2012-08-22 17:58:09 +00:00
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/*
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* Mesa 3-D graphics library
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* Version: 6.3
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*
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* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Keith Whitwell <keith@tungstengraphics.com>
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* Gareth Hughes
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*/
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2014-01-04 10:35:13 +00:00
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#include <precomp.h>
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2012-08-22 17:58:09 +00:00
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#if FEATURE_beginend
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/**
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* Use the per-vertex functions found in <vfmt> to initialoze the given
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* API dispatch table.
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*/
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static void
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install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt )
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{
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_mesa_install_arrayelt_vtxfmt(tab, vfmt);
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SET_Color3f(tab, vfmt->Color3f);
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SET_Color3fv(tab, vfmt->Color3fv);
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SET_Color4f(tab, vfmt->Color4f);
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SET_Color4fv(tab, vfmt->Color4fv);
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SET_EdgeFlag(tab, vfmt->EdgeFlag);
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_mesa_install_eval_vtxfmt(tab, vfmt);
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SET_FogCoordfEXT(tab, vfmt->FogCoordfEXT);
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SET_FogCoordfvEXT(tab, vfmt->FogCoordfvEXT);
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SET_Indexf(tab, vfmt->Indexf);
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SET_Indexfv(tab, vfmt->Indexfv);
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SET_Materialfv(tab, vfmt->Materialfv);
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SET_Normal3f(tab, vfmt->Normal3f);
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SET_Normal3fv(tab, vfmt->Normal3fv);
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SET_TexCoord1f(tab, vfmt->TexCoord1f);
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SET_TexCoord1fv(tab, vfmt->TexCoord1fv);
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SET_TexCoord2f(tab, vfmt->TexCoord2f);
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SET_TexCoord2fv(tab, vfmt->TexCoord2fv);
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SET_TexCoord3f(tab, vfmt->TexCoord3f);
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SET_TexCoord3fv(tab, vfmt->TexCoord3fv);
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SET_TexCoord4f(tab, vfmt->TexCoord4f);
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SET_TexCoord4fv(tab, vfmt->TexCoord4fv);
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SET_Vertex2f(tab, vfmt->Vertex2f);
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SET_Vertex2fv(tab, vfmt->Vertex2fv);
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SET_Vertex3f(tab, vfmt->Vertex3f);
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SET_Vertex3fv(tab, vfmt->Vertex3fv);
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SET_Vertex4f(tab, vfmt->Vertex4f);
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SET_Vertex4fv(tab, vfmt->Vertex4fv);
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_mesa_install_dlist_vtxfmt(tab, vfmt); /* glCallList / glCallLists */
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SET_Begin(tab, vfmt->Begin);
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SET_End(tab, vfmt->End);
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SET_Rectf(tab, vfmt->Rectf);
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SET_DrawArrays(tab, vfmt->DrawArrays);
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SET_DrawElements(tab, vfmt->DrawElements);
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/* GL_NV_vertex_program */
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SET_VertexAttrib1fNV(tab, vfmt->VertexAttrib1fNV);
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SET_VertexAttrib1fvNV(tab, vfmt->VertexAttrib1fvNV);
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SET_VertexAttrib2fNV(tab, vfmt->VertexAttrib2fNV);
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SET_VertexAttrib2fvNV(tab, vfmt->VertexAttrib2fvNV);
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SET_VertexAttrib3fNV(tab, vfmt->VertexAttrib3fNV);
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SET_VertexAttrib3fvNV(tab, vfmt->VertexAttrib3fvNV);
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SET_VertexAttrib4fNV(tab, vfmt->VertexAttrib4fNV);
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SET_VertexAttrib4fvNV(tab, vfmt->VertexAttrib4fvNV);
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}
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/**
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* Install per-vertex functions into the API dispatch table for execution.
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*/
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void
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_mesa_install_exec_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
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{
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2013-10-02 15:06:13 +00:00
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install_vtxfmt( ctx->Exec, vfmt );
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2012-08-22 17:58:09 +00:00
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}
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/**
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* Install per-vertex functions into the API dispatch table for display
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* list compilation.
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*/
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void
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_mesa_install_save_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
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{
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2013-10-02 15:06:13 +00:00
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install_vtxfmt( ctx->Save, vfmt );
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2012-08-22 17:58:09 +00:00
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}
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#endif /* FEATURE_beginend */
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