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[PSDK][WIN32SS] Fix WINNT in ddraw.h; remove NT_BUILD_ENVIRONMENT usage
Keep compatibility with MS PSDK ddraw.h file by using WINNT instead of
_WINNT_ in the preprocessor conditional test.
Incidentally this allows also removing those #define NT_BUILD_ENVIRONMENT
in the win32ss modules.
See commit 5fcfaf2e1
(r42346).
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parent
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4 changed files with 1 additions and 7 deletions
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@ -7,7 +7,7 @@
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#include <objbase.h>
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#else
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#define IUnknown void
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#if !defined(NT_BUILD_ENVIRONMENT) && !defined(_WINNT_)
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#if !defined(NT_BUILD_ENVIRONMENT) && !defined(WINNT)
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#define CO_E_NOTINITIALIZED 0x800401F0L
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#endif
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#endif
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