reactos/reactos/subsys/win32k/ntuser/keyboard.c

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/*
* ReactOS W32 Subsystem
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 ReactOS Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/* $Id$
*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS kernel
* PURPOSE: Messages
* FILE: subsys/win32k/ntuser/keyboard.c
* PROGRAMER: Casper S. Hornstrup (chorns@users.sourceforge.net)
* REVISION HISTORY:
* 06-06-2001 CSH Created
*/
/* INCLUDES ******************************************************************/
#include <w32k.h>
#define NDEBUG
#include <debug.h>
/* Directory to load key layouts from */
#define SYSTEMROOT_DIR L"\\SystemRoot\\System32\\"
/* Lock modifiers */
#define CAPITAL_BIT 0x80000000
#define NUMLOCK_BIT 0x40000000
#define MOD_BITS_MASK 0x3fffffff
#define MOD_KCTRL 0x02
/* Key States */
#define KS_DOWN_MASK 0xc0
#define KS_DOWN_BIT 0x80
#define KS_LOCK_BIT 0x01
/* lParam bits */
#define LP_EXT_BIT (1<<24)
/* From kbdxx.c -- Key changes with numlock */
#define KNUMP 0x400
/* Lock the keyboard state to prevent unusual concurrent access */
FAST_MUTEX QueueStateLock;
BYTE QueueKeyStateTable[256];
#define IntLockQueueState \
ExAcquireFastMutex(&QueueStateLock)
#define IntUnLockQueueState \
ExReleaseFastMutex(&QueueStateLock)
/* FUNCTIONS *****************************************************************/
/* Initialization -- Right now, just zero the key state and init the lock */
NTSTATUS FASTCALL InitKeyboardImpl(VOID) {
ExInitializeFastMutex(&QueueStateLock);
RtlZeroMemory(&QueueKeyStateTable,0x100);
return STATUS_SUCCESS;
}
/*** Statics used by TranslateMessage ***/
/*** Shift state code was out of hand, sorry. --- arty */
static UINT DontDistinguishShifts( UINT ret ) {
if( ret == VK_LSHIFT || ret == VK_RSHIFT ) ret = VK_LSHIFT;
if( ret == VK_LCONTROL || ret == VK_RCONTROL ) ret = VK_LCONTROL;
if( ret == VK_LMENU || ret == VK_RMENU ) ret = VK_LMENU;
return ret;
}
static VOID STDCALL SetKeyState(DWORD key, DWORD vk, DWORD ext, BOOL down) {
ASSERT(vk <= 0xff);
/* Special handling for toggles like numpad and caps lock */
if (vk == VK_CAPITAL || vk == VK_NUMLOCK) {
if (down) QueueKeyStateTable[vk] ^= KS_LOCK_BIT;
}
if (ext && vk == VK_LSHIFT)
vk = VK_RSHIFT;
if (ext && vk == VK_LCONTROL)
vk = VK_RCONTROL;
if (ext && vk == VK_LMENU)
vk = VK_RMENU;
if (down)
QueueKeyStateTable[vk] |= KS_DOWN_BIT;
else
QueueKeyStateTable[vk] &= ~KS_DOWN_MASK;
if (vk == VK_LSHIFT || vk == VK_RSHIFT) {
if ((QueueKeyStateTable[VK_LSHIFT] & KS_DOWN_BIT) ||
(QueueKeyStateTable[VK_RSHIFT] & KS_DOWN_BIT)) {
QueueKeyStateTable[VK_SHIFT] |= KS_DOWN_BIT;
} else {
QueueKeyStateTable[VK_SHIFT] &= ~KS_DOWN_MASK;
}
}
if (vk == VK_LCONTROL || vk == VK_RCONTROL) {
if ((QueueKeyStateTable[VK_LCONTROL] & KS_DOWN_BIT) ||
(QueueKeyStateTable[VK_RCONTROL] & KS_DOWN_BIT)) {
QueueKeyStateTable[VK_CONTROL] |= KS_DOWN_BIT;
} else {
QueueKeyStateTable[VK_CONTROL] &= ~KS_DOWN_MASK;
}
}
if (vk == VK_LMENU || vk == VK_RMENU) {
if ((QueueKeyStateTable[VK_LMENU] & KS_DOWN_BIT) ||
(QueueKeyStateTable[VK_RMENU] & KS_DOWN_BIT)) {
QueueKeyStateTable[VK_MENU] |= KS_DOWN_BIT;
} else {
QueueKeyStateTable[VK_MENU] &= ~KS_DOWN_MASK;
}
}
}
VOID DumpKeyState( PBYTE KeyState ) {
int i;
DbgPrint( "KeyState { " );
for( i = 0; i < 0x100; i++ ) {
if( KeyState[i] ) DbgPrint( "%02x(%02x) ", i, KeyState[i] );
}
DbgPrint( "};\n" );
}
static BYTE KeysSet( PKBDTABLES pkKT, PBYTE KeyState,
int FakeModLeft, int FakeModRight ) {
if( !KeyState || !pkKT ) return 0;
/* Search special codes first */
if( FakeModLeft && KeyState[FakeModLeft] )
return KeyState[FakeModLeft];
else if( FakeModRight && KeyState[FakeModRight] )
return KeyState[FakeModRight];
return 0;
}
/* Search the keyboard layout modifiers table for the shift bit. I don't
* want to count on the shift bit not moving, because it can be specified
* in the layout */
static DWORD FASTCALL GetShiftBit( PKBDTABLES pkKT, DWORD Vk ) {
int i;
for( i = 0; pkKT->pCharModifiers->pVkToBit[i].Vk; i++ )
if( pkKT->pCharModifiers->pVkToBit[i].Vk == Vk )
return pkKT->pCharModifiers->pVkToBit[i].ModBits;
return 0;
}
static DWORD ModBits( PKBDTABLES pkKT, PBYTE KeyState ) {
DWORD ModBits = 0;
if( !KeyState ) return 0;
/* DumpKeyState( KeyState ); */
if (KeysSet( pkKT, KeyState, VK_LSHIFT, VK_RSHIFT ) &
KS_DOWN_BIT)
ModBits |= GetShiftBit( pkKT, VK_SHIFT );
if (KeysSet( pkKT, KeyState, VK_LCONTROL, VK_RCONTROL ) &
KS_DOWN_BIT )
ModBits |= GetShiftBit( pkKT, VK_CONTROL );
if (KeysSet( pkKT, KeyState, VK_LMENU, VK_RMENU ) &
KS_DOWN_BIT )
ModBits |= GetShiftBit( pkKT, VK_MENU );
/* Handle Alt+Gr */
if (KeysSet( pkKT, KeyState, VK_RMENU, 0 ) &
KS_DOWN_BIT )
ModBits |= GetShiftBit( pkKT, VK_CONTROL );
/* Deal with VK_CAPITAL */
if (KeysSet( pkKT, KeyState, VK_CAPITAL, 0 ) & KS_LOCK_BIT)
{
ModBits |= CAPITAL_BIT;
}
/* Deal with VK_NUMLOCK */
if (KeysSet( pkKT, KeyState, VK_NUMLOCK, 0 ) & KS_LOCK_BIT)
{
ModBits |= NUMLOCK_BIT;
}
DPRINT( "Current Mod Bits: %x\n", ModBits );
return ModBits;
}
static BOOL TryToTranslateChar(WORD wVirtKey,
DWORD ModBits,
PBOOL pbDead,
PBOOL pbLigature,
PWCHAR pwcTranslatedChar,
PKBDTABLES keyLayout )
{
PVK_TO_WCHAR_TABLE vtwTbl;
PVK_TO_WCHARS10 vkPtr;
size_t size_this_entry;
int nMod, shift;
DWORD CapsMod = 0, CapsState = 0;
CapsState = ModBits & ~MOD_BITS_MASK;
ModBits = ModBits & MOD_BITS_MASK;
DPRINT ( "TryToTranslate: %04x %x\n", wVirtKey, ModBits );
if (ModBits > keyLayout->pCharModifiers->wMaxModBits)
{
return FALSE;
}
shift = keyLayout->pCharModifiers->ModNumber[ModBits];
for (nMod = 0; keyLayout->pVkToWcharTable[nMod].nModifications; nMod++)
{
vtwTbl = &keyLayout->pVkToWcharTable[nMod];
size_this_entry = vtwTbl->cbSize;
vkPtr = (PVK_TO_WCHARS10)((BYTE *)vtwTbl->pVkToWchars);
while(vkPtr->VirtualKey)
{
if( wVirtKey == (vkPtr->VirtualKey & 0xff) )
{
CapsMod =
shift | ((CapsState & CAPITAL_BIT) ? vkPtr->Attributes : 0);
if( CapsMod > keyLayout->pVkToWcharTable[nMod].nModifications ) {
DWORD MaxBit = 1;
while( MaxBit <
keyLayout->pVkToWcharTable[nMod].nModifications )
MaxBit <<= 1;
CapsMod &= MaxBit - 1; /* Guarantee that CapsMod lies
in bounds. */
}
*pbDead = vkPtr->wch[CapsMod] == WCH_DEAD;
*pbLigature = vkPtr->wch[CapsMod] == WCH_LGTR;
*pwcTranslatedChar = vkPtr->wch[CapsMod];
DPRINT("%d %04x: CapsMod %08x CapsState %08x shift %08x Char %04x\n",
nMod, wVirtKey,
CapsMod, CapsState, shift, *pwcTranslatedChar);
if( *pbDead )
{
vkPtr = (PVK_TO_WCHARS10)(((BYTE *)vkPtr) + size_this_entry);
if( vkPtr->VirtualKey != 0xff )
{
DPRINT( "Found dead key with no trailer in the table.\n" );
DPRINT( "VK: %04x, ADDR: %08x\n", wVirtKey, (int)vkPtr );
return FALSE;
}
*pwcTranslatedChar = vkPtr->wch[shift];
}
return TRUE;
}
vkPtr = (PVK_TO_WCHARS10)(((BYTE *)vkPtr) + size_this_entry);
}
}
return FALSE;
}
static
int STDCALL
ToUnicodeInner(UINT wVirtKey,
UINT wScanCode,
PBYTE lpKeyState,
LPWSTR pwszBuff,
int cchBuff,
UINT wFlags,
PKBDTABLES pkKT)
{
WCHAR wcTranslatedChar;
BOOL bDead;
BOOL bLigature;
if( !pkKT ) return 0;
if( TryToTranslateChar( wVirtKey,
ModBits( pkKT, lpKeyState ),
&bDead,
&bLigature,
&wcTranslatedChar,
pkKT ) )
{
if( bLigature )
{
DPRINT("Not handling ligature (yet)\n" );
return 0;
}
if( cchBuff > 0 ) pwszBuff[0] = wcTranslatedChar;
return bDead ? -1 : 1;
}
return 0;
}
DWORD
STDCALL
NtUserGetKeyState(
DWORD key)
{
DWORD ret = 0;
IntLockQueueState;
if( key < 0x100 ) {
ret = ((DWORD)(QueueKeyStateTable[key] & KS_DOWN_BIT) << 8 ) |
(QueueKeyStateTable[key] & KS_LOCK_BIT);
}
IntUnLockQueueState;
return ret;
}
int STDCALL ToUnicodeEx( UINT wVirtKey,
UINT wScanCode,
PBYTE lpKeyState,
LPWSTR pwszBuff,
int cchBuff,
UINT wFlags,
HKL dwhkl ) {
int ToUnicodeResult = 0;
IntLockQueueState;
ToUnicodeResult = ToUnicodeInner( wVirtKey,
wScanCode,
lpKeyState,
pwszBuff,
cchBuff,
wFlags,
PsGetWin32Thread() ?
PsGetWin32Thread()->KeyboardLayout : 0 );
IntUnLockQueueState;
return ToUnicodeResult;
}
int STDCALL ToUnicode( UINT wVirtKey,
UINT wScanCode,
PBYTE lpKeyState,
LPWSTR pwszBuff,
int cchBuff,
UINT wFlags ) {
return ToUnicodeEx( wVirtKey,
wScanCode,
QueueKeyStateTable,
pwszBuff,
cchBuff,
wFlags,
0 );
}
/*
* Utility to copy and append two unicode strings.
*
* IN OUT PUNICODE_STRING ResultFirst -> First string and result
* IN PUNICODE_STRING Second -> Second string to append
* IN BOOL Deallocate -> TRUE: Deallocate First string before
* overwriting.
*
* Returns NTSTATUS.
*/
NTSTATUS NTAPI AppendUnicodeString(PUNICODE_STRING ResultFirst,
PUNICODE_STRING Second,
BOOL Deallocate) {
NTSTATUS Status;
PWSTR new_string =
ExAllocatePoolWithTag(PagedPool,
(ResultFirst->Length + Second->Length + sizeof(WCHAR)),
TAG_STRING);
if( !new_string ) {
return STATUS_NO_MEMORY;
}
memcpy( new_string, ResultFirst->Buffer,
ResultFirst->Length );
memcpy( new_string + ResultFirst->Length / sizeof(WCHAR),
Second->Buffer,
Second->Length );
if( Deallocate ) RtlFreeUnicodeString(ResultFirst);
ResultFirst->Length += Second->Length;
ResultFirst->MaximumLength = ResultFirst->Length;
new_string[ResultFirst->Length / sizeof(WCHAR)] = 0;
Status = RtlCreateUnicodeString(ResultFirst,new_string) ?
STATUS_SUCCESS : STATUS_NO_MEMORY;
ExFreePool(new_string);
return Status;
}
/*
* Utility function to read a value from the registry more easily.
*
* IN PUNICODE_STRING KeyName -> Name of key to open
* IN PUNICODE_STRING ValueName -> Name of value to open
* OUT PUNICODE_STRING ReturnedValue -> String contained in registry
*
* Returns NTSTATUS
*/
static NTSTATUS NTAPI ReadRegistryValue( PUNICODE_STRING KeyName,
PUNICODE_STRING ValueName,
PUNICODE_STRING ReturnedValue ) {
NTSTATUS Status;
HANDLE KeyHandle;
OBJECT_ATTRIBUTES KeyAttributes;
PKEY_VALUE_PARTIAL_INFORMATION KeyValuePartialInfo;
ULONG Length = 0;
ULONG ResLength = 0;
UNICODE_STRING Temp;
InitializeObjectAttributes(&KeyAttributes, KeyName, OBJ_CASE_INSENSITIVE,
NULL, NULL);
Status = ZwOpenKey(&KeyHandle, KEY_ALL_ACCESS, &KeyAttributes);
if( !NT_SUCCESS(Status) ) {
return Status;
}
Status = ZwQueryValueKey(KeyHandle, ValueName, KeyValuePartialInformation,
0,
0,
&ResLength);
if( Status != STATUS_BUFFER_TOO_SMALL ) {
NtClose(KeyHandle);
return Status;
}
ResLength += sizeof( *KeyValuePartialInfo );
KeyValuePartialInfo =
ExAllocatePoolWithTag(PagedPool, ResLength, TAG_STRING);
Length = ResLength;
if( !KeyValuePartialInfo ) {
NtClose(KeyHandle);
return STATUS_NO_MEMORY;
}
Status = ZwQueryValueKey(KeyHandle, ValueName, KeyValuePartialInformation,
(PVOID)KeyValuePartialInfo,
Length,
&ResLength);
if( !NT_SUCCESS(Status) ) {
NtClose(KeyHandle);
ExFreePool(KeyValuePartialInfo);
return Status;
}
Temp.Length = Temp.MaximumLength = KeyValuePartialInfo->DataLength;
Temp.Buffer = (PWCHAR)KeyValuePartialInfo->Data;
/* At this point, KeyValuePartialInfo->Data contains the key data */
RtlInitUnicodeString(ReturnedValue,L"");
AppendUnicodeString(ReturnedValue,&Temp,FALSE);
ExFreePool(KeyValuePartialInfo);
NtClose(KeyHandle);
return Status;
}
typedef PVOID (*KbdLayerDescriptor)(VOID);
NTSTATUS STDCALL LdrGetProcedureAddress(PVOID module,
PANSI_STRING import_name,
DWORD flags,
PVOID *func_addr);
void InitKbdLayout( PVOID *pkKeyboardLayout )
{
WCHAR LocaleBuffer[16];
UNICODE_STRING LayoutKeyName;
UNICODE_STRING LayoutValueName;
UNICODE_STRING DefaultLocale;
UNICODE_STRING LayoutFile;
UNICODE_STRING FullLayoutPath;
LCID LocaleId;
PWCHAR KeyboardLayoutWSTR;
HMODULE kbModule = 0;
NTSTATUS Status;
ANSI_STRING kbdProcedureName;
KbdLayerDescriptor layerDescGetFn;
#define XX_STATUS(x) if (!NT_SUCCESS(Status = (x))) continue;
do {
Status = ZwQueryDefaultLocale(FALSE, &LocaleId);
if (!NT_SUCCESS(Status))
{
DPRINT1("Could not get default locale (%08lx).\n", Status);
}
else
{
DPRINT("DefaultLocale = %lx\n", LocaleId);
swprintf(LocaleBuffer, L"%08lx", LocaleId);
DPRINT("DefaultLocale = %S\n", LocaleBuffer);
RtlInitUnicodeString(&DefaultLocale, LocaleBuffer);
RtlInitUnicodeString(&LayoutKeyName,
L"\\REGISTRY\\Machine\\SYSTEM\\CurrentControlSet"
L"\\Control\\KeyboardLayouts\\");
AppendUnicodeString(&LayoutKeyName,&DefaultLocale,FALSE);
RtlInitUnicodeString(&LayoutValueName,L"Layout File");
Status = ReadRegistryValue(&LayoutKeyName,&LayoutValueName,&LayoutFile);
RtlInitUnicodeString(&FullLayoutPath,SYSTEMROOT_DIR);
if( !NT_SUCCESS(Status) ) {
DPRINT1("Got default locale but not layout file. (%08x)\n",
Status);
RtlFreeUnicodeString(&LayoutFile);
} else {
DPRINT("Read registry and got %wZ\n", &LayoutFile);
RtlFreeUnicodeString(&LayoutKeyName);
AppendUnicodeString(&FullLayoutPath,&LayoutFile,FALSE);
DPRINT("Loading Keyboard DLL %wZ\n", &FullLayoutPath);
RtlFreeUnicodeString(&LayoutFile);
KeyboardLayoutWSTR =
ExAllocatePoolWithTag(PagedPool,
FullLayoutPath.Length + sizeof(WCHAR),
TAG_STRING);
if( !KeyboardLayoutWSTR ) {
DPRINT1("Couldn't allocate a string for the keyboard layout name.\n");
RtlFreeUnicodeString(&FullLayoutPath);
return;
}
memcpy(KeyboardLayoutWSTR,FullLayoutPath.Buffer,
FullLayoutPath.Length + sizeof(WCHAR));
KeyboardLayoutWSTR[FullLayoutPath.Length / sizeof(WCHAR)] = 0;
kbModule = EngLoadImage(KeyboardLayoutWSTR);
DPRINT( "Load Keyboard Layout: %S\n", KeyboardLayoutWSTR );
if( !kbModule )
DPRINT1( "Load Keyboard Layout: No %wZ\n", &FullLayoutPath );
}
RtlFreeUnicodeString(&FullLayoutPath);
}
if( !kbModule )
{
DPRINT1("Trying to load US Keyboard Layout\n");
kbModule = EngLoadImage(L"\\SystemRoot\\system32\\kbdus.dll");
if (!kbModule)
{
DPRINT1("Failed to load any Keyboard Layout\n");
return;
}
}
RtlInitAnsiString( &kbdProcedureName, "KbdLayerDescriptor" );
LdrGetProcedureAddress((PVOID)kbModule,
&kbdProcedureName,
0,
(PVOID*)&layerDescGetFn);
if( layerDescGetFn ) {
*pkKeyboardLayout = layerDescGetFn();
}
} while (FALSE);
if( !*pkKeyboardLayout ) {
DPRINT1("Failed to load the keyboard layout.\n");
}
#undef XX_STATUS
}
PKBDTABLES W32kGetDefaultKeyLayout() {
PKBDTABLES pkKeyboardLayout = 0;
InitKbdLayout( (PVOID) &pkKeyboardLayout );
return pkKeyboardLayout;
}
BOOL FASTCALL
IntTranslateKbdMessage(LPMSG lpMsg,
HKL dwhkl)
{
static INT dead_char = 0;
LONG UState = 0;
WCHAR wp[2] = { 0 };
MSG NewMsg = { 0 };
PKBDTABLES keyLayout;
BOOL Result = FALSE;
DWORD ScanCode = 0;
keyLayout = PsGetWin32Thread()->KeyboardLayout;
if( !keyLayout )
return FALSE;
if (lpMsg->message != WM_KEYDOWN && lpMsg->message != WM_SYSKEYDOWN)
return FALSE;
ScanCode = (lpMsg->lParam >> 16) & 0xff;
IntLockQueueState;
UState = ToUnicodeInner(lpMsg->wParam, HIWORD(lpMsg->lParam) & 0xff,
QueueKeyStateTable, wp, 2, 0,
keyLayout );
if (UState == 1)
{
NewMsg.message = (lpMsg->message == WM_KEYDOWN) ? WM_CHAR : WM_SYSCHAR;
if (dead_char)
{
ULONG i;
WCHAR first, second;
DPRINT("PREVIOUS DEAD CHAR: %c\n", dead_char);
for( i = 0; keyLayout->pDeadKey[i].dwBoth; i++ )
{
first = keyLayout->pDeadKey[i].dwBoth >> 16;
second = keyLayout->pDeadKey[i].dwBoth;
if (first == dead_char && second == wp[0])
{
wp[0] = keyLayout->pDeadKey[i].wchComposed;
dead_char = 0;
break;
}
}
DPRINT("FINAL CHAR: %c\n", wp[0]);
}
if (dead_char)
{
NewMsg.hwnd = lpMsg->hwnd;
NewMsg.wParam = dead_char;
NewMsg.lParam = lpMsg->lParam;
dead_char = 0;
MsqPostMessage(PsGetWin32Thread()->MessageQueue, &NewMsg, FALSE, QS_KEY);
}
NewMsg.hwnd = lpMsg->hwnd;
NewMsg.wParam = wp[0];
NewMsg.lParam = lpMsg->lParam;
DPRINT( "CHAR='%c' %04x %08x\n", wp[0], wp[0], lpMsg->lParam );
MsqPostMessage(PsGetWin32Thread()->MessageQueue, &NewMsg, FALSE, QS_KEY);
Result = TRUE;
}
else if (UState == -1)
{
NewMsg.message =
(lpMsg->message == WM_KEYDOWN) ? WM_DEADCHAR : WM_SYSDEADCHAR;
NewMsg.hwnd = lpMsg->hwnd;
NewMsg.wParam = wp[0];
NewMsg.lParam = lpMsg->lParam;
dead_char = wp[0];
MsqPostMessage(PsGetWin32Thread()->MessageQueue, &NewMsg, FALSE, QS_KEY);
Result = TRUE;
}
IntUnLockQueueState;
return Result;
}
DWORD
STDCALL
NtUserGetKeyboardState(
LPBYTE lpKeyState)
{
BOOL Result = TRUE;
IntLockQueueState;
if (lpKeyState) {
if(!NT_SUCCESS(MmCopyToCaller(lpKeyState, QueueKeyStateTable, 256)))
Result = FALSE;
}
IntUnLockQueueState;
return Result;
}
DWORD
STDCALL
NtUserSetKeyboardState(
LPBYTE lpKeyState)
{
BOOL Result = TRUE;
IntLockQueueState;
if (lpKeyState) {
if(! NT_SUCCESS(MmCopyFromCaller(QueueKeyStateTable, lpKeyState, 256)))
Result = FALSE;
}
IntUnLockQueueState;
return Result;
}
static UINT VkToScan( UINT Code, BOOL ExtCode, PKBDTABLES pkKT ) {
int i;
for( i = 0; i < pkKT->bMaxVSCtoVK; i++ ) {
if( pkKT->pusVSCtoVK[i] == Code ) { return i; }
}
return 0;
}
UINT ScanToVk( UINT Code, BOOL ExtKey, PKBDTABLES pkKT ) {
if( !pkKT ) {
DPRINT("ScanToVk: No layout\n");
return 0;
}
if( ExtKey ) {
int i;
for( i = 0; pkKT->pVSCtoVK_E0[i].Vsc; i++ ) {
if( pkKT->pVSCtoVK_E0[i].Vsc == Code )
return pkKT->pVSCtoVK_E0[i].Vk & 0xff;
}
for( i = 0; pkKT->pVSCtoVK_E1[i].Vsc; i++ ) {
if( pkKT->pVSCtoVK_E1[i].Vsc == Code )
return pkKT->pVSCtoVK_E1[i].Vk & 0xff;
}
return 0;
} else {
if( Code >= pkKT->bMaxVSCtoVK ) { return 0; }
return pkKT->pusVSCtoVK[Code] & 0xff;
}
}
/*
* Map a virtual key code, or virtual scan code, to a scan code, key code,
* or unshifted unicode character.
*
* Code: See Below
* Type:
* 0 -- Code is a virtual key code that is converted into a virtual scan code
* that does not distinguish between left and right shift keys.
* 1 -- Code is a virtual scan code that is converted into a virtual key code
* that does not distinguish between left and right shift keys.
* 2 -- Code is a virtual key code that is converted into an unshifted unicode
* character.
* 3 -- Code is a virtual scan code that is converted into a virtual key code
* that distinguishes left and right shift keys.
* KeyLayout: Keyboard layout handle (currently, unused)
*
* @implemented
*/
static UINT IntMapVirtualKeyEx( UINT Code, UINT Type, PKBDTABLES keyLayout ) {
UINT ret = 0;
switch( Type ) {
case 0:
if( Code == VK_RSHIFT ) Code = VK_LSHIFT;
if( Code == VK_RMENU ) Code = VK_LMENU;
if( Code == VK_RCONTROL ) Code = VK_LCONTROL;
ret = VkToScan( Code, FALSE, keyLayout );
break;
case 1:
ret =
DontDistinguishShifts
(IntMapVirtualKeyEx( Code, 3, keyLayout ) );
break;
case 2: {
WCHAR wp[2];
ret = VkToScan( Code, FALSE, keyLayout );
ToUnicodeInner( Code, ret, 0, wp, 2, 0, keyLayout );
ret = wp[0];
} break;
case 3:
ret = ScanToVk( Code, FALSE, keyLayout );
break;
}
return ret;
}
UINT
STDCALL
NtUserMapVirtualKeyEx( UINT Code, UINT Type, DWORD keyboardId, HKL dwhkl ) {
PKBDTABLES keyLayout = PsGetWin32Thread() ?
PsGetWin32Thread()->KeyboardLayout : 0;
if( !keyLayout ) return 0;
return IntMapVirtualKeyEx( Code, Type, keyLayout );
}
int
STDCALL
NtUserToUnicodeEx(
UINT wVirtKey,
UINT wScanCode,
PBYTE lpKeyState,
LPWSTR pwszBuff,
int cchBuff,
UINT wFlags,
HKL dwhkl ) {
BYTE KeyStateBuf[0x100];
PWCHAR OutPwszBuff = 0;
int ret = 0;
if( !NT_SUCCESS(MmCopyFromCaller(KeyStateBuf,
lpKeyState,
sizeof(KeyStateBuf))) ) {
DPRINT1( "Couldn't copy key state from caller.\n" );
return 0;
}
OutPwszBuff = ExAllocatePoolWithTag(NonPagedPool,sizeof(WCHAR) * cchBuff, TAG_STRING);
if( !OutPwszBuff ) {
DPRINT1( "ExAllocatePool(%d) failed\n", sizeof(WCHAR) * cchBuff);
return 0;
}
RtlZeroMemory( OutPwszBuff, sizeof( WCHAR ) * cchBuff );
ret = ToUnicodeEx( wVirtKey,
wScanCode,
KeyStateBuf,
OutPwszBuff,
cchBuff,
wFlags,
dwhkl );
MmCopyToCaller(pwszBuff,OutPwszBuff,sizeof(WCHAR)*cchBuff);
ExFreePool(OutPwszBuff);
return ret;
}
static int W32kSimpleToupper( int ch ) {
if( ch >= 'a' && ch <= 'z' ) ch = ch - 'a' + 'A';
return ch;
}
DWORD
STDCALL
NtUserGetKeyNameText( LONG lParam, LPWSTR lpString, int nSize ) {
int i;
DWORD ret = 0;
UINT CareVk = 0;
UINT VkCode = 0;
UINT ScanCode = (lParam >> 16) & 0xff;
BOOL ExtKey = lParam & (1<<24) ? TRUE : FALSE;
PKBDTABLES keyLayout =
PsGetWin32Thread() ?
PsGetWin32Thread()->KeyboardLayout : 0;
if( !keyLayout || nSize < 1 ) return 0;
if( lParam & (1<<25) ) {
CareVk = VkCode = ScanToVk( ScanCode, ExtKey, keyLayout );
if( VkCode == VK_LSHIFT || VkCode == VK_RSHIFT )
VkCode = VK_LSHIFT;
if( VkCode == VK_LCONTROL || VkCode == VK_RCONTROL )
VkCode = VK_LCONTROL;
if( VkCode == VK_LMENU || VkCode == VK_RMENU )
VkCode = VK_LMENU;
} else {
VkCode = ScanToVk( ScanCode, ExtKey, keyLayout );
}
VSC_LPWSTR *KeyNames = 0;
if( CareVk != VkCode )
ScanCode = VkToScan( VkCode, ExtKey, keyLayout );
if( ExtKey )
KeyNames = keyLayout->pKeyNamesExt;
else
KeyNames = keyLayout->pKeyNames;
for( i = 0; KeyNames[i].pwsz; i++ ) {
if( KeyNames[i].vsc == ScanCode ) {
UINT StrLen = wcslen(KeyNames[i].pwsz);
UINT StrMax = StrLen > (nSize - 1) ? (nSize - 1) : StrLen;
WCHAR null_wc = 0;
if( NT_SUCCESS( MmCopyToCaller( lpString,
KeyNames[i].pwsz,
StrMax * sizeof(WCHAR) ) ) &&
NT_SUCCESS( MmCopyToCaller( lpString + StrMax,
&null_wc,
sizeof( WCHAR ) ) ) ) {
ret = StrMax;
break;
}
}
}
if( ret == 0 ) {
WCHAR UCName[2];
UCName[0] = W32kSimpleToupper(IntMapVirtualKeyEx( VkCode, 2, keyLayout ));
UCName[1] = 0;
ret = 1;
if( !NT_SUCCESS(MmCopyToCaller( lpString, UCName, 2 * sizeof(WCHAR) )) )
return 0;
}
return ret;
}
/*
* Filter this message according to the current key layout, setting wParam
* appropriately.
*/
VOID FASTCALL W32kKeyProcessMessage(LPMSG Msg, PKBDTABLES KeyboardLayout) {
DWORD ScanCode = 0, ModifierBits = 0;
DWORD i = 0;
DWORD BaseMapping = 0;
DWORD RawVk = 0;
static WORD NumpadConversion[][2] =
{ { VK_DELETE, VK_DECIMAL },
{ VK_INSERT, VK_NUMPAD0 },
{ VK_END, VK_NUMPAD1 },
{ VK_DOWN, VK_NUMPAD2 },
{ VK_NEXT, VK_NUMPAD3 },
{ VK_LEFT, VK_NUMPAD4 },
{ VK_CLEAR, VK_NUMPAD5 },
{ VK_RIGHT, VK_NUMPAD6 },
{ VK_HOME, VK_NUMPAD7 },
{ VK_UP, VK_NUMPAD8 },
{ VK_PRIOR, VK_NUMPAD9 },
{ 0,0 } };
if( !KeyboardLayout || !Msg ||
(Msg->message != WM_KEYDOWN && Msg->message != WM_SYSKEYDOWN &&
Msg->message != WM_KEYUP && Msg->message != WM_SYSKEYUP) )
{
return;
}
IntLockQueueState;
/* arty -- handle numpad -- On real windows, the actual key produced
* by the messaging layer is different based on the state of numlock. */
ModifierBits = ModBits(KeyboardLayout,QueueKeyStateTable);
/* Get the raw scan code, so we can look up whether the key is a numpad
* key
*
* Shift and the LP_EXT_BIT cancel. */
ScanCode = (Msg->lParam >> 16) & 0xff;
BaseMapping = Msg->wParam =
IntMapVirtualKeyEx( ScanCode, 1, KeyboardLayout );
if( ScanCode >= KeyboardLayout->bMaxVSCtoVK )
RawVk = 0;
else
RawVk = KeyboardLayout->pusVSCtoVK[ScanCode];
if ((ModifierBits & NUMLOCK_BIT) &&
!(ModifierBits & GetShiftBit(KeyboardLayout, VK_SHIFT)) &&
(RawVk & KNUMP) &&
!(Msg->lParam & LP_EXT_BIT))
{
/* The key in question is a numpad key. Search for a translation. */
for (i = 0; NumpadConversion[i][0]; i++)
{
if ((BaseMapping & 0xff) == NumpadConversion[i][0]) /* RawVk? */
{
Msg->wParam = NumpadConversion[i][1];
break;
}
}
}
DPRINT("Key: [%04x -> %04x]\n", BaseMapping, Msg->wParam);
/* Now that we have the VK, we can set the keymap appropriately
* This is a better place for this code, as it's guaranteed to be
* run, unlike translate message. */
if (Msg->message == WM_KEYDOWN || Msg->message == WM_SYSKEYDOWN)
{
SetKeyState( ScanCode, Msg->wParam, Msg->lParam & LP_EXT_BIT,
TRUE ); /* Strike key */
}
else if (Msg->message == WM_KEYUP || Msg->message == WM_SYSKEYUP)
{
SetKeyState( ScanCode, Msg->wParam, Msg->lParam & LP_EXT_BIT,
FALSE ); /* Release key */
}
/* We need to unset SYSKEYDOWN if the ALT key is an ALT+Gr */
if( QueueKeyStateTable[VK_RMENU] & KS_DOWN_BIT ) {
if( Msg->message == WM_SYSKEYDOWN ) Msg->message = WM_KEYDOWN;
else Msg->message = WM_KEYUP;
}
IntUnLockQueueState;
}
/* EOF */