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https://github.com/reactos/reactos.git
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small optimze for StretchBlt
Thanks Alex for the idea with neg for statement it is still a ref implemnet and have some limits svn path=/trunk/; revision=15716
This commit is contained in:
parent
0e6919a8c0
commit
1983bc6012
6 changed files with 4013 additions and 1036 deletions
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@ -629,6 +629,9 @@ BOOLEAN DIB_16BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
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int zoomX;
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int zoomY;
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int count;
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int saveX;
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int saveY;
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BOOLEAN DesIsBiggerY=FALSE;
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DPRINT("DIB_16BPP_StretchBlt: Source BPP: %u, srcRect: (%d,%d)-(%d,%d), dstRect: (%d,%d)-(%d,%d)\n",
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BitsPerFormat(SourceSurf->iBitmapFormat), SourceRect->left, SourceRect->top, SourceRect->right, SourceRect->bottom,
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@ -646,202 +649,656 @@ BOOLEAN DIB_16BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
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zoomY = DesSizeY / SrcSizeY;
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if (zoomY==0) zoomY=1;
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if (DesSizeY>SrcSizeY)
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DesIsBiggerY = TRUE;
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switch(SourceSurf->iBitmapFormat)
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{
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case BMF_1BPP:
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/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
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case BMF_1BPP:
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/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
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/* This is a reference implementation, it hasn't been optimized for speed */
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for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
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{
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if (DesSizeY>SrcSizeY)
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sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
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else
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sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
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if (sy > SourceRect->bottom) break;
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for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
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if (zoomX>1)
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{
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/* Draw one Hline on X - Led to the Des Zoom In*/
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if (DesSizeX>SrcSizeX)
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{
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for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
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{
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if (DesSizeX>SrcSizeX)
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sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
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if (DesIsBiggerY)
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sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
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else
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sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
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if (sx > SourceRect->right) break;
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if(DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
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{
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for (count=DesY;count<DesY+zoomY;count++)
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{
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if (zoomX>1)
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DIB_16BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, 0));
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else
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DIB_16BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, 0));
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}
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} else {
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for (count=DesY;count<DesY+zoomY;count++)
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{
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if (zoomX>1)
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DIB_16BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, 1));
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else
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DIB_16BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, 1));
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}
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}
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}
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}
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break;
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case BMF_4BPP:
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/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
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/* This is a reference implementation, it hasn't been optimized for speed */
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for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
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{
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if (DesSizeY>SrcSizeY)
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sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
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else
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sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
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sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
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if (sy > SourceRect->bottom) break;
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if (sy > SourceRect->bottom) break;
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saveY = DesY+zoomY;
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for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
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{
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if (DesSizeX>SrcSizeX)
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for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
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{
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sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
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if (sx > SourceRect->right) break;
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saveX = DesX + zoomX;
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if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
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for (count=DesY;count<saveY;count++)
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DIB_16BPP_HLine(DestSurf, DesX, saveX, count, 0);
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else
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for (count=DesY;count<saveY;count++)
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DIB_16BPP_HLine(DestSurf, DesX, saveX, count, 1);
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}
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}
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}
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else
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{
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/* Draw one Hline on X - Led to the Des Zoom Out*/
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for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
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{
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if (DesIsBiggerY)
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sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
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else
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sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
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if (sy > SourceRect->bottom) break;
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saveY = DesY+zoomY;
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for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
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{
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sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
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if (sx > SourceRect->right) break;
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color = DIB_4BPP_GetPixel(SourceSurf, sx, sy);
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if (sx > SourceRect->right) break;
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for (count=DesY;count<DesY+zoomY;count++)
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{
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if (zoomX>1)
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DIB_16BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, color));
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else
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DIB_16BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, color));
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}
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saveX = DesX + zoomX;
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}
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}
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break;
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if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
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for (count=DesY;count<saveY;count++)
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DIB_16BPP_HLine(DestSurf, DesX, saveX, count, 0);
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else
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for (count=DesY;count<saveY;count++)
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DIB_16BPP_HLine(DestSurf, DesX, saveX, count, 1);
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}
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}
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}
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}
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else
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{
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if (DesSizeX>SrcSizeX)
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{
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/* Draw one pixel on X - Led to the Des Zoom In*/
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for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
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{
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if (DesIsBiggerY)
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sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
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else
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sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
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if (sy > SourceRect->bottom) break;
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saveY = DesY+zoomY;
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for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
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{
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sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
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if (sx > SourceRect->right) break;
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if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
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for (count=DesY;count<saveY;count++)
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DIB_16BPP_PutPixel(DestSurf, DesX, count, 0);
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else
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for (count=DesY;count<saveY;count++)
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DIB_16BPP_PutPixel(DestSurf, DesX, count, 1);
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}
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}
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}
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else
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{
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/* Draw one pixel on X - Led to the Des Zoom Out*/
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for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
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{
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if (DesIsBiggerY)
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sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
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else
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sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
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if (sy > SourceRect->bottom) break;
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saveY = DesY+zoomY;
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for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
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{
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sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
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if (sx > SourceRect->right) break;
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if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
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for (count=DesY;count<saveY;count++)
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DIB_16BPP_PutPixel(DestSurf, DesX, count, 0);
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else
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for (count=DesY;count<saveY;count++)
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DIB_16BPP_PutPixel(DestSurf, DesX, count, 1);
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}
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}
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}
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}
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break;
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case BMF_4BPP:
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/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
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/* This is a reference implementation, it hasn't been optimized for speed */
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if (zoomX>1)
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{
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/* Draw one Hline on X - Led to the Des Zoom In*/
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if (DesSizeX>SrcSizeX)
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{
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for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
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{
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if (DesIsBiggerY)
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sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
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else
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sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
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if (sy > SourceRect->bottom) break;
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saveY = DesY+zoomY;
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for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
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{
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sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
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if (sx > SourceRect->right) break;
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color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
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saveX = DesX + zoomX;
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for (count=DesY;count<saveY;count++)
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DIB_16BPP_HLine(DestSurf, DesX, saveX, count, color);
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}
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}
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}
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else
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{
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/* Draw one Hline on X - Led to the Des Zoom Out*/
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for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
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{
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if (DesIsBiggerY)
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sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
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else
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sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
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if (sy > SourceRect->bottom) break;
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saveY = DesY+zoomY;
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for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
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{
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sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
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if (sx > SourceRect->right) break;
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color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
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saveX = DesX + zoomX;
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for (count=DesY;count<saveY;count++)
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DIB_16BPP_HLine(DestSurf, DesX, saveX, count, color);
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}
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}
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}
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}
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else
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{
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if (DesSizeX>SrcSizeX)
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{
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/* Draw one pixel on X - Led to the Des Zoom In*/
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for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
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{
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if (DesIsBiggerY)
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sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
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else
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sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
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if (sy > SourceRect->bottom) break;
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saveY = DesY+zoomY;
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for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
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{
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sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
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if (sx > SourceRect->right) break;
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color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
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for (count=DesY;count<saveY;count++)
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DIB_16BPP_PutPixel(DestSurf, DesX, count, color);
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}
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}
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}
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else
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{
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/* Draw one pixel on X - Led to the Des Zoom Out*/
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for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
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{
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if (DesIsBiggerY)
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sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
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else
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sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
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if (sy > SourceRect->bottom) break;
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saveY = DesY+zoomY;
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for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
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{
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sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
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if (sx > SourceRect->right) break;
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color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
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for (count=DesY;count<saveY;count++)
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DIB_16BPP_PutPixel(DestSurf, DesX, count, color);
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}
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}
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}
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}
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break;
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case BMF_8BPP:
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/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
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/* This is a reference implementation, it hasn't been optimized for speed */
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for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
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{
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if (DesSizeY>SrcSizeY)
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sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
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else
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sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
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if (sy > SourceRect->bottom) break;
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for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
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if (zoomX>1)
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{
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/* Draw one Hline on X - Led to the Des Zoom In*/
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if (DesSizeX>SrcSizeX)
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{
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for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
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{
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if (DesSizeX>SrcSizeX)
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sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
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if (DesIsBiggerY)
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sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
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else
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sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
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if (sy > SourceRect->bottom) break;
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saveY = DesY+zoomY;
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for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
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{
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sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
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if (sx > SourceRect->right) break;
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color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
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saveX = DesX + zoomX;
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for (count=DesY;count<saveY;count++)
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DIB_16BPP_HLine(DestSurf, DesX, saveX, count, color);
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}
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}
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}
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else
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{
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/* Draw one Hline on X - Led to the Des Zoom Out*/
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for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
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{
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if (DesIsBiggerY)
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sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
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else
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sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
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if (sy > SourceRect->bottom) break;
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saveY = DesY+zoomY;
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for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
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{
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sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
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if (sx > SourceRect->right) break;
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if (sx > SourceRect->right) break;
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color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
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saveX = DesX + zoomX;
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for (count=DesY;count<saveY;count++)
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DIB_16BPP_HLine(DestSurf, DesX, saveX, count, color);
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}
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}
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}
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}
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else
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{
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if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
color = DIB_8BPP_GetPixel(SourceSurf, sx, sy);
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_16BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_16BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
else
|
||||
DIB_16BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_16BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_24BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
else
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_24BPP_GetPixel(SourceSurf, sx, sy);
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_16BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
else
|
||||
DIB_16BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_32BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
else
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_32BPP_GetPixel(SourceSurf, sx, sy);
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_16BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
else
|
||||
DIB_16BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
case BMF_16BPP:
|
||||
return ScaleRectAvg16(DestSurf, SourceSurf, DestRect, SourceRect, MaskOrigin, BrushOrigin,
|
||||
ClipRegion, ColorTranslation, Mode);
|
||||
break;
|
||||
|
||||
case BMF_24BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_16BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_16BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_16BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_16BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_32BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_16BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_16BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_16BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_16BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
break;
|
||||
|
||||
default:
|
||||
DPRINT1("DIB_16BPP_StretchBlt: Unhandled Source BPP: %u\n", BitsPerFormat(SourceSurf->iBitmapFormat));
|
||||
return FALSE;
|
||||
|
|
|
@ -497,6 +497,9 @@ BOOLEAN DIB_1BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
|
|||
int zoomX;
|
||||
int zoomY;
|
||||
int count;
|
||||
int saveX;
|
||||
int saveY;
|
||||
BOOLEAN DesIsBiggerY=FALSE;
|
||||
|
||||
SrcSizeY = SourceRect->bottom;
|
||||
SrcSizeX = SourceRect->right;
|
||||
|
@ -510,225 +513,762 @@ BOOLEAN DIB_1BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
|
|||
zoomY = DesSizeY / SrcSizeY;
|
||||
if (zoomY==0) zoomY=1;
|
||||
|
||||
if (DesSizeY>SrcSizeY)
|
||||
DesIsBiggerY = TRUE;
|
||||
|
||||
|
||||
switch(SourceSurf->iBitmapFormat)
|
||||
{
|
||||
case BMF_1BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
case BMF_1BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
|
||||
color = DIB_1BPP_GetPixel(SourceSurf, sx, sy);
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_1BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_1BPP_GetPixel(SourceSurf, sx, sy);
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_1BPP_HLine(DestSurf, DesX, DesX + zoomX, count, color);
|
||||
else
|
||||
DIB_1BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
saveX = DesX + zoomX;
|
||||
|
||||
color = DIB_1BPP_GetPixel(SourceSurf, sx, sy);
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_1BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_4BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_1BPP_GetPixel(SourceSurf, sx, sy);
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_1BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_4BPP_GetPixel(SourceSurf, sx, sy);
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_1BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
else
|
||||
DIB_1BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
}
|
||||
color = DIB_1BPP_GetPixel(SourceSurf, sx, sy);
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_1BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_4BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_1BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_1BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_1BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_1BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_8BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_1BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_8BPP_GetPixel(SourceSurf, sx, sy);
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_1BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
else
|
||||
DIB_1BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
}
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_1BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_1BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_1BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_16BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
else
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_16BPP_GetPixel(SourceSurf, sx, sy);
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_1BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
else
|
||||
DIB_1BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_24BPP:
|
||||
case BMF_16BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_1BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_24BPP_GetPixel(SourceSurf, sx, sy);
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_1BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
else
|
||||
DIB_1BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
}
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_1BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case BMF_32BPP:
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_1BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_1BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_24BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_1BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_1BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
color = DIB_32BPP_GetPixel(SourceSurf, sx, sy);
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_1BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_1BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
else
|
||||
DIB_1BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_1BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_32BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_1BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_1BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_1BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_1BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
//DPRINT1("DIB_4BPP_StretchBlt: Unhandled Source BPP: %u\n", BitsPerFormat(SourceSurf->iBitmapFormat));
|
||||
|
|
|
@ -321,6 +321,9 @@ BOOLEAN DIB_24BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
|
|||
int zoomX;
|
||||
int zoomY;
|
||||
int count;
|
||||
int saveX;
|
||||
int saveY;
|
||||
BOOLEAN DesIsBiggerY=FALSE;
|
||||
|
||||
SrcSizeY = SourceRect->bottom;
|
||||
SrcSizeX = SourceRect->right;
|
||||
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@ -334,229 +337,768 @@ BOOLEAN DIB_24BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
|
|||
zoomY = DesSizeY / SrcSizeY;
|
||||
if (zoomY==0) zoomY=1;
|
||||
|
||||
if (DesSizeY>SrcSizeY)
|
||||
DesIsBiggerY = TRUE;
|
||||
|
||||
switch(SourceSurf->iBitmapFormat)
|
||||
{
|
||||
case BMF_1BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
case BMF_1BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if(DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
|
||||
{
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_24BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, 0));
|
||||
else
|
||||
DIB_24BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, 0));
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_24BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, 1));
|
||||
else
|
||||
DIB_24BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_4BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
|
||||
if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_HLine(DestSurf, DesX, saveX, count, 0);
|
||||
else
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_HLine(DestSurf, DesX, saveX, count, 1);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
|
||||
color = DIB_4BPP_GetPixel(SourceSurf, sx, sy);
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_24BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
else
|
||||
DIB_24BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
}
|
||||
if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_HLine(DestSurf, DesX, saveX, count, 0);
|
||||
else
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_HLine(DestSurf, DesX, saveX, count, 1);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_PutPixel(DestSurf, DesX, count, 0);
|
||||
else
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_PutPixel(DestSurf, DesX, count, 1);
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_PutPixel(DestSurf, DesX, count, 0);
|
||||
else
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_PutPixel(DestSurf, DesX, count, 1);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_4BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_8BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
color = DIB_8BPP_GetPixel(SourceSurf, sx, sy);
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_24BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
else
|
||||
DIB_24BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_16BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
else
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_16BPP_GetPixel(SourceSurf, sx, sy);
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_24BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
else
|
||||
DIB_24BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_24BPP:
|
||||
case BMF_16BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_24BPP_GetPixel(SourceSurf, sx, sy);
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_24BPP_HLine(DestSurf, DesX, DesX + zoomX, count, color);
|
||||
else
|
||||
DIB_24BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
case BMF_32BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_32BPP_GetPixel(SourceSurf, sx, sy);
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_24BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
else
|
||||
DIB_24BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_24BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_24BPP_GetPixel(SourceSurf, sx, sy);
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_24BPP_GetPixel(SourceSurf, sx, sy);
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_24BPP_GetPixel(SourceSurf, sx, sy);
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_24BPP_GetPixel(SourceSurf, sx, sy);
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_32BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_24BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
//DPRINT1("DIB_24BPP_StretchBlt: Unhandled Source BPP: %u\n", BitsPerFormat(SourceSurf->iBitmapFormat));
|
||||
|
|
|
@ -563,8 +563,10 @@ BOOLEAN DIB_32BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
|
|||
int zoomX;
|
||||
int zoomY;
|
||||
int count;
|
||||
|
||||
|
||||
int saveX;
|
||||
int saveY;
|
||||
BOOLEAN DesIsBiggerY=FALSE;
|
||||
|
||||
DPRINT("DIB_32BPP_StretchBlt: Source BPP: %u, srcRect: (%d,%d)-(%d,%d), dstRect: (%d,%d)-(%d,%d)\n",
|
||||
BitsPerFormat(SourceSurf->iBitmapFormat), SourceRect->left, SourceRect->top, SourceRect->right, SourceRect->bottom,
|
||||
DestRect->left, DestRect->top, DestRect->right, DestRect->bottom);
|
||||
|
@ -581,200 +583,644 @@ BOOLEAN DIB_32BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
|
|||
zoomY = DesSizeY / SrcSizeY;
|
||||
if (zoomY==0) zoomY=1;
|
||||
|
||||
if (DesSizeY>SrcSizeY)
|
||||
DesIsBiggerY = TRUE;
|
||||
|
||||
switch(SourceSurf->iBitmapFormat)
|
||||
{
|
||||
case BMF_1BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
case BMF_1BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
if(DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
|
||||
{
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_32BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, 0));
|
||||
else
|
||||
DIB_32BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, 0));
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_32BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, 1));
|
||||
else
|
||||
DIB_32BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_4BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
|
||||
if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_32BPP_HLine(DestSurf, DesX, saveX, count, 0);
|
||||
else
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_32BPP_HLine(DestSurf, DesX, saveX, count, 1);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
|
||||
color = DIB_4BPP_GetPixel(SourceSurf, sx, sy);
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_32BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
else
|
||||
DIB_32BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
}
|
||||
saveX = DesX + zoomX;
|
||||
|
||||
}
|
||||
}
|
||||
break;
|
||||
if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_32BPP_HLine(DestSurf, DesX, saveX, count, 0);
|
||||
else
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_32BPP_HLine(DestSurf, DesX, saveX, count, 1);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_32BPP_PutPixel(DestSurf, DesX, count, 0);
|
||||
else
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_32BPP_PutPixel(DestSurf, DesX, count, 1);
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_32BPP_PutPixel(DestSurf, DesX, count, 0);
|
||||
else
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_32BPP_PutPixel(DestSurf, DesX, count, 1);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_4BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_32BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_32BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_32BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_32BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_8BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_32BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_32BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
color = DIB_8BPP_GetPixel(SourceSurf, sx, sy);
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_32BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_32BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
else
|
||||
DIB_32BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_32BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_16BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
else
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_16BPP_GetPixel(SourceSurf, sx, sy);
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_32BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
else
|
||||
DIB_32BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_24BPP:
|
||||
case BMF_16BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_32BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_24BPP_GetPixel(SourceSurf, sx, sy);
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_32BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
else
|
||||
DIB_32BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
}
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_32BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_32BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_32BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_24BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_32BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_32BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_32BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_32BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_32BPP:
|
||||
return ScaleRectAvg32(DestSurf, SourceSurf, DestRect, SourceRect, MaskOrigin, BrushOrigin,
|
||||
|
|
|
@ -375,6 +375,9 @@ BOOLEAN DIB_4BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
|
|||
int zoomX;
|
||||
int zoomY;
|
||||
int count;
|
||||
int saveX;
|
||||
int saveY;
|
||||
BOOLEAN DesIsBiggerY=FALSE;
|
||||
|
||||
|
||||
SrcSizeY = SourceRect->bottom;
|
||||
|
@ -389,231 +392,769 @@ BOOLEAN DIB_4BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
|
|||
zoomY = DesSizeY / SrcSizeY;
|
||||
if (zoomY==0) zoomY=1;
|
||||
|
||||
if (DesSizeY>SrcSizeY)
|
||||
DesIsBiggerY = TRUE;
|
||||
|
||||
switch(SourceSurf->iBitmapFormat)
|
||||
{
|
||||
case BMF_1BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
case BMF_1BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
if(DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
|
||||
{
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_4BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, 0));
|
||||
else
|
||||
DIB_4BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, 0));
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_4BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, 1));
|
||||
else
|
||||
DIB_4BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_4BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
|
||||
if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_HLine(DestSurf, DesX, saveX, count, 0);
|
||||
else
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_HLine(DestSurf, DesX, saveX, count, 1);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_4BPP_GetPixel(SourceSurf, sx, sy);
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_4BPP_HLine(DestSurf, DesX, DesX + zoomX, count, color);
|
||||
else
|
||||
DIB_4BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
saveX = DesX + zoomX;
|
||||
|
||||
if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_HLine(DestSurf, DesX, saveX, count, 0);
|
||||
else
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_HLine(DestSurf, DesX, saveX, count, 1);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_PutPixel(DestSurf, DesX, count, 0);
|
||||
else
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_PutPixel(DestSurf, DesX, count, 1);
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_PutPixel(DestSurf, DesX, count, 0);
|
||||
else
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_PutPixel(DestSurf, DesX, count, 1);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_4BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_4BPP_GetPixel(SourceSurf, sx, sy);
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_4BPP_GetPixel(SourceSurf, sx, sy);
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_4BPP_GetPixel(SourceSurf, sx, sy);
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_4BPP_GetPixel(SourceSurf, sx, sy);
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_8BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_8BPP_GetPixel(SourceSurf, sx, sy);
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
if (zoomX>1)
|
||||
DIB_4BPP_HLine(DestSurf, DesX, DesX + zoomX, DesY, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
DIB_4BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
}
|
||||
}
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_8BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_16BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
else
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_16BPP_GetPixel(SourceSurf, sx, sy);
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_4BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
else
|
||||
DIB_4BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_24BPP:
|
||||
case BMF_16BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_24BPP_GetPixel(SourceSurf, sx, sy);
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_4BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
else
|
||||
DIB_4BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
}
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
case BMF_32BPP:
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_24BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_32BPP_GetPixel(SourceSurf, sx, sy);
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_4BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
else
|
||||
DIB_4BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
}
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_32BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_4BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
default:
|
||||
//DPRINT1("DIB_4BPP_StretchBlt: Unhandled Source BPP: %u\n", BitsPerFormat(SourceSurf->iBitmapFormat));
|
||||
|
|
|
@ -553,6 +553,9 @@ BOOLEAN DIB_8BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
|
|||
int zoomX;
|
||||
int zoomY;
|
||||
int count;
|
||||
int saveX;
|
||||
int saveY;
|
||||
BOOLEAN DesIsBiggerY=FALSE;
|
||||
|
||||
DPRINT("DIB_8BPP_StretchBlt: Source BPP: %u, srcRect: (%d,%d)-(%d,%d), dstRect: (%d,%d)-(%d,%d)\n",
|
||||
BitsPerFormat(SourceSurf->iBitmapFormat), SourceRect->left, SourceRect->top, SourceRect->right, SourceRect->bottom,
|
||||
|
@ -570,203 +573,651 @@ BOOLEAN DIB_8BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
|
|||
zoomY = DesSizeY / SrcSizeY;
|
||||
if (zoomY==0) zoomY=1;
|
||||
|
||||
if (DesSizeY>SrcSizeY)
|
||||
DesIsBiggerY = TRUE;
|
||||
|
||||
switch(SourceSurf->iBitmapFormat)
|
||||
{
|
||||
case BMF_1BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
else
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
if(DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
|
||||
{
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_8BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, 0));
|
||||
else
|
||||
DIB_8BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, 0));
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_8BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, 1));
|
||||
else
|
||||
DIB_8BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_4BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
else
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_4BPP_GetPixel(SourceSurf, sx, sy);
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_8BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
else
|
||||
DIB_8BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_16BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
else
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_16BPP_GetPixel(SourceSurf, sx, sy);
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_8BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
else
|
||||
DIB_8BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_24BPP:
|
||||
case BMF_1BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
|
||||
if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_8BPP_HLine(DestSurf, DesX, saveX, count, 0);
|
||||
else
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_8BPP_HLine(DestSurf, DesX, saveX, count, 1);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_24BPP_GetPixel(SourceSurf, sx, sy);
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_8BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
else
|
||||
DIB_8BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
saveX = DesX + zoomX;
|
||||
|
||||
case BMF_32BPP:
|
||||
if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_8BPP_HLine(DestSurf, DesX, saveX, count, 0);
|
||||
else
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_8BPP_HLine(DestSurf, DesX, saveX, count, 1);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_8BPP_PutPixel(DestSurf, DesX, count, 0);
|
||||
else
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_8BPP_PutPixel(DestSurf, DesX, count, 1);
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
if (DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_8BPP_PutPixel(DestSurf, DesX, count, 0);
|
||||
else
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_8BPP_PutPixel(DestSurf, DesX, count, 1);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_4BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
|
||||
for (DesY=0; DesY<DestRect->bottom; DesY+=zoomY)
|
||||
{
|
||||
if (DesSizeY>SrcSizeY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
for (DesX=0; DesX<DestRect->right; DesX+=zoomX)
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesSizeX>SrcSizeX)
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_8BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = DIB_32BPP_GetPixel(SourceSurf, sx, sy);
|
||||
|
||||
for (count=DesY;count<DesY+zoomY;count++)
|
||||
{
|
||||
if (zoomX>1)
|
||||
DIB_8BPP_HLine(DestSurf, DesX, DesX + zoomX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
else
|
||||
DIB_8BPP_PutPixel(DestSurf, DesX, count, XLATEOBJ_iXlate(ColorTranslation, color));
|
||||
}
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_8BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_8BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_4BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_8BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_8BPP:
|
||||
return ScaleRectAvg8(DestSurf, SourceSurf, DestRect, SourceRect, MaskOrigin, BrushOrigin,
|
||||
ClipRegion, ColorTranslation, Mode);
|
||||
break;
|
||||
|
||||
case BMF_16BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_8BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_8BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_8BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_16BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_8BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_24BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_8BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_8BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_8BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_24BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_8BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case BMF_32BPP:
|
||||
/* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
|
||||
/* This is a reference implementation, it hasn't been optimized for speed */
|
||||
if (zoomX>1)
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom In*/
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_8BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one Hline on X - Led to the Des Zoom Out*/
|
||||
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
saveX = DesX + zoomX;
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_8BPP_HLine(DestSurf, DesX, saveX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
if (DesSizeX>SrcSizeX)
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom In*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) SrcSizeX * (ULONG) DesX) / ((ULONG) DesSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_8BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Draw one pixel on X - Led to the Des Zoom Out*/
|
||||
for (DesY=DestRect->bottom-zoomY; DesY>=0; DesY-=zoomY)
|
||||
{
|
||||
if (DesIsBiggerY)
|
||||
sy = (int) ((ULONG) SrcSizeY * (ULONG) DesY) / ((ULONG) DesSizeY);
|
||||
else
|
||||
sy = (int) ((ULONG) DesSizeY * (ULONG) DesY) / ((ULONG) SrcSizeY);
|
||||
|
||||
if (sy > SourceRect->bottom) break;
|
||||
|
||||
saveY = DesY+zoomY;
|
||||
|
||||
for (DesX=DestRect->right-zoomX; DesX>=0; DesX-=zoomX)
|
||||
{
|
||||
sx = (int) ((ULONG) DesSizeX * (ULONG) DesX) / ((ULONG) SrcSizeX);
|
||||
|
||||
if (sx > SourceRect->right) break;
|
||||
|
||||
color = XLATEOBJ_iXlate(ColorTranslation, DIB_32BPP_GetPixel(SourceSurf, sx, sy));
|
||||
|
||||
for (count=DesY;count<saveY;count++)
|
||||
DIB_8BPP_PutPixel(DestSurf, DesX, count, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
default:
|
||||
DPRINT1("DIB_8BPP_StretchBlt: Unhandled Source BPP: %u\n", BitsPerFormat(SourceSurf->iBitmapFormat));
|
||||
return FALSE;
|
||||
|
|
Loading…
Reference in a new issue