reactos/dll/cpl/console/CMakeLists.txt

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CMake
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include_directories(
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
${REACTOS_SOURCE_DIR}/win32ss/user/winsrv/concfg)
spec2def(console.dll console.spec)
list(APPEND SOURCE
console.c
options.c
font.c
layout.c
colors.c
utils.c
console.h)
add_rc_deps(console.rc ${CMAKE_CURRENT_SOURCE_DIR}/res/terminal.ico)
add_library(console MODULE
${SOURCE}
console.rc
${CMAKE_CURRENT_BINARY_DIR}/console.def)
set_module_type(console cpl UNICODE)
set_target_properties(console PROPERTIES SUFFIX ".dll")
[CONSRV] - Introduce a "console configuration" library that is used by both CONSRV and the console properties applet so that they can share common code concerning getting/setting console registry properties. - Make use of the Windows-compatible (and undocumented) CONSOLE_STATE_INFO structure for that purpose (as well as the WM_SETCONSOLEINFO): see commits r63819 and r58415 and links within for more details. Note: this structure needs to be 4-byte packed (contrary to what it is said in almost all the links from above. The difference is only visible at the level of the last member that is the ConsoleTitle string array. This was tested on windows). - Simplify some parts of console settings initialization. - Some work is still needed concerning how to correctly retrieve the default console settings (without touching the ConsoleTitle member of CONSOLE_STATE_INFO, contrary to what we do currently). [CONSOLE.DLL] - Make the console properties applet windows-compatible, in the sense that you can now run it on win2k3 and use it instead of the windows one. This implies having the same strange hacks as windows' one, namely, that the window handle parameter of the CPlApplet entry point is either used as the caller (parent) window handle, OR, as a shared section handle to shared data with CONSRV. [KERNEL32] - Rework the console applet initialization accordingly. Also we reload each time the console.dll when opening the console applet, and then unload it: this "allows" to reset all the global variables that console.dll may (and does) have. svn path=/trunk/; revision=66867
2015-03-24 23:58:44 +00:00
target_link_libraries(console concfg)
add_importlibs(console advapi32 user32 gdi32 comctl32 msvcrt kernel32 ntdll)
add_pch(console console.h SOURCE)
add_cd_file(TARGET console DESTINATION reactos/system32 FOR all)