- Fix stack corruption due to incorrect StatusChangeEndpointCallBack calling convention

svn path=/trunk/; revision=63666
This commit is contained in:
Thomas Faber 2014-06-29 12:43:06 +00:00
parent 75c0ba4cf3
commit 23b20f6a50

View file

@ -13,7 +13,7 @@
#define NDEBUG #define NDEBUG
#include <debug.h> #include <debug.h>
VOID StatusChangeEndpointCallBack( VOID NTAPI StatusChangeEndpointCallBack(
PVOID Context); PVOID Context);
class CHubController : public IHubController, class CHubController : public IHubController,
@ -78,7 +78,7 @@ public:
NTSTATUS HandleSyncResetAndClearStall(IN OUT PIRP Irp, PURB Urb); NTSTATUS HandleSyncResetAndClearStall(IN OUT PIRP Irp, PURB Urb);
NTSTATUS HandleAbortPipe(IN OUT PIRP Irp, PURB Urb); NTSTATUS HandleAbortPipe(IN OUT PIRP Irp, PURB Urb);
friend VOID StatusChangeEndpointCallBack(PVOID Context); friend VOID NTAPI StatusChangeEndpointCallBack(PVOID Context);
// constructor / destructor // constructor / destructor
CHubController(IUnknown *OuterUnknown){} CHubController(IUnknown *OuterUnknown){}
@ -3981,7 +3981,7 @@ CreateHubController(
return STATUS_SUCCESS; return STATUS_SUCCESS;
} }
VOID StatusChangeEndpointCallBack(PVOID Context) VOID NTAPI StatusChangeEndpointCallBack(PVOID Context)
{ {
CHubController* This; CHubController* This;
PIRP Irp; PIRP Irp;