Have you ever dreamt of doing per-line text selection in a windows-like console, instead of only being able to select rectangular blocks of text? Even if it is still not possible on Windows (unless you use one of those hackish hooking libraries on the Internet to do that), it now becomes possible on ReactOS!! Just press Ctrl while you're selecting text, and enjoy! Also, you need to keep Ctrl key pressed while you release the mouse (if you select text via the mouse), to be (afterwards) able to copy the text in line-mode, otherwise it will switch back to block-mode selection.
Enjoy!

svn path=/trunk/; revision=63559
This commit is contained in:
Hermès Bélusca-Maïto 2014-06-08 17:26:07 +00:00
parent b3282a3440
commit 1476e535cf
3 changed files with 352 additions and 84 deletions

View file

@ -301,7 +301,9 @@ Copy(PGUI_CONSOLE_DATA GuiData);
static VOID
Paste(PGUI_CONSOLE_DATA GuiData);
static VOID
UpdateSelection(PGUI_CONSOLE_DATA GuiData, PCOORD coord);
UpdateSelection(PGUI_CONSOLE_DATA GuiData,
PCOORD SelectionAnchor OPTIONAL,
PCOORD coord);
static VOID
Mark(PGUI_CONSOLE_DATA GuiData)
@ -309,30 +311,28 @@ Mark(PGUI_CONSOLE_DATA GuiData)
PCONSOLE_SCREEN_BUFFER ActiveBuffer = GuiData->ActiveBuffer;
/* Clear the old selection */
// UpdateSelection(GuiData, NULL);
GuiData->Selection.dwFlags = CONSOLE_NO_SELECTION;
/* Restart a new selection */
GuiData->dwSelectionCursor.X = ActiveBuffer->ViewOrigin.X;
GuiData->dwSelectionCursor.Y = ActiveBuffer->ViewOrigin.Y;
GuiData->Selection.dwSelectionAnchor = GuiData->dwSelectionCursor;
UpdateSelection(GuiData, &GuiData->Selection.dwSelectionAnchor);
GuiData->dwSelectionCursor = ActiveBuffer->ViewOrigin;
UpdateSelection(GuiData,
&GuiData->dwSelectionCursor,
&GuiData->dwSelectionCursor);
}
static VOID
SelectAll(PGUI_CONSOLE_DATA GuiData)
{
PCONSOLE_SCREEN_BUFFER ActiveBuffer = GuiData->ActiveBuffer;
COORD SelectionAnchor;
/* Clear the old selection */
// UpdateSelection(GuiData, NULL);
GuiData->Selection.dwFlags = CONSOLE_NO_SELECTION;
/*
* The selection area extends to the whole screen buffer's width.
*/
GuiData->Selection.dwSelectionAnchor.X = 0;
GuiData->Selection.dwSelectionAnchor.Y = 0;
SelectionAnchor.X = SelectionAnchor.Y = 0;
GuiData->dwSelectionCursor.X = ActiveBuffer->ScreenBufferSize.X - 1;
/*
@ -358,7 +358,7 @@ SelectAll(PGUI_CONSOLE_DATA GuiData)
/* Restart a new selection */
GuiData->Selection.dwFlags |= CONSOLE_MOUSE_SELECTION;
UpdateSelection(GuiData, &GuiData->dwSelectionCursor);
UpdateSelection(GuiData, &SelectionAnchor, &GuiData->dwSelectionCursor);
}
static LRESULT
@ -678,18 +678,171 @@ SmallRectToRect(PGUI_CONSOLE_DATA GuiData, PRECT Rect, PSMALL_RECT SmallRect)
Rect->bottom = (SmallRect->Bottom + 1 - Buffer->ViewOrigin.Y) * HeightUnit;
}
VOID
GetSelectionBeginEnd(PCOORD Begin, PCOORD End,
PCOORD SelectionAnchor,
PSMALL_RECT SmallRect)
{
if (Begin == NULL || End == NULL) return;
*Begin = *SelectionAnchor;
End->X = (SelectionAnchor->X == SmallRect->Left) ? SmallRect->Right
/* Case X != Left, must be == Right */ : SmallRect->Left;
End->Y = (SelectionAnchor->Y == SmallRect->Top ) ? SmallRect->Bottom
/* Case Y != Top, must be == Bottom */ : SmallRect->Top;
/* Exchange Begin / End if Begin > End lexicographically */
if (Begin->Y > End->Y || (Begin->Y == End->Y && Begin->X > End->X))
{
SHORT tmp;
// End->X = InterlockedExchange16(&Begin->X, End->X);
tmp = Begin->X;
Begin->X = End->X;
End->X = tmp;
// End->Y = InterlockedExchange16(&Begin->Y, End->Y);
tmp = Begin->Y;
Begin->Y = End->Y;
End->Y = tmp;
}
}
static HRGN
CreateSelectionRgn(PGUI_CONSOLE_DATA GuiData,
BOOL LineSelection,
PCOORD SelectionAnchor,
PSMALL_RECT SmallRect)
{
if (!LineSelection)
{
RECT rect;
SmallRectToRect(GuiData, &rect, SmallRect);
return CreateRectRgnIndirect(&rect);
}
else
{
HRGN SelRgn;
COORD Begin, End;
GetSelectionBeginEnd(&Begin, &End, SelectionAnchor, SmallRect);
if (Begin.Y == End.Y)
{
SMALL_RECT sr;
RECT r ;
sr.Left = Begin.X;
sr.Top = Begin.Y;
sr.Right = End.X;
sr.Bottom = End.Y;
// Debug thingie to see whether I can put this corner case
// together with the previous one.
if (SmallRect->Left != sr.Left ||
SmallRect->Top != sr.Top ||
SmallRect->Right != sr.Right ||
SmallRect->Bottom != sr.Bottom)
{
DPRINT1("\n"
"SmallRect = (%d, %d, %d, %d)\n"
"sr = (%d, %d, %d, %d)\n"
"\n",
SmallRect->Left, SmallRect->Top, SmallRect->Right, SmallRect->Bottom,
sr.Left, sr.Top, sr.Right, sr.Bottom);
}
SmallRectToRect(GuiData, &r, &sr);
SelRgn = CreateRectRgnIndirect(&r);
}
else
{
PCONSOLE_SCREEN_BUFFER ActiveBuffer = GuiData->ActiveBuffer;
HRGN rg1, rg2, rg3;
SMALL_RECT sr1, sr2, sr3;
RECT r1 , r2 , r3 ;
sr1.Left = Begin.X;
sr1.Top = Begin.Y;
sr1.Right = ActiveBuffer->ScreenBufferSize.X - 1;
sr1.Bottom = Begin.Y;
sr2.Left = 0;
sr2.Top = Begin.Y + 1;
sr2.Right = ActiveBuffer->ScreenBufferSize.X - 1;
sr2.Bottom = End.Y - 1;
sr3.Left = 0;
sr3.Top = End.Y;
sr3.Right = End.X;
sr3.Bottom = End.Y;
SmallRectToRect(GuiData, &r1, &sr1);
SmallRectToRect(GuiData, &r2, &sr2);
SmallRectToRect(GuiData, &r3, &sr3);
rg1 = CreateRectRgnIndirect(&r1);
rg2 = CreateRectRgnIndirect(&r2);
rg3 = CreateRectRgnIndirect(&r3);
CombineRgn(rg1, rg1, rg2, RGN_XOR);
CombineRgn(rg1, rg1, rg3, RGN_XOR);
DeleteObject(rg3);
DeleteObject(rg2);
SelRgn = rg1;
}
return SelRgn;
}
}
static VOID
UpdateSelection(PGUI_CONSOLE_DATA GuiData, PCOORD coord)
PaintSelectionRect(PGUI_CONSOLE_DATA GuiData, PPAINTSTRUCT pps)
{
HRGN rgnPaint = CreateRectRgnIndirect(&pps->rcPaint);
HRGN rgnSel = CreateSelectionRgn(GuiData, GuiData->LineSelection,
&GuiData->Selection.dwSelectionAnchor,
&GuiData->Selection.srSelection);
/* Invert the selection */
int ErrorCode = CombineRgn(rgnPaint, rgnPaint, rgnSel, RGN_AND);
if (ErrorCode != ERROR && ErrorCode != NULLREGION)
{
InvertRgn(pps->hdc, rgnPaint);
}
DeleteObject(rgnSel);
DeleteObject(rgnPaint);
}
static VOID
UpdateSelection(PGUI_CONSOLE_DATA GuiData,
PCOORD SelectionAnchor OPTIONAL,
PCOORD coord)
{
PCONSOLE Console = GuiData->Console;
RECT oldRect;
HRGN oldRgn = CreateSelectionRgn(GuiData, GuiData->LineSelection,
&GuiData->Selection.dwSelectionAnchor,
&GuiData->Selection.srSelection);
SmallRectToRect(GuiData, &oldRect, &GuiData->Selection.srSelection);
/* Update the anchor if needed (use the old one if NULL) */
if (SelectionAnchor)
GuiData->Selection.dwSelectionAnchor = *SelectionAnchor;
if (coord != NULL)
{
RECT newRect;
SMALL_RECT rc;
HRGN newRgn;
/*
* Pressing the Control key while selecting text, allows us to enter
* into line-selection mode, the selection mode of *nix terminals.
*/
BOOL OldLineSel = GuiData->LineSelection;
GuiData->LineSelection = !!(GetKeyState(VK_CONTROL) & 0x8000);
/* Exchange left/top with right/bottom if required */
rc.Left = min(GuiData->Selection.dwSelectionAnchor.X, coord->X);
@ -697,34 +850,29 @@ UpdateSelection(PGUI_CONSOLE_DATA GuiData, PCOORD coord)
rc.Right = max(GuiData->Selection.dwSelectionAnchor.X, coord->X);
rc.Bottom = max(GuiData->Selection.dwSelectionAnchor.Y, coord->Y);
SmallRectToRect(GuiData, &newRect, &rc);
newRgn = CreateSelectionRgn(GuiData, GuiData->LineSelection,
&GuiData->Selection.dwSelectionAnchor,
&rc);
if (GuiData->Selection.dwFlags & CONSOLE_SELECTION_NOT_EMPTY)
{
if (memcmp(&rc, &GuiData->Selection.srSelection, sizeof(SMALL_RECT)) != 0)
if (OldLineSel != GuiData->LineSelection ||
memcmp(&rc, &GuiData->Selection.srSelection, sizeof(SMALL_RECT)) != 0)
{
HRGN rgn1, rgn2;
/* Calculate the region that needs to be updated */
if ((rgn1 = CreateRectRgnIndirect(&oldRect)))
if (oldRgn && newRgn && CombineRgn(newRgn, newRgn, oldRgn, RGN_XOR) != ERROR)
{
if ((rgn2 = CreateRectRgnIndirect(&newRect)))
{
if (CombineRgn(rgn1, rgn2, rgn1, RGN_XOR) != ERROR)
{
InvalidateRgn(GuiData->hWindow, rgn1, FALSE);
}
DeleteObject(rgn2);
}
DeleteObject(rgn1);
InvalidateRgn(GuiData->hWindow, newRgn, FALSE);
}
}
}
else
{
InvalidateRect(GuiData->hWindow, &newRect, FALSE);
InvalidateRgn(GuiData->hWindow, newRgn, FALSE);
}
DeleteObject(newRgn);
GuiData->Selection.dwFlags |= CONSOLE_SELECTION_NOT_EMPTY;
GuiData->Selection.srSelection = rc;
GuiData->dwSelectionCursor = *coord;
@ -737,7 +885,7 @@ UpdateSelection(PGUI_CONSOLE_DATA GuiData, PCOORD coord)
/* Clear the old selection */
if (GuiData->Selection.dwFlags & CONSOLE_SELECTION_NOT_EMPTY)
{
InvalidateRect(GuiData->hWindow, &oldRect, FALSE);
InvalidateRgn(GuiData->hWindow, oldRgn, FALSE);
}
/*
@ -778,7 +926,7 @@ UpdateSelection(PGUI_CONSOLE_DATA GuiData, PCOORD coord)
/* Clear the selection */
if (GuiData->Selection.dwFlags & CONSOLE_SELECTION_NOT_EMPTY)
{
InvalidateRect(GuiData->hWindow, &oldRect, FALSE);
InvalidateRgn(GuiData->hWindow, oldRgn, FALSE);
}
GuiData->Selection.dwFlags = CONSOLE_NO_SELECTION;
@ -787,6 +935,8 @@ UpdateSelection(PGUI_CONSOLE_DATA GuiData, PCOORD coord)
/* Restore the console title */
SetWindowText(GuiData->hWindow, Console->Title.Buffer);
}
DeleteObject(oldRgn);
}
@ -840,15 +990,10 @@ OnPaint(PGUI_CONSOLE_DATA GuiData)
rcPaint.top,
SRCCOPY);
/* Draw the selection region if needed */
if (GuiData->Selection.dwFlags & CONSOLE_SELECTION_NOT_EMPTY)
{
SmallRectToRect(GuiData, &rcPaint, &GuiData->Selection.srSelection);
/* Invert the selection */
if (IntersectRect(&rcPaint, &ps.rcPaint, &rcPaint))
{
InvertRect(ps.hdc, &rcPaint);
}
PaintSelectionRect(GuiData, &ps);
}
LeaveCriticalSection(&GuiData->Lock);
@ -925,10 +1070,10 @@ OnKey(PGUI_CONSOLE_DATA GuiData, UINT msg, WPARAM wParam, LPARAM lParam)
goto Quit;
}
else if ( VirtualKeyCode == VK_ESCAPE ||
(VirtualKeyCode == 'C' && GetKeyState(VK_CONTROL) & 0x8000) )
(VirtualKeyCode == 'C' && (GetKeyState(VK_CONTROL) & 0x8000)) )
{
/* Cancel selection if ESC or Ctrl-C are pressed */
UpdateSelection(GuiData, NULL);
UpdateSelection(GuiData, NULL, NULL);
goto Quit;
}
@ -936,7 +1081,7 @@ OnKey(PGUI_CONSOLE_DATA GuiData, UINT msg, WPARAM wParam, LPARAM lParam)
{
/* Keyboard selection mode */
BOOL Interpreted = FALSE;
BOOL MajPressed = (GetKeyState(VK_SHIFT) & 0x8000);
BOOL MajPressed = !!(GetKeyState(VK_SHIFT) & 0x8000);
switch (VirtualKeyCode)
{
@ -1017,10 +1162,9 @@ OnKey(PGUI_CONSOLE_DATA GuiData, UINT msg, WPARAM wParam, LPARAM lParam)
if (Interpreted)
{
if (!MajPressed)
GuiData->Selection.dwSelectionAnchor = GuiData->dwSelectionCursor;
UpdateSelection(GuiData, &GuiData->dwSelectionCursor);
UpdateSelection(GuiData,
!MajPressed ? &GuiData->dwSelectionCursor : NULL,
&GuiData->dwSelectionCursor);
}
else if (!IsSystemKey(VirtualKeyCode))
{
@ -1037,7 +1181,7 @@ OnKey(PGUI_CONSOLE_DATA GuiData, UINT msg, WPARAM wParam, LPARAM lParam)
if (!IsSystemKey(VirtualKeyCode))
{
/* Clear the selection and send the key into the input buffer */
UpdateSelection(GuiData, NULL);
UpdateSelection(GuiData, NULL, NULL);
}
else
{
@ -1287,27 +1431,26 @@ OnMouse(PGUI_CONSOLE_DATA GuiData, UINT msg, WPARAM wParam, LPARAM lParam)
case WM_LBUTTONDOWN:
{
/* Clear the old selection */
// UpdateSelection(GuiData, NULL);
GuiData->Selection.dwFlags = CONSOLE_NO_SELECTION;
/* Restart a new selection */
GuiData->Selection.dwSelectionAnchor = PointToCoord(GuiData, lParam);
GuiData->dwSelectionCursor = PointToCoord(GuiData, lParam);
SetCapture(GuiData->hWindow);
GuiData->Selection.dwFlags |= CONSOLE_MOUSE_SELECTION | CONSOLE_MOUSE_DOWN;
UpdateSelection(GuiData, &GuiData->Selection.dwSelectionAnchor);
UpdateSelection(GuiData,
&GuiData->dwSelectionCursor,
&GuiData->dwSelectionCursor);
break;
}
case WM_LBUTTONUP:
{
// COORD c;
if (!(GuiData->Selection.dwFlags & CONSOLE_MOUSE_DOWN)) break;
// c = PointToCoord(GuiData, lParam);
// GuiData->dwSelectionCursor = PointToCoord(GuiData, lParam);
GuiData->Selection.dwFlags &= ~CONSOLE_MOUSE_DOWN;
// UpdateSelection(GuiData, &c);
// UpdateSelection(GuiData, NULL, &GuiData->dwSelectionCursor);
ReleaseCapture();
break;
@ -1349,11 +1492,8 @@ OnMouse(PGUI_CONSOLE_DATA GuiData, UINT msg, WPARAM wParam, LPARAM lParam)
* Update the selection started with the single
* left-click that preceded this double-click.
*/
GuiData->Selection.dwSelectionAnchor = cL;
GuiData->dwSelectionCursor = cR;
GuiData->Selection.dwFlags |= CONSOLE_MOUSE_SELECTION | CONSOLE_MOUSE_DOWN;
UpdateSelection(GuiData, &GuiData->dwSelectionCursor);
UpdateSelection(GuiData, &cL, &cR);
/* Ignore the next mouse move signal */
GuiData->IgnoreNextMouseSignal = TRUE;
@ -1381,13 +1521,12 @@ OnMouse(PGUI_CONSOLE_DATA GuiData, UINT msg, WPARAM wParam, LPARAM lParam)
case WM_MOUSEMOVE:
{
COORD c;
if (!(wParam & MK_LBUTTON)) break;
if (!(GuiData->Selection.dwFlags & CONSOLE_MOUSE_DOWN)) break;
c = PointToCoord(GuiData, lParam); /* TODO: Scroll buffer to bring c into view */
UpdateSelection(GuiData, &c);
// TODO: Scroll buffer to bring SelectionCursor into view
GuiData->dwSelectionCursor = PointToCoord(GuiData, lParam);
UpdateSelection(GuiData, NULL, &GuiData->dwSelectionCursor);
break;
}
@ -1557,7 +1696,7 @@ Copy(PGUI_CONSOLE_DATA GuiData)
}
/* Clear the selection */
UpdateSelection(GuiData, NULL);
UpdateSelection(GuiData, NULL, NULL);
}
VOID

View file

@ -65,6 +65,7 @@ typedef struct _GUI_CONSOLE_DATA
PCONSOLE_SCREEN_BUFFER ActiveBuffer; /* Pointer to the active screen buffer (then maybe the previous Console member is redundant?? Or not...) */
CONSOLE_SELECTION_INFO Selection; /* Contains information about the selection */
COORD dwSelectionCursor; /* Selection cursor position, most of the time different from Selection.dwSelectionAnchor */
BOOL LineSelection; /* TRUE if line-oriented selection (a la *nix terminals), FALSE if block-oriented selection (default on Windows) */
GUI_CONSOLE_INFO GuiInfo; /* GUI terminal settings */
} GUI_CONSOLE_DATA, *PGUI_CONSOLE_DATA;

View file

@ -18,6 +18,10 @@
#include "guiterm.h"
/* GLOBALS ********************************************************************/
#define IS_WHITESPACE(c) ((c) == L'\0' || (c) == L' ' || (c) == L'\t')
/* FUNCTIONS ******************************************************************/
COLORREF PaletteRGBFromAttrib(PCONSOLE Console, WORD Attribute)
@ -31,35 +35,33 @@ COLORREF PaletteRGBFromAttrib(PCONSOLE Console, WORD Attribute)
return PALETTERGB(pe.peRed, pe.peGreen, pe.peBlue);
}
VOID
GuiCopyFromTextModeBuffer(PTEXTMODE_SCREEN_BUFFER Buffer,
PGUI_CONSOLE_DATA GuiData)
static VOID
CopyBlock(PTEXTMODE_SCREEN_BUFFER Buffer,
PSMALL_RECT Selection)
{
/*
* This function supposes that the system clipboard was opened.
*/
/*
* Pressing the Shift key while copying text, allows us to copy
* text without newline characters (inline-text copy mode).
*/
BOOL InlineCopyMode = (GetKeyState(VK_SHIFT) & 0x8000);
BOOL InlineCopyMode = !!(GetKeyState(VK_SHIFT) & 0x8000);
HANDLE hData;
PCHAR_INFO ptr;
LPWSTR data, dstPos;
ULONG selWidth, selHeight;
ULONG xPos, yPos, size;
ULONG xPos, yPos;
ULONG size;
selWidth = GuiData->Selection.srSelection.Right - GuiData->Selection.srSelection.Left + 1;
selHeight = GuiData->Selection.srSelection.Bottom - GuiData->Selection.srSelection.Top + 1;
DPRINT("Selection is (%d|%d) to (%d|%d)\n",
GuiData->Selection.srSelection.Left,
GuiData->Selection.srSelection.Top,
GuiData->Selection.srSelection.Right,
GuiData->Selection.srSelection.Bottom);
DPRINT("CopyBlock(%u, %u, %u, %u)\n",
Selection->Left, Selection->Top, Selection->Right, Selection->Bottom);
#define IS_WHITESPACE(c) ((c) == L'\0' || (c) == L' ' || (c) == L'\t')
/* Prevent against empty blocks */
if (Selection == NULL) return;
if (Selection->Left > Selection->Right || Selection->Top > Selection->Bottom)
return;
selWidth = Selection->Right - Selection->Left + 1;
selHeight = Selection->Bottom - Selection->Top + 1;
/* Basic size for one line... */
size = selWidth;
@ -72,6 +74,11 @@ GuiCopyFromTextModeBuffer(PTEXTMODE_SCREEN_BUFFER Buffer,
*/
size += (selWidth + (!InlineCopyMode ? 2 : 0)) * (selHeight - 1);
}
else
{
DPRINT1("This case must never happen, because selHeight is at least == 1\n");
}
size += 1; /* Null-termination */
size *= sizeof(WCHAR);
@ -94,8 +101,8 @@ GuiCopyFromTextModeBuffer(PTEXTMODE_SCREEN_BUFFER Buffer,
ULONG length = selWidth;
ptr = ConioCoordToPointer(Buffer,
GuiData->Selection.srSelection.Left,
GuiData->Selection.srSelection.Top + yPos);
Selection->Left,
Selection->Top + yPos);
/* Trim whitespace from the right */
while (length > 0)
@ -113,16 +120,15 @@ GuiCopyFromTextModeBuffer(PTEXTMODE_SCREEN_BUFFER Buffer,
* Sometimes, applications can put NULL chars into the screen-buffer
* (this behaviour is allowed). Detect this and replace by a space.
*/
dstPos[xPos] = (ptr[xPos].Char.UnicodeChar ? ptr[xPos].Char.UnicodeChar : L' ');
*dstPos++ = (ptr[xPos].Char.UnicodeChar ? ptr[xPos].Char.UnicodeChar : L' ');
}
dstPos += length;
/* Add newline characters if we are not in inline-text copy mode */
if (!InlineCopyMode)
{
if (yPos != (selHeight - 1))
{
wcscat(data, L"\r\n");
wcscat(dstPos, L"\r\n");
dstPos += 2;
}
}
@ -135,6 +141,128 @@ GuiCopyFromTextModeBuffer(PTEXTMODE_SCREEN_BUFFER Buffer,
SetClipboardData(CF_UNICODETEXT, hData);
}
static VOID
CopyLines(PTEXTMODE_SCREEN_BUFFER Buffer,
PCOORD Begin,
PCOORD End)
{
HANDLE hData;
PCHAR_INFO ptr;
LPWSTR data, dstPos;
ULONG NumChars, size;
ULONG xPos, yPos, xBeg, xEnd;
DPRINT("CopyLines((%u, %u) ; (%u, %u))\n",
Begin->X, Begin->Y, End->X, End->Y);
/* Prevent against empty blocks... */
if (Begin == NULL || End == NULL) return;
/* ... or malformed blocks */
if (Begin->Y > End->Y || (Begin->Y == End->Y && Begin->X > End->X)) return;
/* Compute the number of characters to copy */
if (End->Y == Begin->Y) // top == bottom
{
NumChars = End->X - Begin->X + 1;
}
else // if (End->Y > Begin->Y)
{
NumChars = (Buffer->ScreenBufferSize.X - 1) - (Begin->X) + 1;
if (Begin->Y + 1 <= End->Y - 1)
{
NumChars += ( (Buffer->ScreenBufferSize.X - 1) + 1 ) *
( (End->Y - 1) - (Begin->Y + 1) + 1);
}
NumChars += End->X + 1;
}
size = (NumChars + 1) * sizeof(WCHAR); /* Null-terminated */
/* Allocate some memory area to be given to the clipboard, so it will not be freed here */
hData = GlobalAlloc(GMEM_MOVEABLE | GMEM_ZEROINIT, size);
if (hData == NULL) return;
data = GlobalLock(hData);
if (data == NULL)
{
GlobalFree(hData);
return;
}
DPRINT("Copying %d characters\n", NumChars);
dstPos = data;
/*
* We need to walk per-lines, and not just looping in the big screen-buffer
* array, because of the way things are stored inside it. The downside is
* that it makes the code more complicated.
*/
for (yPos = Begin->Y; (yPos <= End->Y) && (NumChars > 0); yPos++)
{
xBeg = (yPos == Begin->Y ? Begin->X : 0);
xEnd = (yPos == End->Y ? End->X : Buffer->ScreenBufferSize.X - 1);
ptr = ConioCoordToPointer(Buffer, xBeg, yPos);
/* Copy only the characters, leave attributes alone */
for (xPos = xBeg; (xPos <= xEnd) && (NumChars-- > 0); xPos++)
{
/*
* Sometimes, applications can put NULL chars into the screen-buffer
* (this behaviour is allowed). Detect this and replace by a space.
*/
*dstPos++ = (ptr[xPos].Char.UnicodeChar ? ptr[xPos].Char.UnicodeChar : L' ');
}
}
DPRINT("Setting data <%S> to clipboard\n", data);
GlobalUnlock(hData);
EmptyClipboard();
SetClipboardData(CF_UNICODETEXT, hData);
}
VOID
GetSelectionBeginEnd(PCOORD Begin, PCOORD End,
PCOORD SelectionAnchor,
PSMALL_RECT SmallRect);
VOID
GuiCopyFromTextModeBuffer(PTEXTMODE_SCREEN_BUFFER Buffer,
PGUI_CONSOLE_DATA GuiData)
{
/*
* This function supposes that the system clipboard was opened.
*/
BOOL LineSelection = GuiData->LineSelection;
DPRINT("Selection is (%d|%d) to (%d|%d) in %s mode\n",
GuiData->Selection.srSelection.Left,
GuiData->Selection.srSelection.Top,
GuiData->Selection.srSelection.Right,
GuiData->Selection.srSelection.Bottom,
(LineSelection ? "line" : "block"));
if (!LineSelection)
{
CopyBlock(Buffer, &GuiData->Selection.srSelection);
}
else
{
COORD Begin, End;
GetSelectionBeginEnd(&Begin, &End,
&GuiData->Selection.dwSelectionAnchor,
&GuiData->Selection.srSelection);
CopyLines(Buffer, &Begin, &End);
}
}
VOID
GuiPasteToTextModeBuffer(PTEXTMODE_SCREEN_BUFFER Buffer,
PGUI_CONSOLE_DATA GuiData)