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Move NDEBUG higher so it actually works and doesn't output all debug messages (fix suggested by hpoussin).
svn path=/trunk/; revision=16902
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2e4f8bfdb1
commit
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4 changed files with 8 additions and 4 deletions
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@ -11,11 +11,12 @@
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* Note: Converted from the XFree vga.bdf font
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*/
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#define NDEBUG
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#include <ddk/ntddk.h>
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#include "halxbox.h"
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#include <internal/debug.h>
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#define NDEBUG
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#include <debug.h>
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BYTE XboxFont8x16[256 * 16] =
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@ -11,12 +11,13 @@
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/* INCLUDES *****************************************************************/
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#define NDEBUG
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#include <ddk/ntddk.h>
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#include <hal.h>
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#include "halxbox.h"
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#include <internal/debug.h>
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#define NDEBUG
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#include <debug.h>
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/* FUNCTIONS ***************************************************************/
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@ -11,12 +11,13 @@
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/* INCLUDES *****************************************************************/
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#define NDEBUG
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#include <hal.h>
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#include <ddk/ntdddisk.h>
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#include "halxbox.h"
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#include <internal/debug.h>
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#define NDEBUG
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#include <debug.h>
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#define XBOX_SIGNATURE_SECTOR 3
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@ -17,13 +17,14 @@
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/* INCLUDES *****************************************************************/
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#define NDEBUG
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#include <ddk/ntddk.h>
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#include <hal.h>
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#include <bus.h>
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#include "halxbox.h"
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#include <internal/debug.h>
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#define NDEBUG
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#include <debug.h>
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/* VARIABLES ***************************************************************/
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