reactos/subsystems/ntvdm/vddsup.c

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/*
* COPYRIGHT: GPL - See COPYING in the top level directory
* PROJECT: ReactOS Virtual DOS Machine
* FILE: vddsup.c
* PURPOSE: Virtual DOS Drivers (VDD) Support
* PROGRAMMERS: Hermes Belusca-Maito (hermes.belusca@sfr.fr)
*/
/* INCLUDES *******************************************************************/
#define NDEBUG
#include "emulator.h"
#include "vddsup.h"
#include "bop.h"
#include "registers.h"
typedef VOID (WINAPI *VDD_PROC)(VOID);
typedef struct _VDD_MODULE
{
HMODULE hDll;
VDD_PROC DispatchRoutine;
} VDD_MODULE, *PVDD_MODULE;
/* BOP Identifiers */
#define BOP_3RDPARTY 0x58 // 3rd-party VDD BOP
/* PRIVATE VARIABLES **********************************************************/
#define MAX_VDD_MODULES 0xFF + 1
VDD_MODULE VDDList[MAX_VDD_MODULES] = {{NULL}}; // TODO: Maybe use a linked list.
// But the number of elements must be <= MAXUSHORT
/* PRIVATE FUNCTIONS **********************************************************/
USHORT GetNextFreeVDDEntry(VOID)
{
USHORT Entry = MAX_VDD_MODULES;
for (Entry = 0; Entry < sizeof(VDDList)/sizeof(VDDList[0]); ++Entry)
{
if (VDDList[Entry].hDll == NULL) break;
}
return Entry;
}
VOID WINAPI ThirdPartyVDDBop(LPWORD Stack)
{
/* Get the Function Number and skip it */
BYTE FuncNum = *(PBYTE)SEG_OFF_TO_PTR(getCS(), getIP());
setIP(getIP() + 1);
switch (FuncNum)
{
/* RegisterModule */
case 0:
{
BOOL Success = TRUE;
WORD RetVal = 0;
WORD Entry = 0;
LPCSTR DllName = NULL,
InitRoutineName = NULL,
DispatchRoutineName = NULL;
HMODULE hDll = NULL;
VDD_PROC InitRoutine = NULL,
DispatchRoutine = NULL;
DPRINT1("RegisterModule() called\n");
/* Clear the Carry Flag (no error happened so far) */
setCF(0);
/* Retrieve the VDD name in DS:SI */
DllName = SEG_OFF_TO_PTR(getDS(), getSI());
/* Retrieve the initialization routine API name in ES:DI (optional --> ES=DI=0) */
if (getES() != 0 || getDI() != 0)
InitRoutineName = SEG_OFF_TO_PTR(getES(), getDI());
/* Retrieve the dispatch routine API name in DS:BX */
DispatchRoutineName = SEG_OFF_TO_PTR(getDS(), getBX());
DPRINT1("DllName = '%s' - InitRoutineName = '%s' - DispatchRoutineName = '%s'\n",
(DllName ? DllName : "n/a"),
(InitRoutineName ? InitRoutineName : "n/a"),
(DispatchRoutineName ? DispatchRoutineName : "n/a"));
/* Load the VDD DLL */
hDll = LoadLibraryA(DllName);
if (hDll == NULL)
{
DWORD LastError = GetLastError();
Success = FALSE;
if (LastError == ERROR_NOT_ENOUGH_MEMORY)
{
DPRINT1("Not enough memory to load DLL '%s'\n", DllName);
RetVal = 4;
goto Quit;
}
else
{
DPRINT1("Failed to load DLL '%s'; last error = %d\n", DllName, LastError);
RetVal = 1;
goto Quit;
}
}
/* Load the initialization routine if needed */
if (InitRoutineName)
{
InitRoutine = (VDD_PROC)GetProcAddress(hDll, InitRoutineName);
if (InitRoutine == NULL)
{
DPRINT1("Failed to load the initialization routine '%s'\n", InitRoutineName);
Success = FALSE;
RetVal = 3;
goto Quit;
}
}
/* Load the dispatch routine */
DispatchRoutine = (VDD_PROC)GetProcAddress(hDll, DispatchRoutineName);
if (DispatchRoutine == NULL)
{
DPRINT1("Failed to load the dispatch routine '%s'\n", DispatchRoutineName);
Success = FALSE;
RetVal = 2;
goto Quit;
}
/* If we arrived there, that means everything is OK */
/* Register the VDD DLL */
Entry = GetNextFreeVDDEntry();
if (Entry == MAX_VDD_MODULES)
{
DPRINT1("Failed to create a new VDD module entry\n");
Success = FALSE;
RetVal = 4;
goto Quit;
}
VDDList[Entry].hDll = hDll;
VDDList[Entry].DispatchRoutine = DispatchRoutine;
/* Call the initialization routine if needed */
if (InitRoutine) InitRoutine();
/* We succeeded */
Success = TRUE;
RetVal = Entry;
Quit:
if (!Success)
{
/* Unload the VDD DLL */
if (hDll) FreeLibrary(hDll);
/* Set the Carry Flag to indicate that an error happened */
setCF(1);
}
// else
// {
// /* Clear the Carry Flag (success) */
// setCF(0);
// }
setAX(RetVal);
break;
}
/* UnRegisterModule */
case 1:
{
WORD Entry = getAX();
DPRINT1("UnRegisterModule() called\n");
/* Sanity checks */
if (Entry > MAX_VDD_MODULES || VDDList[Entry].hDll == NULL)
{
DPRINT1("Invalid VDD DLL Handle: %d\n", Entry);
/* Stop the VDM */
VdmRunning = FALSE;
return;
}
/* Unregister the VDD DLL */
FreeLibrary(VDDList[Entry].hDll);
VDDList[Entry].hDll = NULL;
VDDList[Entry].DispatchRoutine = NULL;
break;
}
/* DispatchCall */
case 2:
{
WORD Entry = getAX();
DPRINT1("DispatchCall() called\n");
/* Sanity checks */
if (Entry > MAX_VDD_MODULES ||
VDDList[Entry].hDll == NULL ||
VDDList[Entry].DispatchRoutine == NULL)
{
DPRINT1("Invalid VDD DLL Handle: %d\n", Entry);
/* Stop the VDM */
VdmRunning = FALSE;
return;
}
/* Call the dispatch routine */
VDDList[Entry].DispatchRoutine();
break;
}
default:
{
DPRINT1("Unknown 3rd-party VDD BOP Function: 0x%02X\n", FuncNum);
setCF(1);
break;
}
}
}
/* PUBLIC FUNCTIONS ***********************************************************/
VOID VDDSupInitialize(VOID)
{
/* Register the 3rd-party VDD BOP Handler */
RegisterBop(BOP_3RDPARTY, ThirdPartyVDDBop);
}
/* EOF */