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- Add tag for path objects. Set DC handle when selecting bitmap.
svn path=/trunk/; revision=37562
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@ -77,6 +77,7 @@
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#define TAG_CLIPOBJ TAG('C', 'L', 'P', 'O') /* clip object */
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#define TAG_DRIVEROBJ TAG('D', 'R', 'V', 'O') /* driver object */
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#define TAG_DFSM TAG('D', 'f', 's', 'm') /* Eng event allocation */
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#define TAG_EPATH TAG('G', 'p', 'a', 't') /* path object */
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#define TAG_FONT TAG('F', 'N', 'T', 'E') /* font entry */
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#define TAG_FONTOBJ TAG('G', 'f', 'n', 't') /* font object */
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#define TAG_WNDOBJ TAG('W', 'N', 'D', 'O') /* window object */
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@ -2099,6 +2099,10 @@ NtGdiSelectBitmap(
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/* Release the old bitmap, lock the new one and convert it to a SURF */
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pDC->w.hBitmap = hBmp;
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// If Info DC this is zero and pSurface is moved to DC->pSurfInfo.
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pDC->DcLevel.pSurface = pBmp;
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pBmp->hDC = hDC;
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// if we're working with a DIB, get the palette [fixme: only create if the selected palette is null]
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if(pBmp->dib)
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{
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