[WINED3DCFG]

Add a simple control panel applet for WineD3D runtime configuration.

svn path=/trunk/; revision=55012
This commit is contained in:
Kamil Hornicek 2012-01-19 18:15:49 +00:00
parent 251c457026
commit 15aa273475
13 changed files with 390 additions and 0 deletions

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@ -18,3 +18,4 @@ add_subdirectory(sysdm)
add_subdirectory(telephon)
add_subdirectory(timedate)
add_subdirectory(usrmgr)
add_subdirectory(wined3dcfg)

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@ -55,4 +55,7 @@
<directory name="usrmgr">
<xi:include href="usrmgr/usrmgr.rbuild" />
</directory>
<directory name="wined3dcfg">
<xi:include href="wined3dcfg/wined3dcfg.rbuild" />
</directory>
</group>

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@ -0,0 +1,22 @@
set_rc_compiler()
spec2def(wined3dcfg.cpl wined3dcfg.spec)
add_library(wined3dcfg SHARED
wined3dcfg.c
general.c
wined3dcfg.rc
${CMAKE_CURRENT_BINARY_DIR}/wined3dcfg.def)
set_module_type(wined3dcfg cpl UNICODE)
add_importlibs(wined3dcfg
msvcrt
user32
comctl32
advapi32
kernel32)
add_pch(wined3dcfg wined3dcfg.h)
add_cd_file(TARGET wined3dcfg DESTINATION reactos/system32 FOR all)

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@ -0,0 +1,163 @@
#include "wined3dcfg.h"
static LONG ReadSetting(HKEY hKey, PWCHAR szKey, PWCHAR szBuffer, DWORD dwSize)
{
return RegQueryValueExW(hKey, szKey, NULL, NULL, (LPBYTE)szBuffer, &dwSize);
}
static VOID SaveSetting(HKEY hKey, PWCHAR szKey, PWCHAR szState)
{
RegSetValueExW(hKey, szKey, 0, REG_SZ, (LPBYTE)szState, (wcslen(szState) + 1) * sizeof(WCHAR));
}
static VOID InitSettings(HWND hWndDlg)
{
HKEY hKey;
WCHAR szBuffer[MAX_KEY_LENGTH];
DWORD dwSize = MAX_KEY_LENGTH;
if (RegOpenKeyExW(HKEY_CURRENT_USER,
KEY_WINE,
0,
KEY_READ,
&hKey) != ERROR_SUCCESS)
{
return;
}
if(ReadSetting(hKey, KEY_GLSL, szBuffer, dwSize) == ERROR_SUCCESS)
CheckDlgButton(hWndDlg, IDC_GLSL, (wcscmp(VALUE_DISABLED, szBuffer) != 0) ? BST_CHECKED : BST_UNCHECKED);
if(ReadSetting(hKey, KEY_MULTISAMPLING, szBuffer, dwSize) == ERROR_SUCCESS)
CheckDlgButton(hWndDlg, IDC_MULTISAMPLING, (wcscmp(VALUE_ENABLED, szBuffer) == 0) ? BST_CHECKED : BST_UNCHECKED);
if(ReadSetting(hKey, KEY_PIXELSHADERS, szBuffer, dwSize) == ERROR_SUCCESS)
CheckDlgButton(hWndDlg, IDC_PIXELSHADERS, (wcscmp(VALUE_ENABLED, szBuffer) == 0) ? BST_CHECKED : BST_UNCHECKED);
if(ReadSetting(hKey, KEY_STRICTDRAWORDERING, szBuffer, dwSize) == ERROR_SUCCESS)
CheckDlgButton(hWndDlg, IDC_STRICTDRAWORDERING, (wcscmp(VALUE_ENABLED, szBuffer) == 0) ? BST_CHECKED : BST_UNCHECKED);
if(ReadSetting(hKey, KEY_VERTEXSHADERS, szBuffer, dwSize) == ERROR_SUCCESS)
CheckDlgButton(hWndDlg, IDC_VERTEXSHADERS, (wcscmp(VALUE_NONE, szBuffer) != 0) ? BST_CHECKED : BST_UNCHECKED);
SendDlgItemMessageW(hWndDlg, IDC_OFFSCREEN, CB_ADDSTRING, 0, (LPARAM)VALUE_FBO);
SendDlgItemMessageW(hWndDlg, IDC_OFFSCREEN, CB_ADDSTRING, 0, (LPARAM)VALUE_BACKBUFFER);
SendDlgItemMessageW(hWndDlg, IDC_OFFSCREEN, CB_SETITEMDATA, ITEM_FBO, (LPARAM)ITEM_FBO);
SendDlgItemMessageW(hWndDlg, IDC_OFFSCREEN, CB_SETITEMDATA, ITEM_BACKBUFFER, (LPARAM)ITEM_BACKBUFFER);
if(ReadSetting(hKey, KEY_OFFSCREEN, szBuffer, dwSize) == ERROR_SUCCESS && !wcscmp(VALUE_BACKBUFFER, szBuffer))
SendDlgItemMessageW(hWndDlg, IDC_OFFSCREEN, CB_SETCURSEL, 1, 0);
else
SendDlgItemMessageW(hWndDlg, IDC_OFFSCREEN, CB_SETCURSEL, 0, 0);
SendDlgItemMessageW(hWndDlg, IDC_LOCKING, CB_ADDSTRING, 0, (LPARAM)VALUE_READTEX);
SendDlgItemMessageW(hWndDlg, IDC_LOCKING, CB_ADDSTRING, 0, (LPARAM)VALUE_READDRAW);
SendDlgItemMessageW(hWndDlg, IDC_LOCKING, CB_ADDSTRING, 0, (LPARAM)VALUE_DISABLED);
SendDlgItemMessageW(hWndDlg, IDC_LOCKING, CB_SETITEMDATA, (WPARAM)ITEM_READTEX, (LPARAM)ITEM_READTEX);
SendDlgItemMessageW(hWndDlg, IDC_LOCKING, CB_SETITEMDATA, (WPARAM)ITEM_READDRAW, (LPARAM)ITEM_READDRAW);
SendDlgItemMessageW(hWndDlg, IDC_LOCKING, CB_SETITEMDATA, (WPARAM)ITEM_DISABLED, (LPARAM)ITEM_DISABLED);
SendDlgItemMessageW(hWndDlg, IDC_LOCKING, CB_SETCURSEL, 0, 0);
if(ReadSetting(hKey, KEY_LOCKING, szBuffer, dwSize) == ERROR_SUCCESS)
{
if(!wcscmp(VALUE_READDRAW, szBuffer))
SendDlgItemMessageW(hWndDlg, IDC_LOCKING, CB_SETCURSEL, 1, 0);
else if(!wcscmp(VALUE_DISABLED, szBuffer))
SendDlgItemMessageW(hWndDlg, IDC_LOCKING, CB_SETCURSEL, 2, 0);
}
RegCloseKey(hKey);
}
static VOID WriteSettings(HWND hWndDlg)
{
HKEY hKey;
INT iCurSel;
if (RegOpenKeyExW(HKEY_CURRENT_USER,
KEY_WINE,
0,
KEY_WRITE,
&hKey) != ERROR_SUCCESS)
{
return;
}
SaveSetting(hKey, KEY_GLSL, (IsDlgButtonChecked(hWndDlg, IDC_GLSL) == BST_CHECKED) ? VALUE_ENABLED : VALUE_DISABLED);
SaveSetting(hKey, KEY_MULTISAMPLING, (IsDlgButtonChecked(hWndDlg, IDC_MULTISAMPLING) == BST_CHECKED) ? VALUE_ENABLED : VALUE_DISABLED);
SaveSetting(hKey, KEY_PIXELSHADERS, (IsDlgButtonChecked(hWndDlg, IDC_PIXELSHADERS) == BST_CHECKED) ? VALUE_ENABLED : VALUE_DISABLED);
SaveSetting(hKey, KEY_STRICTDRAWORDERING, (IsDlgButtonChecked(hWndDlg, IDC_STRICTDRAWORDERING) == BST_CHECKED) ? VALUE_ENABLED : VALUE_DISABLED);
SaveSetting(hKey, KEY_VERTEXSHADERS, (IsDlgButtonChecked(hWndDlg, IDC_VERTEXSHADERS) == BST_CHECKED) ? VALUE_ENABLED : VALUE_NONE);
iCurSel = (INT)SendDlgItemMessageW(hWndDlg, IDC_LOCKING, CB_GETCURSEL, 0, 0);
if(iCurSel != CB_ERR)
{
iCurSel = (INT)SendDlgItemMessageW(hWndDlg, IDC_LOCKING, CB_GETITEMDATA, (WPARAM)iCurSel, 0);
if(iCurSel == ITEM_READDRAW)
SaveSetting(hKey, KEY_LOCKING, VALUE_READDRAW);
else if(iCurSel == ITEM_DISABLED)
SaveSetting(hKey, KEY_LOCKING, VALUE_DISABLED);
else
SaveSetting(hKey, KEY_LOCKING, VALUE_READTEX);
}
iCurSel = (INT)SendDlgItemMessageW(hWndDlg, IDC_OFFSCREEN, CB_GETCURSEL, 0, 0);
if(iCurSel != CB_ERR)
{
iCurSel = (INT)SendDlgItemMessageW(hWndDlg, IDC_OFFSCREEN, CB_GETITEMDATA, (WPARAM)iCurSel, 0);
if(iCurSel == ITEM_BACKBUFFER)
SaveSetting(hKey, KEY_OFFSCREEN, VALUE_BACKBUFFER);
else
SaveSetting(hKey, KEY_OFFSCREEN, VALUE_FBO);
}
RegCloseKey(hKey);
}
INT_PTR CALLBACK GeneralPageProc(HWND hWndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
LPPSHNOTIFY lppsn;
switch (uMsg)
{
case WM_INITDIALOG:
InitSettings(hWndDlg);
return TRUE;
case WM_COMMAND:
switch (LOWORD(wParam))
{
case IDC_GLSL:
case IDC_LOCKING:
case IDC_MULTISAMPLING:
case IDC_OFFSCREEN:
case IDC_PIXELSHADERS:
case IDC_STRICTDRAWORDERING:
case IDC_VERTEXSHADERS:
PropSheet_Changed(GetParent(hWndDlg), hWndDlg);
break;
default:
break;
}
break;
case WM_NOTIFY:
lppsn = (LPPSHNOTIFY)lParam;
if (lppsn->hdr.code == PSN_APPLY)
{
WriteSettings(hWndDlg);
return TRUE;
}
break;
}
return FALSE;
}

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@ -0,0 +1,27 @@
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
IDD_PROPPAGEGENERAL DIALOGEX 0, 0, 246, 228
STYLE DS_SHELLFONT | WS_CHILD | WS_DISABLED | WS_CAPTION
CAPTION "General"
FONT 8, "MS Shell Dlg"
BEGIN
ICON IDI_CPLICON, IDI_CPLICON, 8, 5, 21, 20
GROUPBOX "Shaders", -1, 5, 35, 230, 65
AUTOCHECKBOX "Enable &GLSL", IDC_GLSL, 15, 50, 150, 10
AUTOCHECKBOX "Enable &pixel shaders", IDC_PIXELSHADERS, 15, 65, 150, 10
AUTOCHECKBOX "Enable &Vertex shaders", IDC_VERTEXSHADERS, 15, 80, 150, 10
GROUPBOX "Rendering", -1, 5, 110, 230, 85
AUTOCHECKBOX "Force &multisampling", IDC_MULTISAMPLING, 15, 125, 150, 10
AUTOCHECKBOX "Force &strict draw ordering", IDC_STRICTDRAWORDERING, 15, 140, 150, 10
LTEXT "Offscreen rendering:", -1, 15, 157, 80, 10
COMBOBOX IDC_OFFSCREEN, 95, 155, 90, 50, WS_TABSTOP | WS_VSCROLL | CBS_DROPDOWNLIST
LTEXT "Render target locking:", -1, 15, 175, 72, 10, SS_LEFT
COMBOBOX IDC_LOCKING, 95, 173, 90, 50, WS_TABSTOP | WS_VSCROLL | CBS_DROPDOWNLIST
END
STRINGTABLE
BEGIN
IDS_CPLNAME "WineD3D"
IDS_CPLDESCRIPTION "Configures WineD3D runtime settings."
END

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@ -0,0 +1,23 @@
#pragma once
/* Icons */
#define IDI_CPLICON 1
/* Dialogs */
#define IDD_PROPPAGEGENERAL 100
/* Controls */
#define IDC_PIXELSHADERS 1001
#define IDC_GLSL 1002
#define IDC_VERTEXSHADERS 1003
#define IDC_MULTISAMPLING 1004
#define IDC_STRICTDRAWORDERING 1005
#define IDC_OFFSCREEN 1006
#define IDC_LOCKING 1007
/* Strings */
#define IDS_CPLNAME 10000
#define IDS_CPLDESCRIPTION 10001
/* EOF */

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@ -0,0 +1,6 @@
#include <windows.h>
#include "resource.h"
// UTF-8
#pragma code_page(65001)
#include "lang/en-US.rc"

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@ -0,0 +1,77 @@
#include "wined3dcfg.h"
HINSTANCE hApplet = 0;
LONG CALLBACK AppletInit(HWND hWnd)
{
PROPSHEETPAGEW psp;
PROPSHEETHEADERW psh;
WCHAR szCaption[1024];
LoadStringW(hApplet, IDS_CPLNAME, szCaption, sizeof(szCaption) / sizeof(WCHAR));
ZeroMemory(&psp, sizeof(PROPSHEETPAGE));
psp.dwSize = sizeof(PROPSHEETPAGE);
psp.dwFlags = PSP_DEFAULT;
psp.hInstance = hApplet;
psp.pszTemplate = MAKEINTRESOURCE(IDD_PROPPAGEGENERAL);
psp.pfnDlgProc = GeneralPageProc;
ZeroMemory(&psh, sizeof(PROPSHEETHEADER));
psh.dwSize = sizeof(PROPSHEETHEADER);
psh.dwFlags = PSH_PROPSHEETPAGE;
psh.hwndParent = hWnd;
psh.hInstance = hApplet;
psh.hIcon = LoadIcon(hApplet, MAKEINTRESOURCE(IDI_CPLICON));
psh.pszCaption = szCaption;
psh.nPages = sizeof(psp) / sizeof(PROPSHEETPAGE);
psh.nStartPage = 0;
psh.ppsp = &psp;
return (LONG)(PropertySheet(&psh) != -1);
}
LONG CALLBACK CPlApplet(HWND hWnd, UINT uMsg, LPARAM lParam1, LPARAM lParam2)
{
switch (uMsg)
{
case CPL_INIT:
return TRUE;
case CPL_GETCOUNT:
return 1;
case CPL_INQUIRE:
{
CPLINFO *CPlInfo = (CPLINFO*)lParam2;
CPlInfo->lData = 0;
CPlInfo->idIcon = IDI_CPLICON;
CPlInfo->idInfo = IDS_CPLDESCRIPTION;
CPlInfo->idName = IDS_CPLNAME;
}
break;
case CPL_DBLCLK:
AppletInit(hWnd);
break;
}
return FALSE;
}
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD dwReason, LPVOID lpvReserved)
{
UNREFERENCED_PARAMETER(lpvReserved);
switch (dwReason)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
hApplet = hinstDLL;
break;
}
return TRUE;
}

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@ -0,0 +1,37 @@
#include <windows.h>
#include <commctrl.h>
#include <cpl.h>
#include <stdio.h>
#include <initguid.h>
#include <debug.h>
#include "resource.h"
#define MAX_KEY_LENGTH 256
#define ITEM_FBO 0
#define ITEM_BACKBUFFER 1
#define ITEM_READTEX 0
#define ITEM_READDRAW 1
#define ITEM_DISABLED 2
#define VALUE_READTEX L"readtex"
#define VALUE_READDRAW L"readdraw"
#define VALUE_ENABLED L"enabled"
#define VALUE_DISABLED L"disabled"
#define VALUE_NONE L"none"
#define VALUE_BACKBUFFER L"backbuffer"
#define VALUE_FBO L"fbo"
#define KEY_WINE L"Software\\Wine\\Direct3D"
#define KEY_GLSL L"UseGLSL"
#define KEY_VERTEXSHADERS L"VertexShaderMode"
#define KEY_PIXELSHADERS L"PixelShaderMode"
#define KEY_STRICTDRAWORDERING L"StrictDrawOrdering"
#define KEY_OFFSCREEN L"OffscreenRenderingMode"
#define KEY_MULTISAMPLING L"Multisampling"
#define KEY_LOCKING L"RenderTargetLockMode"
INT_PTR CALLBACK GeneralPageProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam);

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@ -0,0 +1,14 @@
<?xml version="1.0"?>
<!DOCTYPE module SYSTEM "../../../tools/rbuild/project.dtd">
<module name="wined3dcfg" type="win32dll" extension=".cpl" installbase="system32" installname="wined3dcfg.cpl" crt="msvcrt" unicode="yes">
<importlibrary definition="wined3dcfg.spec" />
<include base="wined3dcfg">.</include>
<library>user32</library>
<library>comctl32</library>
<library>advapi32</library>
<library>kernel32</library>
<file>wined3dcfg.c</file>
<file>general.c</file>
<file>wined3dcfg.rc</file>
<pch>wined3dcfg.h</pch>
</module>

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@ -0,0 +1,15 @@
#include <windows.h>
#include "resource.h"
LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
#define REACTOS_VERSION_DLL
#define REACTOS_STR_FILE_DESCRIPTION "ReactOS WineD3D Configuration Control Panel\0"
#define REACTOS_STR_INTERNAL_NAME "WineD3Dcfg\0"
#define REACTOS_STR_ORIGINAL_FILENAME "WineD3Dcfg.cpl\0"
#include <reactos/version.rc>
/* Icons */
IDI_CPLICON ICON "resources/wined3dcfg.ico"
#include "rsrc.rc"

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@ -0,0 +1,2 @@
@ stdcall CPlApplet(ptr long ptr ptr)