;
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typedef signed char GLbyte;
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typedef short GLshort;
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typedef int GLint;
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typedef int GLsizei;
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typedef unsigned char GLubyte;
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typedef unsigned short GLushort;
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typedef unsigned int GLuint;
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typedef unsigned short GLhalf;
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typedef float GLfloat;
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typedef float GLclampf;
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typedef double GLdouble;
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typedef double GLclampd;
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typedef void GLvoid;
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int STDCALL glEmptyFunc0() { return 0; }
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int STDCALL glEmptyFunc4( long l1 ) { return 0; }
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int STDCALL glEmptyFunc8( long l1, long l2 ) { return 0; }
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@ -77,7 +58,7 @@ int STDCALL glEmptyFunc56( long l1, long l2, long l3, long l4, long l5,
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long l11, long l12, long l13, long l14 )
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{ return 0; }
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#if !defined(_M_IX86)
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# define X(func, ret, typeargs, args, icdidx, tebidx, stack) \
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ret STDCALL func typeargs \
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{ \
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@ -98,6 +79,14 @@ ret STDCALL func typeargs \
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GLFUNCS_MACRO
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#undef X
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#endif//non-x86 architectures
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/* FIXME - change this code to lookup slow table and jump - probably needs to go in nasm */
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#define X(func,ret,typeargs,args,icdidx,stack) EXPORT ret STDCALL func typeargs { return 0; }
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#define XVOID(func,typeargs,args,icdidx,stack) EXPORT void STDCALL func typeargs {}
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#include "slowlist.h"
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#undef XVOID
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#undef X
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/* EOF */
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337
reactos/lib/opengl32/glfuncs.mac
Normal file
337
reactos/lib/opengl32/glfuncs.mac
Normal file
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@ -0,0 +1,337 @@
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;GLFUNC name,icdidx,tebidx,stack
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GLFUNC glAccum,213,-1,8
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GLFUNC glAlphaFunc,240,-1,8
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GLFUNC glAreTexturesResident,322,-1,12
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GLFUNC glArrayElement,306,144,4
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GLFUNC glBegin,7,2,4
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GLFUNC glBindTexture,307,145,8
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GLFUNC glBitmap,8,-1,28
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GLFUNC glBlendFunc,241,-1,8
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GLFUNC glCallList,2,0,4
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GLFUNC glCallLists,3,1,12
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GLFUNC glClear,203,-1,4
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GLFUNC glClearAccum,204,-1,16
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GLFUNC glClearColor,206,-1,16
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GLFUNC glClearDepth,208,-1,8
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GLFUNC glClearIndex,205,-1,4
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GLFUNC glClearStencil,207,-1,4
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GLFUNC glClipPlane,150,-1,8
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GLFUNC glColor3b,9,3,12
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GLFUNC glColor3bv,10,4,4
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GLFUNC glColor3d,11,5,24
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GLFUNC glColor3dv,12,6,4
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GLFUNC glColor3f,13,7,12
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GLFUNC glColor3fv,14,8,4
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GLFUNC glColor3i,15,9,12
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GLFUNC glColor3iv,16,10,4
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GLFUNC glColor3s,17,11,12
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GLFUNC glColor3sv,18,12,4
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GLFUNC glColor3ub,19,13,12
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GLFUNC glColor3ubv,20,14,4
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GLFUNC glColor3ui,21,15,12
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GLFUNC glColor3uiv,22,16,4
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GLFUNC glColor3us,23,17,12
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GLFUNC glColor3usv,24,18,4
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GLFUNC glColor4b,25,19,16
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GLFUNC glColor4bv,26,20,4
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GLFUNC glColor4d,27,21,32
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GLFUNC glColor4dv,28,22,4
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GLFUNC glColor4f,29,23,16
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GLFUNC glColor4fv,30,24,4
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GLFUNC glColor4i,31,25,16
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GLFUNC glColor4iv,32,26,4
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GLFUNC glColor4s,33,27,16
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GLFUNC glColor4sv,34,28,4
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GLFUNC glColor4ub,35,29,16
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GLFUNC glColor4ubv,36,30,4
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GLFUNC glColor4ui,37,31,16
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GLFUNC glColor4uiv,38,32,4
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GLFUNC glColor4us,39,33,16
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GLFUNC glColor4usv,40,34,4
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GLFUNC glColorMask,210,-1,16
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GLFUNC glColorMaterial,151,-1,8
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GLFUNC glColorPointer,308,146,16
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GLFUNC glCopyPixels,255,-1,20
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GLFUNC glCopyTexImage1D,323,-1,28
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GLFUNC glCopyTexImage2D,324,-1,32
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GLFUNC glCopyTexSubImage1D,325,-1,24
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GLFUNC glCopyTexSubImage2D,326,-1,32
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GLFUNC glCullFace,152,-1,4
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GLFUNC glDeleteLists,4,-1,8
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GLFUNC glDeleteTextures,327,-1,8
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GLFUNC glDepthFunc,245,-1,4
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GLFUNC glDepthMask,211,-1,4
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GLFUNC glDepthRange,288,-1,16
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GLFUNC glDisable,214,116,4
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GLFUNC glDisableClientState,309,147,4
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GLFUNC glDrawArrays,310,148,12
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GLFUNC glDrawBuffer,202,-1,4
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GLFUNC glDrawElements,311,149,16
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GLFUNC glDrawPixels,257,-1,20
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GLFUNC glEdgeFlag,41,35,4
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GLFUNC glEdgeFlagPointer,312,150,8
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GLFUNC glEdgeFlagv,42,36,4
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GLFUNC glEnable,215,117,4
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GLFUNC glEnableClientState,313,151,4
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GLFUNC glEnd,43,37,0
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GLFUNC glEndList,1,-1,0
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GLFUNC glEvalCoord1d,228,120,8
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GLFUNC glEvalCoord1dv,229,121,4
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GLFUNC glEvalCoord1f,230,122,4
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GLFUNC glEvalCoord1fv,231,123,4
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GLFUNC glEvalCoord2d,232,124,16
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GLFUNC glEvalCoord2dv,233,125,4
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GLFUNC glEvalCoord2f,234,126,8
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GLFUNC glEvalCoord2fv,235,127,4
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GLFUNC glEvalMesh1,236,-1,12
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GLFUNC glEvalMesh2,238,-1,20
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GLFUNC glEvalPoint1,237,128,4
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GLFUNC glEvalPoint2,239,129,8
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GLFUNC glFeedbackBuffer,194,-1,12
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GLFUNC glFinish,216,-1,0
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GLFUNC glFlush,217,-1,0
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GLFUNC glFogf,153,-1,8
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GLFUNC glFogfv,154,-1,8
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GLFUNC glFogi,155,-1,8
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GLFUNC glFogiv,156,-1,8
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GLFUNC glFrontFace,157,-1,4
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GLFUNC glFrustum,289,-1,48
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GLFUNC glGenLists,5,-1,4
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GLFUNC glGenTextures,328,-1,8
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GLFUNC glGetBooleanv,258,-1,8
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GLFUNC glGetClipPlane,259,-1,8
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GLFUNC glGetDoublev,260,-1,8
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GLFUNC glGetError,261,-1,0
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GLFUNC glGetFloatv,262,-1,8
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GLFUNC glGetIntegerv,263,-1,8
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GLFUNC glGetLightfv,264,-1,12
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GLFUNC glGetLightiv,265,-1,12
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GLFUNC glGetMapdv,266,-1,12
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GLFUNC glGetMapfv,267,-1,12
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GLFUNC glGetMapiv,268,-1,12
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GLFUNC glGetMaterialfv,269,-1,12
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GLFUNC glGetMaterialiv,270,-1,12
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GLFUNC glGetPixelMapfv,271,-1,8
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GLFUNC glGetPixelMapuiv,272,-1,8
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GLFUNC glGetPixelMapusv,273,-1,8
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GLFUNC glGetPointerv,329,160,8
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GLFUNC glGetPolygonStipple,274,-1,4
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GLFUNC glGetString,275,-1,4
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GLFUNC glGetTexEnvfv,276,-1,12
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GLFUNC glGetTexEnviv,277,-1,12
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GLFUNC glGetTexGendv,278,-1,12
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GLFUNC glGetTexGenfv,279,-1,12
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GLFUNC glGetTexGeniv,280,-1,12
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GLFUNC glGetTexImage,281,-1,20
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GLFUNC glGetTexLevelParameterfv,284,-1,16
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GLFUNC glGetTexLevelParameteriv,285,-1,16
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GLFUNC glGetTexParameterfv,282,-1,12
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GLFUNC glGetTexParameteriv,283,-1,12
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GLFUNC glHint,158,-1,8
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GLFUNC glIndexMask,212,-1,4
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GLFUNC glIndexPointer,314,152,12
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GLFUNC glIndexd,44,38,8
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GLFUNC glIndexdv,45,39,4
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GLFUNC glIndexf,46,40,4
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GLFUNC glIndexfv,47,41,4
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GLFUNC glIndexi,48,42,4
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GLFUNC glIndexiv,49,43,4
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GLFUNC glIndexs,50,44,4
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GLFUNC glIndexsv,51,45,4
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GLFUNC glIndexub,315,153,4
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GLFUNC glIndexubv,316,154,4
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GLFUNC glInitNames,197,-1,0
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GLFUNC glInterleavedArrays,317,155,12
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GLFUNC glIsEnabled,286,-1,4
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GLFUNC glIsList,287,-1,4
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GLFUNC glIsTexture,330,-1,4
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GLFUNC glLightModelf,163,-1,8
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GLFUNC glLightModelfv,164,-1,8
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GLFUNC glLightModeli,165,-1,8
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GLFUNC glLightModeliv,166,-1,8
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GLFUNC glLightf,159,-1,12
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GLFUNC glLightfv,160,-1,12
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GLFUNC glLighti,161,-1,12
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GLFUNC glLightiv,162,-1,12
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GLFUNC glLineStipple,167,-1,8
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GLFUNC glLineWidth,168,-1,4
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GLFUNC glListBase,6,-1,4
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GLFUNC glLoadIdentity,290,130,0
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GLFUNC glLoadMatrixd,292,132,4
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GLFUNC glLoadMatrixf,291,131,4
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GLFUNC glLoadName,198,-1,4
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GLFUNC glLogicOp,242,-1,4
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GLFUNC glMap1d,220,-1,32
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GLFUNC glMap1f,221,-1,24
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GLFUNC glMap2d,222,-1,56
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GLFUNC glMap2f,223,-1,40
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GLFUNC glMapGrid1d,224,-1,20
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GLFUNC glMapGrid1f,225,-1,12
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GLFUNC glMapGrid2d,226,-1,40
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GLFUNC glMapGrid2f,227,-1,24
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GLFUNC glMaterialf,169,112,12
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GLFUNC glMaterialfv,170,113,12
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GLFUNC glMateriali,171,114,12
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GLFUNC glMaterialiv,172,115,12
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GLFUNC glMatrixMode,293,133,4
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GLFUNC glMultMatrixd,295,135,4
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GLFUNC glMultMatrixf,294,134,4
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GLFUNC glNewList,0,-1,8
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GLFUNC glNormal3b,52,46,12
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GLFUNC glNormal3bv,53,47,4
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GLFUNC glNormal3d,54,48,24
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GLFUNC glNormal3dv,55,49,4
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GLFUNC glNormal3f,56,50,12
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GLFUNC glNormal3fv,57,51,4
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GLFUNC glNormal3i,58,52,12
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GLFUNC glNormal3iv,59,53,4
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GLFUNC glNormal3s,60,54,12
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GLFUNC glNormal3sv,61,55,4
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GLFUNC glNormalPointer,318,156,12
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GLFUNC glOrtho,296,-1,48
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GLFUNC glPassThrough,199,-1,4
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GLFUNC glPixelMapfv,251,-1,12
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GLFUNC glPixelMapuiv,252,-1,12
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GLFUNC glPixelMapusv,253,-1,12
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GLFUNC glPixelStoref,249,-1,8
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GLFUNC glPixelStorei,250,-1,8
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GLFUNC glPixelTransferf,247,-1,8
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GLFUNC glPixelTransferi,248,-1,8
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GLFUNC glPixelZoom,246,-1,8
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GLFUNC glPointSize,173,-1,4
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GLFUNC glPolygonMode,174,-1,8
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GLFUNC glPolygonOffset,319,157,8
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GLFUNC glPolygonStipple,175,-1,4
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GLFUNC glPopAttrib,218,118,0
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GLFUNC glPopClientAttrib,334,161,0
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GLFUNC glPopMatrix,297,136,0
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GLFUNC glPopName,200,-1,0
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GLFUNC glPrioritizeTextures,331,-1,12
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GLFUNC glPushAttrib,219,119,4
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GLFUNC glPushClientAttrib,335,162,4
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GLFUNC glPushMatrix,298,137,0
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GLFUNC glPushName,201,-1,4
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GLFUNC glRasterPos2d,62,-1,16
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GLFUNC glRasterPos2dv,63,-1,4
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GLFUNC glRasterPos2f,64,-1,8
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GLFUNC glRasterPos2fv,65,-1,4
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GLFUNC glRasterPos2i,66,-1,8
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GLFUNC glRasterPos2iv,67,-1,4
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GLFUNC glRasterPos2s,68,-1,8
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GLFUNC glRasterPos2sv,69,-1,4
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GLFUNC glRasterPos3d,70,-1,24
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GLFUNC glRasterPos3dv,71,-1,4
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GLFUNC glRasterPos3f,72,-1,12
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GLFUNC glRasterPos3fv,73,-1,4
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GLFUNC glRasterPos3i,74,-1,12
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GLFUNC glRasterPos3iv,75,-1,4
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GLFUNC glRasterPos3s,76,-1,12
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GLFUNC glRasterPos3sv,77,-1,4
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GLFUNC glRasterPos4d,78,-1,32
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GLFUNC glRasterPos4dv,79,-1,4
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GLFUNC glRasterPos4f,80,-1,16
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GLFUNC glRasterPos4fv,81,-1,4
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GLFUNC glRasterPos4i,82,-1,16
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GLFUNC glRasterPos4iv,83,-1,4
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GLFUNC glRasterPos4s,84,-1,16
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GLFUNC glRasterPos4sv,85,-1,4
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GLFUNC glReadBuffer,254,-1,4
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GLFUNC glReadPixels,256,-1,28
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GLFUNC glRectd,86,-1,32
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GLFUNC glRectdv,87,-1,8
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GLFUNC glRectf,88,-1,16
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GLFUNC glRectfv,89,-1,8
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GLFUNC glRecti,90,-1,16
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GLFUNC glRectiv,91,-1,8
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GLFUNC glRects,92,-1,16
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GLFUNC glRectsv,93,-1,8
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GLFUNC glRenderMode,196,-1,4
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GLFUNC glRotated,299,138,32
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GLFUNC glRotatef,300,139,16
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GLFUNC glScaled,301,140,24
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GLFUNC glScalef,302,141,12
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GLFUNC glScissor,176,-1,16
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GLFUNC glSelectBuffer,195,-1,8
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GLFUNC glShadeModel,177,-1,4
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GLFUNC glStencilFunc,243,-1,12
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GLFUNC glStencilMask,209,-1,4
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GLFUNC glStencilOp,244,-1,12
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GLFUNC glTexCoord1d,94,56,8
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GLFUNC glTexCoord1dv,95,57,4
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GLFUNC glTexCoord1f,96,58,4
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GLFUNC glTexCoord1fv,97,59,4
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GLFUNC glTexCoord1i,98,60,4
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GLFUNC glTexCoord1iv,99,61,4
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GLFUNC glTexCoord1s,100,62,4
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GLFUNC glTexCoord1sv,101,63,4
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GLFUNC glTexCoord2d,102,64,16
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GLFUNC glTexCoord2dv,103,65,4
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GLFUNC glTexCoord2f,104,66,8
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GLFUNC glTexCoord2fv,105,67,4
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GLFUNC glTexCoord2i,106,68,8
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GLFUNC glTexCoord2iv,107,69,4
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GLFUNC glTexCoord2s,108,70,8
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GLFUNC glTexCoord2sv,109,71,4
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GLFUNC glTexCoord3d,110,72,24
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GLFUNC glTexCoord3dv,111,73,4
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GLFUNC glTexCoord3f,112,74,12
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GLFUNC glTexCoord3fv,113,75,4
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GLFUNC glTexCoord3i,114,76,12
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GLFUNC glTexCoord3iv,115,77,4
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GLFUNC glTexCoord3s,116,78,12
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GLFUNC glTexCoord3sv,117,79,4
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GLFUNC glTexCoord4d,118,80,32
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GLFUNC glTexCoord4dv,119,81,4
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GLFUNC glTexCoord4f,120,82,16
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GLFUNC glTexCoord4fv,121,83,4
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GLFUNC glTexCoord4i,122,84,16
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GLFUNC glTexCoord4iv,123,85,4
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GLFUNC glTexCoord4s,124,86,16
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GLFUNC glTexCoord4sv,125,87,4
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GLFUNC glTexCoordPointer,320,158,16
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GLFUNC glTexEnvf,184,-1,12
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GLFUNC glTexEnvfv,185,-1,12
|
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GLFUNC glTexEnvi,186,-1,12
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GLFUNC glTexEnviv,187,-1,12
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GLFUNC glTexGend,188,-1,16
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GLFUNC glTexGendv,189,-1,12
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GLFUNC glTexGenf,190,-1,12
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GLFUNC glTexGenfv,191,-1,12
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GLFUNC glTexGeni,192,-1,12
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GLFUNC glTexGeniv,193,-1,12
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GLFUNC glTexImage1D,182,-1,32
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GLFUNC glTexImage2D,183,-1,36
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GLFUNC glTexParameterf,178,-1,12
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GLFUNC glTexParameterfv,179,-1,12
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GLFUNC glTexParameteri,180,-1,12
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GLFUNC glTexParameteriv,181,-1,12
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||||
GLFUNC glTexSubImage1D,332,-1,28
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GLFUNC glTexSubImage2D,333,-1,36
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GLFUNC glTranslated,303,142,24
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GLFUNC glTranslatef,304,143,12
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GLFUNC glVertex2d,126,88,16
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GLFUNC glVertex2dv,127,89,4
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GLFUNC glVertex2f,128,90,8
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GLFUNC glVertex2fv,129,91,4
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GLFUNC glVertex2i,130,92,8
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GLFUNC glVertex2iv,131,93,4
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GLFUNC glVertex2s,132,94,8
|
||||
GLFUNC glVertex2sv,133,95,4
|
||||
GLFUNC glVertex3d,134,96,24
|
||||
GLFUNC glVertex3dv,135,97,4
|
||||
GLFUNC glVertex3f,136,98,12
|
||||
GLFUNC glVertex3fv,137,99,4
|
||||
GLFUNC glVertex3i,138,100,12
|
||||
GLFUNC glVertex3iv,139,101,4
|
||||
GLFUNC glVertex3s,140,102,12
|
||||
GLFUNC glVertex3sv,141,103,4
|
||||
GLFUNC glVertex4d,142,104,32
|
||||
GLFUNC glVertex4dv,143,105,4
|
||||
GLFUNC glVertex4f,144,106,16
|
||||
GLFUNC glVertex4fv,145,107,4
|
||||
GLFUNC glVertex4i,146,108,16
|
||||
GLFUNC glVertex4iv,147,109,4
|
||||
GLFUNC glVertex4s,148,110,16
|
||||
GLFUNC glVertex4sv,149,111,4
|
||||
GLFUNC glVertexPointer,321,159,16
|
||||
GLFUNC glViewport,305,-1,16
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: opengl32.c,v 1.11 2004/02/06 17:22:55 royce Exp $
|
||||
/* $Id: opengl32.c,v 1.12 2004/02/06 18:17:18 royce Exp $
|
||||
*
|
||||
* COPYRIGHT: See COPYING in the top level directory
|
||||
* PROJECT: ReactOS kernel
|
||||
|
@ -12,8 +12,7 @@
|
|||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#include <winreg.h>
|
||||
#include <ntos/types.h>
|
||||
#include <napi/teb.h>
|
||||
#include "teb.h"
|
||||
|
||||
#include <string.h>
|
||||
#include "opengl32.h"
|
||||
|
@ -40,7 +39,9 @@ DWORD OPENGL32_tls;
|
|||
GLPROCESSDATA OPENGL32_processdata;
|
||||
|
||||
|
||||
static void OPENGL32_ThreadDetach()
|
||||
static
|
||||
void
|
||||
OPENGL32_ThreadDetach()
|
||||
{
|
||||
/* FIXME - do we need to release some HDC or something? */
|
||||
GLTHREADDATA* lpData = NULL;
|
||||
|
@ -54,7 +55,9 @@ static void OPENGL32_ThreadDetach()
|
|||
}
|
||||
|
||||
|
||||
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD Reason, LPVOID Reserved)
|
||||
BOOL
|
||||
WINAPI
|
||||
DllMain(HINSTANCE hInstance, DWORD Reason, LPVOID Reserved)
|
||||
{
|
||||
GLTHREADDATA* lpData = NULL;
|
||||
ICDTable *dispatchTable = NULL;
|
||||
|
@ -154,7 +157,9 @@ BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD Reason, LPVOID Reserved)
|
|||
* ARGUMENTS: [IN] icd: GLDRIVERDATA to append to list
|
||||
* NOTES: Only call this when you hold the driver_mutex
|
||||
*/
|
||||
static void OPENGL32_AppendICD( GLDRIVERDATA *icd )
|
||||
static
|
||||
void
|
||||
OPENGL32_AppendICD( GLDRIVERDATA *icd )
|
||||
{
|
||||
if (OPENGL32_processdata.driver_list == NULL)
|
||||
OPENGL32_processdata.driver_list = icd;
|
||||
|
@ -172,7 +177,9 @@ static void OPENGL32_AppendICD( GLDRIVERDATA *icd )
|
|||
* ARGUMENTS: [IN] icd: GLDRIVERDATA to remove from list
|
||||
* NOTES: Only call this when you hold the driver_mutex
|
||||
*/
|
||||
static void OPENGL32_RemoveICD( GLDRIVERDATA *icd )
|
||||
static
|
||||
void
|
||||
OPENGL32_RemoveICD( GLDRIVERDATA *icd )
|
||||
{
|
||||
if (icd == OPENGL32_processdata.driver_list)
|
||||
OPENGL32_processdata.driver_list = icd->next;
|
||||
|
@ -199,7 +206,9 @@ static void OPENGL32_RemoveICD( GLDRIVERDATA *icd )
|
|||
*
|
||||
* TODO: call SetLastError() where appropriate
|
||||
*/
|
||||
static GLDRIVERDATA *OPENGL32_LoadDriver( LPCWSTR driver )
|
||||
static
|
||||
GLDRIVERDATA*
|
||||
OPENGL32_LoadDriver( LPCWSTR driver )
|
||||
{
|
||||
LONG ret;
|
||||
GLDRIVERDATA *icd;
|
||||
|
@ -256,14 +265,16 @@ static GLDRIVERDATA *OPENGL32_LoadDriver( LPCWSTR driver )
|
|||
* RETURNS: error code; ERROR_SUCCESS on success
|
||||
*/
|
||||
#define LOAD_DRV_PROC( icd, proc, required ) \
|
||||
((FARPROC)(icd->proc)) = GetProcAddress( icd->handle, #proc ); \
|
||||
*(char**)&icd->proc = (char*)GetProcAddress( icd->handle, #proc ); \
|
||||
if (required && icd->proc == NULL) { \
|
||||
DBGPRINT( "Error: GetProcAddress(\"%s\") failed!", #proc ); \
|
||||
FreeLibrary( icd->handle ); \
|
||||
return GetLastError(); \
|
||||
}
|
||||
|
||||
static DWORD OPENGL32_InitializeDriver( GLDRIVERDATA *icd )
|
||||
static
|
||||
DWORD
|
||||
OPENGL32_InitializeDriver( GLDRIVERDATA *icd )
|
||||
{
|
||||
/* check version */
|
||||
if (icd->version > 2)
|
||||
|
@ -329,7 +340,9 @@ static DWORD OPENGL32_InitializeDriver( GLDRIVERDATA *icd )
|
|||
/* FUNCTION: Unload loaded ICD.
|
||||
* RETURNS: TRUE on success, FALSE otherwise.
|
||||
*/
|
||||
static BOOL OPENGL32_UnloadDriver( GLDRIVERDATA *icd )
|
||||
static
|
||||
BOOL
|
||||
OPENGL32_UnloadDriver( GLDRIVERDATA *icd )
|
||||
{
|
||||
BOOL allOk = TRUE;
|
||||
|
||||
|
@ -387,7 +400,8 @@ GLDRIVERDATA *OPENGL32_LoadICDForHDC( HDC hdc )
|
|||
/* FUNCTION: Load ICD (shared ICD data)
|
||||
* RETURNS: GLDRIVERDATA pointer on success, NULL otherwise.
|
||||
*/
|
||||
GLDRIVERDATA *OPENGL32_LoadICD( LPCWSTR driver )
|
||||
GLDRIVERDATA*
|
||||
OPENGL32_LoadICD ( LPCWSTR driver )
|
||||
{
|
||||
GLDRIVERDATA *icd;
|
||||
|
||||
|
@ -430,7 +444,8 @@ GLDRIVERDATA *OPENGL32_LoadICD( LPCWSTR driver )
|
|||
/* FUNCTION: Unload ICD (shared ICD data)
|
||||
* RETURNS: TRUE on success, FALSE otherwise.
|
||||
*/
|
||||
BOOL OPENGL32_UnloadICD( GLDRIVERDATA *icd )
|
||||
BOOL
|
||||
OPENGL32_UnloadICD( GLDRIVERDATA *icd )
|
||||
{
|
||||
BOOL ret = TRUE;
|
||||
|
||||
|
@ -463,11 +478,12 @@ BOOL OPENGL32_UnloadICD( GLDRIVERDATA *icd )
|
|||
* RETURNS: Error code (ERROR_NO_MORE_ITEMS at end of list); On failure all
|
||||
* OUT vars are left untouched.
|
||||
*/
|
||||
DWORD OPENGL32_RegEnumDrivers( DWORD idx, LPWSTR name, LPDWORD cName )
|
||||
DWORD
|
||||
OPENGL32_RegEnumDrivers( DWORD idx, LPWSTR name, LPDWORD cName )
|
||||
{
|
||||
HKEY hKey;
|
||||
LPCWSTR subKey = L"SOFTWARE\\Microsoft\\Windows NT\\"
|
||||
"CurrentVersion\\OpenGLDrivers\\";
|
||||
LPCWSTR subKey =
|
||||
L"SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion\\OpenGLDrivers\\";
|
||||
LONG ret;
|
||||
DWORD size;
|
||||
WCHAR driver[256];
|
||||
|
@ -510,11 +526,13 @@ DWORD OPENGL32_RegEnumDrivers( DWORD idx, LPWSTR name, LPDWORD cName )
|
|||
* driver_version and flags.
|
||||
* RETURNS: Error code; On failure all OUT vars are left untouched.
|
||||
*/
|
||||
DWORD OPENGL32_RegGetDriverInfo( LPCWSTR driver, GLDRIVERDATA *icd )
|
||||
/*static*/
|
||||
DWORD
|
||||
OPENGL32_RegGetDriverInfo( LPCWSTR driver, GLDRIVERDATA *icd )
|
||||
{
|
||||
HKEY hKey;
|
||||
WCHAR subKey[1024] = L"SOFTWARE\\Microsoft\\Windows NT\\"
|
||||
"CurrentVersion\\OpenGLDrivers\\";
|
||||
WCHAR subKey[1024] =
|
||||
L"SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion\\OpenGLDrivers\\";
|
||||
LONG ret;
|
||||
DWORD type, size;
|
||||
|
||||
|
|
|
@ -1,13 +1,14 @@
|
|||
; $Id: opengl32.def,v 1.2 2004/02/05 04:28:11 royce Exp $
|
||||
; $Id: opengl32.def,v 1.3 2004/02/06 18:17:18 royce Exp $
|
||||
;
|
||||
; opengl32.edf
|
||||
; opengl32.def
|
||||
;
|
||||
; ReactOS Operating System
|
||||
;
|
||||
LIBRARY opengl32.dll
|
||||
EXPORTS
|
||||
;DllInitialize
|
||||
|
||||
DllMain
|
||||
;DllInitialize
|
||||
glAccum
|
||||
glAlphaFunc
|
||||
glAreTexturesResident
|
||||
|
@ -374,28 +375,28 @@ glVertex4sv
|
|||
glVertexPointer
|
||||
glViewport
|
||||
|
||||
wglChoosePixelFormat
|
||||
wglCopyContext
|
||||
wglCreateContext
|
||||
wglCreateLayerContext
|
||||
wglDeleteContext
|
||||
wglDescribeLayerPlane
|
||||
wglDescribePixelFormat
|
||||
wglGetCurrentContext
|
||||
wglGetCurrentDC
|
||||
wglChoosePixelFormat=rosglChoosePixelFormat
|
||||
wglCopyContext=rosglCopyContext
|
||||
wglCreateContext=rosglCreateContext
|
||||
wglCreateLayerContext=rosglCreateLayerContext
|
||||
wglDeleteContext=rosglDeleteContext
|
||||
wglDescribeLayerPlane=rosglDescribeLayerPlane
|
||||
wglDescribePixelFormat=rosglDescribePixelFormat
|
||||
wglGetCurrentContext=rosglGetCurrentContext
|
||||
wglGetCurrentDC=rosglGetCurrentDC
|
||||
;wglGetDefaultProcAddress
|
||||
wglGetLayerPaletteEntries
|
||||
wglGetPixelFormat
|
||||
wglGetProcAddress
|
||||
wglMakeCurrent
|
||||
wglRealizeLayerPalette
|
||||
wglSetLayerPaletteEntries
|
||||
wglSetPixelFormat
|
||||
wglShareLists
|
||||
wglSwapBuffers
|
||||
wglSwapLayerBuffers
|
||||
;wglSwapMultipleBuffers
|
||||
wglUseFontBitmapsA
|
||||
wglUseFontBitmapsW
|
||||
wglUseFontOutlinesA
|
||||
wglUseFontOutlinesW
|
||||
wglGetLayerPaletteEntries=rosglGetLayerPaletteEntries
|
||||
wglGetPixelFormat=rosglGetPixelFormat
|
||||
wglGetProcAddress=rosglGetProcAddress
|
||||
wglMakeCurrent=rosglMakeCurrent
|
||||
wglRealizeLayerPalette=rosglRealizeLayerPalette
|
||||
wglSetLayerPaletteEntries=rosglSetLayerPaletteEntries
|
||||
wglSetPixelFormat=rosglSetPixelFormat
|
||||
wglShareLists=rosglShareLists
|
||||
wglSwapBuffers=rosglSwapBuffers
|
||||
wglSwapLayerBuffers=rosglSwapLayerBuffers
|
||||
;wglSwapMultipleBuffers=rosglSwapMultipleBuffers
|
||||
wglUseFontBitmapsA=rosglUseFontBitmapsA
|
||||
wglUseFontBitmapsW=rosglUseFontBitmapsW
|
||||
wglUseFontOutlinesA=rosglUseFontOutlinesA
|
||||
wglUseFontOutlinesW=rosglUseFontOutlinesW
|
||||
|
|
181
reactos/lib/opengl32/opengl32.dsp
Normal file
181
reactos/lib/opengl32/opengl32.dsp
Normal file
|
@ -0,0 +1,181 @@
|
|||
# Microsoft Developer Studio Project File - Name="opengl32" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
|
||||
|
||||
CFG=opengl32 - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "opengl32.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "opengl32.mak" CFG="opengl32 - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "opengl32 - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
|
||||
!MESSAGE "opengl32 - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
MTL=midl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "opengl32 - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OPENGL32_EXPORTS" /YX /FD /c
|
||||
# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OPENGL32_EXPORTS" /YX /FD /c
|
||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
|
||||
|
||||
!ELSEIF "$(CFG)" == "opengl32 - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OPENGL32_EXPORTS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OPENGL32_EXPORTS" /YX /FD /TP /GZ /c
|
||||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 gdi32.lib advapi32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "opengl32 - Win32 Release"
|
||||
# Name "opengl32 - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\gl.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\opengl32.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\tebimports.asm
|
||||
|
||||
!IF "$(CFG)" == "opengl32 - Win32 Release"
|
||||
|
||||
# Begin Custom Build - Compiling $(InputPath)
|
||||
IntDir=.\Release
|
||||
InputPath=.\tebimports.asm
|
||||
InputName=tebimports
|
||||
|
||||
"$(IntDir)/$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
nasmw.exe -f win32 $(InputPath) -o "$(IntDir)/$(InputName).obj"
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ELSEIF "$(CFG)" == "opengl32 - Win32 Debug"
|
||||
|
||||
# Begin Custom Build - Compiling $(InputPath)
|
||||
IntDir=.\Debug
|
||||
InputPath=.\tebimports.asm
|
||||
InputName=tebimports
|
||||
|
||||
"$(IntDir)/$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
||||
nasmw.exe -f win32 -d win32 $(InputPath) -o "$(IntDir)/$(InputName).obj"
|
||||
|
||||
# End Custom Build
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\wgl.c
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\glfuncs.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\icdlist.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\icdtable.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\opengl32.def
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\opengl32.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\slowlist.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\teb.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\teblist.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\teblist.mac
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
29
reactos/lib/opengl32/opengl32.dsw
Normal file
29
reactos/lib/opengl32/opengl32.dsw
Normal file
|
@ -0,0 +1,29 @@
|
|||
Microsoft Developer Studio Workspace File, Format Version 6.00
|
||||
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "opengl32"=.\opengl32.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Global:
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<3>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: opengl32.h,v 1.10 2004/02/06 17:22:55 royce Exp $
|
||||
/* $Id: opengl32.h,v 1.11 2004/02/06 18:17:18 royce Exp $
|
||||
*
|
||||
* COPYRIGHT: See COPYING in the top level directory
|
||||
* PROJECT: ReactOS kernel
|
||||
|
@ -12,6 +12,10 @@
|
|||
#ifndef OPENGL32_PRIVATE_H
|
||||
#define OPENGL32_PRIVATE_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif//__cplusplus
|
||||
|
||||
/* gl function list */
|
||||
#include "glfuncs.h"
|
||||
|
||||
|
@ -27,13 +31,17 @@
|
|||
#endif /* !NDEBUG */
|
||||
|
||||
/* debug macros */
|
||||
#ifdef DEBUG_OPENGL32 /* FIXME: DPRINT wants DbgPrint - where is it? */
|
||||
ULONG DbgPrint(PCH Format,...);
|
||||
# include <debug.h>
|
||||
# define DBGPRINT( fmt, args... ) \
|
||||
DPRINT( "OpenGL32.DLL: %s: "fmt"\n", __FUNCTION__, ##args )
|
||||
#ifdef _MSC_VER
|
||||
inline void DBGPRINT ( ... ) {}
|
||||
#else
|
||||
# define DBGPRINT( ... ) do {} while (0)
|
||||
# ifdef DEBUG_OPENGL32
|
||||
ULONG DbgPrint(PCH Format,...);
|
||||
# include <debug.h>
|
||||
# define DBGPRINT( fmt, args... ) \
|
||||
DPRINT( "OpenGL32.DLL: %s: "fmt"\n", __FUNCTION__, ##args )
|
||||
# else
|
||||
# define DBGPRINT( ... ) do {} while (0)
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#ifdef DEBUG_OPENGL32_BRKPTS
|
||||
|
@ -46,8 +54,29 @@ ULONG DbgPrint(PCH Format,...);
|
|||
# endif
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
/* function/data attributes */
|
||||
#define EXPORT __declspec(dllexport)
|
||||
#ifdef _MSC_VER
|
||||
# define NAKED __declspec(naked)
|
||||
# define SHARED
|
||||
# ifndef STDCALL
|
||||
# define STDCALL __stdcall
|
||||
# endif/*STDCALL*/
|
||||
#else /* GCC */
|
||||
# define NAKED __attribute__((naked))
|
||||
# define SHARED __attribute__((section("shared"), shared))
|
||||
#endif
|
||||
|
||||
#ifdef APIENTRY
|
||||
#undef APIENTRY
|
||||
#endif//APIENTRY
|
||||
#define APIENTRY EXPORT __stdcall
|
||||
|
||||
/* gl function list */
|
||||
#include "glfuncs.h"
|
||||
|
||||
/* table indices for funcnames and function pointers */
|
||||
#if 0
|
||||
enum glfunc_indices
|
||||
{
|
||||
GLIDX_INVALID = -1,
|
||||
|
@ -59,7 +88,25 @@ enum glfunc_indices
|
|||
|
||||
/* function name table */
|
||||
extern const char* OPENGL32_funcnames[GLIDX_COUNT];
|
||||
#endif
|
||||
#endif//0
|
||||
|
||||
/* GL data types - x86 typedefs */
|
||||
typedef unsigned int GLenum;
|
||||
typedef unsigned char GLboolean;
|
||||
typedef unsigned int GLbitfield;
|
||||
typedef signed char GLbyte;
|
||||
typedef short GLshort;
|
||||
typedef int GLint;
|
||||
typedef int GLsizei;
|
||||
typedef unsigned char GLubyte;
|
||||
typedef unsigned short GLushort;
|
||||
typedef unsigned int GLuint;
|
||||
typedef unsigned short GLhalf;
|
||||
typedef float GLfloat;
|
||||
typedef float GLclampf;
|
||||
typedef double GLdouble;
|
||||
typedef double GLclampd;
|
||||
typedef void GLvoid;
|
||||
|
||||
/* Called by the driver to set the dispatch table */
|
||||
typedef DWORD (CALLBACK * SetContextCallBack)( const ICDTable * );
|
||||
|
@ -160,6 +207,14 @@ int STDCALL glEmptyFunc52( long, long, long, long, long, long, long, long,
|
|||
int STDCALL glEmptyFunc56( long, long, long, long, long, long, long, long,
|
||||
long, long, long, long, long, long );
|
||||
|
||||
#define X(func,ret,typeargs,args,icdidx,tebidx,stack) EXPORT ret STDCALL func typeargs;
|
||||
GLFUNCS_MACRO
|
||||
#undef X
|
||||
|
||||
#ifdef __cplusplus
|
||||
}; // extern "C"
|
||||
#endif//__cplusplus
|
||||
|
||||
#endif//OPENGL32_PRIVATE_H
|
||||
|
||||
/* EOF */
|
||||
|
|
192
reactos/lib/opengl32/slowlist.h
Normal file
192
reactos/lib/opengl32/slowlist.h
Normal file
|
@ -0,0 +1,192 @@
|
|||
/*
|
||||
* COPYRIGHT: See COPYING in the top level directory
|
||||
* PROJECT: ReactOS kernel
|
||||
* FILE: lib/opengl32/glfuncs.h
|
||||
* PURPOSE: OpenGL32 lib, GLFUNCS_MACRO
|
||||
* PROGRAMMER: gen_glfuncs_macro.sh
|
||||
* UPDATE HISTORY:
|
||||
* !!! AUTOMATICALLY CREATED FROM glfuncs.csv !!!
|
||||
*/
|
||||
|
||||
/* To use this macro define a macro X(name, ret, typeargs, args, icdidx, tebidx, stack).
|
||||
* It gets called for every glXXX function. i.e. glVertex3f: name = "glVertex3f",
|
||||
* ret = "void", typeargs = "(GLfloat x, GLfloat y, GLfloat z)", args = "(x,y,z)",
|
||||
* icdidx = "136", tebidx = "98" and stack = "12".
|
||||
* Don't forget to undefine X ;-)
|
||||
*/
|
||||
|
||||
XVOID(glAccum,(GLenum op, GLfloat value), (op,value), 213, 8)
|
||||
XVOID(glAlphaFunc, (GLenum func, GLclampf ref), (func,ref), 240, 8)
|
||||
X(glAreTexturesResident, GLboolean, (GLsizei n, const GLuint *textures, GLboolean *residences), (n,textures,residences), 322, 12)
|
||||
XVOID(glBitmap, (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap), (width,height,xorig,yorig,xmove,ymove,bitmap), 8, 28)
|
||||
XVOID(glBlendFunc, (GLenum sfactor, GLenum dfactor), (sfactor,dfactor), 241, 8)
|
||||
XVOID(glClear, (GLbitfield mask), (mask), 203, 4)
|
||||
XVOID(glClearAccum, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red,green,blue,alpha), 204, 16)
|
||||
XVOID(glClearColor, (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha), (red,green,blue,alpha), 206, 16)
|
||||
XVOID(glClearDepth, (GLclampd depth), (depth), 208, 8)
|
||||
XVOID(glClearIndex, (GLfloat c), (c), 205, 4)
|
||||
XVOID(glClearStencil, (GLint s), (s), 207, 4)
|
||||
XVOID(glClipPlane, (GLenum plane, const GLdouble *equation), (plane,equation), 150, 8)
|
||||
XVOID(glColorMask, (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha), (red,green,blue,alpha), 210, 16)
|
||||
XVOID(glColorMaterial, (GLenum face, GLenum mode), (face,mode), 151, 8)
|
||||
XVOID(glCopyPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type), (x,y,width,height,type), 255, 20)
|
||||
XVOID(glCopyTexImage1D, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border), (target,level,internalformat,x,y,width,border), 323, 28)
|
||||
XVOID(glCopyTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border), (target,level,internalformat,x,y,width,height,border), 324, 32)
|
||||
XVOID(glCopyTexSubImage1D, (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width), (target,level,xoffset,x,y,width), 325, 24)
|
||||
XVOID(glCopyTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target,level,xoffset,yoffset,x,y,width,height), 326, 32)
|
||||
XVOID(glCullFace, (GLenum mode), (mode), 152, 4)
|
||||
XVOID(glDeleteLists, (GLuint list, GLsizei range), (list,range), 4, 8)
|
||||
XVOID(glDeleteTextures, (GLsizei n, const GLuint *textures), (n,textures), 327, 8)
|
||||
XVOID(glDepthFunc, (GLenum func), (func), 245, 4)
|
||||
XVOID(glDepthMask, (GLboolean flag), (flag), 211, 4)
|
||||
XVOID(glDepthRange, (GLclampd zNear, GLclampd zFar), (zNear,zFar), 288, 16)
|
||||
XVOID(glDrawBuffer, (GLenum mode), (mode), 202, 4)
|
||||
XVOID(glDrawPixels, (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels), (width,height,format,type,pixels), 257, 20)
|
||||
XVOID(glEndList, (void), (), 1, 0)
|
||||
XVOID(glEvalMesh1, (GLenum mode, GLint i1, GLint i2), (mode,i1,i2), 236, 12)
|
||||
XVOID(glEvalMesh2, (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2), (mode,i1,i2,j1,j2), 238, 20)
|
||||
XVOID(glFeedbackBuffer, (GLsizei size, GLenum type, GLfloat *buffer), (size,type,buffer), 194, 12)
|
||||
XVOID(glFinish, (void), (), 216, 0)
|
||||
XVOID(glFlush, (void), (), 217, 0)
|
||||
XVOID(glFogf, (GLenum pname, GLfloat param), (pname,param), 153, 8)
|
||||
XVOID(glFogfv, (GLenum pname, const GLfloat *params), (pname,params), 154, 8)
|
||||
XVOID(glFogi, (GLenum pname, GLint param), (pname,param), 155, 8)
|
||||
XVOID(glFogiv, (GLenum pname, const GLint *params), (pname,params), 156, 8)
|
||||
XVOID(glFrontFace, (GLenum mode), (mode), 157, 4)
|
||||
XVOID(glFrustum, (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar), (left,right,bottom,top,zNear,zFar), 289, 48)
|
||||
X(glGenLists, GLuint, (GLsizei range), (range), 5, 4)
|
||||
XVOID(glGenTextures, (GLsizei n, GLuint *textures), (n,textures), 328, 8)
|
||||
XVOID(glGetBooleanv, (GLenum pname, GLboolean *params), (pname,params), 258, 8)
|
||||
XVOID(glGetClipPlane, (GLenum plane, GLdouble *equation), (plane,equation), 259, 8)
|
||||
XVOID(glGetDoublev, (GLenum pname, GLdouble *params), (pname,params), 260, 8)
|
||||
X(glGetError, GLenum, (void), (), 261, 0)
|
||||
XVOID(glGetFloatv, (GLenum pname, GLfloat *params), (pname,params), 262, 8)
|
||||
XVOID(glGetIntegerv, (GLenum pname, GLint *params), (pname,params), 263, 8)
|
||||
XVOID(glGetLightfv, (GLenum light, GLenum pname, GLfloat *params), (light,pname,params), 264, 12)
|
||||
XVOID(glGetLightiv, (GLenum light, GLenum pname, GLint *params), (light,pname,params), 265, 12)
|
||||
XVOID(glGetMapdv, (GLenum target, GLenum query, GLdouble *v), (target,query,v), 266, 12)
|
||||
XVOID(glGetMapfv, (GLenum target, GLenum query, GLfloat *v), (target,query,v), 267, 12)
|
||||
XVOID(glGetMapiv, (GLenum target, GLenum query, GLint *v), (target,query,v), 268, 12)
|
||||
XVOID(glGetMaterialfv, (GLenum face, GLenum pname, GLfloat *params), (face,pname,params), 269, 12)
|
||||
XVOID(glGetMaterialiv, (GLenum face, GLenum pname, GLint *params), (face,pname,params), 270, 12)
|
||||
XVOID(glGetPixelMapfv, (GLenum map, GLfloat *values), (map,values), 271, 8)
|
||||
XVOID(glGetPixelMapuiv, (GLenum map, GLuint *values), (map,values), 272, 8)
|
||||
XVOID(glGetPixelMapusv, (GLenum map, GLushort *values), (map,values), 273, 8)
|
||||
XVOID(glGetPolygonStipple, (GLubyte *mask), (mask), 274, 4)
|
||||
X(glGetString, const GLubyte* , (GLenum name), (name), 275, 4)
|
||||
XVOID(glGetTexEnvfv, (GLenum target, GLenum pname, GLfloat *params), (target,pname,params), 276, 12)
|
||||
XVOID(glGetTexEnviv, (GLenum target, GLenum pname, GLint *params), (target,pname,params), 277, 12)
|
||||
XVOID(glGetTexGendv, (GLenum coord, GLenum pname, GLdouble *params), (coord,pname,params), 278, 12)
|
||||
XVOID(glGetTexGenfv, (GLenum coord, GLenum pname, GLfloat *params), (coord,pname,params), 279, 12)
|
||||
XVOID(glGetTexGeniv, (GLenum coord, GLenum pname, GLint *params), (coord,pname,params), 280, 12)
|
||||
XVOID(glGetTexImage, (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels), (target,level,format,type,pixels), 281, 20)
|
||||
XVOID(glGetTexLevelParameterfv, (GLenum target, GLint level, GLenum pname, GLfloat *params), (target,level,pname,params), 284, 16)
|
||||
XVOID(glGetTexLevelParameteriv, (GLenum target, GLint level, GLenum pname, GLint *params), (target,level,pname,params), 285, 16)
|
||||
XVOID(glGetTexParameterfv, (GLenum target, GLenum pname, GLfloat *params), (target,pname,params), 282, 12)
|
||||
XVOID(glGetTexParameteriv, (GLenum target, GLenum pname, GLint *params), (target,pname,params), 283, 12)
|
||||
XVOID(glHint, (GLenum target, GLenum mode), (target,mode), 158, 8)
|
||||
XVOID(glIndexMask, (GLuint mask), (mask), 212, 4)
|
||||
XVOID(glInitNames, (void), (), 197, 0)
|
||||
X(glIsEnabled, GLboolean, (GLenum cap), (cap), 286, 4)
|
||||
X(glIsList, GLboolean, (GLuint list), (list), 287, 4)
|
||||
X(glIsTexture, GLboolean, (GLuint texture), (texture), 330, 4)
|
||||
XVOID(glLightModelf, (GLenum pname, GLfloat param), (pname,param), 163, 8)
|
||||
XVOID(glLightModelfv, (GLenum pname, const GLfloat *params), (pname,params), 164, 8)
|
||||
XVOID(glLightModeli, (GLenum pname, GLint param), (pname,param), 165, 8)
|
||||
XVOID(glLightModeliv, (GLenum pname, const GLint *params), (pname,params), 166, 8)
|
||||
XVOID(glLightf, (GLenum light, GLenum pname, GLfloat param), (light,pname,param), 159, 12)
|
||||
XVOID(glLightfv, (GLenum light, GLenum pname, const GLfloat *params), (light,pname,params), 160, 12)
|
||||
XVOID(glLighti, (GLenum light, GLenum pname, GLint param), (light,pname,param), 161, 12)
|
||||
XVOID(glLightiv, (GLenum light, GLenum pname, const GLint *params), (light,pname,params), 162, 12)
|
||||
XVOID(glLineStipple, (GLint factor, GLushort pattern), (factor,pattern), 167, 8)
|
||||
XVOID(glLineWidth, (GLfloat width), (width), 168, 4)
|
||||
XVOID(glListBase, (GLuint base), (base), 6, 4)
|
||||
XVOID(glLoadName, (GLuint name), (name), 198, 4)
|
||||
XVOID(glLogicOp, (GLenum opcode), (opcode), 242, 4)
|
||||
XVOID(glMap1d, (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points), (target,u1,u2,stride,order,points), 220, 32)
|
||||
XVOID(glMap1f, (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points), (target,u1,u2,stride,order,points), 221, 24)
|
||||
XVOID(glMap2d, (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points), (target,u1,u2,ustride,uorder,v1,v2,vstride,vorder,points), 222, 56)
|
||||
XVOID(glMap2f, (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points), (target,u1,u2,ustride,uorder,v1,v2,vstride,vorder,points), 223, 40)
|
||||
XVOID(glMapGrid1d, (GLint un, GLdouble u1, GLdouble u2), (un,u1,u2), 224, 20)
|
||||
XVOID(glMapGrid1f, (GLint un, GLfloat u1, GLfloat u2), (un,u1,u2), 225, 12)
|
||||
XVOID(glMapGrid2d, (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2), (un,u1,u2,vn,v1,v2), 226, 40)
|
||||
XVOID(glMapGrid2f, (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2), (un,u1,u2,vn,v1,v2), 227, 24)
|
||||
XVOID(glNewList, (GLuint list, GLenum mode), (list,mode), 0, 8)
|
||||
XVOID(glOrtho, (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar), (left,right,bottom,top,zNear,zFar), 296, 48)
|
||||
XVOID(glPassThrough, (GLfloat token), (token), 199, 4)
|
||||
XVOID(glPixelMapfv, (GLenum map, GLint mapsize, const GLfloat *values), (map,mapsize,values), 251, 12)
|
||||
XVOID(glPixelMapuiv, (GLenum map, GLint mapsize, const GLuint *values), (map,mapsize,values), 252, 12)
|
||||
XVOID(glPixelMapusv, (GLenum map, GLint mapsize, const GLushort *values), (map,mapsize,values), 253, 12)
|
||||
XVOID(glPixelStoref, (GLenum pname, GLfloat param), (pname,param), 249, 8)
|
||||
XVOID(glPixelStorei, (GLenum pname, GLint param), (pname,param), 250, 8)
|
||||
XVOID(glPixelTransferf, (GLenum pname, GLfloat param), (pname,param), 247, 8)
|
||||
XVOID(glPixelTransferi, (GLenum pname, GLint param), (pname,param), 248, 8)
|
||||
XVOID(glPixelZoom, (GLfloat xfactor, GLfloat yfactor), (xfactor,yfactor), 246, 8)
|
||||
XVOID(glPointSize, (GLfloat size), (size), 173, 4)
|
||||
XVOID(glPolygonMode, (GLenum face, GLenum mode), (face,mode), 174, 8)
|
||||
XVOID(glPolygonStipple, (const GLubyte *mask), (mask), 175, 4)
|
||||
XVOID(glPopName, (void), (), 200, 0)
|
||||
XVOID(glPrioritizeTextures, (GLsizei n, const GLuint *textures, const GLclampf *priorities), (n,textures,priorities), 331, 12)
|
||||
XVOID(glPushName, (GLuint name), (name), 201, 4)
|
||||
XVOID(glRasterPos2d, (GLdouble x, GLdouble y), (x,y), 62, 16)
|
||||
XVOID(glRasterPos2dv, (const GLdouble *v), (v), 63, 4)
|
||||
XVOID(glRasterPos2f, (GLfloat x, GLfloat y), (x,y), 64, 8)
|
||||
XVOID(glRasterPos2fv, (const GLfloat *v), (v), 65, 4)
|
||||
XVOID(glRasterPos2i, (GLint x, GLint y), (x,y), 66, 8)
|
||||
XVOID(glRasterPos2iv, (const GLint *v), (v), 67, 4)
|
||||
XVOID(glRasterPos2s, (GLshort x, GLshort y), (x,y), 68, 8)
|
||||
XVOID(glRasterPos2sv, (const GLshort *v), (v), 69, 4)
|
||||
XVOID(glRasterPos3d, (GLdouble x, GLdouble y, GLdouble z), (x,y,z), 70, 24)
|
||||
XVOID(glRasterPos3dv, (const GLdouble *v), (v), 71, 4)
|
||||
XVOID(glRasterPos3f, (GLfloat x, GLfloat y, GLfloat z), (x,y,z), 72, 12)
|
||||
XVOID(glRasterPos3fv, (const GLfloat *v), (v), 73, 4)
|
||||
XVOID(glRasterPos3i, (GLint x, GLint y, GLint z), (x,y,z), 74, 12)
|
||||
XVOID(glRasterPos3iv, (const GLint *v), (v), 75, 4)
|
||||
XVOID(glRasterPos3s, (GLshort x, GLshort y, GLshort z), (x,y,z), 76, 12)
|
||||
XVOID(glRasterPos3sv, (const GLshort *v), (v), 77, 4)
|
||||
XVOID(glRasterPos4d, (GLdouble x, GLdouble y, GLdouble z, GLdouble w), (x,y,z,w), 78, 32)
|
||||
XVOID(glRasterPos4dv, (const GLdouble *v), (v), 79, 4)
|
||||
XVOID(glRasterPos4f, (GLfloat x, GLfloat y, GLfloat z, GLfloat w), (x,y,z,w), 80, 16)
|
||||
XVOID(glRasterPos4fv, (const GLfloat *v), (v), 81, 4)
|
||||
XVOID(glRasterPos4i, (GLint x, GLint y, GLint z, GLint w), (x,y,z,w), 82, 16)
|
||||
XVOID(glRasterPos4iv, (const GLint *v), (v), 83, 4)
|
||||
XVOID(glRasterPos4s, (GLshort x, GLshort y, GLshort z, GLshort w), (x,y,z,w), 84, 16)
|
||||
XVOID(glRasterPos4sv, (const GLshort *v), (v), 85, 4)
|
||||
XVOID(glReadBuffer, (GLenum mode), (mode), 254, 4)
|
||||
XVOID(glReadPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels), (x,y,width,height,format,type,pixels), 256, 28)
|
||||
XVOID(glRectd, (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2), (x1,y1,x2,y2), 86, 32)
|
||||
XVOID(glRectdv, (const GLdouble *v1, const GLdouble *v2), (v1,v2), 87, 8)
|
||||
XVOID(glRectf, (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2), (x1,y1,x2,y2), 88, 16)
|
||||
XVOID(glRectfv, (const GLfloat *v1, const GLfloat *v2), (v1,v2), 89, 8)
|
||||
XVOID(glRecti, (GLint x1, GLint y1, GLint x2, GLint y2), (x1,y1,x2,y2), 90, 16)
|
||||
XVOID(glRectiv, (const GLint *v1, const GLint *v2), (v1,v2), 91, 8)
|
||||
XVOID(glRects, (GLshort x1, GLshort y1, GLshort x2, GLshort y2), (x1,y1,x2,y2), 92, 16)
|
||||
XVOID(glRectsv, (const GLshort *v1, const GLshort *v2), (v1,v2), 93, 8)
|
||||
X(glRenderMode, GLint, (GLenum mode), (mode), 196, 4)
|
||||
XVOID(glScissor, (GLint x, GLint y, GLsizei width, GLsizei height), (x,y,width,height), 176, 16)
|
||||
XVOID(glSelectBuffer, (GLsizei size, GLuint *buffer), (size,buffer), 195, 8)
|
||||
XVOID(glShadeModel, (GLenum mode), (mode), 177, 4)
|
||||
XVOID(glStencilFunc, (GLenum func, GLint ref, GLuint mask), (func,ref,mask), 243, 12)
|
||||
XVOID(glStencilMask, (GLuint mask), (mask), 209, 4)
|
||||
XVOID(glStencilOp, (GLenum fail, GLenum zfail, GLenum zpass), (fail,zfail,zpass), 244, 12)
|
||||
XVOID(glTexEnvf, (GLenum target, GLenum pname, GLfloat param), (target,pname,param), 184, 12)
|
||||
XVOID(glTexEnvfv, (GLenum target, GLenum pname, const GLfloat *params), (target,pname,params), 185, 12)
|
||||
XVOID(glTexEnvi, (GLenum target, GLenum pname, GLint param), (target,pname,param), 186, 12)
|
||||
XVOID(glTexEnviv, (GLenum target, GLenum pname, const GLint *params), (target,pname,params), 187, 12)
|
||||
XVOID(glTexGend, (GLenum coord, GLenum pname, GLdouble param), (coord,pname,param), 188, 16)
|
||||
XVOID(glTexGendv, (GLenum coord, GLenum pname, const GLdouble *params), (coord,pname,params), 189, 12)
|
||||
XVOID(glTexGenf, (GLenum coord, GLenum pname, GLfloat param), (coord,pname,param), 190, 12)
|
||||
XVOID(glTexGenfv, (GLenum coord, GLenum pname, const GLfloat *params), (coord,pname,params), 191, 12)
|
||||
XVOID(glTexGeni, (GLenum coord, GLenum pname, GLint param), (coord,pname,param), 192, 12)
|
||||
XVOID(glTexGeniv, (GLenum coord, GLenum pname, const GLint *params), (coord,pname,params), 193, 12)
|
||||
XVOID(glTexImage1D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels), (target,level,internalformat,width,border,format,type,pixels), 182, 32)
|
||||
XVOID(glTexImage2D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels), (target,level,internalformat,width,height,border,format,type,pixels), 183, 36)
|
||||
XVOID(glTexParameterf, (GLenum target, GLenum pname, GLfloat param), (target,pname,param), 178, 12)
|
||||
XVOID(glTexParameterfv, (GLenum target, GLenum pname, const GLfloat *params), (target,pname,params), 179, 12)
|
||||
XVOID(glTexParameteri, (GLenum target, GLenum pname, GLint param), (target,pname,param), 180, 12)
|
||||
XVOID(glTexParameteriv, (GLenum target, GLenum pname, const GLint *params), (target,pname,params), 181, 12)
|
||||
XVOID(glTexSubImage1D, (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels), (target,level,xoffset,width,format,type,pixels), 332, 28)
|
||||
XVOID(glTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels), (target,level,xoffset,yoffset,width,height,format,type,pixels), 333, 36)
|
||||
XVOID(glViewport, (GLint x, GLint y, GLsizei width, GLsizei height), (x,y,width,height), 305, 16)
|
||||
|
||||
/* EOF */
|
33
reactos/lib/opengl32/teb.h
Normal file
33
reactos/lib/opengl32/teb.h
Normal file
|
@ -0,0 +1,33 @@
|
|||
// teb.h
|
||||
|
||||
#ifdef _MSC_VER
|
||||
|
||||
typedef struct _TEB
|
||||
{
|
||||
char blah[0x7C4];
|
||||
PVOID glDispatchTable[0xA3]; /* 7C4h */
|
||||
PVOID glReserved1[0xA3]; /* A50h */
|
||||
PVOID glReserved2; /* BDCh */
|
||||
PVOID glSectionInfo; /* BE0h */
|
||||
PVOID glSection; /* BE4h */
|
||||
PVOID glTable; /* BE8h */
|
||||
PVOID glCurrentRC; /* BECh */
|
||||
PVOID glContext; /* BF0h */
|
||||
} TEB, *PTEB;
|
||||
|
||||
#pragma warning ( disable : 4035 )
|
||||
static inline PTEB __declspec(naked) NtCurrentTeb(void)
|
||||
{
|
||||
//struct _TEB * pTeb;
|
||||
__asm mov eax, fs:0x18
|
||||
//__asm mov pTeb, eax
|
||||
//return pTeb;
|
||||
};
|
||||
#pragma warning ( default : 4035 )
|
||||
|
||||
#else/*_MSC_VER*/
|
||||
|
||||
#include <ntos/types.h>
|
||||
#include <napi/teb.h>
|
||||
|
||||
#endif/*_MSC_VER*/
|
12
reactos/lib/opengl32/tebimports.asm
Normal file
12
reactos/lib/opengl32/tebimports.asm
Normal file
|
@ -0,0 +1,12 @@
|
|||
section .text
|
||||
|
||||
%macro TEB_ENTRY 4
|
||||
;TEBOFF_%1 equ ($%3+7C4h)
|
||||
;export %1
|
||||
global _%1@%4
|
||||
_%1@%4:
|
||||
mov eax, [fs:18h] ; obtain a pointer to the TEB
|
||||
jmp [eax+%3+7C4h]
|
||||
%endmacro
|
||||
%include "teblist.mac"
|
||||
%undef TEB_ENTRY
|
164
reactos/lib/opengl32/teblist.mac
Normal file
164
reactos/lib/opengl32/teblist.mac
Normal file
|
@ -0,0 +1,164 @@
|
|||
;TEB_ENTRY name,icdidx,tebidx,stack
|
||||
TEB_ENTRY glCallList,2,0,4
|
||||
TEB_ENTRY glCallLists,3,1,12
|
||||
TEB_ENTRY glBegin,7,2,4
|
||||
TEB_ENTRY glColor3b,9,3,12
|
||||
TEB_ENTRY glColor3bv,10,4,4
|
||||
TEB_ENTRY glColor3d,11,5,24
|
||||
TEB_ENTRY glColor3dv,12,6,4
|
||||
TEB_ENTRY glColor3f,13,7,12
|
||||
TEB_ENTRY glColor3fv,14,8,4
|
||||
TEB_ENTRY glColor3i,15,9,12
|
||||
TEB_ENTRY glColor3iv,16,10,4
|
||||
TEB_ENTRY glColor3s,17,11,12
|
||||
TEB_ENTRY glColor3sv,18,12,4
|
||||
TEB_ENTRY glColor3ub,19,13,12
|
||||
TEB_ENTRY glColor3ubv,20,14,4
|
||||
TEB_ENTRY glColor3ui,21,15,12
|
||||
TEB_ENTRY glColor3uiv,22,16,4
|
||||
TEB_ENTRY glColor3us,23,17,12
|
||||
TEB_ENTRY glColor3usv,24,18,4
|
||||
TEB_ENTRY glColor4b,25,19,16
|
||||
TEB_ENTRY glColor4bv,26,20,4
|
||||
TEB_ENTRY glColor4d,27,21,32
|
||||
TEB_ENTRY glColor4dv,28,22,4
|
||||
TEB_ENTRY glColor4f,29,23,16
|
||||
TEB_ENTRY glColor4fv,30,24,4
|
||||
TEB_ENTRY glColor4i,31,25,16
|
||||
TEB_ENTRY glColor4iv,32,26,4
|
||||
TEB_ENTRY glColor4s,33,27,16
|
||||
TEB_ENTRY glColor4sv,34,28,4
|
||||
TEB_ENTRY glColor4ub,35,29,16
|
||||
TEB_ENTRY glColor4ubv,36,30,4
|
||||
TEB_ENTRY glColor4ui,37,31,16
|
||||
TEB_ENTRY glColor4uiv,38,32,4
|
||||
TEB_ENTRY glColor4us,39,33,16
|
||||
TEB_ENTRY glColor4usv,40,34,4
|
||||
TEB_ENTRY glEdgeFlag,41,35,4
|
||||
TEB_ENTRY glEdgeFlagv,42,36,4
|
||||
TEB_ENTRY glEnd,43,37,0
|
||||
TEB_ENTRY glIndexd,44,38,8
|
||||
TEB_ENTRY glIndexdv,45,39,4
|
||||
TEB_ENTRY glIndexf,46,40,4
|
||||
TEB_ENTRY glIndexfv,47,41,4
|
||||
TEB_ENTRY glIndexi,48,42,4
|
||||
TEB_ENTRY glIndexiv,49,43,4
|
||||
TEB_ENTRY glIndexs,50,44,4
|
||||
TEB_ENTRY glIndexsv,51,45,4
|
||||
TEB_ENTRY glNormal3b,52,46,12
|
||||
TEB_ENTRY glNormal3bv,53,47,4
|
||||
TEB_ENTRY glNormal3d,54,48,24
|
||||
TEB_ENTRY glNormal3dv,55,49,4
|
||||
TEB_ENTRY glNormal3f,56,50,12
|
||||
TEB_ENTRY glNormal3fv,57,51,4
|
||||
TEB_ENTRY glNormal3i,58,52,12
|
||||
TEB_ENTRY glNormal3iv,59,53,4
|
||||
TEB_ENTRY glNormal3s,60,54,12
|
||||
TEB_ENTRY glNormal3sv,61,55,4
|
||||
TEB_ENTRY glTexCoord1d,94,56,8
|
||||
TEB_ENTRY glTexCoord1dv,95,57,4
|
||||
TEB_ENTRY glTexCoord1f,96,58,4
|
||||
TEB_ENTRY glTexCoord1fv,97,59,4
|
||||
TEB_ENTRY glTexCoord1i,98,60,4
|
||||
TEB_ENTRY glTexCoord1iv,99,61,4
|
||||
TEB_ENTRY glTexCoord1s,100,62,4
|
||||
TEB_ENTRY glTexCoord1sv,101,63,4
|
||||
TEB_ENTRY glTexCoord2d,102,64,16
|
||||
TEB_ENTRY glTexCoord2dv,103,65,4
|
||||
TEB_ENTRY glTexCoord2f,104,66,8
|
||||
TEB_ENTRY glTexCoord2fv,105,67,4
|
||||
TEB_ENTRY glTexCoord2i,106,68,8
|
||||
TEB_ENTRY glTexCoord2iv,107,69,4
|
||||
TEB_ENTRY glTexCoord2s,108,70,8
|
||||
TEB_ENTRY glTexCoord2sv,109,71,4
|
||||
TEB_ENTRY glTexCoord3d,110,72,24
|
||||
TEB_ENTRY glTexCoord3dv,111,73,4
|
||||
TEB_ENTRY glTexCoord3f,112,74,12
|
||||
TEB_ENTRY glTexCoord3fv,113,75,4
|
||||
TEB_ENTRY glTexCoord3i,114,76,12
|
||||
TEB_ENTRY glTexCoord3iv,115,77,4
|
||||
TEB_ENTRY glTexCoord3s,116,78,12
|
||||
TEB_ENTRY glTexCoord3sv,117,79,4
|
||||
TEB_ENTRY glTexCoord4d,118,80,32
|
||||
TEB_ENTRY glTexCoord4dv,119,81,4
|
||||
TEB_ENTRY glTexCoord4f,120,82,16
|
||||
TEB_ENTRY glTexCoord4fv,121,83,4
|
||||
TEB_ENTRY glTexCoord4i,122,84,16
|
||||
TEB_ENTRY glTexCoord4iv,123,85,4
|
||||
TEB_ENTRY glTexCoord4s,124,86,16
|
||||
TEB_ENTRY glTexCoord4sv,125,87,4
|
||||
TEB_ENTRY glVertex2d,126,88,16
|
||||
TEB_ENTRY glVertex2dv,127,89,4
|
||||
TEB_ENTRY glVertex2f,128,90,8
|
||||
TEB_ENTRY glVertex2fv,129,91,4
|
||||
TEB_ENTRY glVertex2i,130,92,8
|
||||
TEB_ENTRY glVertex2iv,131,93,4
|
||||
TEB_ENTRY glVertex2s,132,94,8
|
||||
TEB_ENTRY glVertex2sv,133,95,4
|
||||
TEB_ENTRY glVertex3d,134,96,24
|
||||
TEB_ENTRY glVertex3dv,135,97,4
|
||||
TEB_ENTRY glVertex3f,136,98,12
|
||||
TEB_ENTRY glVertex3fv,137,99,4
|
||||
TEB_ENTRY glVertex3i,138,100,12
|
||||
TEB_ENTRY glVertex3iv,139,101,4
|
||||
TEB_ENTRY glVertex3s,140,102,12
|
||||
TEB_ENTRY glVertex3sv,141,103,4
|
||||
TEB_ENTRY glVertex4d,142,104,32
|
||||
TEB_ENTRY glVertex4dv,143,105,4
|
||||
TEB_ENTRY glVertex4f,144,106,16
|
||||
TEB_ENTRY glVertex4fv,145,107,4
|
||||
TEB_ENTRY glVertex4i,146,108,16
|
||||
TEB_ENTRY glVertex4iv,147,109,4
|
||||
TEB_ENTRY glVertex4s,148,110,16
|
||||
TEB_ENTRY glVertex4sv,149,111,4
|
||||
TEB_ENTRY glMaterialf,169,112,12
|
||||
TEB_ENTRY glMaterialfv,170,113,12
|
||||
TEB_ENTRY glMateriali,171,114,12
|
||||
TEB_ENTRY glMaterialiv,172,115,12
|
||||
TEB_ENTRY glDisable,214,116,4
|
||||
TEB_ENTRY glEnable,215,117,4
|
||||
TEB_ENTRY glPopAttrib,218,118,0
|
||||
TEB_ENTRY glPushAttrib,219,119,4
|
||||
TEB_ENTRY glEvalCoord1d,228,120,8
|
||||
TEB_ENTRY glEvalCoord1dv,229,121,4
|
||||
TEB_ENTRY glEvalCoord1f,230,122,4
|
||||
TEB_ENTRY glEvalCoord1fv,231,123,4
|
||||
TEB_ENTRY glEvalCoord2d,232,124,16
|
||||
TEB_ENTRY glEvalCoord2dv,233,125,4
|
||||
TEB_ENTRY glEvalCoord2f,234,126,8
|
||||
TEB_ENTRY glEvalCoord2fv,235,127,4
|
||||
TEB_ENTRY glEvalPoint1,237,128,4
|
||||
TEB_ENTRY glEvalPoint2,239,129,8
|
||||
TEB_ENTRY glLoadIdentity,290,130,0
|
||||
TEB_ENTRY glLoadMatrixf,291,131,4
|
||||
TEB_ENTRY glLoadMatrixd,292,132,4
|
||||
TEB_ENTRY glMatrixMode,293,133,4
|
||||
TEB_ENTRY glMultMatrixf,294,134,4
|
||||
TEB_ENTRY glMultMatrixd,295,135,4
|
||||
TEB_ENTRY glPopMatrix,297,136,0
|
||||
TEB_ENTRY glPushMatrix,298,137,0
|
||||
TEB_ENTRY glRotated,299,138,32
|
||||
TEB_ENTRY glRotatef,300,139,16
|
||||
TEB_ENTRY glScaled,301,140,24
|
||||
TEB_ENTRY glScalef,302,141,12
|
||||
TEB_ENTRY glTranslated,303,142,24
|
||||
TEB_ENTRY glTranslatef,304,143,12
|
||||
TEB_ENTRY glArrayElement,306,144,4
|
||||
TEB_ENTRY glBindTexture,307,145,8
|
||||
TEB_ENTRY glColorPointer,308,146,16
|
||||
TEB_ENTRY glDisableClientState,309,147,4
|
||||
TEB_ENTRY glDrawArrays,310,148,12
|
||||
TEB_ENTRY glDrawElements,311,149,16
|
||||
TEB_ENTRY glEdgeFlagPointer,312,150,8
|
||||
TEB_ENTRY glEnableClientState,313,151,4
|
||||
TEB_ENTRY glIndexPointer,314,152,12
|
||||
TEB_ENTRY glIndexub,315,153,4
|
||||
TEB_ENTRY glIndexubv,316,154,4
|
||||
TEB_ENTRY glInterleavedArrays,317,155,12
|
||||
TEB_ENTRY glNormalPointer,318,156,12
|
||||
TEB_ENTRY glPolygonOffset,319,157,8
|
||||
TEB_ENTRY glTexCoordPointer,320,158,16
|
||||
TEB_ENTRY glVertexPointer,321,159,16
|
||||
TEB_ENTRY glGetPointerv,329,160,8
|
||||
TEB_ENTRY glPopClientAttrib,334,161,0
|
||||
TEB_ENTRY glPushClientAttrib,335,162,4
|
|
@ -10,17 +10,23 @@
|
|||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#include <ntos/types.h>
|
||||
#include <napi/teb.h>
|
||||
#include <GL/gl.h>
|
||||
|
||||
#include "teb.h"
|
||||
#include "opengl32.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif//__cplusplus
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define UNIMPLEMENTED
|
||||
#endif//_MSC_VER
|
||||
|
||||
/* FUNCTION: Append OpenGL Rendering Context (GLRC) to list
|
||||
* ARGUMENTS: [IN] glrc: GLRC to append to list
|
||||
*/
|
||||
static void WGL_AppendContext( GLRC *glrc )
|
||||
static
|
||||
void
|
||||
WGL_AppendContext( GLRC *glrc )
|
||||
{
|
||||
/* synchronize */
|
||||
if (WaitForSingleObject( OPENGL32_processdata.glrc_mutex, INFINITE ) ==
|
||||
|
@ -49,7 +55,9 @@ static void WGL_AppendContext( GLRC *glrc )
|
|||
/* FUNCTION: Remove OpenGL Rendering Context (GLRC) from list
|
||||
* ARGUMENTS: [IN] glrc: GLRC to remove from list
|
||||
*/
|
||||
static void WGL_RemoveContext( GLRC *glrc )
|
||||
static
|
||||
void
|
||||
WGL_RemoveContext( GLRC *glrc )
|
||||
{
|
||||
/* synchronize */
|
||||
if (WaitForSingleObject( OPENGL32_processdata.glrc_mutex, INFINITE ) ==
|
||||
|
@ -84,7 +92,9 @@ static void WGL_RemoveContext( GLRC *glrc )
|
|||
/* FUNCTION: Check wether a GLRC is in the list
|
||||
* ARGUMENTS: [IN] glrc: GLRC to remove from list
|
||||
*/
|
||||
static BOOL WGL_ContainsContext( GLRC *glrc )
|
||||
static
|
||||
BOOL
|
||||
WGL_ContainsContext( GLRC *glrc )
|
||||
{
|
||||
GLRC *p;
|
||||
|
||||
|
@ -119,7 +129,9 @@ static BOOL WGL_ContainsContext( GLRC *glrc )
|
|||
* functions)
|
||||
* RETURNS: unkown
|
||||
*/
|
||||
DWORD CALLBACK WGL_SetContextCallBack( const ICDTable *table )
|
||||
DWORD
|
||||
CALLBACK
|
||||
WGL_SetContextCallBack( const ICDTable *table )
|
||||
{
|
||||
/* UINT i;*/
|
||||
TEB *teb;
|
||||
|
@ -171,7 +183,9 @@ DWORD CALLBACK WGL_SetContextCallBack( const ICDTable *table )
|
|||
}
|
||||
|
||||
|
||||
int APIENTRY rosglChoosePixelFormat( HDC hdc, CONST PIXELFORMATDESCRIPTOR *pfd )
|
||||
int
|
||||
APIENTRY
|
||||
rosglChoosePixelFormat( HDC hdc, CONST PIXELFORMATDESCRIPTOR *pfd )
|
||||
{
|
||||
UNIMPLEMENTED;
|
||||
return 0;
|
||||
|
@ -184,7 +198,9 @@ int APIENTRY rosglChoosePixelFormat( HDC hdc, CONST PIXELFORMATDESCRIPTOR *pfd )
|
|||
* [IN] mask Bitfield like given to glPushAttrib()
|
||||
* RETURN: TRUE on success, FALSE on failure
|
||||
*/
|
||||
BOOL APIENTRY rosglCopyContext( HGLRC hsrc, HGLRC hdst, UINT mask )
|
||||
BOOL
|
||||
APIENTRY
|
||||
rosglCopyContext( HGLRC hsrc, HGLRC hdst, UINT mask )
|
||||
{
|
||||
GLRC *src = (GLRC *)hsrc;
|
||||
GLRC *dst = (GLRC *)hdst;
|
||||
|
@ -213,24 +229,15 @@ BOOL APIENTRY rosglCopyContext( HGLRC hsrc, HGLRC hdst, UINT mask )
|
|||
}
|
||||
|
||||
|
||||
/* FUNCTION: Create a new GL Rendering Context for the given DC.
|
||||
* ARGUMENTS: [IN] hdc Handle for DC for which to create context
|
||||
* RETURNS: NULL on failure, new GLRC on success
|
||||
*/
|
||||
HGLRC APIENTRY rosglCreateLayerContext( HDC hdc, int layer );
|
||||
HGLRC APIENTRY rosglCreateContext( HDC hdc )
|
||||
{
|
||||
return rosglCreateLayerContext( hdc, 0 );
|
||||
}
|
||||
|
||||
|
||||
/* FUNCTION: Create a new GL Rendering Context for the given plane on
|
||||
* the given DC.
|
||||
* ARGUMENTS: [IN] hdc Handle for DC for which to create context
|
||||
* [IN] layer Layer number to bind (draw?) to
|
||||
* RETURNS: NULL on failure, new GLRC on success
|
||||
*/
|
||||
HGLRC APIENTRY rosglCreateLayerContext( HDC hdc, int layer )
|
||||
HGLRC
|
||||
APIENTRY
|
||||
rosglCreateLayerContext( HDC hdc, int layer )
|
||||
{
|
||||
/* LONG ret;
|
||||
WCHAR driver[256];
|
||||
|
@ -336,11 +343,25 @@ HGLRC APIENTRY rosglCreateLayerContext( HDC hdc, int layer )
|
|||
}
|
||||
|
||||
|
||||
/* FUNCTION: Create a new GL Rendering Context for the given DC.
|
||||
* ARGUMENTS: [IN] hdc Handle for DC for which to create context
|
||||
* RETURNS: NULL on failure, new GLRC on success
|
||||
*/
|
||||
HGLRC
|
||||
APIENTRY
|
||||
rosglCreateContext( HDC hdc )
|
||||
{
|
||||
return rosglCreateLayerContext( hdc, 0 );
|
||||
}
|
||||
|
||||
|
||||
/* FUNCTION: Delete an OpenGL context
|
||||
* ARGUMENTS: [IN] hglrc Handle to GLRC to delete; must not be a threads RC!
|
||||
* RETURNS: TRUE on success, FALSE otherwise
|
||||
*/
|
||||
BOOL APIENTRY rosglDeleteContext( HGLRC hglrc )
|
||||
BOOL
|
||||
APIENTRY
|
||||
rosglDeleteContext( HGLRC hglrc )
|
||||
{
|
||||
GLRC *glrc = (GLRC *)hglrc;
|
||||
|
||||
|
@ -377,7 +398,9 @@ BOOL APIENTRY rosglDeleteContext( HGLRC hglrc )
|
|||
}
|
||||
|
||||
|
||||
BOOL APIENTRY rosglDescribeLayerPlane( HDC hdc, int iPixelFormat, int iLayerPlane,
|
||||
BOOL
|
||||
APIENTRY
|
||||
rosglDescribeLayerPlane( HDC hdc, int iPixelFormat, int iLayerPlane,
|
||||
UINT nBytes, LPLAYERPLANEDESCRIPTOR plpd )
|
||||
{
|
||||
UNIMPLEMENTED;
|
||||
|
@ -385,7 +408,9 @@ BOOL APIENTRY rosglDescribeLayerPlane( HDC hdc, int iPixelFormat, int iLayerPlan
|
|||
}
|
||||
|
||||
|
||||
int APIENTRY rosglDescribePixelFormat( HDC hdc, int iFormat, UINT nBytes,
|
||||
int
|
||||
APIENTRY
|
||||
rosglDescribePixelFormat( HDC hdc, int iFormat, UINT nBytes,
|
||||
LPPIXELFORMATDESCRIPTOR pfd )
|
||||
{
|
||||
int ret = 0;
|
||||
|
@ -406,7 +431,9 @@ int APIENTRY rosglDescribePixelFormat( HDC hdc, int iFormat, UINT nBytes,
|
|||
/* FUNCTION: Return the current GLRC
|
||||
* RETURNS: Current GLRC (NULL if none was set current)
|
||||
*/
|
||||
HGLRC APIENTRY rosglGetCurrentContext()
|
||||
HGLRC
|
||||
APIENTRY
|
||||
rosglGetCurrentContext()
|
||||
{
|
||||
return (HGLRC)(OPENGL32_threaddata->glrc);
|
||||
}
|
||||
|
@ -415,7 +442,9 @@ HGLRC APIENTRY rosglGetCurrentContext()
|
|||
/* FUNCTION: Return the current DC
|
||||
* RETURNS: NULL on failure, current DC otherwise
|
||||
*/
|
||||
HDC APIENTRY rosglGetCurrentDC()
|
||||
HDC
|
||||
APIENTRY
|
||||
rosglGetCurrentDC()
|
||||
{
|
||||
/* FIXME: is it correct to return NULL when there is no current GLRC or
|
||||
is there another way to find out the wanted HDC? */
|
||||
|
@ -425,7 +454,9 @@ HDC APIENTRY rosglGetCurrentDC()
|
|||
}
|
||||
|
||||
|
||||
int APIENTRY rosglGetLayerPaletteEntries( HDC hdc, int iLayerPlane, int iStart,
|
||||
int
|
||||
APIENTRY
|
||||
rosglGetLayerPaletteEntries( HDC hdc, int iLayerPlane, int iStart,
|
||||
int cEntries, COLORREF *pcr )
|
||||
{
|
||||
UNIMPLEMENTED;
|
||||
|
@ -433,7 +464,9 @@ int APIENTRY rosglGetLayerPaletteEntries( HDC hdc, int iLayerPlane, int iStart,
|
|||
}
|
||||
|
||||
|
||||
int APIENTRY rosglGetPixelFormat( HDC hdc )
|
||||
int
|
||||
WINAPI
|
||||
rosglGetPixelFormat( HDC hdc )
|
||||
{
|
||||
UNIMPLEMENTED;
|
||||
return 0;
|
||||
|
@ -444,7 +477,9 @@ int APIENTRY rosglGetPixelFormat( HDC hdc )
|
|||
* ARGUMENTS: [IN] proc: Name of the function to look for
|
||||
* RETURNS: The address of the proc or NULL on failure.
|
||||
*/
|
||||
PROC APIENTRY rosglGetProcAddress( LPCSTR proc )
|
||||
PROC
|
||||
APIENTRY
|
||||
rosglGetProcAddress( LPCSTR proc )
|
||||
{
|
||||
if (OPENGL32_threaddata->glrc == NULL)
|
||||
{
|
||||
|
@ -484,7 +519,9 @@ PROC APIENTRY rosglGetProcAddress( LPCSTR proc )
|
|||
* [IN] hglrc Handle for a GLRC to make current
|
||||
* RETURNS: TRUE on success, FALSE otherwise
|
||||
*/
|
||||
BOOL APIENTRY rosglMakeCurrent( HDC hdc, HGLRC hglrc )
|
||||
BOOL
|
||||
APIENTRY
|
||||
rosglMakeCurrent( HDC hdc, HGLRC hglrc )
|
||||
{
|
||||
GLRC *glrc = (GLRC *)hglrc;
|
||||
|
||||
|
@ -537,23 +574,28 @@ BOOL APIENTRY rosglMakeCurrent( HDC hdc, HGLRC hglrc )
|
|||
}
|
||||
|
||||
|
||||
BOOL APIENTRY rosglRealizeLayerPalette( HDC hdc, int iLayerPlane, BOOL bRealize )
|
||||
BOOL
|
||||
APIENTRY
|
||||
rosglRealizeLayerPalette( HDC hdc, int iLayerPlane, BOOL bRealize )
|
||||
{
|
||||
UNIMPLEMENTED;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
||||
int APIENTRY rosglSetLayerPaletteEntries( HDC hdc, int iLayerPlane, int iStart,
|
||||
int cEntries, CONST COLORREF *pcr )
|
||||
int
|
||||
APIENTRY
|
||||
rosglSetLayerPaletteEntries( HDC hdc, int iLayerPlane, int iStart,
|
||||
int cEntries, CONST COLORREF *pcr )
|
||||
{
|
||||
UNIMPLEMENTED;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
BOOL APIENTRY rosglSetPixelFormat( HDC hdc, int iFormat,
|
||||
CONST PIXELFORMATDESCRIPTOR *pfd )
|
||||
BOOL
|
||||
WINAPI
|
||||
rosglSetPixelFormat( HDC hdc, int iFormat, CONST PIXELFORMATDESCRIPTOR *pfd )
|
||||
{
|
||||
GLDRIVERDATA *icd;
|
||||
|
||||
|
@ -576,7 +618,9 @@ BOOL APIENTRY rosglSetPixelFormat( HDC hdc, int iFormat,
|
|||
* [IN] hglrc2 GLRC number 2
|
||||
* RETURNS: TRUR on success, FALSE on failure
|
||||
*/
|
||||
BOOL APIENTRY rosglShareLists( HGLRC hglrc1, HGLRC hglrc2 )
|
||||
BOOL
|
||||
APIENTRY
|
||||
rosglShareLists( HGLRC hglrc1, HGLRC hglrc2 )
|
||||
{
|
||||
GLRC *glrc1 = (GLRC *)hglrc1;
|
||||
GLRC *glrc2 = (GLRC *)hglrc2;
|
||||
|
@ -609,7 +653,9 @@ BOOL APIENTRY rosglShareLists( HGLRC hglrc1, HGLRC hglrc2 )
|
|||
* ARGUMENTS: [IN] hdc Handle to device context to swap buffers for
|
||||
* RETURNS: TRUE on success, FALSE on failure
|
||||
*/
|
||||
BOOL APIENTRY rosglSwapBuffers( HDC hdc )
|
||||
BOOL
|
||||
APIENTRY
|
||||
rosglSwapBuffers( HDC hdc )
|
||||
{
|
||||
#if 0
|
||||
/* check if there is a current GLRC */
|
||||
|
@ -648,28 +694,36 @@ BOOL APIENTRY rosglSwapBuffers( HDC hdc )
|
|||
}
|
||||
|
||||
|
||||
BOOL APIENTRY rosglSwapLayerBuffers( HDC hdc, UINT fuPlanes )
|
||||
BOOL
|
||||
APIENTRY
|
||||
rosglSwapLayerBuffers( HDC hdc, UINT fuPlanes )
|
||||
{
|
||||
UNIMPLEMENTED;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
||||
BOOL APIENTRY rosglUseFontBitmapsA( HDC hdc, DWORD first, DWORD count, DWORD listBase )
|
||||
BOOL
|
||||
APIENTRY
|
||||
rosglUseFontBitmapsA( HDC hdc, DWORD first, DWORD count, DWORD listBase )
|
||||
{
|
||||
UNIMPLEMENTED;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
||||
BOOL APIENTRY rosglUseFontBitmapsW( HDC hdc, DWORD first, DWORD count, DWORD listBase )
|
||||
BOOL
|
||||
APIENTRY
|
||||
rosglUseFontBitmapsW( HDC hdc, DWORD first, DWORD count, DWORD listBase )
|
||||
{
|
||||
UNIMPLEMENTED;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
||||
BOOL APIENTRY rosglUseFontOutlinesA( HDC hdc, DWORD first, DWORD count, DWORD listBase,
|
||||
BOOL
|
||||
APIENTRY
|
||||
rosglUseFontOutlinesA( HDC hdc, DWORD first, DWORD count, DWORD listBase,
|
||||
FLOAT deviation, FLOAT extrusion, int format,
|
||||
LPGLYPHMETRICSFLOAT lpgmf )
|
||||
{
|
||||
|
@ -678,7 +732,9 @@ BOOL APIENTRY rosglUseFontOutlinesA( HDC hdc, DWORD first, DWORD count, DWORD li
|
|||
}
|
||||
|
||||
|
||||
BOOL APIENTRY rosglUseFontOutlinesW( HDC hdc, DWORD first, DWORD count, DWORD listBase,
|
||||
BOOL
|
||||
APIENTRY
|
||||
rosglUseFontOutlinesW( HDC hdc, DWORD first, DWORD count, DWORD listBase,
|
||||
FLOAT deviation, FLOAT extrusion, int format,
|
||||
LPGLYPHMETRICSFLOAT lpgmf )
|
||||
{
|
||||
|
@ -686,4 +742,8 @@ BOOL APIENTRY rosglUseFontOutlinesW( HDC hdc, DWORD first, DWORD count, DWORD li
|
|||
return FALSE;
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}; // extern "C"
|
||||
#endif//__cplusplus
|
||||
|
||||
/* EOF */
|
||||
|
|
Loading…
Reference in a new issue