reactos/win32ss/user/consrv/lineinput.c

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/*
* LICENSE: GPL - See COPYING in the top level directory
* PROJECT: ReactOS Console Server DLL
[CONSOLE.DLL-KERNEL32-CONSRV] Fix the console properties dialog, when launching and transmitting console properties. Before, the properties dialog was directly launched by the console server (consrv), running with CSRSS (System) privileges, what constituted a security hole. Now, I create a remote thread in the running process owning the console for launching the properties dialog (thus it has only user privileges, and not System ones anymore). For that purpose, I basically took the technique described in the following paper (Cesar Cerrudo, "Story of a dumb patch", http://www.argeniss.com/research/MSBugPaper.pdf or http://www.scn.rain.com/~neighorn/PDF/MSBugPaper.pdf), where basically the console server shares the console properties via a shared memory section with the console properties dialog dll. The address of the thread which launches the dialog in the context of the console app is given to the console server the same way as we do for the control handler (called e.g. when you press Ctrl-C, etc...) Of course this is quite hackish, because you have the GUI interface split between the console server and the console properties dialog dll. Something far more elegant would be to put all the GUI thingie into a dedicated dll or exe, running with the same privileges as the console program itself (a kind of console -- or terminal -- emulator). [CONSOLE.DLL] Fix retriving / setting colors.c and other things. [CONSRV.DLL] - Fix retrieving / setting console properties from the registry (via the HKCU\Console\* keys), via the shell shortcuts (not totally done at the moment, because somebody has to implement properly that thing : http://msdn.microsoft.com/en-us/library/windows/desktop/bb773359(v=vs.85).aspx (NT_CONSOLE_PROPS structure stored as a shortcut data block) (at application launching time), and via the console properties dialog. - Few DPRINTs removed. svn path=/branches/ros-csrss/; revision=58415
2013-03-03 15:35:12 +00:00
* FILE: win32ss/user/consrv/lineinput.c
* PURPOSE: Console line input functions
* PROGRAMMERS: Jeffrey Morlan
*/
/* INCLUDES *******************************************************************/
#include "consrv.h"
#include "console.h"
#include "include/conio.h"
#include "conio.h"
#define NDEBUG
#include <debug.h>
typedef struct _HISTORY_BUFFER
{
LIST_ENTRY ListEntry;
UINT Position;
UINT MaxEntries;
UINT NumEntries;
PUNICODE_STRING Entries;
UNICODE_STRING ExeName;
} HISTORY_BUFFER, *PHISTORY_BUFFER;
/* PRIVATE FUNCTIONS **********************************************************/
static PHISTORY_BUFFER
HistoryCurrentBuffer(PCONSOLE Console)
{
/* TODO: use actual EXE name sent from process that called ReadConsole */
UNICODE_STRING ExeName = { 14, 14, L"cmd.exe" };
PLIST_ENTRY Entry = Console->HistoryBuffers.Flink;
PHISTORY_BUFFER Hist;
for (; Entry != &Console->HistoryBuffers; Entry = Entry->Flink)
{
Hist = CONTAINING_RECORD(Entry, HISTORY_BUFFER, ListEntry);
if (RtlEqualUnicodeString(&ExeName, &Hist->ExeName, FALSE))
return Hist;
}
/* Couldn't find the buffer, create a new one */
Hist = RtlAllocateHeap(ConSrvHeap, 0, sizeof(HISTORY_BUFFER) + ExeName.Length);
if (!Hist)
return NULL;
Hist->MaxEntries = Console->HistoryBufferSize;
Hist->NumEntries = 0;
Hist->Entries = RtlAllocateHeap(ConSrvHeap, 0, Hist->MaxEntries * sizeof(UNICODE_STRING));
if (!Hist->Entries)
{
RtlFreeHeap(ConSrvHeap, 0, Hist);
return NULL;
}
Hist->ExeName.Length = Hist->ExeName.MaximumLength = ExeName.Length;
Hist->ExeName.Buffer = (PWCHAR)(Hist + 1);
memcpy(Hist->ExeName.Buffer, ExeName.Buffer, ExeName.Length);
InsertHeadList(&Console->HistoryBuffers, &Hist->ListEntry);
return Hist;
}
static VOID
HistoryAddEntry(PCONSOLE Console)
{
UNICODE_STRING NewEntry;
PHISTORY_BUFFER Hist;
INT i;
NewEntry.Length = NewEntry.MaximumLength = Console->LineSize * sizeof(WCHAR);
NewEntry.Buffer = Console->LineBuffer;
if (!(Hist = HistoryCurrentBuffer(Console)))
return;
/* Don't add blank or duplicate entries */
if (NewEntry.Length == 0 || Hist->MaxEntries == 0 ||
(Hist->NumEntries > 0 &&
RtlEqualUnicodeString(&Hist->Entries[Hist->NumEntries - 1], &NewEntry, FALSE)))
{
return;
}
if (Console->HistoryNoDup)
{
/* Check if this line has been entered before */
for (i = Hist->NumEntries - 1; i >= 0; i--)
{
if (RtlEqualUnicodeString(&Hist->Entries[i], &NewEntry, FALSE))
{
/* Just rotate the list to bring this entry to the end */
NewEntry = Hist->Entries[i];
memmove(&Hist->Entries[i], &Hist->Entries[i + 1],
(Hist->NumEntries - (i + 1)) * sizeof(UNICODE_STRING));
Hist->Entries[Hist->NumEntries - 1] = NewEntry;
Hist->Position = Hist->NumEntries - 1;
return;
}
}
}
if (Hist->NumEntries == Hist->MaxEntries)
{
/* List is full, remove oldest entry */
RtlFreeUnicodeString(&Hist->Entries[0]);
memmove(&Hist->Entries[0], &Hist->Entries[1],
--Hist->NumEntries * sizeof(UNICODE_STRING));
}
if (NT_SUCCESS(RtlDuplicateUnicodeString(0, &NewEntry, &Hist->Entries[Hist->NumEntries])))
Hist->NumEntries++;
Hist->Position = Hist->NumEntries - 1;
}
static VOID
HistoryGetCurrentEntry(PCONSOLE Console, PUNICODE_STRING Entry)
{
PHISTORY_BUFFER Hist;
if (!(Hist = HistoryCurrentBuffer(Console)) || Hist->NumEntries == 0)
Entry->Length = 0;
else
*Entry = Hist->Entries[Hist->Position];
}
static PHISTORY_BUFFER
HistoryFindBuffer(PCONSOLE Console, PUNICODE_STRING ExeName)
{
PLIST_ENTRY Entry = Console->HistoryBuffers.Flink;
while (Entry != &Console->HistoryBuffers)
{
/* For the history APIs, the caller is allowed to give only part of the name */
PHISTORY_BUFFER Hist = CONTAINING_RECORD(Entry, HISTORY_BUFFER, ListEntry);
if (RtlPrefixUnicodeString(ExeName, &Hist->ExeName, TRUE))
return Hist;
Entry = Entry->Flink;
}
return NULL;
}
static VOID
HistoryDeleteBuffer(PHISTORY_BUFFER Hist)
{
if (!Hist) return;
while (Hist->NumEntries != 0)
RtlFreeUnicodeString(&Hist->Entries[--Hist->NumEntries]);
RtlFreeHeap(ConSrvHeap, 0, Hist->Entries);
RemoveEntryList(&Hist->ListEntry);
RtlFreeHeap(ConSrvHeap, 0, Hist);
}
VOID FASTCALL
HistoryDeleteBuffers(PCONSOLE Console)
{
PLIST_ENTRY CurrentEntry;
PHISTORY_BUFFER HistoryBuffer;
while (!IsListEmpty(&Console->HistoryBuffers))
{
CurrentEntry = RemoveHeadList(&Console->HistoryBuffers);
HistoryBuffer = CONTAINING_RECORD(CurrentEntry, HISTORY_BUFFER, ListEntry);
HistoryDeleteBuffer(HistoryBuffer);
}
}
static VOID
LineInputSetPos(PCONSOLE Console, UINT Pos)
{
if (Pos != Console->LinePos && Console->InputBuffer.Mode & ENABLE_ECHO_INPUT)
{
PCONSOLE_SCREEN_BUFFER Buffer = Console->ActiveBuffer;
[CONSOLE.DLL-KERNEL32-CONSRV] Fix the console properties dialog, when launching and transmitting console properties. Before, the properties dialog was directly launched by the console server (consrv), running with CSRSS (System) privileges, what constituted a security hole. Now, I create a remote thread in the running process owning the console for launching the properties dialog (thus it has only user privileges, and not System ones anymore). For that purpose, I basically took the technique described in the following paper (Cesar Cerrudo, "Story of a dumb patch", http://www.argeniss.com/research/MSBugPaper.pdf or http://www.scn.rain.com/~neighorn/PDF/MSBugPaper.pdf), where basically the console server shares the console properties via a shared memory section with the console properties dialog dll. The address of the thread which launches the dialog in the context of the console app is given to the console server the same way as we do for the control handler (called e.g. when you press Ctrl-C, etc...) Of course this is quite hackish, because you have the GUI interface split between the console server and the console properties dialog dll. Something far more elegant would be to put all the GUI thingie into a dedicated dll or exe, running with the same privileges as the console program itself (a kind of console -- or terminal -- emulator). [CONSOLE.DLL] Fix retriving / setting colors.c and other things. [CONSRV.DLL] - Fix retrieving / setting console properties from the registry (via the HKCU\Console\* keys), via the shell shortcuts (not totally done at the moment, because somebody has to implement properly that thing : http://msdn.microsoft.com/en-us/library/windows/desktop/bb773359(v=vs.85).aspx (NT_CONSOLE_PROPS structure stored as a shortcut data block) (at application launching time), and via the console properties dialog. - Few DPRINTs removed. svn path=/branches/ros-csrss/; revision=58415
2013-03-03 15:35:12 +00:00
UINT OldCursorX = Buffer->CursorPosition.X;
UINT OldCursorY = Buffer->CursorPosition.Y;
INT XY = OldCursorY * Buffer->ScreenBufferSize.X + OldCursorX;
XY += (Pos - Console->LinePos);
if (XY < 0)
XY = 0;
[CONSOLE.DLL-KERNEL32-CONSRV] Fix the console properties dialog, when launching and transmitting console properties. Before, the properties dialog was directly launched by the console server (consrv), running with CSRSS (System) privileges, what constituted a security hole. Now, I create a remote thread in the running process owning the console for launching the properties dialog (thus it has only user privileges, and not System ones anymore). For that purpose, I basically took the technique described in the following paper (Cesar Cerrudo, "Story of a dumb patch", http://www.argeniss.com/research/MSBugPaper.pdf or http://www.scn.rain.com/~neighorn/PDF/MSBugPaper.pdf), where basically the console server shares the console properties via a shared memory section with the console properties dialog dll. The address of the thread which launches the dialog in the context of the console app is given to the console server the same way as we do for the control handler (called e.g. when you press Ctrl-C, etc...) Of course this is quite hackish, because you have the GUI interface split between the console server and the console properties dialog dll. Something far more elegant would be to put all the GUI thingie into a dedicated dll or exe, running with the same privileges as the console program itself (a kind of console -- or terminal -- emulator). [CONSOLE.DLL] Fix retriving / setting colors.c and other things. [CONSRV.DLL] - Fix retrieving / setting console properties from the registry (via the HKCU\Console\* keys), via the shell shortcuts (not totally done at the moment, because somebody has to implement properly that thing : http://msdn.microsoft.com/en-us/library/windows/desktop/bb773359(v=vs.85).aspx (NT_CONSOLE_PROPS structure stored as a shortcut data block) (at application launching time), and via the console properties dialog. - Few DPRINTs removed. svn path=/branches/ros-csrss/; revision=58415
2013-03-03 15:35:12 +00:00
else if (XY >= Buffer->ScreenBufferSize.Y * Buffer->ScreenBufferSize.X)
XY = Buffer->ScreenBufferSize.Y * Buffer->ScreenBufferSize.X - 1;
[CONSOLE.DLL-KERNEL32-CONSRV] Fix the console properties dialog, when launching and transmitting console properties. Before, the properties dialog was directly launched by the console server (consrv), running with CSRSS (System) privileges, what constituted a security hole. Now, I create a remote thread in the running process owning the console for launching the properties dialog (thus it has only user privileges, and not System ones anymore). For that purpose, I basically took the technique described in the following paper (Cesar Cerrudo, "Story of a dumb patch", http://www.argeniss.com/research/MSBugPaper.pdf or http://www.scn.rain.com/~neighorn/PDF/MSBugPaper.pdf), where basically the console server shares the console properties via a shared memory section with the console properties dialog dll. The address of the thread which launches the dialog in the context of the console app is given to the console server the same way as we do for the control handler (called e.g. when you press Ctrl-C, etc...) Of course this is quite hackish, because you have the GUI interface split between the console server and the console properties dialog dll. Something far more elegant would be to put all the GUI thingie into a dedicated dll or exe, running with the same privileges as the console program itself (a kind of console -- or terminal -- emulator). [CONSOLE.DLL] Fix retriving / setting colors.c and other things. [CONSRV.DLL] - Fix retrieving / setting console properties from the registry (via the HKCU\Console\* keys), via the shell shortcuts (not totally done at the moment, because somebody has to implement properly that thing : http://msdn.microsoft.com/en-us/library/windows/desktop/bb773359(v=vs.85).aspx (NT_CONSOLE_PROPS structure stored as a shortcut data block) (at application launching time), and via the console properties dialog. - Few DPRINTs removed. svn path=/branches/ros-csrss/; revision=58415
2013-03-03 15:35:12 +00:00
Buffer->CursorPosition.X = XY % Buffer->ScreenBufferSize.X;
Buffer->CursorPosition.Y = XY / Buffer->ScreenBufferSize.X;
ConioSetScreenInfo(Console, Buffer, OldCursorX, OldCursorY);
}
Console->LinePos = Pos;
}
static VOID
LineInputEdit(PCONSOLE Console, UINT NumToDelete, UINT NumToInsert, WCHAR *Insertion)
{
UINT Pos = Console->LinePos;
UINT NewSize = Console->LineSize - NumToDelete + NumToInsert;
INT i;
/* Make sure there's always enough room for ending \r\n */
if (NewSize + 2 > Console->LineMaxSize)
return;
memmove(&Console->LineBuffer[Pos + NumToInsert],
&Console->LineBuffer[Pos + NumToDelete],
(Console->LineSize - (Pos + NumToDelete)) * sizeof(WCHAR));
memcpy(&Console->LineBuffer[Pos], Insertion, NumToInsert * sizeof(WCHAR));
if (Console->InputBuffer.Mode & ENABLE_ECHO_INPUT)
{
for (i = Pos; i < NewSize; i++)
{
CHAR AsciiChar;
WideCharToMultiByte(Console->OutputCodePage, 0,
&Console->LineBuffer[i], 1,
&AsciiChar, 1, NULL, NULL);
ConioWriteConsole(Console, Console->ActiveBuffer, &AsciiChar, 1, TRUE);
}
for (; i < Console->LineSize; i++)
{
ConioWriteConsole(Console, Console->ActiveBuffer, " ", 1, TRUE);
}
Console->LinePos = i;
}
Console->LineSize = NewSize;
LineInputSetPos(Console, Pos + NumToInsert);
}
static VOID
LineInputRecallHistory(PCONSOLE Console, INT Offset)
{
PHISTORY_BUFFER Hist;
if (!(Hist = HistoryCurrentBuffer(Console)) || Hist->NumEntries == 0)
return;
Offset += Hist->Position;
Offset = max(Offset, 0);
Offset = min(Offset, Hist->NumEntries - 1);
Hist->Position = Offset;
LineInputSetPos(Console, 0);
LineInputEdit(Console, Console->LineSize,
Hist->Entries[Offset].Length / sizeof(WCHAR),
Hist->Entries[Offset].Buffer);
}
VOID FASTCALL
LineInputKeyDown(PCONSOLE Console, KEY_EVENT_RECORD *KeyEvent)
{
UINT Pos = Console->LinePos;
PHISTORY_BUFFER Hist;
UNICODE_STRING Entry;
INT HistPos;
switch (KeyEvent->wVirtualKeyCode)
{
case VK_ESCAPE:
/* Clear entire line */
LineInputSetPos(Console, 0);
LineInputEdit(Console, Console->LineSize, 0, NULL);
return;
case VK_HOME:
/* Move to start of line. With ctrl, erase everything left of cursor */
LineInputSetPos(Console, 0);
if (KeyEvent->dwControlKeyState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED))
LineInputEdit(Console, Pos, 0, NULL);
return;
case VK_END:
/* Move to end of line. With ctrl, erase everything right of cursor */
if (KeyEvent->dwControlKeyState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED))
LineInputEdit(Console, Console->LineSize - Pos, 0, NULL);
else
LineInputSetPos(Console, Console->LineSize);
return;
case VK_LEFT:
/* Move left. With ctrl, move to beginning of previous word */
if (KeyEvent->dwControlKeyState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED))
{
while (Pos > 0 && Console->LineBuffer[Pos - 1] == L' ') Pos--;
while (Pos > 0 && Console->LineBuffer[Pos - 1] != L' ') Pos--;
}
else
{
Pos -= (Pos > 0);
}
LineInputSetPos(Console, Pos);
return;
case VK_RIGHT:
case VK_F1:
/* Move right. With ctrl, move to beginning of next word */
if (KeyEvent->dwControlKeyState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED))
{
while (Pos < Console->LineSize && Console->LineBuffer[Pos] != L' ') Pos++;
while (Pos < Console->LineSize && Console->LineBuffer[Pos] == L' ') Pos++;
LineInputSetPos(Console, Pos);
return;
}
else
{
/* Recall one character (but don't overwrite current line) */
HistoryGetCurrentEntry(Console, &Entry);
if (Pos < Console->LineSize)
LineInputSetPos(Console, Pos + 1);
else if (Pos * sizeof(WCHAR) < Entry.Length)
LineInputEdit(Console, 0, 1, &Entry.Buffer[Pos]);
}
return;
case VK_INSERT:
/* Toggle between insert and overstrike */
Console->LineInsertToggle = !Console->LineInsertToggle;
ConioSetCursorInfo(Console, Console->ActiveBuffer);
return;
case VK_DELETE:
/* Remove character to right of cursor */
if (Pos != Console->LineSize)
LineInputEdit(Console, 1, 0, NULL);
return;
case VK_PRIOR:
/* Recall first history entry */
LineInputRecallHistory(Console, -((WORD)-1));
return;
case VK_NEXT:
/* Recall last history entry */
LineInputRecallHistory(Console, +((WORD)-1));
return;
case VK_UP:
case VK_F5:
/* Recall previous history entry. On first time, actually recall the
* current (usually last) entry; on subsequent times go back. */
LineInputRecallHistory(Console, Console->LineUpPressed ? -1 : 0);
Console->LineUpPressed = TRUE;
return;
case VK_DOWN:
/* Recall next history entry */
LineInputRecallHistory(Console, +1);
return;
case VK_F3:
/* Recall remainder of current history entry */
HistoryGetCurrentEntry(Console, &Entry);
if (Pos * sizeof(WCHAR) < Entry.Length)
{
UINT InsertSize = (Entry.Length / sizeof(WCHAR) - Pos);
UINT DeleteSize = min(Console->LineSize - Pos, InsertSize);
LineInputEdit(Console, DeleteSize, InsertSize, &Entry.Buffer[Pos]);
}
return;
case VK_F6:
/* Insert a ^Z character */
KeyEvent->uChar.UnicodeChar = 26;
break;
case VK_F7:
if (KeyEvent->dwControlKeyState & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED))
HistoryDeleteBuffer(HistoryCurrentBuffer(Console));
return;
case VK_F8:
/* Search for history entries starting with input. */
if (!(Hist = HistoryCurrentBuffer(Console)) || Hist->NumEntries == 0)
return;
/* Like Up/F5, on first time start from current (usually last) entry,
* but on subsequent times start at previous entry. */
if (Console->LineUpPressed)
Hist->Position = (Hist->Position ? Hist->Position : Hist->NumEntries) - 1;
Console->LineUpPressed = TRUE;
Entry.Length = Console->LinePos * sizeof(WCHAR);
Entry.Buffer = Console->LineBuffer;
/* Keep going backwards, even wrapping around to the end,
* until we get back to starting point */
HistPos = Hist->Position;
do
{
if (RtlPrefixUnicodeString(&Entry, &Hist->Entries[HistPos], FALSE))
{
Hist->Position = HistPos;
LineInputEdit(Console, Console->LineSize - Pos,
Hist->Entries[HistPos].Length / sizeof(WCHAR) - Pos,
&Hist->Entries[HistPos].Buffer[Pos]);
/* Cursor stays where it was */
LineInputSetPos(Console, Pos);
return;
}
if (--HistPos < 0) HistPos += Hist->NumEntries;
} while (HistPos != Hist->Position);
return;
}
if (KeyEvent->uChar.UnicodeChar == L'\b' && Console->InputBuffer.Mode & ENABLE_PROCESSED_INPUT)
{
/* backspace handling - if processed input enabled then we handle it here
* otherwise we treat it like a normal char. */
if (Pos > 0)
{
LineInputSetPos(Console, Pos - 1);
LineInputEdit(Console, 1, 0, NULL);
}
}
else if (KeyEvent->uChar.UnicodeChar == L'\r')
{
HistoryAddEntry(Console);
/* TODO: Expand aliases */
LineInputSetPos(Console, Console->LineSize);
Console->LineBuffer[Console->LineSize++] = L'\r';
if (Console->InputBuffer.Mode & ENABLE_ECHO_INPUT)
ConioWriteConsole(Console, Console->ActiveBuffer, "\r", 1, TRUE);
/* Add \n if processed input. There should usually be room for it,
* but an exception to the rule exists: the buffer could have been
* pre-filled with LineMaxSize - 1 characters. */
if (Console->InputBuffer.Mode & ENABLE_PROCESSED_INPUT &&
Console->LineSize < Console->LineMaxSize)
{
Console->LineBuffer[Console->LineSize++] = L'\n';
if (Console->InputBuffer.Mode & ENABLE_ECHO_INPUT)
ConioWriteConsole(Console, Console->ActiveBuffer, "\n", 1, TRUE);
}
Console->LineComplete = TRUE;
Console->LinePos = 0;
}
else if (KeyEvent->uChar.UnicodeChar != L'\0')
{
if (KeyEvent->uChar.UnicodeChar < 0x20 &&
Console->LineWakeupMask & (1 << KeyEvent->uChar.UnicodeChar))
{
/* Control key client wants to handle itself (e.g. for tab completion) */
Console->LineBuffer[Console->LineSize++] = L' ';
Console->LineBuffer[Console->LinePos] = KeyEvent->uChar.UnicodeChar;
Console->LineComplete = TRUE;
Console->LinePos = 0;
}
else
{
/* Normal character */
BOOL Overstrike = Console->LineInsertToggle && Console->LinePos != Console->LineSize;
LineInputEdit(Console, Overstrike, 1, &KeyEvent->uChar.UnicodeChar);
}
}
}
/* PUBLIC SERVER APIS *********************************************************/
CSR_API(SrvGetConsoleCommandHistory)
{
PCONSOLE_GETCOMMANDHISTORY GetCommandHistoryRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.GetCommandHistoryRequest;
PCONSOLE_PROCESS_DATA ProcessData = ConsoleGetPerProcessData(CsrGetClientThread()->Process);
PCONSOLE Console;
NTSTATUS Status;
PHISTORY_BUFFER Hist;
PBYTE Buffer = (PBYTE)GetCommandHistoryRequest->History;
ULONG BufferSize = GetCommandHistoryRequest->Length;
INT i;
if ( !CsrValidateMessageBuffer(ApiMessage,
(PVOID*)&GetCommandHistoryRequest->History,
GetCommandHistoryRequest->Length,
sizeof(BYTE)) ||
!CsrValidateMessageBuffer(ApiMessage,
(PVOID*)&GetCommandHistoryRequest->ExeName.Buffer,
GetCommandHistoryRequest->ExeName.Length,
sizeof(BYTE)) )
{
return STATUS_INVALID_PARAMETER;
}
Status = ConSrvGetConsole(ProcessData, &Console, TRUE);
if (NT_SUCCESS(Status))
{
Hist = HistoryFindBuffer(Console, &GetCommandHistoryRequest->ExeName);
if (Hist)
{
for (i = 0; i < Hist->NumEntries; i++)
{
if (BufferSize < (Hist->Entries[i].Length + sizeof(WCHAR)))
{
Status = STATUS_BUFFER_OVERFLOW;
break;
}
memcpy(Buffer, Hist->Entries[i].Buffer, Hist->Entries[i].Length);
Buffer += Hist->Entries[i].Length;
*(PWCHAR)Buffer = L'\0';
Buffer += sizeof(WCHAR);
}
}
GetCommandHistoryRequest->Length = Buffer - (PBYTE)GetCommandHistoryRequest->History;
ConSrvReleaseConsole(Console, TRUE);
}
return Status;
}
CSR_API(SrvGetConsoleCommandHistoryLength)
{
PCONSOLE_GETCOMMANDHISTORYLENGTH GetCommandHistoryLengthRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.GetCommandHistoryLengthRequest;
PCONSOLE_PROCESS_DATA ProcessData = ConsoleGetPerProcessData(CsrGetClientThread()->Process);
PCONSOLE Console;
NTSTATUS Status;
PHISTORY_BUFFER Hist;
ULONG Length = 0;
INT i;
if (!CsrValidateMessageBuffer(ApiMessage,
(PVOID*)&GetCommandHistoryLengthRequest->ExeName.Buffer,
GetCommandHistoryLengthRequest->ExeName.Length,
sizeof(BYTE)))
{
return STATUS_INVALID_PARAMETER;
}
Status = ConSrvGetConsole(ProcessData, &Console, TRUE);
if (NT_SUCCESS(Status))
{
Hist = HistoryFindBuffer(Console, &GetCommandHistoryLengthRequest->ExeName);
if (Hist)
{
for (i = 0; i < Hist->NumEntries; i++)
Length += Hist->Entries[i].Length + sizeof(WCHAR);
}
GetCommandHistoryLengthRequest->Length = Length;
ConSrvReleaseConsole(Console, TRUE);
}
return Status;
}
CSR_API(SrvExpungeConsoleCommandHistory)
{
PCONSOLE_EXPUNGECOMMANDHISTORY ExpungeCommandHistoryRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.ExpungeCommandHistoryRequest;
PCONSOLE_PROCESS_DATA ProcessData = ConsoleGetPerProcessData(CsrGetClientThread()->Process);
PCONSOLE Console;
PHISTORY_BUFFER Hist;
NTSTATUS Status;
if (!CsrValidateMessageBuffer(ApiMessage,
(PVOID*)&ExpungeCommandHistoryRequest->ExeName.Buffer,
ExpungeCommandHistoryRequest->ExeName.Length,
sizeof(BYTE)))
{
return STATUS_INVALID_PARAMETER;
}
Status = ConSrvGetConsole(ProcessData, &Console, TRUE);
if (NT_SUCCESS(Status))
{
Hist = HistoryFindBuffer(Console, &ExpungeCommandHistoryRequest->ExeName);
HistoryDeleteBuffer(Hist);
ConSrvReleaseConsole(Console, TRUE);
}
return Status;
}
CSR_API(SrvSetConsoleNumberOfCommands)
{
PCONSOLE_SETHISTORYNUMBERCOMMANDS SetHistoryNumberCommandsRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.SetHistoryNumberCommandsRequest;
PCONSOLE_PROCESS_DATA ProcessData = ConsoleGetPerProcessData(CsrGetClientThread()->Process);
PCONSOLE Console;
PHISTORY_BUFFER Hist;
NTSTATUS Status;
UINT MaxEntries = SetHistoryNumberCommandsRequest->NumCommands;
PUNICODE_STRING OldEntryList, NewEntryList;
if (!CsrValidateMessageBuffer(ApiMessage,
(PVOID*)&SetHistoryNumberCommandsRequest->ExeName.Buffer,
SetHistoryNumberCommandsRequest->ExeName.Length,
sizeof(BYTE)))
{
return STATUS_INVALID_PARAMETER;
}
Status = ConSrvGetConsole(ProcessData, &Console, TRUE);
if (NT_SUCCESS(Status))
{
Hist = HistoryFindBuffer(Console, &SetHistoryNumberCommandsRequest->ExeName);
if (Hist)
{
OldEntryList = Hist->Entries;
NewEntryList = RtlAllocateHeap(ConSrvHeap, 0,
MaxEntries * sizeof(UNICODE_STRING));
if (!NewEntryList)
{
Status = STATUS_NO_MEMORY;
}
else
{
/* If necessary, shrink by removing oldest entries */
for (; Hist->NumEntries > MaxEntries; Hist->NumEntries--)
{
RtlFreeUnicodeString(Hist->Entries++);
Hist->Position += (Hist->Position == 0);
}
Hist->MaxEntries = MaxEntries;
Hist->Entries = memcpy(NewEntryList, Hist->Entries,
Hist->NumEntries * sizeof(UNICODE_STRING));
RtlFreeHeap(ConSrvHeap, 0, OldEntryList);
}
}
ConSrvReleaseConsole(Console, TRUE);
}
return Status;
}
CSR_API(SrvGetConsoleHistory)
{
PCONSOLE_GETSETHISTORYINFO HistoryInfoRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.HistoryInfoRequest;
PCONSOLE Console;
NTSTATUS Status = ConSrvGetConsole(ConsoleGetPerProcessData(CsrGetClientThread()->Process), &Console, TRUE);
if (NT_SUCCESS(Status))
{
HistoryInfoRequest->HistoryBufferSize = Console->HistoryBufferSize;
HistoryInfoRequest->NumberOfHistoryBuffers = Console->NumberOfHistoryBuffers;
HistoryInfoRequest->dwFlags = Console->HistoryNoDup;
ConSrvReleaseConsole(Console, TRUE);
}
return Status;
}
CSR_API(SrvSetConsoleHistory)
{
PCONSOLE_GETSETHISTORYINFO HistoryInfoRequest = &((PCONSOLE_API_MESSAGE)ApiMessage)->Data.HistoryInfoRequest;
PCONSOLE Console;
NTSTATUS Status = ConSrvGetConsole(ConsoleGetPerProcessData(CsrGetClientThread()->Process), &Console, TRUE);
if (NT_SUCCESS(Status))
{
Console->HistoryBufferSize = HistoryInfoRequest->HistoryBufferSize;
Console->NumberOfHistoryBuffers = HistoryInfoRequest->NumberOfHistoryBuffers;
Console->HistoryNoDup = HistoryInfoRequest->dwFlags & HISTORY_NO_DUP_FLAG;
ConSrvReleaseConsole(Console, TRUE);
}
return Status;
}
/* EOF */