- Don't allocate/free a class name string in User32ConvertToAsciiMessage/

User32FreeAsciiConvertedMessage if the class name is an atom.

svn path=/trunk/; revision=5335
This commit is contained in:
Hartmut Birr 2003-07-30 19:36:36 +00:00
parent f15e2b76b9
commit 09c3a66c65

View file

@ -1,4 +1,4 @@
/* $Id: message.c,v 1.19 2003/07/27 11:54:41 dwelch Exp $
/* $Id: message.c,v 1.20 2003/07/30 19:36:36 hbirr Exp $
*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS user32.dll
@ -143,7 +143,10 @@ User32FreeAsciiConvertedMessage(UINT Msg, WPARAM wParam, LPARAM lParam)
Cs = (CREATESTRUCTA*)lParam;
RtlFreeHeap(RtlGetProcessHeap(), 0, (LPSTR)Cs->lpszName);
if (HIWORD((ULONG)Cs->lpszClass) != 0)
{
RtlFreeHeap(RtlGetProcessHeap(), 0, (LPSTR)Cs->lpszClass);
}
RtlFreeHeap(RtlGetProcessHeap(), 0, Cs);
break;
}
@ -170,11 +173,12 @@ User32ConvertToAsciiMessage(UINT* Msg, WPARAM* wParam, LPARAM* lParam)
RtlInitUnicodeString(&UString, CsW->lpszName);
RtlUnicodeStringToAnsiString(&AString, &UString, TRUE);
CsA->lpszName = AString.Buffer;
if (HIWORD((ULONG)CsW->lpszClass) != 0)
{
RtlInitUnicodeString(&UString, CsW->lpszClass);
RtlUnicodeStringToAnsiString(&AString, &UString, TRUE);
CsA->lpszClass = AString.Buffer;
}
(*lParam) = (LPARAM)CsA;
break;
}
@ -192,7 +196,6 @@ User32ConvertToAsciiMessage(UINT* Msg, WPARAM* wParam, LPARAM* lParam)
break;
}
}
return;
}