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- Tree cleanups proposed on the mailing list. Move all non-Core OS modules to rosapps. Tests were already moved by Fireball to rostests.
svn path=/trunk/; revision=26033
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rosapps/sysutils/utils/pice/module/hardware.h
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rosapps/sysutils/utils/pice/module/hardware.h
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/*++
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Copyright (c) 1998-2001 Klaus P. Gerlicher
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Module Name:
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hardwar.h
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Abstract:
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HEADER for hardware.c
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Environment:
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LINUX 2.2.X
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Kernel mode only
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Author:
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Klaus P. Gerlicher
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Revision History:
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15-Nov-2000: general cleanup of source files
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Copyright notice:
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This file may be distributed under the terms of the GNU Public License.
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--*/
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typedef struct tagWindow
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{
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USHORT y,cy;
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USHORT usCurX,usCurY;
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BOOLEAN bScrollDisabled;
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}WINDOW,*PWINDOW;
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// pointer indirection table for output functions
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typedef struct _OUTPUT_HANDLERS
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{
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void (*CopyLineTo) (USHORT dest,USHORT src);
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void (*PrintGraf) (ULONG x,ULONG y,UCHAR c);
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void (*Flush) (void);
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void (*ClrLine) (ULONG line);
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void (*InvertLine) (ULONG line);
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void (*HatchLine) (ULONG line);
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void (*PrintLogo) (BOOLEAN bShow);
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void (*PrintCursor) (BOOLEAN bForce);
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void (*SaveGraphicsState) (void);
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void (*RestoreGraphicsState) (void);
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void (*ShowCursor) (void);
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void (*HideCursor) (void);
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void (*SetForegroundColor) (ECOLORS);
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void (*SetBackgroundColor) (ECOLORS);
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}OUTPUT_HANDLERS,*POUTPUT_HANDLERS;
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// pointer indirection table for input functions
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typedef struct _INPUT_HANDLERS
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{
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UCHAR (*GetKeyPolled) (void);
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void (*FlushKeyboardQueue) (void);
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}INPUT_HANDLERS,*PINPUT_HANDLERS;
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extern OUTPUT_HANDLERS ohandlers;
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extern INPUT_HANDLERS ihandlers;
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enum
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{
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REGISTER_WINDOW = 0 ,
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DATA_WINDOW ,
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SOURCE_WINDOW ,
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OUTPUT_WINDOW ,
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OUTPUT_WINDOW_UNBUFFERED
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};
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typedef enum _ETERMINALMODE
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{
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TERMINAL_MODE_HERCULES_GRAPHICS = 0 ,
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TERMINAL_MODE_HERCULES_TEXT,
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TERMINAL_MODE_VGA_TEXT,
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TERMINAL_MODE_SERIAL,
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TERMINAL_MODE_NONE
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}ETERMINALMODE;
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extern ETERMINALMODE eTerminalMode;
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extern WINDOW wWindow[];
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extern BOOLEAN bRev;
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extern BOOLEAN bGrayed;
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extern BOOLEAN bCursorEnabled;
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// install and remove handler
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BOOLEAN ConsoleInit(void);
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void ConsoleShutdown(void);
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// OUTPUT handler
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void Print(USHORT Window,LPSTR p);
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void SetBackgroundColor(ECOLORS c);
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void SetForegroundColor(ECOLORS c);
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void Clear(USHORT window);
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void PutChar(LPSTR p,ULONG x,ULONG y);
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void ClrLine(ULONG line);
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void ShowCursor(void);
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void HideCursor(void);
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void EnableScroll(USHORT Window);
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void DisableScroll(USHORT Window);
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void CopyLineTo(USHORT dest,USHORT src);
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void PrintLogo(BOOLEAN bShow);
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void PrintCursor(BOOLEAN bForce);
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void PrintGraf(ULONG x,ULONG y,UCHAR c);
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void ScrollUp(USHORT Window);
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void Home(USHORT Window);
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void InvertLine(ULONG line);
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void FillLine(ULONG line,UCHAR c);
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void PrintTemplate(void);
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void PrintCaption(void);
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void ClrLineToEnd(USHORT Window,ULONG line,ULONG x);
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void SuspendPrintRingBuffer(BOOLEAN bSuspend);
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void HatchLine(ULONG line);
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void SaveGraphicsState(void);
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void RestoreGraphicsState(void);
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void SetWindowGeometry(PVOID pWindow);
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// INPUT handler
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UCHAR GetKeyPolled(void);
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void FlushKeyboardQueue(void);
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BOOLEAN PrintRingBufferOffset(ULONG ulLines,ULONG ulOffset);
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BOOLEAN PrintRingBufferHome(ULONG ulLines);
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void PrintRingBuffer(ULONG ulLines);
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ULONG LinesInRingBuffer(void);
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void ReplaceRingBufferCurrent(LPSTR s);
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void EmptyRingBuffer(void);
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void CheckRingBuffer(void);
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BOOLEAN AddToRingBuffer(LPSTR p);
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void ResetColor(void);
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extern ULONG GLOBAL_SCREEN_WIDTH;
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extern ULONG GLOBAL_SCREEN_HEIGHT;
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extern ULONG ulOutputLock;
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#define Acquire_Output_Lock() \
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{ \
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save_flags(ulOutputLock); \
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cli(); \
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}
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#define Release_Output_Lock() \
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restore_flags(ulOutputLock);
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#define NOT_IMPLEMENTED()
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extern USHORT usCaptionColor;
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#define COLOR_CAPTION usCaptionColor
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extern USHORT usCaptionText;
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#define COLOR_TEXT usCaptionText
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extern USHORT usForegroundColor;
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#define COLOR_FOREGROUND usForegroundColor
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extern USHORT usBackgroundColor;
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#undef COLOR_BACKGROUND
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#define COLOR_BACKGROUND usBackgroundColor
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extern USHORT usHiLiteColor;
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#define COLOR_HILITE usHiLiteColor
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