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69 lines
1.7 KiB
C++
69 lines
1.7 KiB
C++
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//========================================================================
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//
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// SplashPattern.cc
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//
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//========================================================================
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#include <config.h>
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#ifdef USE_GCC_PRAGMAS
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#pragma implementation
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#endif
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#include "SplashMath.h"
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#include "SplashScreen.h"
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#include "SplashPattern.h"
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//------------------------------------------------------------------------
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// SplashPattern
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//------------------------------------------------------------------------
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SplashPattern::SplashPattern() {
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}
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SplashPattern::~SplashPattern() {
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}
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//------------------------------------------------------------------------
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// SplashSolidColor
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//------------------------------------------------------------------------
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SplashSolidColor::SplashSolidColor(SplashColorPtr colorA) {
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splashColorCopy(color, colorA);
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}
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SplashSolidColor::~SplashSolidColor() {
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}
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void SplashSolidColor::getColor(int x, int y, SplashColorPtr c) {
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splashColorCopy(c, color);
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}
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//------------------------------------------------------------------------
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// SplashHalftone
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//------------------------------------------------------------------------
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SplashHalftone::SplashHalftone(SplashColorPtr color0A, SplashColorPtr color1A,
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SplashScreen *screenA, SplashCoord valueA) {
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splashColorCopy(color0, color0A);
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splashColorCopy(color1, color1A);
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screen = screenA;
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value = valueA;
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}
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SplashPattern *SplashHalftone::copy() {
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return new SplashHalftone(color0, color1, screen->copy(), value);
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}
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SplashHalftone::~SplashHalftone() {
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delete screen;
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}
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void SplashHalftone::getColor(int x, int y, SplashColorPtr c) {
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splashColorCopy(c, screen->test(x, y, value) ? color1 : color0);
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}
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GBool SplashHalftone::isStatic() {
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return screen->isStatic(value);
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}
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