reactos/win32ss/gdi/diblib/PatPaint.c

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#include "DibLib.h"
#define __USES_SOURCE 0
#define __USES_PATTERN 1
#define __USES_DEST 1
#define __USES_MASK 0
#define __FUNCTIONNAME PatPaint
#define _DibDoRop(pBltData, M, D, S, P) pBltData->apfnDoRop[0](D,0,P)
#include "DibLib_AllDstBPP.h"
#undef __FUNCTIONNAME
#define __FUNCTIONNAME PatPaint_Solid
#define __USES_SOLID_BRUSH 1
#include "DibLib_AllDstBPP.h"
VOID
FASTCALL
Dib_PatPaint(PBLTDATA pBltData)
{
/* Check for solid brush */
if (pBltData->ulSolidColor != 0xFFFFFFFF)
{
/* Use the solid version of PATCOPY! */
gapfnPatPaint_Solid[pBltData->siDst.iFormat](pBltData);
}
else
{
/* Use the pattern version */
gapfnPatPaint[pBltData->siDst.iFormat](pBltData);
}
}