reactos/dll/win32/sndblst/sndblst.c

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/*
* PROJECT: ReactOS Sound System
* LICENSE: GPL - See COPYING in the top level directory
* FILE: dll/win32/sndblst/sndblst.c
*
* PURPOSE: Sound Blaster MME User-Mode Driver
*
* PROGRAMMERS: Andrew Greenwood (silverblade@reactos.org)
*
* NOTES: Currently very experimental and being used as a guinea-pig for
* changes to the MME-Buddy libraries.
* TODO: Adhere to maximum device name length!
*/
#define WIN32_NO_STATUS
#define _INC_WINDOWS
#define COM_NO_WINDOWS_H
#include <stdarg.h>
#include <windef.h>
#include <winuser.h>
//#include <ntddsnd.h>
#include <sndtypes.h>
#include <mmddk.h>
#include <mmebuddy.h>
#include <mment4.h>
#include <mmebuddy_debug.h>
//#include <debug.h>
/* TODO: Give individual device names if someone has > 1 card */
PWSTR SBWaveOutDeviceName = L"ROS Sound Blaster Wave Out";
PWSTR SBWaveInDeviceName = L"ROS Sound Blaster Wave In";
PWSTR SBMidiOutDeviceName = L"ROS Sound Blaster Midi Out";
PWSTR SBMidiInDeviceName = L"ROS Sound Blaster Midi In";
PWSTR SBAuxDeviceName = L"ROS Sound Blaster Aux";
PWSTR SBMixerDeviceName = L"ROS Sound Blaster Mixer";
/* TODO: Mixer etc */
MMRESULT
GetSoundBlasterDeviceCapabilities(
IN PSOUND_DEVICE SoundDevice,
IN DWORD DeviceId,
OUT PVOID Capabilities,
IN DWORD CapabilitiesSize)
{
MMRESULT Result;
MMDEVICE_TYPE DeviceType;
SND_ASSERT( SoundDevice );
SND_ASSERT( Capabilities );
SND_TRACE(L"Sndblst - GetSoundBlasterDeviceCapabilities\n");
Result = GetSoundDeviceType(SoundDevice, &DeviceType);
SND_ASSERT( Result == MMSYSERR_NOERROR );
/* Use the default method of obtaining device capabilities */
Result = GetNt4SoundDeviceCapabilities(SoundDevice,
Capabilities,
CapabilitiesSize);
if ( ! MMSUCCESS(Result) )
return Result;
/* Inject the appropriate device name */
switch ( DeviceType )
{
case WAVE_OUT_DEVICE_TYPE :
{
LPWAVEOUTCAPS WaveOutCaps = (LPWAVEOUTCAPS) Capabilities;
CopyWideString(WaveOutCaps->szPname, SBWaveOutDeviceName);
break;
}
case WAVE_IN_DEVICE_TYPE :
{
LPWAVEINCAPS WaveInCaps = (LPWAVEINCAPS) Capabilities;
CopyWideString(WaveInCaps->szPname, SBWaveInDeviceName);
break;
}
case MIDI_OUT_DEVICE_TYPE :
{
LPMIDIOUTCAPS MidiOutCaps = (LPMIDIOUTCAPS) Capabilities;
CopyWideString(MidiOutCaps->szPname, SBMidiOutDeviceName);
break;
}
case MIDI_IN_DEVICE_TYPE :
{
LPMIDIINCAPS MidiInCaps = (LPMIDIINCAPS) Capabilities;
CopyWideString(MidiInCaps->szPname, SBMidiInDeviceName);
break;
}
case AUX_DEVICE_TYPE :
{
LPAUXCAPS AuxCaps = (LPAUXCAPS) Capabilities;
CopyWideString(AuxCaps->szPname, SBAuxDeviceName);
break;
}
case MIXER_DEVICE_TYPE :
{
LPMIXERCAPS MixerCaps = (LPMIXERCAPS) Capabilities;
CopyWideString(MixerCaps->szPname, SBMixerDeviceName);
break;
}
}
return MMSYSERR_NOERROR;
}
BOOLEAN FoundDevice(
UCHAR DeviceType,
PWSTR DevicePath)
{
MMRESULT Result;
PSOUND_DEVICE SoundDevice = NULL;
MMFUNCTION_TABLE FuncTable;
PWSTR PathCopy;
SND_TRACE(L"(Callback) Found device: %wS\n", DevicePath);
PathCopy = AllocateWideString(wcslen(DevicePath));
if ( ! PathCopy )
return FALSE;
CopyWideString(PathCopy, DevicePath);
Result = ListSoundDevice(DeviceType, (PVOID) PathCopy, &SoundDevice);
if ( ! MMSUCCESS(Result) )
return FALSE;
/* Set up our function table */
ZeroMemory(&FuncTable, sizeof(MMFUNCTION_TABLE));
FuncTable.GetCapabilities = GetSoundBlasterDeviceCapabilities;
FuncTable.QueryWaveFormatSupport = QueryNt4WaveDeviceFormatSupport;
FuncTable.SetWaveFormat = SetNt4WaveDeviceFormat;
FuncTable.Open = OpenNt4SoundDevice;
FuncTable.Close = CloseNt4SoundDevice;
FuncTable.CommitWaveBuffer = WriteFileEx_Committer;
//FuncTable.SubmitWaveHeaderToDevice = SubmitWaveHeaderToDevice;
SetSoundDeviceFunctionTable(SoundDevice, &FuncTable);
return TRUE;
}
LONG APIENTRY
DriverProc(
DWORD DriverId,
HANDLE DriverHandle,
UINT Message,
LONG Parameter1,
LONG Parameter2)
{
MMRESULT Result;
switch ( Message )
{
case DRV_LOAD :
{
SND_TRACE(L"DRV_LOAD\n");
Result = InitEntrypointMutexes();
if ( ! MMSUCCESS(Result) )
return 0L;
Result = EnumerateNt4ServiceSoundDevices(L"sndblst",
0,
FoundDevice);
if ( ! MMSUCCESS(Result) )
{
CleanupEntrypointMutexes();
UnlistAllSoundDevices();
return 0L;
}
/*
PSOUND_DEVICE snd;
GetSoundDevice(WAVE_OUT_DEVICE_TYPE, 0, &snd);
GetSoundDevice(AUX_DEVICE_TYPE, 0, &snd);
GetSoundDevice(AUX_DEVICE_TYPE, 1, &snd);
GetSoundDevice(AUX_DEVICE_TYPE, 2, &snd);
*/
SND_TRACE(L"Initialisation complete\n");
return 1L;
}
case DRV_FREE :
{
SND_TRACE(L"DRV_FREE\n");
/* TODO: Clean up the path names! */
UnlistAllSoundDevices();
CleanupEntrypointMutexes();
SND_TRACE(L"Unfreed memory blocks: %d\n",
GetMemoryAllocationCount());
return 1L;
}
case DRV_ENABLE :
case DRV_DISABLE :
{
SND_TRACE(L"DRV_ENABLE / DRV_DISABLE\n");
return 1L;
}
case DRV_OPEN :
case DRV_CLOSE :
{
SND_TRACE(L"DRV_OPEN / DRV_CLOSE\n");
return 1L;
}
case DRV_QUERYCONFIGURE :
{
SND_TRACE(L"DRV_QUERYCONFIGURE");
return 0L;
}
case DRV_CONFIGURE :
return DRVCNF_OK;
default :
SND_TRACE(L"Unhandled message %d\n", Message);
return DefDriverProc(DriverId,
DriverHandle,
Message,
Parameter1,
Parameter2);
}
}
BOOL WINAPI DllMain(
HINSTANCE hinstDLL,
DWORD fdwReason,
LPVOID lpvReserved)
{
switch ( fdwReason )
{
case DLL_PROCESS_ATTACH :
SND_TRACE(L"DLL_PROCESS_ATTACH\n");
break;
case DLL_PROCESS_DETACH :
SND_TRACE(L"DLL_PROCESS_DETACH\n");
break;
case DLL_THREAD_ATTACH :
SND_TRACE(L"DLL_THREAD_ATTACH\n");
break;
case DLL_THREAD_DETACH :
SND_TRACE(L"DLL_THREAD_DETACH\n");
break;
}
return TRUE;
}