* Annotate wincon.h.

svn path=/trunk/; revision=59762
This commit is contained in:
Amine Khaldi 2013-08-17 17:20:57 +00:00
parent d7a0874417
commit 226145ca8e

View file

@ -340,18 +340,55 @@ DWORD WINAPI GetConsoleAliasExesLengthA(VOID);
DWORD WINAPI GetConsoleAliasExesLengthW(VOID);
#endif
HANDLE WINAPI CreateConsoleScreenBuffer(_In_ DWORD, _In_ DWORD, _In_opt_ CONST SECURITY_ATTRIBUTES*, _In_ DWORD, _Reserved_ LPVOID);
BOOL WINAPI FillConsoleOutputAttribute(_In_ HANDLE, _In_ WORD, _In_ DWORD, _In_ COORD, _Out_ PDWORD);
BOOL WINAPI FillConsoleOutputCharacterA(_In_ HANDLE, _In_ CHAR, _In_ DWORD, _In_ COORD, _Out_ PDWORD);
BOOL WINAPI FillConsoleOutputCharacterW(_In_ HANDLE, _In_ WCHAR, _In_ DWORD, _In_ COORD, _Out_ PDWORD);
HANDLE
WINAPI
CreateConsoleScreenBuffer(
_In_ DWORD,
_In_ DWORD,
_In_opt_ CONST SECURITY_ATTRIBUTES*,
_In_ DWORD,
_Reserved_ LPVOID);
BOOL
WINAPI
FillConsoleOutputAttribute(
_In_ HANDLE,
_In_ WORD,
_In_ DWORD,
_In_ COORD,
_Out_ PDWORD);
BOOL
WINAPI
FillConsoleOutputCharacterA(
_In_ HANDLE,
_In_ CHAR,
_In_ DWORD,
_In_ COORD,
_Out_ PDWORD);
BOOL
WINAPI
FillConsoleOutputCharacterW(
_In_ HANDLE,
_In_ WCHAR,
_In_ DWORD,
_In_ COORD,
_Out_ PDWORD);
BOOL WINAPI FlushConsoleInputBuffer(_In_ HANDLE);
BOOL WINAPI FreeConsole(VOID);
BOOL WINAPI GenerateConsoleCtrlEvent(_In_ DWORD, _In_ DWORD);
UINT WINAPI GetConsoleCP(VOID);
BOOL WINAPI GetConsoleCursorInfo(_In_ HANDLE, _Out_ PCONSOLE_CURSOR_INFO);
BOOL WINAPI GetConsoleMode(HANDLE,PDWORD);
BOOL WINAPI GetConsoleMode(_In_ HANDLE, _Out_ PDWORD);
UINT WINAPI GetConsoleOutputCP(VOID);
BOOL WINAPI GetConsoleScreenBufferInfo(_In_ HANDLE, _Out_ PCONSOLE_SCREEN_BUFFER_INFO);
BOOL
WINAPI
GetConsoleScreenBufferInfo(
_In_ HANDLE,
_Out_ PCONSOLE_SCREEN_BUFFER_INFO);
/* Undocumented, see http://blog.airesoft.co.uk/2012/10/things-ms-can-do-that-they-dont-tell-you-about-console-graphics/ */
BOOL WINAPI InvalidateConsoleDIBits(_In_ HANDLE, _In_ PSMALL_RECT);
@ -382,15 +419,29 @@ GetCurrentConsoleFont(
_Out_ PCONSOLE_FONT_INFO lpConsoleCurrentFont);
#if (_WIN32_WINNT >= 0x0500)
HWND WINAPI GetConsoleWindow(VOID);
BOOL APIENTRY GetConsoleDisplayMode(_Out_ LPDWORD lpModeFlags);
BOOL APIENTRY SetConsoleDisplayMode(_In_ HANDLE hConsoleOutput, _In_ DWORD dwFlags, _Out_opt_ PCOORD lpNewScreenBufferDimensions);
BOOL
APIENTRY
SetConsoleDisplayMode(
_In_ HANDLE hConsoleOutput,
_In_ DWORD dwFlags,
_Out_opt_ PCOORD lpNewScreenBufferDimensions);
#endif
COORD WINAPI GetLargestConsoleWindowSize(_In_ HANDLE);
BOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE,PDWORD);
BOOL WINAPI GetNumberOfConsoleInputEvents(_In_ HANDLE, _Out_ PDWORD);
BOOL WINAPI GetNumberOfConsoleMouseButtons(_Out_ PDWORD);
BOOL WINAPI PeekConsoleInputA(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
BOOL
WINAPI PeekConsoleInputA(
_In_ HANDLE hConsoleInput,
_Out_writes_(nLength) PINPUT_RECORD lpBuffer,
_In_ DWORD nLength,
_Out_ LPDWORD lpNumberOfEventsRead);
BOOL
WINAPI
@ -400,10 +451,43 @@ PeekConsoleInputW(
_In_ DWORD nLength,
_Out_ LPDWORD lpNumberOfEventsRead);
BOOL WINAPI ReadConsoleA(HANDLE,PVOID,DWORD,PDWORD,PCONSOLE_READCONSOLE_CONTROL);
BOOL WINAPI ReadConsoleW(HANDLE,PVOID,DWORD,PDWORD,PCONSOLE_READCONSOLE_CONTROL);
BOOL WINAPI ReadConsoleInputA(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
BOOL WINAPI ReadConsoleInputW(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
_Success_(return != 0)
BOOL
WINAPI
ReadConsoleA(
_In_ HANDLE hConsoleInput,
_Out_writes_bytes_to_(nNumberOfCharsToRead * sizeof(CHAR), *lpNumberOfCharsRead * sizeof(CHAR)) LPVOID lpBuffer,
_In_ DWORD nNumberOfCharsToRead,
_Out_ _Deref_out_range_(<= , nNumberOfCharsToRead) LPDWORD lpNumberOfCharsRead,
_In_opt_ PCONSOLE_READCONSOLE_CONTROL pInputControl);
_Success_(return != 0)
BOOL
WINAPI
ReadConsoleW(
_In_ HANDLE hConsoleInput,
_Out_writes_bytes_to_(nNumberOfCharsToRead * sizeof(WCHAR), *lpNumberOfCharsRead * sizeof(WCHAR)) LPVOID lpBuffer,
_In_ DWORD nNumberOfCharsToRead,
_Out_ _Deref_out_range_(<= , nNumberOfCharsToRead) LPDWORD lpNumberOfCharsRead,
_In_opt_ PCONSOLE_READCONSOLE_CONTROL pInputControl);
_Success_(return != 0)
BOOL
WINAPI
ReadConsoleInputA(
_In_ HANDLE hConsoleInput,
_Out_writes_to_(nLength, *lpNumberOfEventsRead) PINPUT_RECORD lpBuffer,
_In_ DWORD nLength,
_Out_ _Deref_out_range_(<= , nLength) LPDWORD lpNumberOfEventsRead);
_Success_(return != 0)
BOOL
WINAPI
ReadConsoleInputW(
_In_ HANDLE hConsoleInput,
_Out_writes_to_(nLength, *lpNumberOfEventsRead) PINPUT_RECORD lpBuffer,
_In_ DWORD nLength,
_Out_ _Deref_out_range_(<= , nLength) LPDWORD lpNumberOfEventsRead);
BOOL
WINAPI
@ -450,20 +534,42 @@ ReadConsoleOutputW(
_In_ COORD dwBufferCoord,
_Inout_ PSMALL_RECT lpReadRegion);
BOOL WINAPI ScrollConsoleScreenBufferA(_In_ HANDLE, _In_ const SMALL_RECT*, _In_opt_ const SMALL_RECT*, _In_ COORD, _In_ const CHAR_INFO*);
BOOL WINAPI ScrollConsoleScreenBufferW(_In_ HANDLE, _In_ const SMALL_RECT*, _In_opt_ const SMALL_RECT*, _In_ COORD, _In_ const CHAR_INFO*);
BOOL
WINAPI
ScrollConsoleScreenBufferA(
_In_ HANDLE,
_In_ const SMALL_RECT*,
_In_opt_ const SMALL_RECT*,
_In_ COORD,
_In_ const CHAR_INFO*);
BOOL
WINAPI
ScrollConsoleScreenBufferW(
_In_ HANDLE,
_In_ const SMALL_RECT*,
_In_opt_ const SMALL_RECT*,
_In_ COORD,
_In_ const CHAR_INFO*);
BOOL WINAPI SetConsoleActiveScreenBuffer(_In_ HANDLE);
BOOL WINAPI SetConsoleCP(_In_ UINT);
BOOL WINAPI SetConsoleCtrlHandler(PHANDLER_ROUTINE,BOOL);
BOOL WINAPI SetConsoleCtrlHandler(_In_opt_ PHANDLER_ROUTINE, _In_ BOOL);
BOOL WINAPI SetConsoleCursorInfo(_In_ HANDLE, _In_ const CONSOLE_CURSOR_INFO*);
BOOL WINAPI SetConsoleCursorPosition(_In_ HANDLE, _In_ COORD);
BOOL WINAPI SetConsoleMode(HANDLE,DWORD);
BOOL WINAPI SetConsoleMode(_In_ HANDLE, _In_ DWORD);
BOOL WINAPI SetConsoleOutputCP(_In_ UINT);
BOOL WINAPI SetConsoleScreenBufferSize(_In_ HANDLE, _In_ COORD);
BOOL WINAPI SetConsoleTextAttribute(_In_ HANDLE, _In_ WORD);
BOOL WINAPI SetConsoleTitleA(_In_ LPCSTR);
BOOL WINAPI SetConsoleTitleW(_In_ LPCWSTR);
BOOL WINAPI SetConsoleWindowInfo(_In_ HANDLE, _In_ BOOL, _In_ const SMALL_RECT*);
BOOL
WINAPI
SetConsoleWindowInfo(
_In_ HANDLE,
_In_ BOOL,
_In_ const SMALL_RECT*);
/* Undocumented, see http://undoc.airesoft.co.uk/kernel32.dll/ConsoleMenuControl.php */
HMENU WINAPI ConsoleMenuControl(_In_ HANDLE, _In_ DWORD, _In_ DWORD);
@ -476,8 +582,23 @@ INT WINAPI ShowConsoleCursor(_In_ HANDLE, _In_ BOOL);
/* Undocumented, see http://comments.gmane.org/gmane.comp.lang.harbour.devel/27844 */
BOOL WINAPI SetConsolePalette(_In_ HANDLE, _In_ HPALETTE, _In_ UINT);
BOOL WINAPI WriteConsoleA(HANDLE,CONST VOID*,DWORD,LPDWORD,LPVOID);
BOOL WINAPI WriteConsoleW(HANDLE,CONST VOID*,DWORD,LPDWORD,LPVOID);
BOOL
WINAPI
WriteConsoleA(
_In_ HANDLE hConsoleOutput,
_In_reads_(nNumberOfCharsToWrite) CONST VOID *lpBuffer,
_In_ DWORD nNumberOfCharsToWrite,
_Out_opt_ LPDWORD lpNumberOfCharsWritten,
_Reserved_ LPVOID lpReserved);
BOOL
WINAPI
WriteConsoleW(
_In_ HANDLE hConsoleOutput,
_In_reads_(nNumberOfCharsToWrite) CONST VOID *lpBuffer,
_In_ DWORD nNumberOfCharsToWrite,
_Out_opt_ LPDWORD lpNumberOfCharsWritten,
_Reserved_ LPVOID lpReserved);
BOOL
WINAPI
@ -590,4 +711,5 @@ WriteConsoleOutputCharacterW(
#ifdef __cplusplus
}
#endif
#endif
#endif /* _WINCON_H */