mirror of
https://github.com/reactos/reactos.git
synced 2024-12-26 17:14:41 +00:00
Accelerate PATCOPY blits.
svn path=/trunk/; revision=3528
This commit is contained in:
parent
93dd94f0db
commit
02d56c87f1
3 changed files with 246 additions and 173 deletions
|
@ -6,27 +6,16 @@
|
|||
#include "brush.h"
|
||||
#include "bitblt.h"
|
||||
|
||||
// FIXME:
|
||||
// RGBtoULONG (eng/xlate.c) will be faster than RtlCopyMemory?
|
||||
typedef BOOL (*PFN_VGABlt)(SURFOBJ*, SURFOBJ*, XLATEOBJ*, RECTL*, POINTL*);
|
||||
|
||||
// Note: All of our BitBlt ops expect to be working with 4BPP data
|
||||
|
||||
typedef BOOL (*PFN_VGABlt)(SURFOBJ *, SURFOBJ *, SURFOBJ *, XLATEOBJ *,
|
||||
RECTL *, POINTL *, POINTL *,
|
||||
BRUSHOBJ *, POINTL *, ROP4);
|
||||
|
||||
BOOL DIBtoVGA(
|
||||
SURFOBJ *Dest, SURFOBJ *Source, SURFOBJ *Mask, XLATEOBJ *ColorTranslation,
|
||||
RECTL *DestRect, POINTL *SourcePoint, POINTL *MaskPoint,
|
||||
BRUSHOBJ *Brush, POINTL *BrushPoint, ROP4 rop4)
|
||||
BOOL
|
||||
DIBtoVGA(SURFOBJ *Dest, SURFOBJ *Source, XLATEOBJ *ColorTranslation,
|
||||
RECTL *DestRect, POINTL *SourcePoint)
|
||||
{
|
||||
LONG i, j, dx, dy, alterx, altery, idxColor, RGBulong = 0, c8;
|
||||
BYTE *GDIpos, *initial, *tMask, *lMask;
|
||||
|
||||
if(Source != NULL) {
|
||||
GDIpos = Source->pvBits /* +
|
||||
SourcePoint->y * Source->lDelta + (SourcePoint->x >> 1) */ ;
|
||||
}
|
||||
GDIpos = Source->pvBits;
|
||||
|
||||
dx = DestRect->right - DestRect->left;
|
||||
dy = DestRect->bottom - DestRect->top;
|
||||
|
@ -34,66 +23,32 @@ BOOL DIBtoVGA(
|
|||
alterx = abs(SourcePoint->x - DestRect->left);
|
||||
altery = abs(SourcePoint->y - DestRect->top);
|
||||
|
||||
// FIXME: ColorTranslation will never be null. We must always map the colors (see PCGPE's bmp.txt)
|
||||
|
||||
if(ColorTranslation == NULL)
|
||||
{
|
||||
|
||||
if(Mask != NULL)
|
||||
if (ColorTranslation == NULL)
|
||||
{
|
||||
if(rop4 == 0xAACC) { // no source, just paint the brush according to the mask
|
||||
|
||||
tMask = Mask->pvBits;
|
||||
for (j=0; j<dy; j++)
|
||||
{
|
||||
lMask = tMask;
|
||||
c8 = 0;
|
||||
for (i=0; i<dx; i++)
|
||||
{
|
||||
if((*lMask & maskbit[c8]) != 0)
|
||||
vgaPutPixel(DestRect->left + i, DestRect->top + j, Brush->iSolidColor);
|
||||
c8++;
|
||||
if(c8 == 8) { lMask++; c8=0; }
|
||||
}
|
||||
tMask += Mask->lDelta;
|
||||
}
|
||||
}
|
||||
} else if (rop4 == PATCOPY)
|
||||
{
|
||||
for (j=0;j<dy;j++)
|
||||
{
|
||||
for (i=0;i<dx;i++)
|
||||
{
|
||||
vgaPutPixel(DestRect->left+i, DestRect->top+j,
|
||||
Brush->iSolidColor);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
DIB_BltToVGA(DestRect->left, DestRect->top, dx, dy, Source->pvBits, Source->lDelta);
|
||||
|
||||
} else {
|
||||
|
||||
// Perform color translation
|
||||
for(j=SourcePoint->y; j<SourcePoint->y+dy; j++)
|
||||
{
|
||||
initial = GDIpos;
|
||||
|
||||
for(i=SourcePoint->x; i<SourcePoint->x+dx; i++)
|
||||
{
|
||||
idxColor = XLATEOBJ_iXlate(ColorTranslation, *GDIpos);
|
||||
vgaPutPixel(i+alterx, j+altery, idxColor);
|
||||
GDIpos+=1;
|
||||
}
|
||||
GDIpos = initial + Source->lDelta;
|
||||
DIB_BltToVGA(DestRect->left, DestRect->top, dx, dy, Source->pvBits,
|
||||
Source->lDelta);
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Perform color translation */
|
||||
for (j = SourcePoint->y; j < SourcePoint->y+dy; j++)
|
||||
{
|
||||
initial = GDIpos;
|
||||
|
||||
for (i=SourcePoint->x; i<SourcePoint->x+dx; i++)
|
||||
{
|
||||
idxColor = XLATEOBJ_iXlate(ColorTranslation, *GDIpos);
|
||||
vgaPutPixel(i+alterx, j+altery, idxColor);
|
||||
GDIpos+=1;
|
||||
}
|
||||
GDIpos = initial + Source->lDelta;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BOOL VGAtoDIB(
|
||||
SURFOBJ *Dest, SURFOBJ *Source, SURFOBJ *Mask, XLATEOBJ *ColorTranslation,
|
||||
RECTL *DestRect, POINTL *SourcePoint, POINTL *MaskPoint,
|
||||
BRUSHOBJ *Brush, POINTL *BrushPoint, ROP4 rop4)
|
||||
BOOL
|
||||
VGAtoDIB(SURFOBJ *Dest, SURFOBJ *Source, XLATEOBJ *ColorTranslation,
|
||||
RECTL *DestRect, POINTL *SourcePoint)
|
||||
{
|
||||
LONG i, j, dx, dy, RGBulong;
|
||||
BYTE *GDIpos, *initial, idxColor;
|
||||
|
@ -135,26 +90,23 @@ BOOL VGAtoDIB(
|
|||
}
|
||||
}
|
||||
|
||||
BOOL DFBtoVGA(
|
||||
SURFOBJ *Dest, SURFOBJ *Source, SURFOBJ *Mask, XLATEOBJ *ColorTranslation,
|
||||
RECTL *DestRect, POINTL *SourcePoint, POINTL *MaskPoint,
|
||||
BRUSHOBJ *Brush, POINTL *BrushPoint, ROP4 rop4)
|
||||
BOOL
|
||||
DFBtoVGA(SURFOBJ *Dest, SURFOBJ *Source, XLATEOBJ *ColorTranslation,
|
||||
RECTL *DestRect, POINTL *SourcePoint)
|
||||
{
|
||||
// Do DFBs need color translation??
|
||||
}
|
||||
|
||||
BOOL VGAtoDFB(
|
||||
SURFOBJ *Dest, SURFOBJ *Source, SURFOBJ *Mask, XLATEOBJ *ColorTranslation,
|
||||
RECTL *DestRect, POINTL *SourcePoint, POINTL *MaskPoint,
|
||||
BRUSHOBJ *Brush, POINTL *BrushPoint, ROP4 rop4)
|
||||
BOOL
|
||||
VGAtoDFB(SURFOBJ *Dest, SURFOBJ *Source, XLATEOBJ *ColorTranslation,
|
||||
RECTL *DestRect, POINTL *SourcePoint)
|
||||
{
|
||||
// Do DFBs need color translation??
|
||||
}
|
||||
|
||||
BOOL VGAtoVGA(
|
||||
SURFOBJ *Dest, SURFOBJ *Source, SURFOBJ *Mask, XLATEOBJ *ColorTranslation,
|
||||
RECTL *DestRect, POINTL *SourcePoint, POINTL *MaskPoint,
|
||||
BRUSHOBJ *Brush, POINTL *BrushPoint, ROP4 rop4)
|
||||
BOOL
|
||||
VGAtoVGA(SURFOBJ *Dest, SURFOBJ *Source, XLATEOBJ *ColorTranslation,
|
||||
RECTL *DestRect, POINTL *SourcePoint)
|
||||
{
|
||||
// FIXME: Use fast blts instead of get and putpixels
|
||||
|
||||
|
@ -210,6 +162,184 @@ BOOL VGAtoVGA(
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
BOOL STDCALL
|
||||
VGADDI_BltBrush(SURFOBJ* Dest, XLATEOBJ* ColorTranslation, RECTL* DestRect,
|
||||
BRUSHOBJ* Brush, POINTL* BrushPoint, ROP4 Rop4)
|
||||
{
|
||||
UCHAR SolidColor;
|
||||
ULONG Left;
|
||||
ULONG Right;
|
||||
ULONG Length;
|
||||
PUCHAR Video;
|
||||
UCHAR Mask;
|
||||
ULONG i, j;
|
||||
|
||||
/* Punt brush blts to non-device surfaces. */
|
||||
if (Dest->iType != STYPE_DEVICE)
|
||||
{
|
||||
return(FALSE);
|
||||
}
|
||||
|
||||
/* Punt pattern fills. */
|
||||
if (Rop4 == PATCOPY && Brush->iSolidColor == 0xFFFFFFFF)
|
||||
{
|
||||
return(FALSE);
|
||||
}
|
||||
if (Rop4 == PATCOPY)
|
||||
{
|
||||
SolidColor = Brush->iSolidColor;
|
||||
}
|
||||
else if (Rop4 == WHITENESS)
|
||||
{
|
||||
SolidColor = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
SolidColor = 0;
|
||||
}
|
||||
|
||||
/* Fill any pixels on the left which don't fall into a full row of eight. */
|
||||
if ((DestRect->left % 8) != 0)
|
||||
{
|
||||
/* Disable writes to pixels outside of the destination rectangle. */
|
||||
Mask = (1 << (8 - (DestRect->left % 8))) - 1;
|
||||
if ((DestRect->right - DestRect->left) < (8 - (DestRect->left % 8)))
|
||||
{
|
||||
Mask &= ~((1 << (8 - (DestRect->right % 8))) - 1);
|
||||
}
|
||||
WRITE_PORT_UCHAR((PUCHAR)GRA_I, 0x8);
|
||||
WRITE_PORT_UCHAR((PUCHAR)GRA_D, Mask);
|
||||
|
||||
/* Write the same color to each pixel. */
|
||||
Video = (PUCHAR)vidmem + DestRect->top * 80 + (DestRect->left >> 3);
|
||||
for (i = DestRect->top; i < DestRect->bottom; i++, Video+=80)
|
||||
{
|
||||
(VOID)READ_REGISTER_UCHAR(Video);
|
||||
WRITE_REGISTER_UCHAR(Video, SolidColor);
|
||||
}
|
||||
}
|
||||
|
||||
/* Enable writes to all pixels. */
|
||||
WRITE_PORT_UCHAR((PUCHAR)GRA_I, 0x8);
|
||||
WRITE_PORT_UCHAR((PUCHAR)GRA_D, 0xFF);
|
||||
|
||||
/* Have we finished. */
|
||||
if ((DestRect->right - DestRect->left) < (8 - (DestRect->left % 8)))
|
||||
{
|
||||
return(TRUE);
|
||||
}
|
||||
|
||||
/* Fill any whole rows of eight pixels. */
|
||||
Left = (DestRect->left + 7) & ~0x7;
|
||||
Length = (DestRect->right >> 3) - (Left >> 3);
|
||||
for (i = DestRect->top; i < DestRect->bottom; i++)
|
||||
{
|
||||
Video = (PUCHAR)vidmem + i * 80 + (Left >> 3);
|
||||
for (j = 0; j < Length; j++, Video++)
|
||||
{
|
||||
WRITE_REGISTER_UCHAR(Video, SolidColor);
|
||||
}
|
||||
}
|
||||
|
||||
/* Fill any pixels on the right which don't fall into a complete row. */
|
||||
if ((DestRect->right % 8) != 0)
|
||||
{
|
||||
/* Disable writes to pixels outside the destination rectangle. */
|
||||
Mask = ~((1 << (8 - (DestRect->right % 8))) - 1);
|
||||
WRITE_PORT_UCHAR((PUCHAR)GRA_I, 0x8);
|
||||
WRITE_PORT_UCHAR((PUCHAR)GRA_D, Mask);
|
||||
|
||||
Video = (PUCHAR)vidmem + DestRect->top * 80 + (DestRect->right >> 3);
|
||||
for (i = DestRect->top; i < DestRect->bottom; i++, Video+=80)
|
||||
{
|
||||
/* Read the existing colours for this pixel into the latches. */
|
||||
(VOID)READ_REGISTER_UCHAR(Video);
|
||||
/* Write the new colour for the pixels selected in the mask. */
|
||||
WRITE_REGISTER_UCHAR(Video, SolidColor);
|
||||
}
|
||||
|
||||
/* Restore the default write masks. */
|
||||
WRITE_PORT_UCHAR((PUCHAR)GRA_I, 0x8);
|
||||
WRITE_PORT_UCHAR((PUCHAR)GRA_D, 0xFF);
|
||||
}
|
||||
return(TRUE);
|
||||
}
|
||||
|
||||
BOOL STDCALL
|
||||
VGADDI_BltSrc(SURFOBJ *Dest, SURFOBJ *Source, XLATEOBJ *ColorTranslation,
|
||||
RECTL *DestRect, POINTL *SourcePoint)
|
||||
{
|
||||
RECT_ENUM RectEnum;
|
||||
BOOL EnumMore;
|
||||
PFN_VGABlt BltOperation;
|
||||
ULONG SourceType;
|
||||
|
||||
SourceType = Source->iType;
|
||||
|
||||
if (SourceType == STYPE_BITMAP && Dest->iType == STYPE_DEVICE)
|
||||
{
|
||||
BltOperation = DIBtoVGA;
|
||||
}
|
||||
else if (SourceType == STYPE_DEVICE && Dest->iType == STYPE_BITMAP)
|
||||
{
|
||||
BltOperation = VGAtoDIB;
|
||||
}
|
||||
else if (SourceType == STYPE_DEVICE && Dest->iType == STYPE_DEVICE)
|
||||
{
|
||||
BltOperation = VGAtoVGA;
|
||||
}
|
||||
else if (SourceType == STYPE_DEVBITMAP && Dest->iType == STYPE_DEVICE)
|
||||
{
|
||||
BltOperation = DFBtoVGA;
|
||||
}
|
||||
else if (SourceType == STYPE_DEVICE && Dest->iType == STYPE_DEVBITMAP)
|
||||
{
|
||||
BltOperation = VGAtoDFB;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Punt blts not involving a device or a device-bitmap. */
|
||||
return(FALSE);
|
||||
}
|
||||
|
||||
BltOperation(Dest, Source, ColorTranslation, DestRect, SourcePoint);
|
||||
return(TRUE);
|
||||
}
|
||||
|
||||
BOOL STDCALL
|
||||
VGADDI_BltMask(SURFOBJ *Dest, SURFOBJ *Mask, XLATEOBJ *ColorTranslation,
|
||||
RECTL *DestRect, POINTL *MaskPoint, BRUSHOBJ* Brush,
|
||||
POINTL* BrushPoint)
|
||||
{
|
||||
LONG i, j, dx, dy, idxColor, RGBulong = 0, c8;
|
||||
BYTE *initial, *tMask, *lMask;
|
||||
|
||||
dx = DestRect->right - DestRect->left;
|
||||
dy = DestRect->bottom - DestRect->top;
|
||||
|
||||
if (ColorTranslation == NULL)
|
||||
{
|
||||
if (Mask != NULL)
|
||||
{
|
||||
tMask = Mask->pvBits;
|
||||
for (j=0; j<dy; j++)
|
||||
{
|
||||
lMask = tMask;
|
||||
c8 = 0;
|
||||
for (i=0; i<dx; i++)
|
||||
{
|
||||
if((*lMask & maskbit[c8]) != 0)
|
||||
{
|
||||
vgaPutPixel(DestRect->left + i, DestRect->top + j, Brush->iSolidColor);
|
||||
}
|
||||
c8++;
|
||||
if(c8 == 8) { lMask++; c8=0; }
|
||||
}
|
||||
tMask += Mask->lDelta;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BOOL STDCALL
|
||||
DrvBitBlt(SURFOBJ *Dest,
|
||||
|
@ -224,88 +354,29 @@ DrvBitBlt(SURFOBJ *Dest,
|
|||
POINTL *BrushPoint,
|
||||
ROP4 rop4)
|
||||
{
|
||||
RECT_ENUM RectEnum;
|
||||
BOOL EnumMore;
|
||||
PFN_VGABlt BltOperation;
|
||||
ULONG SourceType;
|
||||
/* Punt bitblts with complex clipping to the GDI. */
|
||||
if (Clip != NULL)
|
||||
{
|
||||
return(FALSE);
|
||||
}
|
||||
|
||||
if(Source == NULL)
|
||||
{
|
||||
SourceType = STYPE_BITMAP;
|
||||
} else
|
||||
SourceType = Source->iType;
|
||||
switch (rop4)
|
||||
{
|
||||
case BLACKNESS:
|
||||
case PATCOPY:
|
||||
case WHITENESS:
|
||||
return(VGADDI_BltBrush(Dest, ColorTranslation, DestRect, Brush,
|
||||
BrushPoint, rop4));
|
||||
|
||||
DPRINT("VGADDIBitBlt: Dest->pvScan0: %08x\n", Dest->pvScan0);
|
||||
case SRCCOPY:
|
||||
return(VGADDI_BltSrc(Dest, Source, ColorTranslation, DestRect,
|
||||
SourcePoint));
|
||||
|
||||
// Determine the bltbit operation
|
||||
case 0xAACC:
|
||||
return(VGADDI_BltMask(Dest, Mask, ColorTranslation, DestRect,
|
||||
MaskPoint, Brush, BrushPoint));
|
||||
|
||||
if((SourceType == STYPE_BITMAP) && (Dest->iType == STYPE_DEVICE))
|
||||
{
|
||||
DPRINT("DIB2VGA\n");
|
||||
BltOperation = DIBtoVGA;
|
||||
} else
|
||||
if((SourceType == STYPE_DEVICE) && (Dest->iType == STYPE_BITMAP))
|
||||
{
|
||||
DPRINT("VGA2DIB\n");
|
||||
BltOperation = VGAtoDIB;
|
||||
} else
|
||||
if((SourceType == STYPE_DEVICE) && (Dest->iType == STYPE_DEVICE))
|
||||
{
|
||||
DPRINT("VGA2VGA\n");
|
||||
BltOperation = VGAtoVGA;
|
||||
} else
|
||||
if((SourceType == STYPE_DEVBITMAP) && (Dest->iType == STYPE_DEVICE))
|
||||
{
|
||||
DPRINT("DFB2VGA\n");
|
||||
BltOperation = DFBtoVGA;
|
||||
} else
|
||||
if((SourceType == STYPE_DEVICE) && (Dest->iType == STYPE_DEVBITMAP))
|
||||
{
|
||||
DPRINT("VGA2DFB\n");
|
||||
BltOperation = VGAtoDFB;
|
||||
} else
|
||||
{
|
||||
DPRINT("VGA:bitblt.c: Can't handle requested BitBlt operation (source:%u dest:%u)\n", SourceType, Dest->iType);
|
||||
// Cannot handle given surfaces for VGA BitBlt
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// Perform the necessary operatings according to the clipping
|
||||
|
||||
if(Clip == NULL)
|
||||
{
|
||||
BltOperation(Dest, Source, Mask, ColorTranslation, DestRect,
|
||||
SourcePoint, MaskPoint, Brush, BrushPoint, rop4);
|
||||
} else
|
||||
{
|
||||
switch(Clip->iMode) {
|
||||
|
||||
case TC_RECTANGLES:
|
||||
|
||||
if (Clip->iDComplexity == DC_RECT)
|
||||
{
|
||||
// FIXME: Intersect clip rectangle
|
||||
|
||||
BltOperation(Dest, Source, Mask, ColorTranslation,
|
||||
DestRect, SourcePoint, MaskPoint, Brush, BrushPoint, rop4);
|
||||
} else {
|
||||
|
||||
// Enumerate all the rectangles and draw them
|
||||
|
||||
/* CLIPOBJ_cEnumStart(Clip, FALSE, CT_RECTANGLES, CD_ANY,
|
||||
ENUM_RECT_LIMIT);
|
||||
|
||||
do {
|
||||
EnumMore = CLIPOBJ_bEnum(Clip, sizeof(RectEnum), (PVOID) &RectEnum);
|
||||
// FIXME: Calc new source point (diff between new & old destrects?)
|
||||
|
||||
VGADDIFillSolid(Dest, Srouce, Mask,
|
||||
&RectEnum.arcl[0], NewSourcePoint);
|
||||
|
||||
} while (EnumMore); */
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
default:
|
||||
return(FALSE);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3,9 +3,11 @@
|
|||
#include "../../drivers/input/include/mouse.h"
|
||||
#include "objects.h"
|
||||
|
||||
BOOLEAN SafetySwitch = FALSE, SafetySwitch2 = FALSE, MouseEnabled = FALSE;
|
||||
LONG mouse_x, mouse_y;
|
||||
UINT mouse_width = 0, mouse_height = 0;
|
||||
static BOOLEAN SafetySwitch = FALSE;
|
||||
static BOOLEAN SafetySwitch2 = FALSE;
|
||||
static BOOLEAN MouseEnabled = FALSE;
|
||||
static LONG mouse_x, mouse_y;
|
||||
static UINT mouse_width = 0, mouse_height = 0;
|
||||
|
||||
INT MouseSafetyOnDrawStart(PSURFOBJ SurfObj, PSURFGDI SurfGDI, LONG HazardX1, LONG HazardY1, LONG HazardX2, LONG HazardY2)
|
||||
{
|
||||
|
@ -148,7 +150,7 @@ VOID EnableMouse(HDC hDisplayDC)
|
|||
MouseRect.left = 0;
|
||||
MouseRect.bottom = 16;
|
||||
MouseRect.right = 16;
|
||||
EngBitBlt(MouseSurf, SurfObj, NULL, NULL, NULL, &MouseRect, &ZeroPoint, NULL, NULL, NULL, 0);
|
||||
EngBitBlt(MouseSurf, SurfObj, NULL, NULL, NULL, &MouseRect, &ZeroPoint, NULL, NULL, NULL, SRCCOPY);
|
||||
SurfGDI->SetPointerShape(SurfObj, MouseSurf, NULL, NULL, 0, 0, 50, 50, &MouseRect, 0);
|
||||
|
||||
mouse_x = 320;
|
||||
|
|
|
@ -86,7 +86,7 @@ BOOL STDCALL W32kBitBlt(HDC hDCDest,
|
|||
|
||||
// Perform the bitblt operation
|
||||
|
||||
Status = EngBitBlt(SurfDest, SurfSrc, NULL, NULL, XlateObj, &DestRect, &SourcePoint, NULL, NULL, NULL, NULL);
|
||||
Status = EngBitBlt(SurfDest, SurfSrc, NULL, NULL, XlateObj, &DestRect, &SourcePoint, NULL, NULL, NULL, ROP);
|
||||
|
||||
if(SurfDestAlloc == TRUE) ExFreePool(SurfDest);
|
||||
if(SurfSrcAlloc == TRUE) ExFreePool(SurfSrc);
|
||||
|
|
Loading…
Reference in a new issue