- Add tag for path objects. Set DC handle when selecting bitmap.

svn path=/trunk/; revision=37562
This commit is contained in:
James Tabor 2008-11-22 18:26:32 +00:00
parent 25c2fade91
commit 01f04141d9
2 changed files with 5 additions and 0 deletions

View file

@ -77,6 +77,7 @@
#define TAG_CLIPOBJ TAG('C', 'L', 'P', 'O') /* clip object */
#define TAG_DRIVEROBJ TAG('D', 'R', 'V', 'O') /* driver object */
#define TAG_DFSM TAG('D', 'f', 's', 'm') /* Eng event allocation */
#define TAG_EPATH TAG('G', 'p', 'a', 't') /* path object */
#define TAG_FONT TAG('F', 'N', 'T', 'E') /* font entry */
#define TAG_FONTOBJ TAG('G', 'f', 'n', 't') /* font object */
#define TAG_WNDOBJ TAG('W', 'N', 'D', 'O') /* window object */

View file

@ -2099,6 +2099,10 @@ NtGdiSelectBitmap(
/* Release the old bitmap, lock the new one and convert it to a SURF */
pDC->w.hBitmap = hBmp;
// If Info DC this is zero and pSurface is moved to DC->pSurfInfo.
pDC->DcLevel.pSurface = pBmp;
pBmp->hDC = hDC;
// if we're working with a DIB, get the palette [fixme: only create if the selected palette is null]
if(pBmp->dib)
{