reactos/win32ss/user/winsrv/consrv.cmake

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CMake
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remove_definitions(-D_WIN32_WINNT=0x502)
add_definitions(-D_WIN32_WINNT=0x600)
include_directories(consrv)
list(APPEND CONSRV_SOURCE
consrv/alias.c
consrv/coninput.c
consrv/conoutput.c
consrv/console.c
consrv/frontendctl.c
consrv/handle.c
consrv/history.c
consrv/init.c
consrv/lineinput.c
consrv/popup.c
consrv/settings.c
consrv/shutdown.c
consrv/subsysreg.c
consrv/condrv/coninput.c
consrv/condrv/conoutput.c
consrv/condrv/console.c
consrv/condrv/dummyterm.c
consrv/condrv/graphics.c
consrv/condrv/text.c
consrv/frontends/input.c
consrv/frontends/terminal.c
consrv/frontends/gui/conwnd.c
consrv/frontends/gui/fullscreen.c
consrv/frontends/gui/guiterm.c
consrv/frontends/gui/guisettings.c
consrv/frontends/gui/graphics.c
consrv/frontends/gui/text.c
consrv/frontends/tui/tuiterm.c
# consrv/consrv.rc
consrv/consrv.h)
#
# Explicitely enable MS extensions to be able to use unnamed (anonymous) nested structs.
#
# FIXME: http://www.cmake.org/Bug/view.php?id=12998
if(MSVC)
## NOTE: No need to specify it as we use MSVC :)
##add_target_compile_flags(consrv "/Ze")
#set_source_files_properties(${CONSRV_SOURCE} PROPERTIES COMPILE_FLAGS "/Ze")
else()
#add_target_compile_flags(consrv "-fms-extensions")
set_source_files_properties(${CONSRV_SOURCE} PROPERTIES COMPILE_FLAGS "-fms-extensions")
endif()
add_library(consrv ${CONSRV_SOURCE})
add_dependencies(consrv psdk)
add_pch(consrv consrv/consrv.h CONSRV_SOURCE)
#add_object_library(consrv ${CONSRV_SOURCE})
list(APPEND CONSRV_IMPORT_LIBS psapi)
list(APPEND CONSRV_DELAY_IMPORT_LIBS ole32)
list(APPEND CONSRV_TARGET_LINK_LIBS uuid)
set_module_type(consrv module UNICODE)