reactos/posix/server/include/psxss.h

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/* $Id: psxss.h,v 1.3 2002/10/29 04:45:54 rex Exp $ */
#ifndef _PSX_PSXSS_H
#define _PSX_PSXSS_H
#define NTOS_MODE_USER
#include <ntos.h>
#include <ntdll/rtl.h>
#include <psx/lpcproto.h>
#ifdef __PSXSS_ON_W32__
#include <windows.h>
#endif
#define NAME_BUFFER_SIZE 64
/* PSXSS GLOBAL DATA */
typedef struct _SERVER_DIRECTORY
{
HANDLE hObject;
LPWSTR wsName;
UNICODE_STRING usName;
} SERVER_DIRECTORY;
#define PSXSS_THREADS_PER_PORT 2
typedef struct _SERVER_PORT
{
HANDLE hObject;
LPWSTR wsName;
UNICODE_STRING usName;
PTHREAD_START_ROUTINE EntryPoint;
struct {
HANDLE hObject;
DWORD Id;
} ThreadInfo [PSXSS_THREADS_PER_PORT];
} SERVER_PORT, * PSERVER_PORT;
#define SERVER_DIRECTORY_COUNT 3
#define SERVER_PORT_COUNT 3
typedef struct _SERVER
{
HANDLE Heap;
SERVER_DIRECTORY Directory [SERVER_DIRECTORY_COUNT];
SERVER_PORT Port [SERVER_PORT_COUNT];
} SERVER;
#define PSX_PORT_API 0
#define PSX_PORT_SBAPI 1
#define PSX_PORT_SESSION 2
#define PSX_DIRECTORY_POSIX 0
#define PSX_DIRECTORY_SESSIONS 1
#define PSX_DIRECTORY_SYSTEM 2
extern SERVER Server; /* server/misc/init.c */
/* System call type */
typedef NTSTATUS (STDCALL *PSX_SYSTEM_CALL)(PPSX_MAX_MESSAGE);
/* System calls table */
extern PSX_SYSTEM_CALL SystemCall []; /* server/call/syscall.c */
/* Listener's Threads */
VOID STDCALL ApiPortListener (PVOID);
VOID STDCALL SbApiPortListener (PVOID);
VOID STDCALL SessionPortListener (PVOID);
/* TERMINAL OBJECT */
typedef struct _PSX_TERMINAL
{
DWORD Id;
/* TODO */
} PSX_TERMINAL, * PPSX_TERMINAL;
/* PROCESS OBJECT */
typedef enum
{
PROCESS_STATUS_INITIALIZATION,
PROCESS_STATUS_READY,
PROCESS_STATUS_WAITING,
PROCESS_STATUS_DEAD,
PROCESS_STATUS_ZOMBIE
} PROCESS_STATUS;
typedef DWORD PSX_SECURITY; /* TODO */
struct _PSX_SESSION;
typedef struct _PSX_PROCESS
{
INT Id; /* pid */
HANDLE hProcess; /* hProcess */
PROCESS_STATUS Status;
struct _PSX_PROCESS * Parent;
struct _PSX_SESSION * Session;
PPSX_TERMINAL ControlTty;
PSX_SECURITY Security;
} PSX_PROCESS, * PPSX_PROCESS;
/* SESSION OBJECT */
typedef enum
{
SESSION_STATUS_INITIALIZATION,
SESSION_STATUS_READY,
SESSION_STATUS_SHUTDOWN,
SESSION_STATUS_ERROR
} SESSION_STATUS;
typedef struct _PSX_SESSION
{
DWORD Id;
ULONG ReferenceCount;
SESSION_STATUS Status;
HANDLE Heap;
struct {
HANDLE hPort;
ULONG ulPortIdentifier;
} SessionChannel;
struct {
ULONG Id; /* csrterm pid */
HANDLE hPort; /* LPC port owned by csrterm: \POSIX+\Sessions\P{Id} */
struct {
HANDLE Handle; /* Section owned by csrterm: \POSIX+\Sessions\D{Id} */
PVOID BaseAddress;
ULONG ViewSize;
} Section;
} TerminalChannel;
PPSX_PROCESS Leader;
CRITICAL_SECTION Lock;
struct _PSX_SESSION * Previous;
struct _PSX_SESSION * Next;
} PSX_SESSION, * PPSX_SESSION;
/* prototypes */
VOID STDCALL debug_print (LPWSTR Template, ...);
NTSTATUS STDCALL PsxInitializeSessions (VOID); /* ob/session.c */
NTSTATUS STDCALL PsxCreateSession (PLPC_MAX_MESSAGE,HANDLE,ULONG);
NTSTATUS STDCALL PsxInitializeProcesses (VOID); /* ob/process.c */
NTSTATUS STDCALL PsxCreateProcess (PLPC_MAX_MESSAGE,HANDLE,ULONG);
#endif /* ndef _PSX_PSXSS_H */