reactos/dll/win32/devmgr/devmgmt/RootNode.cpp

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/*
* PROJECT: ReactOS Device Manager
* LICENSE: GPL - See COPYING in the top level directory
* FILE: dll/win32/devmgr/devmgmt/RootNode.cpp
* PURPOSE: Root object for
* COPYRIGHT: Copyright 2015 Ged Murphy <gedmurphy@reactos.org>
*
*/
#include "precomp.h"
#include "devmgmt.h"
#include "RootNode.h"
CRootNode::CRootNode(_In_ PSP_CLASSIMAGELIST_DATA ImageListData) :
CNode(RootNode, ImageListData)
{
}
CRootNode::~CRootNode()
{
}
bool
CRootNode::SetupNode()
{
// Load the bitmap we'll be using as the root image
HBITMAP hRootImage;
hRootImage = LoadBitmapW(g_hThisInstance,
MAKEINTRESOURCEW(IDB_ROOT_IMAGE));
if (hRootImage == NULL)
return false;
// Add this bitmap to the device image list. This is a bit hacky, but it's safe
m_ClassImage = ImageList_Add(m_ImageListData->ImageList,
hRootImage,
NULL);
DeleteObject(hRootImage);
// Get the root instance
CONFIGRET cr;
cr = CM_Locate_DevNodeW(&m_DevInst,
NULL,
CM_LOCATE_DEVNODE_NORMAL);
if (cr != CR_SUCCESS)
{
return false;
}
// The root name is the computer name
DWORD Size = DISPLAY_NAME_LEN;
GetComputerNameW(m_DisplayName, &Size);
return true;
}