diff --git a/reactos/dll/directx/wine/d3d8/buffer.c b/reactos/dll/directx/wine/d3d8/buffer.c index 311f60e769f..93a3cf0eff6 100644 --- a/reactos/dll/directx/wine/d3d8/buffer.c +++ b/reactos/dll/directx/wine/d3d8/buffer.c @@ -16,11 +16,8 @@ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ -#include #include "d3d8_private.h" -WINE_DEFAULT_DEBUG_CHANNEL(d3d8); - static inline struct d3d8_vertexbuffer *impl_from_IDirect3DVertexBuffer8(IDirect3DVertexBuffer8 *iface) { return CONTAINING_RECORD(iface, struct d3d8_vertexbuffer, IDirect3DVertexBuffer8_iface); diff --git a/reactos/dll/directx/wine/d3d8/d3d8_main.c b/reactos/dll/directx/wine/d3d8/d3d8_main.c index fcfef735825..13e3d354e0e 100644 --- a/reactos/dll/directx/wine/d3d8/d3d8_main.c +++ b/reactos/dll/directx/wine/d3d8/d3d8_main.c @@ -19,12 +19,7 @@ * */ -#include -#include #include "d3d8_private.h" -//#include "wine/debug.h" - -WINE_DEFAULT_DEBUG_CHANNEL(d3d8); HRESULT WINAPI D3D8GetSWInfo(void) { FIXME("(void): stub\n"); diff --git a/reactos/dll/directx/wine/d3d8/d3d8_private.h b/reactos/dll/directx/wine/d3d8/d3d8_private.h index 4820b2bfacf..073c0f6ec82 100644 --- a/reactos/dll/directx/wine/d3d8/d3d8_private.h +++ b/reactos/dll/directx/wine/d3d8/d3d8_private.h @@ -23,6 +23,8 @@ #ifndef __WINE_D3D8_PRIVATE_H #define __WINE_D3D8_PRIVATE_H +#include + #define WIN32_NO_STATUS #define _INC_WINDOWS #define COM_NO_WINDOWS_H @@ -36,7 +38,11 @@ #include #include #include + #include +WINE_DEFAULT_DEBUG_CHANNEL(d3d8); + +#include #include #include diff --git a/reactos/dll/directx/wine/d3d8/device.c b/reactos/dll/directx/wine/d3d8/device.c index dbf1f7602e5..fd0661f8c27 100644 --- a/reactos/dll/directx/wine/d3d8/device.c +++ b/reactos/dll/directx/wine/d3d8/device.c @@ -19,23 +19,8 @@ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ -#include - -//#include -//#include - -#define NONAMELESSUNION -#define NONAMELESSSTRUCT -//#include "windef.h" -//#include "winbase.h" -//#include "winuser.h" -//#include "wingdi.h" -//#include "wine/debug.h" - #include "d3d8_private.h" -WINE_DEFAULT_DEBUG_CHANNEL(d3d8); - static void STDMETHODCALLTYPE d3d8_null_wined3d_object_destroyed(void *parent) {} static const struct wined3d_parent_ops d3d8_null_wined3d_parent_ops = diff --git a/reactos/dll/directx/wine/d3d8/directx.c b/reactos/dll/directx/wine/d3d8/directx.c index dbe96e8b142..954bf493f04 100644 --- a/reactos/dll/directx/wine/d3d8/directx.c +++ b/reactos/dll/directx/wine/d3d8/directx.c @@ -20,23 +20,8 @@ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ -#include - -//#include - -#define NONAMELESSUNION -#define NONAMELESSSTRUCT -//#include "windef.h" -//#include "winbase.h" -//#include "wingdi.h" -//#include "winuser.h" -//#include "wine/debug.h" -//#include "wine/unicode.h" - #include "d3d8_private.h" -WINE_DEFAULT_DEBUG_CHANNEL(d3d8); - static inline struct d3d8 *impl_from_IDirect3D8(IDirect3D8 *iface) { return CONTAINING_RECORD(iface, struct d3d8, IDirect3D8_iface); diff --git a/reactos/dll/directx/wine/d3d8/shader.c b/reactos/dll/directx/wine/d3d8/shader.c index e0388cb75e9..540a4c08014 100644 --- a/reactos/dll/directx/wine/d3d8/shader.c +++ b/reactos/dll/directx/wine/d3d8/shader.c @@ -17,11 +17,8 @@ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ -#include #include "d3d8_private.h" -WINE_DEFAULT_DEBUG_CHANNEL(d3d8); - static void STDMETHODCALLTYPE d3d8_vertexshader_wined3d_object_destroyed(void *parent) { struct d3d8_vertex_shader *shader = parent; diff --git a/reactos/dll/directx/wine/d3d8/surface.c b/reactos/dll/directx/wine/d3d8/surface.c index 70eebf95608..8295a36ceee 100644 --- a/reactos/dll/directx/wine/d3d8/surface.c +++ b/reactos/dll/directx/wine/d3d8/surface.c @@ -18,11 +18,8 @@ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ -#include #include "d3d8_private.h" -WINE_DEFAULT_DEBUG_CHANNEL(d3d8); - static inline struct d3d8_surface *impl_from_IDirect3DSurface8(IDirect3DSurface8 *iface) { return CONTAINING_RECORD(iface, struct d3d8_surface, IDirect3DSurface8_iface); diff --git a/reactos/dll/directx/wine/d3d8/swapchain.c b/reactos/dll/directx/wine/d3d8/swapchain.c index bf12b47b958..80c7e7d199b 100644 --- a/reactos/dll/directx/wine/d3d8/swapchain.c +++ b/reactos/dll/directx/wine/d3d8/swapchain.c @@ -18,11 +18,8 @@ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ -#include #include "d3d8_private.h" -WINE_DEFAULT_DEBUG_CHANNEL(d3d8); - static inline struct d3d8_swapchain *impl_from_IDirect3DSwapChain8(IDirect3DSwapChain8 *iface) { return CONTAINING_RECORD(iface, struct d3d8_swapchain, IDirect3DSwapChain8_iface); diff --git a/reactos/dll/directx/wine/d3d8/texture.c b/reactos/dll/directx/wine/d3d8/texture.c index f69c68b221b..e954ddc3587 100644 --- a/reactos/dll/directx/wine/d3d8/texture.c +++ b/reactos/dll/directx/wine/d3d8/texture.c @@ -16,11 +16,8 @@ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ -#include #include "d3d8_private.h" -WINE_DEFAULT_DEBUG_CHANNEL(d3d8); - static inline struct d3d8_texture *impl_from_IDirect3DTexture8(IDirect3DTexture8 *iface) { return CONTAINING_RECORD(iface, struct d3d8_texture, IDirect3DBaseTexture8_iface); diff --git a/reactos/dll/directx/wine/d3d8/vertexdeclaration.c b/reactos/dll/directx/wine/d3d8/vertexdeclaration.c index a0a88005028..3fe14c3c0d6 100644 --- a/reactos/dll/directx/wine/d3d8/vertexdeclaration.c +++ b/reactos/dll/directx/wine/d3d8/vertexdeclaration.c @@ -21,11 +21,8 @@ /* IDirect3DVertexDeclaration8 is internal to our implementation. * It's not visible in the API. */ -#include #include "d3d8_private.h" -WINE_DEFAULT_DEBUG_CHANNEL(d3d8); - static const char *debug_d3dvsdt_type(D3DVSDT_TYPE d3dvsdt_type) { switch (d3dvsdt_type) diff --git a/reactos/dll/directx/wine/d3d8/volume.c b/reactos/dll/directx/wine/d3d8/volume.c index ee190ef2866..5e3a8a485a0 100644 --- a/reactos/dll/directx/wine/d3d8/volume.c +++ b/reactos/dll/directx/wine/d3d8/volume.c @@ -18,11 +18,8 @@ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ -#include #include "d3d8_private.h" -WINE_DEFAULT_DEBUG_CHANNEL(d3d8); - static inline struct d3d8_volume *impl_from_IDirect3DVolume8(IDirect3DVolume8 *iface) { return CONTAINING_RECORD(iface, struct d3d8_volume, IDirect3DVolume8_iface);