mirror of
https://github.com/reactos/reactos.git
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[NTVDM]
Part 2 of PIT + sound fix. - Move port 61h management from speaker.c to the emulator.c module; - Add PIT OUT callbacks support; - Add (unimplemented) PitSetGate function (will be used later on). Still WIP. svn path=/branches/ntvdm/; revision=61866
This commit is contained in:
parent
5dafb169e0
commit
03d8479401
6 changed files with 173 additions and 87 deletions
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@ -31,6 +31,7 @@ LPVOID BaseAddress = NULL;
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BOOLEAN VdmRunning = TRUE;
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static BOOLEAN A20Line = FALSE;
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static BYTE Port61hState = 0x00;
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LPCWSTR ExceptionName[] =
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{
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@ -125,6 +126,79 @@ VOID WINAPI EmulatorDebugBreak(LPWORD Stack)
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DebugBreak();
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}
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static BYTE WINAPI Port61hRead(ULONG Port)
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{
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return Port61hState;
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}
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static VOID WINAPI Port61hWrite(ULONG Port, BYTE Data)
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{
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BYTE OldPort61hState = Port61hState;
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/* Only the four lowest bytes can be written */
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Port61hState = (Port61hState & 0xF0) | (Data & 0x0F);
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if ((OldPort61hState ^ Port61hState) & 0x01)
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{
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DPRINT1("PIT 2 Gate %s\n", Port61hState & 0x01 ? "on" : "off");
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}
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PitSetGate(2, !!(Port61hState & 0x01));
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if ((OldPort61hState ^ Port61hState) & 0x02)
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{
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/* There were some change for the speaker... */
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DPRINT1("Speaker %s\n", Port61hState & 0x02 ? "on" : "off");
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}
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}
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static VOID WINAPI PitChan0Out(LPVOID Param, BOOLEAN State)
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{
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if (State)
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{
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DPRINT("PicInterruptRequest\n");
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PicInterruptRequest(0); // Raise IRQ 0
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}
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// else < Lower IRQ 0 >
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}
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static VOID WINAPI PitChan1Out(LPVOID Param, BOOLEAN State)
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{
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#if 0
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if (State)
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{
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/* Set bit 4 of Port 61h */
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Port61hState |= 1 << 4;
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}
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else
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{
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/* Clear bit 4 of Port 61h */
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Port61hState &= ~(1 << 4);
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}
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#else
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Port61hState = (Port61hState & 0xEF) | (State << 4);
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#endif
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}
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static VOID WINAPI PitChan2Out(LPVOID Param, BOOLEAN State)
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{
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#if 0
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if (State)
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{
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/* Set bit 5 of Port 61h */
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Port61hState |= 1 << 5;
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}
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else
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{
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/* Clear bit 5 of Port 61h */
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Port61hState &= ~(1 << 5);
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}
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#else
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Port61hState = (Port61hState & 0xDF) | (State << 5);
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#endif
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}
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/* PUBLIC FUNCTIONS ***********************************************************/
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BOOLEAN EmulatorInitialize(HANDLE ConsoleInput, HANDLE ConsoleOutput)
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@ -160,6 +234,14 @@ BOOLEAN EmulatorInitialize(HANDLE ConsoleInput, HANDLE ConsoleOutput)
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CmosInitialize();
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SpeakerInitialize();
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/* Set output functions */
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PitSetOutFunction(0, NULL, PitChan0Out);
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PitSetOutFunction(1, NULL, PitChan1Out);
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PitSetOutFunction(2, NULL, PitChan2Out);
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/* Register the I/O Ports */
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RegisterIoPort(CONTROL_SYSTEM_PORT61H, Port61hRead, Port61hWrite);
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/* Initialize the PS2 port */
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PS2Initialize(ConsoleInput);
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@ -61,6 +61,10 @@
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#define BCD_TO_BINARY(x) (((x) >> 12) * 1000 + ((x) >> 8) * 100 + ((x) >> 4) * 10 + ((x) & 0x0F))
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/* System I/O ports */
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#define CONTROL_SYSTEM_PORT61H 0x61
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enum
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{
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EMULATOR_EXCEPTION_DIVISION_BY_ZERO,
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@ -25,37 +25,19 @@
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/* PRIVATE VARIABLES **********************************************************/
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static BYTE Port61hState = 0x00;
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HANDLE hBeep = NULL;
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static HANDLE hBeep = NULL;
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/* PRIVATE FUNCTIONS **********************************************************/
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static BYTE SpeakerReadStatus(VOID)
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/* PUBLIC FUNCTIONS ***********************************************************/
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VOID SpeakerPool(VOID)
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{
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return Port61hState;
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}
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BYTE Port61hState = IOReadB(CONTROL_SYSTEM_PORT61H);
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BOOLEAN IsConnectedToPITChannel2 = !!(Port61hState & 0x01);
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BOOLEAN SpeakerDataOn = !!(Port61hState & 0x02);
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static VOID SpeakerWriteCommand(BYTE Value)
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{
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BOOLEAN IsConnectedToPITChannel2;
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UCHAR SpeakerData;
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Port61hState = Value;
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IsConnectedToPITChannel2 = ((Port61hState & 0x01) != 0);
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SpeakerData = (Port61hState & 0x02);
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if (PitChannel2 && IsConnectedToPITChannel2)
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{
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/* Set bit 5 of Port 61h */
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Port61hState |= 1 << 5;
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}
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else
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{
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/* Clear bit 5 of Port 61h */
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Port61hState &= ~(1 << 5);
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}
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if (PitChannel2 && IsConnectedToPITChannel2 && (SpeakerData != 0))
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if (PitChannel2 && IsConnectedToPITChannel2 && SpeakerDataOn)
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{
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/* Start beeping - Adapted from kernel32:Beep() */
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NTSTATUS Status;
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@ -121,18 +103,6 @@ static VOID SpeakerWriteCommand(BYTE Value)
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}
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}
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static BYTE WINAPI SpeakerReadPort(ULONG Port)
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{
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return SpeakerReadStatus();
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}
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static VOID WINAPI SpeakerWritePort(ULONG Port, BYTE Data)
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{
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SpeakerWriteCommand(Data);
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}
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/* PUBLIC FUNCTIONS ***********************************************************/
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VOID SpeakerInitialize(VOID)
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{
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NTSTATUS Status;
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@ -165,9 +135,6 @@ VOID SpeakerInitialize(VOID)
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{
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DPRINT1("Failed to open Beep driver, Status 0x%08lx\n", Status);
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}
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/* Register the I/O Ports */
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RegisterIoPort(SPEAKER_CONTROL_PORT, SpeakerReadPort, SpeakerWritePort);
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}
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VOID SpeakerCleanup(VOID)
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@ -15,10 +15,10 @@
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/* DEFINES ********************************************************************/
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#define SPEAKER_CONTROL_PORT 0x61
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/* FUNCTIONS ******************************************************************/
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VOID SpeakerPool(VOID);
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VOID SpeakerInitialize(VOID);
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VOID SpeakerCleanup(VOID);
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@ -37,13 +37,14 @@ static VOID PitLatchChannelStatus(BYTE Channel)
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if (PitChannels[Channel].LatchStatusSet == FALSE)
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{
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BYTE StatusLatch = 0;
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/* HACK!! */BYTE NullCount = 0;/* HACK!! */
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/** HACK!! **/BYTE NullCount = 0;/** HACK!! **/
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StatusLatch = PitChannels[Channel].Out << 7 | NullCount << 6;
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StatusLatch = PitChannels[Channel].Out << 7 | NullCount << 6;
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StatusLatch |= (PitChannels[Channel].ReadWriteMode & 0x03) << 4;
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StatusLatch |= (PitChannels[Channel].Mode & 0x07) << 1;
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StatusLatch |= (PitChannels[Channel].Bcd & 0x01);
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/* Latch the counter's status */
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PitChannels[Channel].LatchStatusSet = TRUE;
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PitChannels[Channel].StatusLatch = StatusLatch;
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}
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@ -61,23 +62,24 @@ static VOID PitLatchChannelCount(BYTE Channel)
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*/
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if (PitChannels[Channel].ReadStatus == 0x00)
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{
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/* Latch the counter's value */
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PitChannels[Channel].ReadStatus = PitChannels[Channel].ReadWriteMode;
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/* Convert the current value to BCD if needed */
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PitChannels[Channel].OutputLatch = READ_PIT_VALUE(PitChannels[Channel],
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PitChannels[Channel].CurrentValue);
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PitChannels[Channel].OutputLatch =
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READ_PIT_VALUE(PitChannels[Channel], PitChannels[Channel].CurrentValue);
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}
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}
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static VOID PitSetOut(PPIT_CHANNEL Channel, BOOLEAN State)
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{
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if (State == Channel->Out) return;
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/** HACK!! **\ if (State == Channel->Out) return; \** HACK!! **/
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/* Set the new state of the OUT pin */
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Channel->Out = State;
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// /* Call the callback */
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// if (Channel->OutFunction) Channel->OutFunction(Channel->OutParam, State);
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/* Call the callback */
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if (Channel->OutFunction) Channel->OutFunction(Channel->OutParam, State);
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}
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static VOID PitInitCounter(PPIT_CHANNEL Channel)
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@ -138,20 +140,16 @@ static VOID PitWriteCommand(BYTE Value)
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/* ... otherwise, set the modes and reset flip-flops */
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PitChannels[Channel].ReadWriteMode = ReadWriteMode;
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PitChannels[Channel].ReadStatus = 0x00;
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PitChannels[Channel].WriteStatus = 0x00;
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PitChannels[Channel].LatchStatusSet = FALSE;
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PitChannels[Channel].StatusLatch = 0x00;
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PitChannels[Channel].ReadStatus = 0x00;
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PitChannels[Channel].WriteStatus = 0x00;
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PitChannels[Channel].CountRegister = 0x00;
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PitChannels[Channel].OutputLatch = 0x00;
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PitChannels[Channel].Pulsed = FALSE;
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// PitChannels[Channel].Out = FALSE; // <-- unneeded, see the PitInitCounter call below.
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/** HACK!! **/PitChannels[Channel].FlipFlop = FALSE;/** HACK!! **/
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/* Fix the current value if we switch to BCD counting */
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PitChannels[Channel].Bcd = IsBcd;
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LPWORD CurrentValue = NULL;
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/*
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* If the status was latched, the first read operation
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* will return the latched status, whichever the count
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* value or the status was latched first.
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* If the status was latched, the first read operation will return the
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* latched status, whichever value (count or status) was latched first.
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*/
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if (PitChannels[Channel].LatchStatusSet)
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{
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@ -239,6 +236,8 @@ static VOID PitWriteData(BYTE Channel, BYTE Value)
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PitChannels[Channel].WriteStatus = PitChannels[Channel].ReadWriteMode;
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}
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ASSERT(PitChannels[Channel].WriteStatus != 0);
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ReadWriteMode = &PitChannels[Channel].WriteStatus;
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if (*ReadWriteMode & 1)
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@ -261,6 +260,7 @@ static VOID PitWriteData(BYTE Channel, BYTE Value)
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{
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if (PitChannels[Channel].CountRegister == 0x0000)
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{
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/* Wrap around to the highest count */
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if (PitChannels[Channel].Bcd)
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PitChannels[Channel].CountRegister = 9999;
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else
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}
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/* Convert the current value from BCD if needed */
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PitChannels[Channel].CountRegister = WRITE_PIT_VALUE(PitChannels[Channel],
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PitChannels[Channel].CountRegister);
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PitChannels[Channel].CountRegister =
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WRITE_PIT_VALUE(PitChannels[Channel], PitChannels[Channel].CountRegister);
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PitChannels[Channel].ReloadValue = PitChannels[Channel].CountRegister;
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}
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}
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@ -311,6 +311,8 @@ static VOID WINAPI PitWritePort(ULONG Port, BYTE Data)
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static VOID PitDecrementCount(PPIT_CHANNEL Channel, DWORD Count)
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{
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if (Count == 0) return;
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switch (Channel->Mode)
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{
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case PIT_MODE_INT_ON_TERMINAL_COUNT:
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@ -324,11 +326,10 @@ static VOID PitDecrementCount(PPIT_CHANNEL Channel, DWORD Count)
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else Channel->CurrentValue -= Count;
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/* Did it fall to the terminal count? */
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if (Channel->CurrentValue == 0 && !Channel->Pulsed)
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if (Channel->CurrentValue == 0 && !Channel->Out)
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{
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/* Yes, raise the output line */
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if (Channel == &PitChannels[0]) PicInterruptRequest(0);
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Channel->Pulsed = TRUE;
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PitSetOut(Channel, TRUE);
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}
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break;
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}
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@ -342,7 +343,7 @@ static VOID PitDecrementCount(PPIT_CHANNEL Channel, DWORD Count)
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if ((Count > Channel->CurrentValue)
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&& (Channel->CurrentValue != 0))
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{
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/* Decrease the count */
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/* Decrement the count */
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Count -= Channel->CurrentValue;
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/* Reload the value */
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@ -353,7 +354,7 @@ static VOID PitDecrementCount(PPIT_CHANNEL Channel, DWORD Count)
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}
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else
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{
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/* Decrease the value */
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/* Decrement the value */
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Channel->CurrentValue -= Count;
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/* Clear the count */
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}
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}
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/* If there was a reload on channel 0, raise IRQ 0 */
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if ((Channel == &PitChannels[0]) && Reloaded) PicInterruptRequest(0);
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/* If there was a reload, raise the output line */
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if (Reloaded) PitSetOut(Channel, TRUE);
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break;
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}
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@ -387,7 +388,7 @@ static VOID PitDecrementCount(PPIT_CHANNEL Channel, DWORD Count)
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if (((Count * 2) > Channel->CurrentValue)
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&& (Channel->CurrentValue != 0))
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{
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/* Decrease the count */
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/* Decrement the count */
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Count -= Channel->CurrentValue / 2;
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/* Reload the value */
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@ -398,7 +399,7 @@ static VOID PitDecrementCount(PPIT_CHANNEL Channel, DWORD Count)
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}
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else
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{
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/* Decrease the value */
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/* Decrement the value */
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Channel->CurrentValue -= Count * 2;
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/* Clear the count */
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@ -421,16 +422,15 @@ static VOID PitDecrementCount(PPIT_CHANNEL Channel, DWORD Count)
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/* Toggle the flip-flop if the number of reloads was odd */
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if (ReloadCount & 1)
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{
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Channel->Out = !Channel->Out;
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Channel->FlipFlop = !Channel->FlipFlop;
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// PitSetOut(Channel, !Channel->Out);
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}
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/* Was there any rising edge on channel 0 ? */
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if (((Channel->Out && (ReloadCount == 1))
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|| (ReloadCount > 1))
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&& (Channel == &PitChannels[0]))
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/* Was there any rising edge? */
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if ((Channel->FlipFlop && (ReloadCount == 1)) || (ReloadCount > 1))
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{
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/* Yes, IRQ 0 */
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PicInterruptRequest(0);
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/* Yes, raise the output line */
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PitSetOut(Channel, TRUE);
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}
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break;
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@ -453,6 +453,23 @@ static VOID PitDecrementCount(PPIT_CHANNEL Channel, DWORD Count)
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/* PUBLIC FUNCTIONS ***********************************************************/
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VOID PitSetOutFunction(BYTE Channel, LPVOID Param, PIT_OUT_FUNCTION OutFunction)
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{
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if (Channel >= PIT_CHANNELS) return;
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PitChannels[Channel].OutParam = Param;
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PitChannels[Channel].OutFunction = OutFunction;
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}
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VOID PitSetGate(BYTE Channel, BOOLEAN State)
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{
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if (Channel >= PIT_CHANNELS) return;
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if (State == PitChannels[Channel].Gate) return;
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/* UNIMPLEMENTED */
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PitChannels[Channel].Gate = State;
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}
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VOID PitClock(DWORD Count)
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{
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UINT i;
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@ -461,7 +478,7 @@ VOID PitClock(DWORD Count)
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for (i = 0; i < PIT_CHANNELS; i++)
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{
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// if (!PitChannels[i].Couting) continue;
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// if (!PitChannels[i].Counting) continue;
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PitDecrementCount(&PitChannels[i], Count);
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}
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}
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@ -487,6 +504,14 @@ DWORD PitGetResolution(VOID)
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VOID PitInitialize(VOID)
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{
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/* Set up the timers to their default value */
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PitSetOutFunction(0, NULL, NULL);
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PitSetGate(0, TRUE);
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PitSetOutFunction(1, NULL, NULL);
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PitSetGate(1, TRUE);
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PitSetOutFunction(2, NULL, NULL);
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PitSetGate(2, FALSE);
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/* Register the I/O Ports */
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RegisterIoPort(PIT_COMMAND_PORT, NULL , PitWritePort);
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RegisterIoPort(PIT_DATA_PORT(0), PitReadPort, PitWritePort);
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@ -38,23 +38,25 @@ typedef enum _PIT_MODE
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PIT_MODE_HARDWARE_STROBE
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} PIT_MODE, *PPIT_MODE;
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typedef VOID (WINAPI *PIT_OUT_FUNCTION)(LPVOID Param, BOOLEAN State);
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typedef struct _PIT_CHANNEL
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{
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BOOLEAN Pulsed;
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/* PIT Status members */
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/* PIT Status fields */
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PIT_MODE Mode;
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BOOLEAN Bcd;
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BYTE ReadWriteMode; // 0 --> Counter Latch ; 1 --> LSB R/W ; 2 --> MSB R/W ; 3 --> LSB then MSB R/W
|
||||
|
||||
/* Reading the PIT status byte */
|
||||
/* For interleaved reading and writing in 2-byte RW mode */
|
||||
BYTE ReadStatus; // Same convention as ReadWriteMode
|
||||
BYTE WriteStatus; // Same convention as ReadWriteMode
|
||||
|
||||
/* For reading the PIT status byte */
|
||||
BOOLEAN LatchStatusSet;
|
||||
BYTE StatusLatch;
|
||||
|
||||
/* For interleaving reading and writing in 2-byte RW mode */
|
||||
BYTE ReadStatus; // Same convention as ReadWriteMode
|
||||
BYTE WriteStatus; // Same convention as ReadWriteMode
|
||||
/* Counting */
|
||||
BOOLEAN Gate;
|
||||
|
||||
/**/WORD CountRegister;/**/ // Our ReloadValue ???
|
||||
WORD OutputLatch;
|
||||
|
@ -65,6 +67,9 @@ typedef struct _PIT_CHANNEL
|
|||
|
||||
/* PIT Output */
|
||||
BOOLEAN Out; // 0: Low ; 1: High
|
||||
/** HACK!! **/BOOLEAN FlipFlop;/** HACK!! **/
|
||||
LPVOID OutParam;
|
||||
PIT_OUT_FUNCTION OutFunction;
|
||||
|
||||
} PIT_CHANNEL, *PPIT_CHANNEL;
|
||||
|
||||
|
@ -72,6 +77,9 @@ extern PPIT_CHANNEL PitChannel2; // Needed for PC Speaker
|
|||
|
||||
/* FUNCTIONS ******************************************************************/
|
||||
|
||||
VOID PitSetOutFunction(BYTE Channel, LPVOID Param, PIT_OUT_FUNCTION OutFunction);
|
||||
VOID PitSetGate(BYTE Channel, BOOLEAN State);
|
||||
|
||||
VOID PitClock(DWORD Count);
|
||||
DWORD PitGetResolution(VOID);
|
||||
|
||||
|
|
Loading…
Reference in a new issue