reactos/win32ss/gdi/ntgdi/intgdi.h

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#pragma once
/* Convert WIN32 ROP into an ENG ROP */
#define WIN32_ROP3_TO_ENG_ROP4(dwRop4) ((((dwRop4) & 0x00FF0000) >> 16) | (((dwRop4) & 0x00FF0000) >> 8))
#define WIN32_ROP4_TO_ENG_ROP4(dwRop4) ((dwRop4) >> 16)
#define WIN32_ROP4_USES_SOURCE(Rop) ((((Rop) & 0xCCCC0000) >> 2) != ((Rop) & 0x33330000))
/* The range of valid ROP2 values is 1 .. 16 */
#define FIXUP_ROP2(rop2) ((((rop2) - 1) & 0xF) + 1)
/* Brush functions */
extern HDC hSystemBM;
extern HSEMAPHORE hsemDriverMgmt;
/* Line functions */
BOOL FASTCALL
IntGdiLineTo(DC *dc,
int XEnd,
int YEnd);
BOOL FASTCALL
IntGdiMoveToEx(DC *dc,
int X,
int Y,
LPPOINT Point);
BOOL FASTCALL
IntGdiPolyBezier(DC *dc,
LPPOINT pt,
DWORD Count);
BOOL FASTCALL
IntGdiPolyline(DC *dc,
LPPOINT pt,
int Count);
BOOL FASTCALL
IntGdiPolyBezierTo(DC *dc,
LPPOINT pt,
DWORD Count);
BOOL FASTCALL
IntGdiPolyPolyline(DC *dc,
LPPOINT pt,
PULONG PolyPoints,
DWORD Count);
BOOL FASTCALL
IntGdiPolylineTo(DC *dc,
LPPOINT pt,
DWORD Count);
BOOL FASTCALL
GreMoveTo( HDC hdc,
INT x,
INT y,
LPPOINT pptOut);
/* Shape functions */
BOOL
NTAPI
GreGradientFill(
HDC hdc,
PTRIVERTEX pVertex,
ULONG nVertex,
PVOID pMesh,
ULONG nMesh,
ULONG ulMode);
/* DC functions */
HDC FASTCALL
IntGdiCreateDC(PUNICODE_STRING Driver,
PUNICODE_STRING Device,
PVOID pUMdhpdev,
CONST PDEVMODEW InitData,
BOOL CreateAsIC);
/* Stock objects */
VOID FASTCALL
IntSetSysColors(UINT nColors, CONST INT *Elements, CONST COLORREF *Colors);
HGDIOBJ FASTCALL
IntGetSysColorBrush(INT Object);
DWORD FASTCALL
IntGetSysColor(INT nIndex);
/* Other Stuff */
NTSTATUS
APIENTRY
NtGdiFlushUserBatch(
VOID);
DWORD
APIENTRY
NtDxEngGetRedirectionBitmap(
DWORD Unknown0);
HBITMAP
FASTCALL
IntCreateCompatibleBitmap(
_In_ PDC Dc,
_In_ INT Width,
_In_ INT Height,
_In_ UINT Bpp,
_In_ UINT Planes);
WORD APIENTRY IntGdiSetHookFlags(HDC hDC, WORD Flags);
UINT APIENTRY IntSetDIBColorTable(HDC hDC, UINT StartIndex, UINT Entries, CONST RGBQUAD *Colors);
UINT APIENTRY IntGetDIBColorTable(HDC hDC, UINT StartIndex, UINT Entries, RGBQUAD *Colors);
UINT APIENTRY
IntGetPaletteEntries(HPALETTE hpal,
UINT StartIndex,
UINT Entries,
LPPALETTEENTRY pe);
UINT APIENTRY
IntGetSystemPaletteEntries(HDC hDC,
UINT StartIndex,
UINT Entries,
LPPALETTEENTRY pe);
VOID FASTCALL CreateStockObjects (VOID);
VOID FASTCALL CreateSysColorObjects (VOID);
PPOINT GDI_Bezier (const POINT *Points, INT count, PINT nPtsOut);
BOOL FASTCALL IntFillArc( PDC dc, INT XLeft, INT YLeft, INT Width, INT Height, double StartArc, double EndArc, ARCTYPE arctype);
BOOL FASTCALL IntDrawArc( PDC dc, INT XLeft, INT YLeft, INT Width, INT Height, double StartArc, double EndArc, ARCTYPE arctype, PBRUSH pbrush);
BOOL FASTCALL IntFillEllipse( PDC dc, INT XLeft, INT YLeft, INT Width, INT Height, PBRUSH pbrush);
BOOL FASTCALL IntDrawEllipse( PDC dc, INT XLeft, INT YLeft, INT Width, INT Height, PBRUSH pbrush);
BOOL FASTCALL IntFillRoundRect( PDC dc, INT Left, INT Top, INT Right, INT Bottom, INT Wellipse, INT Hellipse, PBRUSH pbrush);
BOOL FASTCALL IntDrawRoundRect( PDC dc, INT Left, INT Top, INT Right, INT Bottom, INT Wellipse, INT Hellipse, PBRUSH pbrush);