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Copy more official headers to psdk directory
svn path=/trunk/; revision=16311
This commit is contained in:
parent
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7 changed files with 6151 additions and 0 deletions
1132
reactos/w32api/include/d3d8.h
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1132
reactos/w32api/include/d3d8.h
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286
reactos/w32api/include/d3d8caps.h
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reactos/w32api/include/d3d8caps.h
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/*
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* Copyright (C) 2002 Jason Edmeades
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
|
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __WINE_D3D8CAPS_H
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#define __WINE_D3D8CAPS_H
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/*
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* Definitions
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*/
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#define D3DCAPS_READ_SCANLINE 0x20000
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#define D3DCURSORCAPS_COLOR 1
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#define D3DCURSORCAPS_LOWRES 2
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#define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x0000010
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#define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x0000020
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#define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x0000040
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#define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x0000080
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#define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x0000100
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#define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x0000200
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#define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x0000400
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#define D3DDEVCAPS_CANRENDERAFTERFLIP 0x0000800
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#define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x0001000
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#define D3DDEVCAPS_DRAWPRIMITIVES2 0x0002000
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#define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x0004000
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#define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x0008000
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#define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x0010000
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#define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x0020000
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#define D3DDEVCAPS_HWRASTERIZATION 0x0080000
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#define D3DDEVCAPS_PUREDEVICE 0x0100000
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#define D3DDEVCAPS_QUINTICRTPATCHES 0x0200000
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#define D3DDEVCAPS_RTPATCHES 0x0400000
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#define D3DDEVCAPS_RTPATCHHANDLEZERO 0x0800000
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#define D3DDEVCAPS_NPATCHES 0x1000000
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#define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x00FFFF
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#define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x080000
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#define D3DFVFCAPS_PSIZE 0x100000
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#define D3DLINECAPS_TEXTURE 0x01
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#define D3DLINECAPS_ZTEST 0x02
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#define D3DLINECAPS_BLEND 0x04
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#define D3DLINECAPS_ALPHACMP 0x08
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#define D3DLINECAPS_FOG 0x10
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#define D3DPBLENDCAPS_ZERO 0x0001
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#define D3DPBLENDCAPS_ONE 0x0002
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#define D3DPBLENDCAPS_SRCCOLOR 0x0004
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#define D3DPBLENDCAPS_INVSRCCOLOR 0x0008
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#define D3DPBLENDCAPS_SRCALPHA 0x0010
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#define D3DPBLENDCAPS_INVSRCALPHA 0x0020
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#define D3DPBLENDCAPS_DESTALPHA 0x0040
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#define D3DPBLENDCAPS_INVDESTALPHA 0x0080
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#define D3DPBLENDCAPS_DESTCOLOR 0x0100
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#define D3DPBLENDCAPS_INVDESTCOLOR 0x0200
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#define D3DPBLENDCAPS_SRCALPHASAT 0x0400
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#define D3DPBLENDCAPS_BOTHSRCALPHA 0x0800
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#define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x1000
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#define D3DPCMPCAPS_NEVER 0x01
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#define D3DPCMPCAPS_LESS 0x02
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#define D3DPCMPCAPS_EQUAL 0x04
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#define D3DPCMPCAPS_LESSEQUAL 0x08
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#define D3DPCMPCAPS_GREATER 0x10
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#define D3DPCMPCAPS_NOTEQUAL 0x20
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#define D3DPCMPCAPS_GREATEREQUAL 0x40
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#define D3DPCMPCAPS_ALWAYS 0x80
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#define D3DPMISCCAPS_MASKZ 0x0002
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#define D3DPMISCCAPS_LINEPATTERNREP 0x0004
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#define D3DPMISCCAPS_CULLNONE 0x0010
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#define D3DPMISCCAPS_CULLCW 0x0020
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#define D3DPMISCCAPS_CULLCCW 0x0040
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#define D3DPMISCCAPS_COLORWRITEENABLE 0x0080
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#define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS 0x0100
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#define D3DPMISCCAPS_CLIPTLVERTS 0x0200
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#define D3DPMISCCAPS_TSSARGTEMP 0x0400
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#define D3DPMISCCAPS_BLENDOP 0x0800
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#define D3DPRASTERCAPS_DITHER 0x00000001
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#define D3DPRASTERCAPS_PAT 0x00000008
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#define D3DPRASTERCAPS_ZTEST 0x00000010
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#define D3DPRASTERCAPS_FOGVERTEX 0x00000080
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#define D3DPRASTERCAPS_FOGTABLE 0x00000100
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#define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000
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#define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000
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#define D3DPRASTERCAPS_ZBIAS 0x00004000
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#define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000
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#define D3DPRASTERCAPS_FOGRANGE 0x00010000
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#define D3DPRASTERCAPS_ANISOTROPY 0x00020000
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#define D3DPRASTERCAPS_WBUFFER 0x00040000
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#define D3DPRASTERCAPS_WFOG 0x00100000
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#define D3DPRASTERCAPS_ZFOG 0x00200000
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#define D3DPRASTERCAPS_COLORPERSPECTIVE 0x00400000
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#define D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE 0x00800000
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#define D3DPRESENT_INTERVAL_DEFAULT 0x00000000
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#define D3DPRESENT_INTERVAL_ONE 0x00000001
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#define D3DPRESENT_INTERVAL_TWO 0x00000002
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#define D3DPRESENT_INTERVAL_THREE 0x00000004
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#define D3DPRESENT_INTERVAL_FOUR 0x00000008
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#define D3DPRESENT_INTERVAL_IMMEDIATE 0x80000000
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#define D3DPSHADECAPS_COLORGOURAUDRGB 0x00008
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#define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00200
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#define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x04000
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#define D3DPSHADECAPS_FOGGOURAUD 0x80000
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#define D3DPTADDRESSCAPS_WRAP 0x01
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#define D3DPTADDRESSCAPS_MIRROR 0x02
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#define D3DPTADDRESSCAPS_CLAMP 0x04
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#define D3DPTADDRESSCAPS_BORDER 0x08
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#define D3DPTADDRESSCAPS_INDEPENDENTUV 0x10
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#define D3DPTADDRESSCAPS_MIRRORONCE 0x20
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#define D3DPTEXTURECAPS_PERSPECTIVE 0x00001
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#define D3DPTEXTURECAPS_POW2 0x00002
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#define D3DPTEXTURECAPS_ALPHA 0x00004
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#define D3DPTEXTURECAPS_SQUAREONLY 0x00020
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#define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00040
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#define D3DPTEXTURECAPS_ALPHAPALETTE 0x00080
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#define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00100
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#define D3DPTEXTURECAPS_PROJECTED 0x00400
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#define D3DPTEXTURECAPS_CUBEMAP 0x00800
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#define D3DPTEXTURECAPS_VOLUMEMAP 0x02000
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#define D3DPTEXTURECAPS_MIPMAP 0x04000
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#define D3DPTEXTURECAPS_MIPVOLUMEMAP 0x08000
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#define D3DPTEXTURECAPS_MIPCUBEMAP 0x10000
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#define D3DPTEXTURECAPS_CUBEMAP_POW2 0x20000
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#define D3DPTEXTURECAPS_VOLUMEMAP_POW2 0x40000
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#define D3DPTFILTERCAPS_MINFPOINT 0x00000100
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#define D3DPTFILTERCAPS_MINFLINEAR 0x00000200
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#define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400
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#define D3DPTFILTERCAPS_MIPFPOINT 0x00010000
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#define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000
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#define D3DPTFILTERCAPS_MAGFPOINT 0x01000000
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#define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000
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#define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000
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#define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000
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#define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000
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#define D3DSTENCILCAPS_KEEP 0x01
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#define D3DSTENCILCAPS_ZERO 0x02
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#define D3DSTENCILCAPS_REPLACE 0x04
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#define D3DSTENCILCAPS_INCRSAT 0x08
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#define D3DSTENCILCAPS_DECRSAT 0x10
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#define D3DSTENCILCAPS_INVERT 0x20
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#define D3DSTENCILCAPS_INCR 0x40
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#define D3DSTENCILCAPS_DECR 0x80
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#define D3DTEXOPCAPS_DISABLE 0x0000001
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#define D3DTEXOPCAPS_SELECTARG1 0x0000002
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#define D3DTEXOPCAPS_SELECTARG2 0x0000004
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#define D3DTEXOPCAPS_MODULATE 0x0000008
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#define D3DTEXOPCAPS_MODULATE2X 0x0000010
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#define D3DTEXOPCAPS_MODULATE4X 0x0000020
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#define D3DTEXOPCAPS_ADD 0x0000040
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#define D3DTEXOPCAPS_ADDSIGNED 0x0000080
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#define D3DTEXOPCAPS_ADDSIGNED2X 0x0000100
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#define D3DTEXOPCAPS_SUBTRACT 0x0000200
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#define D3DTEXOPCAPS_ADDSMOOTH 0x0000400
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#define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x0000800
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#define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x0001000
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#define D3DTEXOPCAPS_BLENDFACTORALPHA 0x0002000
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#define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x0004000
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#define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x0008000
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#define D3DTEXOPCAPS_PREMODULATE 0x0010000
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#define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x0020000
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#define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x0040000
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#define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x0080000
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#define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x0100000
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#define D3DTEXOPCAPS_BUMPENVMAP 0x0200000
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#define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x0400000
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#define D3DTEXOPCAPS_DOTPRODUCT3 0x0800000
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#define D3DTEXOPCAPS_MULTIPLYADD 0x1000000
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#define D3DTEXOPCAPS_LERP 0x2000000
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#define D3DVTXPCAPS_TEXGEN 0x01
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#define D3DVTXPCAPS_MATERIALSOURCE7 0x02
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#define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x08
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#define D3DVTXPCAPS_POSITIONALLIGHTS 0x10
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#define D3DVTXPCAPS_LOCALVIEWER 0x20
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#define D3DVTXPCAPS_TWEENING 0x40
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#define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD 0x00000020
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#define D3DCAPS3_RESERVED 0x8000001f
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#define D3DCAPS2_CANCALIBRATEGAMMA 0x0100000
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#define D3DCAPS2_CANRENDERWINDOWED 0x0080000
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#define D3DCAPS2_CANMANAGERESOURCE 0x10000000
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#define D3DCAPS2_DYNAMICTEXTURES 0x20000000
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#define D3DCAPS2_FULLSCREENGAMMA 0x0020000
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#define D3DCAPS2_NO2DDURING3DSCENE 0x0000002
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#define D3DCAPS2_RESERVED 0x2000000
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/*
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* The d3dcaps8 structure
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*/
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typedef struct _D3DCAPS8 {
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D3DDEVTYPE DeviceType;
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UINT AdapterOrdinal;
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DWORD Caps;
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DWORD Caps2;
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DWORD Caps3;
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DWORD PresentationIntervals;
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DWORD CursorCaps;
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DWORD DevCaps;
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DWORD PrimitiveMiscCaps;
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DWORD RasterCaps;
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DWORD ZCmpCaps;
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DWORD SrcBlendCaps;
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DWORD DestBlendCaps;
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DWORD AlphaCmpCaps;
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DWORD ShadeCaps;
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DWORD TextureCaps;
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DWORD TextureFilterCaps;
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DWORD CubeTextureFilterCaps;
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DWORD VolumeTextureFilterCaps;
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DWORD TextureAddressCaps;
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DWORD VolumeTextureAddressCaps;
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DWORD LineCaps;
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DWORD MaxTextureWidth, MaxTextureHeight;
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DWORD MaxVolumeExtent;
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DWORD MaxTextureRepeat;
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DWORD MaxTextureAspectRatio;
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DWORD MaxAnisotropy;
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float MaxVertexW;
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float GuardBandLeft;
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float GuardBandTop;
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float GuardBandRight;
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float GuardBandBottom;
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float ExtentsAdjust;
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DWORD StencilCaps;
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DWORD FVFCaps;
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DWORD TextureOpCaps;
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DWORD MaxTextureBlendStages;
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DWORD MaxSimultaneousTextures;
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DWORD VertexProcessingCaps;
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DWORD MaxActiveLights;
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DWORD MaxUserClipPlanes;
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DWORD MaxVertexBlendMatrices;
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DWORD MaxVertexBlendMatrixIndex;
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float MaxPointSize;
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DWORD MaxPrimitiveCount;
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DWORD MaxVertexIndex;
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DWORD MaxStreams;
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DWORD MaxStreamStride;
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DWORD VertexShaderVersion;
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DWORD MaxVertexShaderConst;
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DWORD PixelShaderVersion;
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float MaxPixelShaderValue;
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} D3DCAPS8;
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#endif /* __WINE_D3D8CAPS_H */
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reactos/w32api/include/d3d8types.h
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reactos/w32api/include/d3d8types.h
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1486
reactos/w32api/include/d3d9.h
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reactos/w32api/include/d3d9.h
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391
reactos/w32api/include/d3d9caps.h
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reactos/w32api/include/d3d9caps.h
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/*
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* Copyright (C) 2002-2003 Jason Edmeades
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* Raphael Junqueira
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*
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* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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||||
*/
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#ifndef __WINE_D3D9CAPS_H
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#define __WINE_D3D9CAPS_H
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/*
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* Definitions
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*/
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#define D3DCAPS_READ_SCANLINE 0x20000
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#define D3DCURSORCAPS_COLOR 1
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#define D3DCURSORCAPS_LOWRES 2
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#define D3DDEVCAPS2_STREAMOFFSET 0x00000001L
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#define D3DDEVCAPS2_DMAPNPATCH 0x00000002L
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#define D3DDEVCAPS2_ADAPTIVETESSRTPATCH 0x00000004L
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#define D3DDEVCAPS2_ADAPTIVETESSNPATCH 0x00000008L
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#define D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES 0x00000010L
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#define D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH 0x00000020L
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#define D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET 0x00000040L
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#define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x0000010
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#define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x0000020
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#define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x0000040
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#define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x0000080
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#define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x0000100
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#define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x0000200
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#define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x0000400
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#define D3DDEVCAPS_CANRENDERAFTERFLIP 0x0000800
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#define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x0001000
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#define D3DDEVCAPS_DRAWPRIMITIVES2 0x0002000
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#define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x0004000
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#define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x0008000
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#define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x0010000
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#define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x0020000
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#define D3DDEVCAPS_HWRASTERIZATION 0x0080000
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#define D3DDEVCAPS_PUREDEVICE 0x0100000
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#define D3DDEVCAPS_QUINTICRTPATCHES 0x0200000
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#define D3DDEVCAPS_RTPATCHES 0x0400000
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#define D3DDEVCAPS_RTPATCHHANDLEZERO 0x0800000
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#define D3DDEVCAPS_NPATCHES 0x1000000
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#define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x00FFFF
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#define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x080000
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#define D3DFVFCAPS_PSIZE 0x100000
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#define D3DLINECAPS_TEXTURE 0x01
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#define D3DLINECAPS_ZTEST 0x02
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#define D3DLINECAPS_BLEND 0x04
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#define D3DLINECAPS_ALPHACMP 0x08
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#define D3DLINECAPS_FOG 0x10
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#define D3DPBLENDCAPS_ZERO 0x00000001
|
||||
#define D3DPBLENDCAPS_ONE 0x00000002
|
||||
#define D3DPBLENDCAPS_SRCCOLOR 0x00000004
|
||||
#define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008
|
||||
#define D3DPBLENDCAPS_SRCALPHA 0x00000010
|
||||
#define D3DPBLENDCAPS_INVSRCALPHA 0x00000020
|
||||
#define D3DPBLENDCAPS_DESTALPHA 0x00000040
|
||||
#define D3DPBLENDCAPS_INVDESTALPHA 0x00000080
|
||||
#define D3DPBLENDCAPS_DESTCOLOR 0x00000100
|
||||
#define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200
|
||||
#define D3DPBLENDCAPS_SRCALPHASAT 0x00000400
|
||||
#define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800
|
||||
#define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000
|
||||
#define D3DPBLENDCAPS_BLENDFACTOR 0x00002000
|
||||
|
||||
#define D3DPCMPCAPS_NEVER 0x01
|
||||
#define D3DPCMPCAPS_LESS 0x02
|
||||
#define D3DPCMPCAPS_EQUAL 0x04
|
||||
#define D3DPCMPCAPS_LESSEQUAL 0x08
|
||||
#define D3DPCMPCAPS_GREATER 0x10
|
||||
#define D3DPCMPCAPS_NOTEQUAL 0x20
|
||||
#define D3DPCMPCAPS_GREATEREQUAL 0x40
|
||||
#define D3DPCMPCAPS_ALWAYS 0x80
|
||||
|
||||
#define D3DPMISCCAPS_MASKZ 0x00000002L
|
||||
#define D3DPMISCCAPS_LINEPATTERNREP 0x00000004L
|
||||
#define D3DPMISCCAPS_CULLNONE 0x00000010L
|
||||
#define D3DPMISCCAPS_CULLCW 0x00000020L
|
||||
#define D3DPMISCCAPS_CULLCCW 0x00000040L
|
||||
#define D3DPMISCCAPS_COLORWRITEENABLE 0x00000080L
|
||||
#define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS 0x00000100L
|
||||
#define D3DPMISCCAPS_CLIPTLVERTS 0x00000200L
|
||||
#define D3DPMISCCAPS_TSSARGTEMP 0x00000400L
|
||||
#define D3DPMISCCAPS_BLENDOP 0x00000800L
|
||||
#define D3DPMISCCAPS_NULLREFERENCE 0x00001000L
|
||||
#define D3DPMISCCAPS_INDEPENDENTWRITEMASKS 0x00004000L
|
||||
#define D3DPMISCCAPS_PERSTAGECONSTANT 0x00008000L
|
||||
#define D3DPMISCCAPS_FOGANDSPECULARALPHA 0x00010000L
|
||||
#define D3DPMISCCAPS_SEPARATEALPHABLEND 0x00020000L
|
||||
#define D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS 0x00040000L
|
||||
#define D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING 0x00080000L
|
||||
#define D3DPMISCCAPS_FOGVERTEXCLAMPED 0x00100000L
|
||||
|
||||
|
||||
#define D3DPRASTERCAPS_DITHER 0x00000001L
|
||||
#define D3DPRASTERCAPS_PAT 0x00000008L
|
||||
#define D3DPRASTERCAPS_ZTEST 0x00000010L
|
||||
#define D3DPRASTERCAPS_FOGVERTEX 0x00000080L
|
||||
#define D3DPRASTERCAPS_FOGTABLE 0x00000100L
|
||||
#define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000L
|
||||
#define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000L
|
||||
#define D3DPRASTERCAPS_ZBIAS 0x00004000L
|
||||
#define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000L
|
||||
#define D3DPRASTERCAPS_FOGRANGE 0x00010000L
|
||||
#define D3DPRASTERCAPS_ANISOTROPY 0x00020000L
|
||||
#define D3DPRASTERCAPS_WBUFFER 0x00040000L
|
||||
#define D3DPRASTERCAPS_WFOG 0x00100000L
|
||||
#define D3DPRASTERCAPS_ZFOG 0x00200000L
|
||||
#define D3DPRASTERCAPS_COLORPERSPECTIVE 0x00400000L
|
||||
#define D3DPRASTERCAPS_SCISSORTEST 0x01000000L
|
||||
#define D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS 0x02000000L
|
||||
#define D3DPRASTERCAPS_DEPTHBIAS 0x04000000L
|
||||
#define D3DPRASTERCAPS_MULTISAMPLE_TOGGLE 0x08000000L
|
||||
|
||||
#define D3DPRESENT_INTERVAL_DEFAULT 0x00000000
|
||||
#define D3DPRESENT_INTERVAL_ONE 0x00000001
|
||||
#define D3DPRESENT_INTERVAL_TWO 0x00000002
|
||||
#define D3DPRESENT_INTERVAL_THREE 0x00000004
|
||||
#define D3DPRESENT_INTERVAL_FOUR 0x00000008
|
||||
#define D3DPRESENT_INTERVAL_IMMEDIATE 0x80000000
|
||||
|
||||
#define D3DPSHADECAPS_COLORGOURAUDRGB 0x00008
|
||||
#define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00200
|
||||
#define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x04000
|
||||
#define D3DPSHADECAPS_FOGGOURAUD 0x80000
|
||||
|
||||
#define D3DPTADDRESSCAPS_WRAP 0x01
|
||||
#define D3DPTADDRESSCAPS_MIRROR 0x02
|
||||
#define D3DPTADDRESSCAPS_CLAMP 0x04
|
||||
#define D3DPTADDRESSCAPS_BORDER 0x08
|
||||
#define D3DPTADDRESSCAPS_INDEPENDENTUV 0x10
|
||||
#define D3DPTADDRESSCAPS_MIRRORONCE 0x20
|
||||
|
||||
#define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001L
|
||||
#define D3DPTEXTURECAPS_POW2 0x00000002L
|
||||
#define D3DPTEXTURECAPS_ALPHA 0x00000004L
|
||||
#define D3DPTEXTURECAPS_SQUAREONLY 0x00000020L
|
||||
#define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040L
|
||||
#define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080L
|
||||
#define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100L
|
||||
#define D3DPTEXTURECAPS_PROJECTED 0x00000400L
|
||||
#define D3DPTEXTURECAPS_CUBEMAP 0x00000800L
|
||||
#define D3DPTEXTURECAPS_VOLUMEMAP 0x00002000L
|
||||
#define D3DPTEXTURECAPS_MIPMAP 0x00004000L
|
||||
#define D3DPTEXTURECAPS_MIPVOLUMEMAP 0x00008000L
|
||||
#define D3DPTEXTURECAPS_MIPCUBEMAP 0x00010000L
|
||||
#define D3DPTEXTURECAPS_CUBEMAP_POW2 0x00020000L
|
||||
#define D3DPTEXTURECAPS_VOLUMEMAP_POW2 0x00040000L
|
||||
#define D3DPTEXTURECAPS_NOPROJECTEDBUMPENV 0x00200000L
|
||||
|
||||
#define D3DPTFILTERCAPS_MINFPOINT 0x00000100
|
||||
#define D3DPTFILTERCAPS_MINFLINEAR 0x00000200
|
||||
#define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400
|
||||
#define D3DPTFILTERCAPS_MIPFPOINT 0x00010000
|
||||
#define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000
|
||||
#define D3DPTFILTERCAPS_MAGFPOINT 0x01000000
|
||||
#define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000
|
||||
#define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000
|
||||
#define D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD 0x08000000
|
||||
#define D3DPTFILTERCAPS_MAGFGAUSSIANQUAD 0x10000000
|
||||
|
||||
#define D3DSTENCILCAPS_KEEP 0x01
|
||||
#define D3DSTENCILCAPS_ZERO 0x02
|
||||
#define D3DSTENCILCAPS_REPLACE 0x04
|
||||
#define D3DSTENCILCAPS_INCRSAT 0x08
|
||||
#define D3DSTENCILCAPS_DECRSAT 0x10
|
||||
#define D3DSTENCILCAPS_INVERT 0x20
|
||||
#define D3DSTENCILCAPS_INCR 0x40
|
||||
#define D3DSTENCILCAPS_DECR 0x80
|
||||
|
||||
#define D3DTEXOPCAPS_DISABLE 0x0000001
|
||||
#define D3DTEXOPCAPS_SELECTARG1 0x0000002
|
||||
#define D3DTEXOPCAPS_SELECTARG2 0x0000004
|
||||
#define D3DTEXOPCAPS_MODULATE 0x0000008
|
||||
#define D3DTEXOPCAPS_MODULATE2X 0x0000010
|
||||
#define D3DTEXOPCAPS_MODULATE4X 0x0000020
|
||||
#define D3DTEXOPCAPS_ADD 0x0000040
|
||||
#define D3DTEXOPCAPS_ADDSIGNED 0x0000080
|
||||
#define D3DTEXOPCAPS_ADDSIGNED2X 0x0000100
|
||||
#define D3DTEXOPCAPS_SUBTRACT 0x0000200
|
||||
#define D3DTEXOPCAPS_ADDSMOOTH 0x0000400
|
||||
#define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x0000800
|
||||
#define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x0001000
|
||||
#define D3DTEXOPCAPS_BLENDFACTORALPHA 0x0002000
|
||||
#define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x0004000
|
||||
#define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x0008000
|
||||
#define D3DTEXOPCAPS_PREMODULATE 0x0010000
|
||||
#define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x0020000
|
||||
#define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x0040000
|
||||
#define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x0080000
|
||||
#define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x0100000
|
||||
#define D3DTEXOPCAPS_BUMPENVMAP 0x0200000
|
||||
#define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x0400000
|
||||
#define D3DTEXOPCAPS_DOTPRODUCT3 0x0800000
|
||||
#define D3DTEXOPCAPS_MULTIPLYADD 0x1000000
|
||||
#define D3DTEXOPCAPS_LERP 0x2000000
|
||||
|
||||
#define D3DVTXPCAPS_TEXGEN 0x00000001L
|
||||
#define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002L
|
||||
#define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008L
|
||||
#define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010L
|
||||
#define D3DVTXPCAPS_LOCALVIEWER 0x00000020L
|
||||
#define D3DVTXPCAPS_TWEENING 0x00000040L
|
||||
#define D3DVTXPCAPS_TEXGEN_SPHEREMAP 0x00000100L
|
||||
#define D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER 0x00000200L
|
||||
|
||||
#define D3DDTCAPS_UBYTE4 0x00000001L
|
||||
#define D3DDTCAPS_UBYTE4N 0x00000002L
|
||||
#define D3DDTCAPS_SHORT2N 0x00000004L
|
||||
#define D3DDTCAPS_SHORT4N 0x00000008L
|
||||
#define D3DDTCAPS_USHORT2N 0x00000010L
|
||||
#define D3DDTCAPS_USHORT4N 0x00000020L
|
||||
#define D3DDTCAPS_UDEC3 0x00000040L
|
||||
#define D3DDTCAPS_DEC3N 0x00000080L
|
||||
#define D3DDTCAPS_FLOAT16_2 0x00000100L
|
||||
#define D3DDTCAPS_FLOAT16_4 0x00000200L
|
||||
|
||||
#define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD 0x00000020L
|
||||
#define D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION 0x00000080L
|
||||
#define D3DCAPS3_COPY_TO_VIDMEM 0x00000100L
|
||||
#define D3DCAPS3_COPY_TO_SYSTEMMEM 0x00000200L
|
||||
#define D3DCAPS3_RESERVED 0x8000001FL
|
||||
|
||||
#define D3DCAPS2_NO2DDURING3DSCENE 0x00000002L
|
||||
#define D3DCAPS2_FULLSCREENGAMMA 0x00020000L
|
||||
#define D3DCAPS2_CANRENDERWINDOWED 0x00080000L
|
||||
#define D3DCAPS2_CANCALIBRATEGAMMA 0x00100000L
|
||||
#define D3DCAPS2_RESERVED 0x02000000L
|
||||
#define D3DCAPS2_CANMANAGERESOURCE 0x10000000L
|
||||
#define D3DCAPS2_DYNAMICTEXTURES 0x20000000L
|
||||
#define D3DCAPS2_CANAUTOGENMIPMAP 0x40000000L
|
||||
|
||||
|
||||
#define D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH 24
|
||||
#define D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH 0
|
||||
#define D3DVS20_MAX_NUMTEMPS 32
|
||||
#define D3DVS20_MIN_NUMTEMPS 12
|
||||
#define D3DVS20_MAX_STATICFLOWCONTROLDEPTH 4
|
||||
#define D3DVS20_MIN_STATICFLOWCONTROLDEPTH 1
|
||||
|
||||
#define D3DVS20CAPS_PREDICATION (1 << 0)
|
||||
|
||||
#define D3DPS20CAPS_ARBITRARYSWIZZLE (1 << 0)
|
||||
#define D3DPS20CAPS_GRADIENTINSTRUCTIONS (1 << 1)
|
||||
#define D3DPS20CAPS_PREDICATION (1 << 2)
|
||||
#define D3DPS20CAPS_NODEPENDENTREADLIMIT (1 << 3)
|
||||
#define D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT (1 << 4)
|
||||
|
||||
#define D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH 24
|
||||
#define D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH 0
|
||||
#define D3DPS20_MAX_NUMTEMPS 32
|
||||
#define D3DPS20_MIN_NUMTEMPS 12
|
||||
#define D3DPS20_MAX_STATICFLOWCONTROLDEPTH 4
|
||||
#define D3DPS20_MIN_STATICFLOWCONTROLDEPTH 0
|
||||
#define D3DPS20_MAX_NUMINSTRUCTIONSLOTS 512
|
||||
#define D3DPS20_MIN_NUMINSTRUCTIONSLOTS 96
|
||||
|
||||
#define D3DMIN30SHADERINSTRUCTIONS 512
|
||||
#define D3DMAX30SHADERINSTRUCTIONS 32768
|
||||
|
||||
|
||||
typedef struct _D3DVSHADERCAPS2_0 {
|
||||
DWORD Caps;
|
||||
INT DynamicFlowControlDepth;
|
||||
INT NumTemps;
|
||||
INT StaticFlowControlDepth;
|
||||
} D3DVSHADERCAPS2_0;
|
||||
|
||||
typedef struct _D3DPSHADERCAPS2_0 {
|
||||
DWORD Caps;
|
||||
INT DynamicFlowControlDepth;
|
||||
INT NumTemps;
|
||||
INT StaticFlowControlDepth;
|
||||
INT NumInstructionSlots;
|
||||
} D3DPSHADERCAPS2_0;
|
||||
|
||||
/*
|
||||
* The d3dcaps9 structure
|
||||
*/
|
||||
typedef struct _D3DCAPS9 {
|
||||
D3DDEVTYPE DeviceType;
|
||||
UINT AdapterOrdinal;
|
||||
|
||||
DWORD Caps;
|
||||
DWORD Caps2;
|
||||
DWORD Caps3;
|
||||
DWORD PresentationIntervals;
|
||||
|
||||
DWORD CursorCaps;
|
||||
|
||||
DWORD DevCaps;
|
||||
|
||||
DWORD PrimitiveMiscCaps;
|
||||
DWORD RasterCaps;
|
||||
DWORD ZCmpCaps;
|
||||
DWORD SrcBlendCaps;
|
||||
DWORD DestBlendCaps;
|
||||
DWORD AlphaCmpCaps;
|
||||
DWORD ShadeCaps;
|
||||
DWORD TextureCaps;
|
||||
DWORD TextureFilterCaps;
|
||||
DWORD CubeTextureFilterCaps;
|
||||
DWORD VolumeTextureFilterCaps;
|
||||
DWORD TextureAddressCaps;
|
||||
DWORD VolumeTextureAddressCaps;
|
||||
|
||||
DWORD LineCaps;
|
||||
|
||||
DWORD MaxTextureWidth, MaxTextureHeight;
|
||||
DWORD MaxVolumeExtent;
|
||||
|
||||
DWORD MaxTextureRepeat;
|
||||
DWORD MaxTextureAspectRatio;
|
||||
DWORD MaxAnisotropy;
|
||||
float MaxVertexW;
|
||||
|
||||
float GuardBandLeft;
|
||||
float GuardBandTop;
|
||||
float GuardBandRight;
|
||||
float GuardBandBottom;
|
||||
|
||||
float ExtentsAdjust;
|
||||
DWORD StencilCaps;
|
||||
|
||||
DWORD FVFCaps;
|
||||
DWORD TextureOpCaps;
|
||||
DWORD MaxTextureBlendStages;
|
||||
DWORD MaxSimultaneousTextures;
|
||||
|
||||
DWORD VertexProcessingCaps;
|
||||
DWORD MaxActiveLights;
|
||||
DWORD MaxUserClipPlanes;
|
||||
DWORD MaxVertexBlendMatrices;
|
||||
DWORD MaxVertexBlendMatrixIndex;
|
||||
|
||||
float MaxPointSize;
|
||||
|
||||
DWORD MaxPrimitiveCount;
|
||||
DWORD MaxVertexIndex;
|
||||
DWORD MaxStreams;
|
||||
DWORD MaxStreamStride;
|
||||
|
||||
DWORD VertexShaderVersion;
|
||||
DWORD MaxVertexShaderConst;
|
||||
|
||||
DWORD PixelShaderVersion;
|
||||
float MaxPixelShaderValue;
|
||||
|
||||
/* DX 9 */
|
||||
DWORD DevCaps2;
|
||||
|
||||
float MaxNpatchTessellationLevel;
|
||||
DWORD Reserved5;
|
||||
|
||||
UINT MasterAdapterOrdinal;
|
||||
UINT AdapterOrdinalInGroup;
|
||||
UINT NumberOfAdaptersInGroup;
|
||||
DWORD DeclTypes;
|
||||
DWORD NumSimultaneousRTs;
|
||||
DWORD StretchRectFilterCaps;
|
||||
D3DVSHADERCAPS2_0 VS20Caps;
|
||||
D3DPSHADERCAPS2_0 PS20Caps;
|
||||
DWORD VertexTextureFilterCaps;
|
||||
DWORD MaxVShaderInstructionsExecuted;
|
||||
DWORD MaxPShaderInstructionsExecuted;
|
||||
DWORD MaxVertexShader30InstructionSlots;
|
||||
DWORD MaxPixelShader30InstructionSlots;
|
||||
|
||||
} D3DCAPS9;
|
||||
|
||||
#endif
|
1518
reactos/w32api/include/d3d9types.h
Normal file
1518
reactos/w32api/include/d3d9types.h
Normal file
File diff suppressed because it is too large
Load diff
128
reactos/w32api/include/d3dx8core.h
Normal file
128
reactos/w32api/include/d3dx8core.h
Normal file
|
@ -0,0 +1,128 @@
|
|||
/*
|
||||
* Copyright (C) 2002 Raphael Junqueira
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef __WINE_D3DX8CORE_H
|
||||
#define __WINE_D3DX8CORE_H
|
||||
|
||||
#include <objbase.h>
|
||||
|
||||
#include <d3d8.h>
|
||||
#include <d3d8types.h>
|
||||
#include <d3d8caps.h>
|
||||
|
||||
/*****************************************************************************
|
||||
* #defines and error codes
|
||||
*/
|
||||
#define D3DXASM_DEBUG 1
|
||||
#define D3DXASM_SKIPVALIDATION 2
|
||||
|
||||
#define _FACD3D 0x876
|
||||
#define MAKE_D3DXHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code )
|
||||
|
||||
/*
|
||||
* Direct3D Errors
|
||||
*/
|
||||
#define D3DXERR_CANNOTATTRSORT MAKE_D3DXHRESULT(2158)
|
||||
#define D3DXERR_CANNOTMODIFYINDEXBUFFER MAKE_D3DXHRESULT(2159)
|
||||
#define D3DXERR_INVALIDMESH MAKE_D3DXHRESULT(2160)
|
||||
#define D3DXERR_SKINNINGNOTSUPPORTED MAKE_D3DXHRESULT(2161)
|
||||
#define D3DXERR_TOOMANYINFLUENCES MAKE_D3DXHRESULT(2162)
|
||||
#define D3DXERR_INVALIDDATA MAKE_D3DXHRESULT(2163)
|
||||
|
||||
/*****************************************************************************
|
||||
* Predeclare the interfaces
|
||||
*/
|
||||
DEFINE_GUID(IID_ID3DXBuffer, 0x1,0x1,0x4,0xB0,0xCF,0x98,0xFE,0xFD,0xFF,0x95,0x12);/* FIXME */
|
||||
typedef struct ID3DXBuffer ID3DXBuffer, *LPD3DXBUFFER;
|
||||
DEFINE_GUID(IID_ID3DXFont, 0x1,0x1,0x4,0xB0,0xCF,0x98,0xFE,0xFD,0xFF,0x95,0x13);/* FIXME */
|
||||
typedef struct ID3DXFont ID3DXFont, *LPD3DXFONT;
|
||||
|
||||
/*****************************************************************************
|
||||
* ID3DXBuffer interface
|
||||
*/
|
||||
#define INTERFACE ID3DXBuffer
|
||||
DECLARE_INTERFACE_(ID3DXBuffer,IUnknown)
|
||||
{
|
||||
/*** IUnknown methods ***/
|
||||
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
|
||||
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
||||
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
||||
/*** ID3DXBuffer methods ***/
|
||||
STDMETHOD_(LPVOID,GetBufferPointer)(THIS) PURE;
|
||||
STDMETHOD_(DWORD,GetBufferSize)(THIS) PURE;
|
||||
};
|
||||
#undef INTERFACE
|
||||
|
||||
#if !defined(__cplusplus) || defined(CINTERFACE)
|
||||
/*** IUnknown methods ***/
|
||||
#define ID3DXBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
||||
#define ID3DXBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
|
||||
#define ID3DXBuffer_Release(p) (p)->lpVtbl->Release(p)
|
||||
/*** ID3DXBuffer methods ***/
|
||||
#define ID3DXBuffer_GetBufferPointer(p) (p)->lpVtbl->GetBufferPointer(p)
|
||||
#define ID3DXBuffer_GetBufferSize(p) (p)->lpVtbl->GetBufferSize(p)
|
||||
#endif
|
||||
|
||||
/*****************************************************************************
|
||||
* ID3DXFont interface
|
||||
*/
|
||||
#define INTERFACE ID3DXFont
|
||||
DECLARE_INTERFACE_(ID3DXFont,IUnknown)
|
||||
{
|
||||
/*** IUnknown methods ***/
|
||||
STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
|
||||
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
||||
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
||||
/*** ID3DXFont methods ***/
|
||||
STDMETHOD(Begin)(THIS) PURE;
|
||||
STDMETHOD(DrawTextA)(THIS) PURE;
|
||||
STDMETHOD(End)(THIS) PURE;
|
||||
};
|
||||
#undef INTERFACE
|
||||
|
||||
#if !defined(__cplusplus) || defined(CINTERFACE)
|
||||
/*** IUnknown methods ***/
|
||||
#define ID3DXFont_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
||||
#define ID3DXFont_AddRef(p) (p)->lpVtbl->AddRef(p)
|
||||
#define ID3DXFont_Release(p) (p)->lpVtbl->Release(p)
|
||||
/*** ID3DXFont methods ***/
|
||||
#define ID3DXFont_Begin(p) (p)->lpVtbl->Begin(p)
|
||||
#define ID3DXFont_DrawTextA(p,a,b,c,d,e)(p)->lpVtbl->DrawText(p,a,b,c,d,e)
|
||||
#define ID3DXFont_End(p) (p)->lpVtbl->End(p)
|
||||
#endif
|
||||
|
||||
/*************************************************************************************
|
||||
* Define entrypoints
|
||||
*/
|
||||
HRESULT WINAPI D3DXCreateBuffer(DWORD NumBytes, LPD3DXBUFFER* ppBuffer);
|
||||
HRESULT WINAPI D3DXCreateFont(LPDIRECT3DDEVICE8 pDevice, HFONT hFont, LPD3DXFONT* ppFont);
|
||||
UINT WINAPI D3DXGetFVFVertexSize(DWORD FVF);
|
||||
HRESULT WINAPI D3DXAssembleShader(LPCVOID pSrcData, UINT SrcDataLen, DWORD Flags,
|
||||
LPD3DXBUFFER* ppConstants,
|
||||
LPD3DXBUFFER* ppCompiledShader,
|
||||
LPD3DXBUFFER* ppCompilationErrors);
|
||||
HRESULT WINAPI D3DXAssembleShaderFromFileA(LPSTR pSrcFile, DWORD Flags,
|
||||
LPD3DXBUFFER* ppConstants,
|
||||
LPD3DXBUFFER* ppCompiledShader,
|
||||
LPD3DXBUFFER* ppCompilationErrors);
|
||||
HRESULT WINAPI D3DXAssembleShaderFromFileW(LPSTR pSrcFile, DWORD Flags,
|
||||
LPD3DXBUFFER* ppConstants,
|
||||
LPD3DXBUFFER* ppCompiledShader,
|
||||
LPD3DXBUFFER* ppCompilationErrors);
|
||||
|
||||
#endif /* __WINE_D3DX8CORE_H */
|
Loading…
Reference in a new issue