some code reformatting of slayer.dll and make it build again

svn path=/trunk/; revision=18128
This commit is contained in:
Thomas Bluemel 2005-09-27 20:22:25 +00:00
parent 116b8b7916
commit 1d982cb8e9
5 changed files with 963 additions and 745 deletions

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@ -227,6 +227,9 @@
<directory name="shell32">
<xi:include href="shell32/shell32.xml" />
</directory>
<directory name="shellext">
<xi:include href="shellext/directory.xml" />
</directory>
<directory name="shfolder">
<xi:include href="shfolder/shfolder.xml" />
</directory>

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@ -0,0 +1,3 @@
<directory name="slayer">
<xi:include href="slayer/slayer.xml" />
</directory>

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@ -1,4 +1,3 @@
#define WIN32_LEAN_AND_MEAN /* Exclude rarely-used stuff from Windows headers */
#define INITGUID
#include <windows.h>
#include <commctrl.h>
@ -7,7 +6,6 @@
#include <stdlib.h>
#include <stdio.h>
#include <objbase.h>
#include <basetyps.h>
#include <unknwn.h>
#include "resource.h"
#include "slayer.h"

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@ -0,0 +1,18 @@
<module name="slayer" type="win32dll" baseaddress="${BASEADDRESS_SLAYER}" installbase="system32" installname="slayer.dll">
<importlibrary definition="slayer.def" />
<include base="slayer">.</include>
<define name="UNICODE" />
<define name="_UNICODE" />
<define name="__USE_W32API" />
<define name="_WIN32_IE">0x600</define>
<define name="_WIN32_WINNT">0x601</define>
<library>kernel32</library>
<library>user32</library>
<library>comctl32</library>
<library>advapi32</library>
<library>ole32</library>
<library>shell32</library>
<file>slayer.c</file>
<file>slayer.rc</file>
<pch>precomp.h</pch>
</module>