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* Check SDKVersion and print error message if debug flag is specified.
* New CreateD3D9 internal function to create a valid IDirect3D9 object. svn path=/trunk/; revision=31295
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10d88685d7
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4 changed files with 84 additions and 11 deletions
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@ -13,42 +13,46 @@
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#include <debug.h>
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DLLAPI
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#define DEBUG_MESSAGE_BUFFER_SIZE 512
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static LPCSTR D3dError_WrongSdkVersion =
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"D3D ERROR: D3D header version mismatch.\n"
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"The application was compiled against and will only work with "
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"D3D_SDK_VERSION (%d), but the currently installed runtime is "
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"version (%d).\n"
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"Recompile the application against the appropriate SDK for the installed runtime.\n"
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"\n";
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HRESULT Direct3DShaderValidatorCreate9(void)
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{
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UNIMPLEMENTED
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return 0;
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}
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DLLAPI
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HRESULT PSGPError(void)
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{
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UNIMPLEMENTED
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return 0;
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}
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DLLAPI
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HRESULT PSGPSampleTexture(void)
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{
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UNIMPLEMENTED
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return 0;
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}
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DLLAPI
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HRESULT DebugSetLevel(void)
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HRESULT DebugSetLevel(void)
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{
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UNIMPLEMENTED
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return 0;
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}
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DLLAPI
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HRESULT DebugSetMute(DWORD dw1)
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{
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UNIMPLEMENTED
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return 0;
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}
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DLLAPI
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IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion)
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{
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HINSTANCE hDebugDll;
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@ -56,6 +60,7 @@ IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion)
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DWORD LoadDebugDllSize;
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LPDIRECT3D9 D3D9Obj = 0;
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LPDIRECT3DCREATE9 DebugDirect3DCreate9 = 0;
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CHAR DebugMessageBuffer[DEBUG_MESSAGE_BUFFER_SIZE];
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UNIMPLEMENTED
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@ -70,11 +75,24 @@ IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion)
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{
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DebugDirect3DCreate9 = (LPDIRECT3DCREATE9)GetProcAddress(hDebugDll, "Direct3DCreate9");
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D3D9Obj = DebugDirect3DCreate9(SDKVersion);
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return DebugDirect3DCreate9(SDKVersion);
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}
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}
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}
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if ((SDKVersion & 0x7FFFFFFF) != D3D_SDK_VERSION || (SDKVersion & 0x7FFFFFFF) != D3D9b_SDK_VERSION)
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{
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if (SDKVersion & 0x80000000)
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{
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FormatDebugString(DebugMessageBuffer, DEBUG_MESSAGE_BUFFER_SIZE, D3dError_WrongSdkVersion, SDKVersion, D3D_SDK_VERSION);
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OutputDebugStringA(DebugMessageBuffer);
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}
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return NULL;
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}
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CreateD3D9(&D3D9Obj);
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return D3D9Obj;
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}
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@ -7,10 +7,14 @@
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*/
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#include "d3d9_helpers.h"
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#include <stdio.h>
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#include <ddraw.h>
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#include "d3d9_private.h"
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static LPCSTR D3dDebugRegPath = "Software\\Microsoft\\Direct3D";
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BOOL ReadRegistryValue(IN DWORD ValueType, IN LPCSTR ValueName, OUT LPBYTE DataBuffer, IN OUT LPDWORD DataBufferSize)
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{
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HKEY hKey;
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@ -32,3 +36,46 @@ BOOL ReadRegistryValue(IN DWORD ValueType, IN LPCSTR ValueName, OUT LPBYTE DataB
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return TRUE;
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}
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HRESULT FormatDebugString(IN OUT LPSTR Buffer, IN LONG BufferSize, IN LPCSTR FormatString, ... )
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{
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int BytesWritten;
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va_list vargs;
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if (BufferSize == 0)
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return DDERR_INVALIDPARAMS;
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va_start(vargs, FormatString);
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BytesWritten = _vsnprintf(Buffer, BufferSize-1, FormatString, vargs);
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if (BytesWritten < BufferSize)
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return DDERR_GENERIC;
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Buffer[BufferSize-1] = '\0';
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return 0;
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}
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HRESULT CreateD3D9(IDirect3D9** ppDirect3D9)
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{
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LPDIRECTD3D9_INT pDirect3D9;
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if (ppDirect3D9 == 0)
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return DDERR_INVALIDPARAMS;
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pDirect3D9 = HeapAlloc(GetProcessHeap(), 0, sizeof(DIRECTD3D9_INT));
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if (0 == pDirect3D9)
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return DDERR_OUTOFMEMORY;
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pDirect3D9->unknown000007 = 0;
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pDirect3D9->lpInt = 0;
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//pDirect3D9->lpVtbl = &IDirect3D3_Vtbl;
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pDirect3D9->dwProcessId = GetCurrentThreadId();
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pDirect3D9->dwIntRefCnt = 1;
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*ppDirect3D9 = (IDirect3D9*)pDirect3D9;
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return ERROR_SUCCESS;
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}
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@ -6,6 +6,14 @@
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* PROGRAMERS: Gregor Brunmar <gregor (dot) brunmar (at) home (dot) se>
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*/
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#include <d3d9.h>
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#include <windows.h>
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/* Reads a registry value if it's of the correct value type */
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BOOL ReadRegistryValue(IN DWORD ValueType, IN LPCSTR ValueName, OUT LPBYTE DataBuffer, IN OUT LPDWORD DataBufferSize);
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/* Formats debug strings */
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HRESULT FormatDebugString(IN OUT LPSTR Buffer, IN LONG BufferSize, IN LPCSTR FormatString, ... );
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/* Creates a Direct3D9 object */
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HRESULT CreateD3D9(IDirect3D9** ppDirect3D9);
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@ -11,9 +11,9 @@
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#define DLLAPI __declspec(dllexport)
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typedef IDirect3D9* WINAPI (*LPDIRECT3DCREATE9)(UINT);
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typedef IDirect3D9* (WINAPI *LPDIRECT3DCREATE9)(UINT);
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struct _tagDIRECTD3D9_INT_
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typedef struct _tagDIRECTD3D9_INT_
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{
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/* 0x0000 */ LPVOID lpVtbl; /* LPDIRECTD3D9 functoions table */
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/* 0x0004 */ CRITICAL_SECTION d3d9_cs;
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/* 0x47ac */ DWORD unknown004587;
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/* 0x47b0 */ DWORD unknown004588;
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/* 0x47b4 */ DWORD unknown004589; /*? 0x00000020 */
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} *DIRECTD3D9_INT;
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} DIRECTD3D9_INT, *LPDIRECTD3D9_INT;
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