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Added simple recursive mutex adapted from my afd one. Works both above
and below DISPATCH_LEVEL. svn path=/trunk/; revision=11056
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3 changed files with 116 additions and 3 deletions
27
reactos/include/rosrtl/recmutex.h
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27
reactos/include/rosrtl/recmutex.h
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#ifndef _ROSRTL_RECMUTEX_H
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#define _ROSRTL_RECMUTEX_H
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typedef struct _RECURSIVE_MUTEX {
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/* Lock. */
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FAST_MUTEX Mutex;
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/* Number of times this object was locked */
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UINT LockCount;
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/* CurrentThread */
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PVOID CurrentThread;
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/* Notification event which signals that another thread can take over */
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KEVENT StateLockedEvent;
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/* IRQL from spin lock */
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KIRQL OldIrql;
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/* Is Locked */
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BOOLEAN Locked;
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/* Is reader or writer phase */
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BOOLEAN Writer;
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/* Spin lock needed for */
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KSPIN_LOCK SpinLock;
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} RECURSIVE_MUTEX, *PRECURSIVE_MUTEX;
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extern VOID RecursiveMutexInit( PRECURSIVE_MUTEX RecMutex );
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extern UINT RecursiveMutexEnter( PRECURSIVE_MUTEX RecMutex, BOOL ToRead );
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extern VOID RecursiveMutexLeave( PRECURSIVE_MUTEX RecMutex );
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#endif/*_ROSRTL_RECMUTEX_H*/
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@ -1,4 +1,4 @@
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# $Id: makefile,v 1.16 2004/09/15 18:57:01 weiden Exp $
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# $Id: makefile,v 1.17 2004/09/25 21:32:17 arty Exp $
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PATH_TO_TOP = ../..
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@ -32,6 +32,8 @@ MISC_OBJECTS = \
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FILE_OBJECTS = \
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file/sparse.o
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RECMUTEX_OBJECTS = recmutex/recmutex.o
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include $(PATH_TO_TOP)/config
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include makefile.$(ARCH)
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@ -43,8 +45,8 @@ TARGET_NAME = rosrtl
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TARGET_CFLAGS = -D__USE_W32API -Wall -Werror
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TARGET_OBJECTS = $(THREAD_OBJECTS) $(MISC_OBJECTS) $(STRING_OBJECTS) \
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$(REGISTRY_OBJECTS) $(FILE_OBJECTS)
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$(REGISTRY_OBJECTS) $(FILE_OBJECTS) $(RECMUTEX_OBJECTS)
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DEP_OBJECTS = $(TARGET_OBJECTS)
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include $(PATH_TO_TOP)/rules.mak
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84
reactos/lib/rosrtl/recmutex/recmutex.c
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84
reactos/lib/rosrtl/recmutex/recmutex.c
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#define NTOS_MODE_USER
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#include <ntos.h>
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#include <rosrtl/recmutex.h>
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VOID RecursiveMutexInit( PRECURSIVE_MUTEX RecMutex ) {
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RtlZeroMemory( RecMutex, sizeof(*RecMutex) );
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KeInitializeSpinLock( &RecMutex->SpinLock );
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ExInitializeFastMutex( &RecMutex->Mutex );
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KeInitializeEvent( &RecMutex->StateLockedEvent,
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NotificationEvent, FALSE );
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}
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/* NOTE: When we leave, the FAST_MUTEX must have been released. The result
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* is that we always exit in the same irql as entering */
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UINT RecursiveMutexEnter( PRECURSIVE_MUTEX RecMutex, BOOL ToWrite ) {
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NTSTATUS Status = STATUS_SUCCESS;
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PVOID CurrentThread = KeGetCurrentThread();
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/* Wait for the previous user to unlock the RecMutex state. There might be
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* multiple waiters waiting to change the state. We need to check each
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* time we get the event whether somebody still has the state locked */
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if( !RecMutex ) return FALSE;
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if( CurrentThread == RecMutex->CurrentThread ||
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(!ToWrite && !RecMutex->Writer) ) {
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RecMutex->LockCount++;
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return TRUE;
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}
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if( KeGetCurrentIrql() == PASSIVE_LEVEL ) {
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ExAcquireFastMutex( &RecMutex->Mutex );
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RecMutex->OldIrql = PASSIVE_LEVEL;
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while( RecMutex->Locked ) {
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ExReleaseFastMutex( &RecMutex->Mutex );
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Status = KeWaitForSingleObject( &RecMutex->StateLockedEvent,
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UserRequest,
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KernelMode,
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FALSE,
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NULL );
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ExAcquireFastMutex( &RecMutex->Mutex );
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if( Status == STATUS_SUCCESS ) break;
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}
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RecMutex->Locked = TRUE;
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RecMutex->Writer = ToWrite;
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RecMutex->CurrentThread = CurrentThread;
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RecMutex->LockCount++;
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ExReleaseFastMutex( &RecMutex->Mutex );
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} else {
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KeAcquireSpinLock( &RecMutex->SpinLock, &RecMutex->OldIrql );
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RecMutex->Locked = TRUE;
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RecMutex->Writer = ToWrite;
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RecMutex->CurrentThread = CurrentThread;
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RecMutex->LockCount++;
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}
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return TRUE;
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}
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VOID RecursiveMutexLeave( PRECURSIVE_MUTEX RecMutex ) {
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if( RecMutex->LockCount == 0 ) {
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return;
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} else
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RecMutex->LockCount--;
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if( !RecMutex->LockCount ) {
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RecMutex->CurrentThread = NULL;
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if( RecMutex->OldIrql == PASSIVE_LEVEL ) {
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ExAcquireFastMutex( &RecMutex->Mutex );
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RecMutex->Locked = FALSE;
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RecMutex->Writer = FALSE;
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ExReleaseFastMutex( &RecMutex->Mutex );
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} else {
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RecMutex->Locked = FALSE;
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RecMutex->Writer = FALSE;
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KeReleaseSpinLock( &RecMutex->SpinLock, RecMutex->OldIrql );
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}
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RecMutex->OldIrql = PASSIVE_LEVEL;
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KePulseEvent( &RecMutex->StateLockedEvent, IO_NETWORK_INCREMENT,
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FALSE );
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}
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}
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