reactos/dll/opengl/mesa/CMakeLists.txt

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include_directories(.)
# our DBG definitions conflict with mesa source code
remove_definitions(-DDBG=1 -DDBG=0)
add_definitions(
-DWIN32
-D_WINDOWS
-D_DLL
-DFEATURE_GL=1
-D_GDI32_ # prevent gl* being declared __declspec(dllimport) in MS headers
-DBUILD_GL32 # declare gl* as __declspec(dllexport) in Mesa headers
-D_GLAPI_NO_EXPORTS # prevent _glapi_* from being declared __declspec(dllimport)
)
if(OPENGL32_USE_TLS)
add_definitions(-DOPENGL32_USE_TLS)
endif()
if((ARCH STREQUAL "i386") AND (NOT MSVC))
add_definitions(
-DUSE_X86_ASM
-DUSE_MMX_ASM
-DUSE_3DNOW_ASM
-DUSE_SSE_ASM)
add_subdirectory(x86)
endif()
add_subdirectory(drivers/common)
add_subdirectory(main)
add_subdirectory(math)
add_subdirectory(swrast)
add_subdirectory(swrast_setup)
add_subdirectory(tnl)
add_subdirectory(vbo)