From 0c6328a1e019589f63e2103a78f03b104cfb04f5 Mon Sep 17 00:00:00 2001 From: Aleksey Bragin Date: Fri, 14 Dec 2007 16:00:53 +0000 Subject: [PATCH] - Add compile-time assert, since ReactOS opengl32 depends on the hardcoded value. svn path=/trunk/; revision=31217 --- reactos/dll/win32/opengl32/gl.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/reactos/dll/win32/opengl32/gl.c b/reactos/dll/win32/opengl32/gl.c index 249ed529819..787750e4000 100644 --- a/reactos/dll/win32/opengl32/gl.c +++ b/reactos/dll/win32/opengl32/gl.c @@ -25,6 +25,9 @@ #include #include "teb.h" +#define C_ASSERT(e) extern char __C_ASSERT__[(e)?1:-1] +C_ASSERT(FIELD_OFFSET(TEB, glTable) == 0xbe8); + #include "opengl32.h" int STDCALL glEmptyFunc0() { return 0; }