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[PSDK][WIN32SS] Fix WINNT in ddraw.h; remove NT_BUILD_ENVIRONMENT usage
Keep compatibility with MS PSDK ddraw.h file by using WINNT instead of
_WINNT_ in the preprocessor conditional test.
Incidentally this allows also removing those #define NT_BUILD_ENVIRONMENT
in the win32ss modules.
See commit 5fcfaf2e1
(r42346).
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4 changed files with 1 additions and 7 deletions
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@ -3,7 +3,6 @@
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#include <windef.h>
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#include <winerror.h>
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#include <wingdi.h>
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#define NT_BUILD_ENVIRONMENT
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#include <winddi.h>
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#include <ddkmapi.h>
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