reactos/dll/win32/uxtheme/buffer.c

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/*
* uxtheme Double-buffered Drawing API
*
* Copyright (C) 2008 Reece H. Dunn
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "uxthemep.h"
/***********************************************************************
* BufferedPaintInit (UXTHEME.@)
*/
HRESULT WINAPI BufferedPaintInit(VOID)
{
FIXME("Stub ()\n");
return S_OK;
}
/***********************************************************************
* BufferedPaintUnInit (UXTHEME.@)
*/
HRESULT WINAPI BufferedPaintUnInit(VOID)
{
FIXME("Stub ()\n");
return S_OK;
}
/***********************************************************************
* BeginBufferedPaint (UXTHEME.@)
*/
HPAINTBUFFER WINAPI BeginBufferedPaint(HDC hdcTarget,
const RECT * prcTarget,
BP_BUFFERFORMAT dwFormat,
BP_PAINTPARAMS *pPaintParams,
HDC *phdc)
{
static int i;
TRACE("Stub (%p %p %d %p %p)\n", hdcTarget, prcTarget, dwFormat,
pPaintParams, phdc);
if (!i++)
FIXME("Stub (%p %p %d %p %p)\n", hdcTarget, prcTarget, dwFormat,
pPaintParams, phdc);
return NULL;
}
/***********************************************************************
* EndBufferedPaint (UXTHEME.@)
*/
HRESULT WINAPI EndBufferedPaint(HPAINTBUFFER hPaintBuffer, BOOL fUpdateTarget)
{
FIXME("Stub (%p %d)\n", hPaintBuffer, fUpdateTarget);
return S_OK;
}
#ifndef __REACTOS__
/***********************************************************************
* BufferedPaintClear (UXTHEME.@)
*/
HRESULT WINAPI BufferedPaintClear(HPAINTBUFFER hBufferedPaint, const RECT *prc)
{
FIXME("Stub (%p %p)\n", hBufferedPaint, prc);
return E_NOTIMPL;
}
/***********************************************************************
* BufferedPaintSetAlpha (UXTHEME.@)
*/
HRESULT WINAPI BufferedPaintSetAlpha(HPAINTBUFFER hBufferedPaint, const RECT *prc, BYTE alpha)
{
FIXME("Stub (%p %p %u)\n", hBufferedPaint, prc, alpha);
return E_NOTIMPL;
}
/***********************************************************************
* GetBufferedPaintBits (UXTHEME.@)
*/
HRESULT WINAPI GetBufferedPaintBits(HPAINTBUFFER hBufferedPaint, RGBQUAD **ppbBuffer,
int *pcxRow)
{
FIXME("Stub (%p %p %p)\n", hBufferedPaint, ppbBuffer, pcxRow);
return E_NOTIMPL;
}
/***********************************************************************
* GetBufferedPaintDC (UXTHEME.@)
*/
HDC WINAPI GetBufferedPaintDC(HPAINTBUFFER hBufferedPaint)
{
FIXME("Stub (%p)\n", hBufferedPaint);
return NULL;
}
/***********************************************************************
* GetBufferedPaintTargetDC (UXTHEME.@)
*/
HDC WINAPI GetBufferedPaintTargetDC(HPAINTBUFFER hBufferedPaint)
{
FIXME("Stub (%p)\n", hBufferedPaint);
return NULL;
}
/***********************************************************************
* GetBufferedPaintTargetRect (UXTHEME.@)
*/
HRESULT WINAPI GetBufferedPaintTargetRect(HPAINTBUFFER hBufferedPaint, RECT *prc)
{
FIXME("Stub (%p %p)\n", hBufferedPaint, prc);
return E_NOTIMPL;
}
/***********************************************************************
* BeginBufferedAnimation (UXTHEME.@)
*/
HANIMATIONBUFFER WINAPI BeginBufferedAnimation(HWND hwnd, HDC hdcTarget, const RECT *rcTarget,
BP_BUFFERFORMAT dwFormat, BP_PAINTPARAMS *pPaintParams,
BP_ANIMATIONPARAMS *pAnimationParams, HDC *phdcFrom,
HDC *phdcTo)
{
FIXME("Stub (%p %p %p %u %p %p %p %p)\n", hwnd, hdcTarget, rcTarget, dwFormat,
pPaintParams, pAnimationParams, phdcFrom, phdcTo);
return NULL;
}
/***********************************************************************
* BufferedPaintRenderAnimation (UXTHEME.@)
*/
BOOL WINAPI BufferedPaintRenderAnimation(HWND hwnd, HDC hdcTarget)
{
FIXME("Stub (%p %p)\n", hwnd, hdcTarget);
return FALSE;
}
/***********************************************************************
* BufferedPaintStopAllAnimations (UXTHEME.@)
*/
HRESULT WINAPI BufferedPaintStopAllAnimations(HWND hwnd)
{
FIXME("Stub (%p)\n", hwnd);
return E_NOTIMPL;
}
/***********************************************************************
* EndBufferedAnimation (UXTHEME.@)
*/
HRESULT WINAPI EndBufferedAnimation(HANIMATIONBUFFER hbpAnimation, BOOL fUpdateTarget)
{
FIXME("Stub (%p %u)\n", hbpAnimation, fUpdateTarget);
return E_NOTIMPL;
}
#endif /* __REACTOS__ */