reactos/win32ss/gdi/eng/device.c

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/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS kernel
* PURPOSE: GDI Driver Device Functions
* FILE: win32ss/gdi/eng/device.c
* PROGRAMER: Jason Filby
* Timo Kreuzer
*/
#include <win32k.h>
[WIN32K][VIDEOPRT] Improve initialization and interfacing with INBV. CORE-12149 VIDEOPRT: ========= Improve interfacing with INBV, so as to detect when an external module acquired INBV display ownership, and whether ownership is being released later on. (This does NOT rely on hooking!) For this purpose we improve the IntVideoPortResetDisplayParameters(Ex) callback that gets registered with an InbvNotifyDisplayOwnershipLost() call during initialization, and we add a monitoring thread. The callback is called whenever an external module calls InbvAcquireDisplayOwnership(), for example the bugcheck code or the KDBG debugger in SCREEN mode. When this happens, a flag that tells the monitoring thread to start monitoring INBV is set (ReactOS-specific), and the display adapters get reset with HwResetHw() (as done on Windows). Due to the fact that this INBV callback can be called at *ANY* IRQL, we cannot use dispatcher synchronization mechanisms such as events to tell the INBV monitoring thread to start its operations, so we need to rely instead on a flag to be set. And, since INBV doesn't provide with any proper callback/notification system either, we need to actively monitor its state by pooling. To reduce the load on the system the monitoring thread performs 1-second waits between each check for the flag set by the INBV callback, and during checking the INBV ownership status. When the INBV ownership is detected to be released by an external module, the INBV callback is re-registered (this is *MANDATORY* since the external module has called InbvNotifyDisplayOwnershipLost() with a different callback parameter!), and then we callout to Win32k for re-enabling the display. This has the virtue of correctly resetting the display once the KDBG debugger in SCREEN mode is being exited, and fixes CORE-12149 . The following additional fixes were needed: VIDEOPRT & WIN32K: ================== Remove the registration with INBV that was previously done in a ReactOS- specific hacked IRP_MJ_WRITE call; it is now done correctly during the video device opening done by EngpRegisterGraphicsDevice() in the VIDEOPRT's IRP_MJ_CREATE handler, as done on Windows. WIN32K: ======= - Stub the VideoPortCallout() support, for VIDEOPRT -> WIN32 callbacks. This function gets registered with VIDEOPRT through an IOCTL_VIDEO_INIT_WIN32K_CALLBACKS call in EngpRegisterGraphicsDevice(). - Only partially implement the 'VideoFindAdapterCallout' case, that just re-enables the primary display by refreshing it (using the new function UserRefreshDisplay()). VIDEOPRT: ========= - PVIDEO_WIN32K_CALLOUT is an NTAPI (stdcall) callback. - In the IntVideoPortResetDisplayParameters(Ex) callback, reset all the "resettable" adapters registered in the HwResetAdaptersList list. We thus get rid of the global ResetDisplayParametersDeviceExtension. - Make the IntVideoPortResetDisplayParameters(Ex) callback slightly more robust (using SEH) against potential HwResetListEntry list corruption or invalid DriverExtension->InitializationData.HwResetHw() that would otherwise trigger a BSOD, and this would be disastrous since that callback is precisely called when INBV is acquired, typically when the BSOD code initializes the display for displaying its information... Extras: - Validate the IrpStack->MajorFunction in IntVideoPortDispatchDeviceControl() and implement IRP_MJ_SHUTDOWN handling. Stub out the other IOCTLs that are handled by VIDEOPRT only (and not by the miniports). - VIDEOPRT doesn't require IRP_MJ_INTERNAL_DEVICE_CONTROL (unused). - Implement IOCTL_VIDEO_PREPARE_FOR_EARECOVERY that just resets the display to standard VGA 80x25 text mode.
2019-11-26 01:49:35 +00:00
#include <ntddvdeo.h>
DBG_DEFAULT_CHANNEL(EngDev);
PGRAPHICS_DEVICE gpPrimaryGraphicsDevice;
PGRAPHICS_DEVICE gpVgaGraphicsDevice;
static PGRAPHICS_DEVICE gpGraphicsDeviceFirst = NULL;
static PGRAPHICS_DEVICE gpGraphicsDeviceLast = NULL;
static HSEMAPHORE ghsemGraphicsDeviceList;
static ULONG giDevNum = 1;
CODE_SEG("INIT")
NTSTATUS
NTAPI
InitDeviceImpl(VOID)
{
ghsemGraphicsDeviceList = EngCreateSemaphore();
if (!ghsemGraphicsDeviceList)
return STATUS_INSUFFICIENT_RESOURCES;
return STATUS_SUCCESS;
}
static
BOOLEAN
EngpHasVgaDriver(
_In_ PGRAPHICS_DEVICE pGraphicsDevice)
{
WCHAR awcDeviceKey[256], awcServiceName[100];
PWSTR lastBkSlash;
NTSTATUS Status;
ULONG cbValue;
HKEY hkey;
/* Open the key for the adapters */
Status = RegOpenKey(L"\\Registry\\Machine\\HARDWARE\\DEVICEMAP\\VIDEO", &hkey);
if (!NT_SUCCESS(Status))
{
ERR("Could not open HARDWARE\\DEVICEMAP\\VIDEO registry key: 0x%08lx\n", Status);
return FALSE;
}
/* Read the name of the device key */
cbValue = sizeof(awcDeviceKey);
Status = RegQueryValue(hkey, pGraphicsDevice->szNtDeviceName, REG_SZ, awcDeviceKey, &cbValue);
ZwClose(hkey);
if (!NT_SUCCESS(Status))
{
ERR("Could not read '%S' registry value: 0x%08lx\n", Status);
return FALSE;
}
/* Replace 'DeviceN' by 'Video' */
lastBkSlash = wcsrchr(awcDeviceKey, L'\\');
if (!lastBkSlash)
{
ERR("Invalid registry key '%S'\n", lastBkSlash);
return FALSE;
}
if (!NT_SUCCESS(RtlStringCchCopyW(lastBkSlash + 1,
ARRAYSIZE(awcDeviceKey) - (lastBkSlash + 1 - awcDeviceKey),
L"Video")))
{
ERR("Failed to add 'Video' to registry key '%S'\n", awcDeviceKey);
return FALSE;
}
/* Open device key */
Status = RegOpenKey(awcDeviceKey, &hkey);
if (!NT_SUCCESS(Status))
{
ERR("Could not open %S registry key: 0x%08lx\n", awcDeviceKey, Status);
return FALSE;
}
/* Read service name */
cbValue = sizeof(awcServiceName);
Status = RegQueryValue(hkey, L"Service", REG_SZ, awcServiceName, &cbValue);
ZwClose(hkey);
if (!NT_SUCCESS(Status))
{
ERR("Could not read Service registry value in %S: 0x%08lx\n", awcDeviceKey, Status);
return FALSE;
}
/* Device is using VGA driver if service name starts with 'VGA' (case insensitive) */
return (_wcsnicmp(awcServiceName, L"VGA", 3) == 0);
}
static
BOOLEAN
EngpIsVgaDevice(
_In_ PGRAPHICS_DEVICE pGraphicsDevice)
{
BOOLEAN IsVgaDevice;
ULONG ulReturn;
NTSTATUS Status;
Status = (NTSTATUS)EngDeviceIoControl((HANDLE)pGraphicsDevice->DeviceObject,
IOCTL_VIDEO_IS_VGA_DEVICE,
NULL, 0,
&IsVgaDevice, sizeof(IsVgaDevice),
&ulReturn);
if (Status != ERROR_SUCCESS)
{
ERR("EngDeviceIoControl(0x%p, IOCTL_VIDEO_IS_VGA_DEVICE) failed, Status 0x%lx\n",
pGraphicsDevice->DeviceObject, Status);
return FALSE;
}
TRACE("'%S' is%s VGA device\n", pGraphicsDevice->szNtDeviceName, IsVgaDevice ? "" : " NOT");
return IsVgaDevice;
}
/*
* Add a device to gpGraphicsDeviceFirst/gpGraphicsDeviceLast list (if not already present).
*/
_Requires_lock_held_(ghsemGraphicsDeviceList)
static
VOID
EngpLinkGraphicsDevice(
_In_ PGRAPHICS_DEVICE pToAdd)
{
PGRAPHICS_DEVICE pGraphicsDevice;
TRACE("EngLinkGraphicsDevice(%p)\n", pToAdd);
/* Search if device is not already linked */
for (pGraphicsDevice = gpGraphicsDeviceFirst;
pGraphicsDevice;
pGraphicsDevice = pGraphicsDevice->pNextGraphicsDevice)
{
if (pGraphicsDevice == pToAdd)
return;
}
pToAdd->pNextGraphicsDevice = NULL;
if (gpGraphicsDeviceLast)
gpGraphicsDeviceLast->pNextGraphicsDevice = pToAdd;
gpGraphicsDeviceLast = pToAdd;
if (!gpGraphicsDeviceFirst)
gpGraphicsDeviceFirst = pToAdd;
}
/*
* Remove a device from gpGraphicsDeviceFirst/gpGraphicsDeviceLast list.
*/
_Requires_lock_held_(ghsemGraphicsDeviceList)
static
VOID
EngpUnlinkGraphicsDevice(
_In_ PGRAPHICS_DEVICE pToDelete)
{
PGRAPHICS_DEVICE pPrevGraphicsDevice = NULL;
PGRAPHICS_DEVICE pGraphicsDevice = gpGraphicsDeviceFirst;
TRACE("EngpUnlinkGraphicsDevice('%S')\n", pToDelete->szNtDeviceName);
while (pGraphicsDevice)
{
if (pGraphicsDevice != pToDelete)
{
/* Keep current device */
pPrevGraphicsDevice = pGraphicsDevice;
pGraphicsDevice = pGraphicsDevice->pNextGraphicsDevice;
}
else
{
/* At first, link again associated VGA Device */
if (pGraphicsDevice->pVgaDevice)
EngpLinkGraphicsDevice(pGraphicsDevice->pVgaDevice);
/* We need to remove current device */
pGraphicsDevice = pGraphicsDevice->pNextGraphicsDevice;
/* Unlink chain */
if (!pPrevGraphicsDevice)
gpGraphicsDeviceFirst = pToDelete->pNextGraphicsDevice;
else
pPrevGraphicsDevice->pNextGraphicsDevice = pToDelete->pNextGraphicsDevice;
if (gpGraphicsDeviceLast == pToDelete)
gpGraphicsDeviceLast = pPrevGraphicsDevice;
}
}
}
/* Goal of this function is to:
* - detect new graphic devices (from registry) and initialize them
* - set DISPLAY_DEVICE_VGA_COMPATIBLE flag on compatible devices
* - set gpVgaGraphicsDevice
* - handle gbBaseVideo global flag
* - set DISPLAY_DEVICE_PRIMARY_DEVICE on at least one device
* - set gpPrimaryGraphicsDevice
* - link primary device and VGA device (if available) using pVgaDevice field
*/
NTSTATUS
EngpUpdateGraphicsDeviceList(VOID)
{
ULONG iDevNum, ulMaxObjectNumber = 0;
WCHAR awcDeviceName[20], awcWinDeviceName[20];
UNICODE_STRING ustrDeviceName;
WCHAR awcBuffer[256];
NTSTATUS Status;
PGRAPHICS_DEVICE pGraphicsDevice, pNewPrimaryGraphicsDevice = NULL;
ULONG cbValue;
HKEY hkey;
/* Open the key for the adapters */
Status = RegOpenKey(L"\\Registry\\Machine\\HARDWARE\\DEVICEMAP\\VIDEO", &hkey);
if (!NT_SUCCESS(Status))
{
ERR("Could not open HARDWARE\\DEVICEMAP\\VIDEO registry key:0x%lx\n", Status);
return Status;
}
/* Get the maximum number of adapters */
if (!RegReadDWORD(hkey, L"MaxObjectNumber", &ulMaxObjectNumber))
{
ERR("Could not read MaxObjectNumber, defaulting to 0.\n");
}
TRACE("Found %lu devices\n", ulMaxObjectNumber + 1);
/* Loop through all adapters, to detect new ones */
for (iDevNum = 0; iDevNum <= ulMaxObjectNumber; iDevNum++)
{
/* Create the adapter's key name */
swprintf(awcDeviceName, L"\\Device\\Video%lu", iDevNum);
/* Create the display device name */
swprintf(awcWinDeviceName, L"\\\\.\\DISPLAY%lu", iDevNum + 1);
RtlInitUnicodeString(&ustrDeviceName, awcWinDeviceName);
/* Check if the device exists already */
pGraphicsDevice = EngpFindGraphicsDevice(&ustrDeviceName, iDevNum);
if (pGraphicsDevice != NULL)
{
continue;
}
/* Read the reg key name */
cbValue = sizeof(awcBuffer);
Status = RegQueryValue(hkey, awcDeviceName, REG_SZ, awcBuffer, &cbValue);
if (!NT_SUCCESS(Status))
{
ERR("failed to query the registry path:0x%lx\n", Status);
continue;
}
/* Initialize the driver for this device */
pGraphicsDevice = InitDisplayDriver(awcDeviceName, awcBuffer);
if (!pGraphicsDevice) continue;
}
/* Close the device map registry key */
ZwClose(hkey);
/* Choose a VGA device */
/* Try a device with DISPLAY_DEVICE_VGA_COMPATIBLE flag. If not found,
* fall back to current VGA device */
for (pGraphicsDevice = gpGraphicsDeviceFirst;
pGraphicsDevice;
pGraphicsDevice = pGraphicsDevice->pNextGraphicsDevice)
{
if (pGraphicsDevice == gpVgaGraphicsDevice)
continue;
if (pGraphicsDevice->StateFlags & DISPLAY_DEVICE_VGA_COMPATIBLE && EngpIsVgaDevice(pGraphicsDevice))
{
gpVgaGraphicsDevice = pGraphicsDevice;
break;
}
}
/* Handle gbBaseVideo */
if (gbBaseVideo)
{
PGRAPHICS_DEVICE pToDelete;
/* Lock list */
EngAcquireSemaphore(ghsemGraphicsDeviceList);
/* Remove every device from linked list, except base-video one */
pGraphicsDevice = gpGraphicsDeviceFirst;
while (pGraphicsDevice)
{
if (!EngpHasVgaDriver(pGraphicsDevice))
{
/* Not base-video device. Remove it */
pToDelete = pGraphicsDevice;
TRACE("Removing non-base-video device %S (%S)\n", pToDelete->szWinDeviceName, pToDelete->szNtDeviceName);
EngpUnlinkGraphicsDevice(pGraphicsDevice);
pGraphicsDevice = pGraphicsDevice->pNextGraphicsDevice;
/* Free memory */
ExFreePoolWithTag(pToDelete->pDiplayDrivers, GDITAG_DRVSUP);
ExFreePoolWithTag(pToDelete, GDITAG_GDEVICE);
}
else
{
pGraphicsDevice = pGraphicsDevice->pNextGraphicsDevice;
}
}
/* Unlock list */
EngReleaseSemaphore(ghsemGraphicsDeviceList);
}
/* Choose a primary device (if none already exists) */
if (!gpPrimaryGraphicsDevice)
{
for (pGraphicsDevice = gpGraphicsDeviceFirst;
pGraphicsDevice;
pGraphicsDevice = pGraphicsDevice->pNextGraphicsDevice)
{
if (EngpHasVgaDriver(pGraphicsDevice))
{
pNewPrimaryGraphicsDevice = pGraphicsDevice;
break;
}
}
if (!pNewPrimaryGraphicsDevice)
pNewPrimaryGraphicsDevice = gpGraphicsDeviceFirst;
if (pNewPrimaryGraphicsDevice)
{
pNewPrimaryGraphicsDevice->StateFlags |= DISPLAY_DEVICE_PRIMARY_DEVICE;
gpPrimaryGraphicsDevice = pNewPrimaryGraphicsDevice;
}
}
/* Can we link VGA device to primary device? */
if (gpPrimaryGraphicsDevice &&
gpVgaGraphicsDevice &&
gpPrimaryGraphicsDevice != gpVgaGraphicsDevice &&
!gpPrimaryGraphicsDevice->pVgaDevice)
{
/* Yes. Remove VGA device from global list, and attach it to primary device */
TRACE("Linking VGA device %S to primary device %S\n", gpVgaGraphicsDevice->szNtDeviceName, gpPrimaryGraphicsDevice->szNtDeviceName);
EngAcquireSemaphore(ghsemGraphicsDeviceList);
EngpUnlinkGraphicsDevice(gpVgaGraphicsDevice);
gpPrimaryGraphicsDevice->pVgaDevice = gpVgaGraphicsDevice;
EngReleaseSemaphore(ghsemGraphicsDeviceList);
}
return STATUS_SUCCESS;
}
/* Open display settings registry key
* Returns NULL in case of error. */
static HKEY
EngpGetRegistryHandleFromDeviceMap(
_In_ PGRAPHICS_DEVICE pGraphicsDevice)
{
static const PWCHAR KEY_VIDEO = L"\\Registry\\Machine\\HARDWARE\\DEVICEMAP\\VIDEO";
HKEY hKey;
WCHAR szDeviceKey[256];
ULONG cbSize;
NTSTATUS Status;
/* Open the device map registry key */
Status = RegOpenKey(KEY_VIDEO, &hKey);
if (!NT_SUCCESS(Status))
{
ERR("Could not open HARDWARE\\DEVICEMAP\\VIDEO registry key: status 0x%08x\n", Status);
return NULL;
}
/* Query the registry path */
cbSize = sizeof(szDeviceKey);
RegQueryValue(hKey,
pGraphicsDevice->szNtDeviceName,
REG_SZ,
szDeviceKey,
&cbSize);
ZwClose(hKey);
/* Open the registry key */
Status = RegOpenKey(szDeviceKey, &hKey);
if (!NT_SUCCESS(Status))
{
ERR("Could not open registry key '%S': status 0x%08x\n", szDeviceKey, Status);
return NULL;
}
return hKey;
}
NTSTATUS
EngpGetDisplayDriverParameters(
_In_ PGRAPHICS_DEVICE pGraphicsDevice,
_Out_ PDEVMODEW pdm)
{
HKEY hKey;
NTSTATUS Status;
RTL_QUERY_REGISTRY_TABLE DisplaySettingsTable[] =
{
#define READ(field, str) \
{ \
NULL, \
RTL_QUERY_REGISTRY_DIRECT, \
L ##str, \
&pdm->field, \
REG_NONE, NULL, 0 \
},
READ(dmBitsPerPel, "DefaultSettings.BitsPerPel")
READ(dmPelsWidth, "DefaultSettings.XResolution")
READ(dmPelsHeight, "DefaultSettings.YResolution")
READ(dmDisplayFlags, "DefaultSettings.Flags")
READ(dmDisplayFrequency, "DefaultSettings.VRefresh")
READ(dmPanningWidth, "DefaultSettings.XPanning")
READ(dmPanningHeight, "DefaultSettings.YPanning")
READ(dmDisplayOrientation, "DefaultSettings.Orientation")
READ(dmDisplayFixedOutput, "DefaultSettings.FixedOutput")
READ(dmPosition.x, "Attach.RelativeX")
READ(dmPosition.y, "Attach.RelativeY")
#undef READ
{0}
};
hKey = EngpGetRegistryHandleFromDeviceMap(pGraphicsDevice);
if (!hKey)
return STATUS_UNSUCCESSFUL;
Status = RtlQueryRegistryValues(RTL_REGISTRY_HANDLE,
(PWSTR)hKey,
DisplaySettingsTable,
NULL,
NULL);
ZwClose(hKey);
return Status;
}
DWORD
EngpGetDisplayDriverAccelerationLevel(
_In_ PGRAPHICS_DEVICE pGraphicsDevice)
{
HKEY hKey;
DWORD dwAccelerationLevel = 0;
RTL_QUERY_REGISTRY_TABLE DisplaySettingsTable[] =
{
{
NULL,
RTL_QUERY_REGISTRY_DIRECT,
L"Acceleration.Level",
&dwAccelerationLevel,
REG_NONE, NULL, 0
},
{0}
};
hKey = EngpGetRegistryHandleFromDeviceMap(pGraphicsDevice);
if (!hKey)
return 0;
RtlQueryRegistryValues(RTL_REGISTRY_HANDLE,
(PWSTR)hKey,
DisplaySettingsTable,
NULL,
NULL);
ZwClose(hKey);
return dwAccelerationLevel;
}
[WIN32K][VIDEOPRT] Improve initialization and interfacing with INBV. CORE-12149 VIDEOPRT: ========= Improve interfacing with INBV, so as to detect when an external module acquired INBV display ownership, and whether ownership is being released later on. (This does NOT rely on hooking!) For this purpose we improve the IntVideoPortResetDisplayParameters(Ex) callback that gets registered with an InbvNotifyDisplayOwnershipLost() call during initialization, and we add a monitoring thread. The callback is called whenever an external module calls InbvAcquireDisplayOwnership(), for example the bugcheck code or the KDBG debugger in SCREEN mode. When this happens, a flag that tells the monitoring thread to start monitoring INBV is set (ReactOS-specific), and the display adapters get reset with HwResetHw() (as done on Windows). Due to the fact that this INBV callback can be called at *ANY* IRQL, we cannot use dispatcher synchronization mechanisms such as events to tell the INBV monitoring thread to start its operations, so we need to rely instead on a flag to be set. And, since INBV doesn't provide with any proper callback/notification system either, we need to actively monitor its state by pooling. To reduce the load on the system the monitoring thread performs 1-second waits between each check for the flag set by the INBV callback, and during checking the INBV ownership status. When the INBV ownership is detected to be released by an external module, the INBV callback is re-registered (this is *MANDATORY* since the external module has called InbvNotifyDisplayOwnershipLost() with a different callback parameter!), and then we callout to Win32k for re-enabling the display. This has the virtue of correctly resetting the display once the KDBG debugger in SCREEN mode is being exited, and fixes CORE-12149 . The following additional fixes were needed: VIDEOPRT & WIN32K: ================== Remove the registration with INBV that was previously done in a ReactOS- specific hacked IRP_MJ_WRITE call; it is now done correctly during the video device opening done by EngpRegisterGraphicsDevice() in the VIDEOPRT's IRP_MJ_CREATE handler, as done on Windows. WIN32K: ======= - Stub the VideoPortCallout() support, for VIDEOPRT -> WIN32 callbacks. This function gets registered with VIDEOPRT through an IOCTL_VIDEO_INIT_WIN32K_CALLBACKS call in EngpRegisterGraphicsDevice(). - Only partially implement the 'VideoFindAdapterCallout' case, that just re-enables the primary display by refreshing it (using the new function UserRefreshDisplay()). VIDEOPRT: ========= - PVIDEO_WIN32K_CALLOUT is an NTAPI (stdcall) callback. - In the IntVideoPortResetDisplayParameters(Ex) callback, reset all the "resettable" adapters registered in the HwResetAdaptersList list. We thus get rid of the global ResetDisplayParametersDeviceExtension. - Make the IntVideoPortResetDisplayParameters(Ex) callback slightly more robust (using SEH) against potential HwResetListEntry list corruption or invalid DriverExtension->InitializationData.HwResetHw() that would otherwise trigger a BSOD, and this would be disastrous since that callback is precisely called when INBV is acquired, typically when the BSOD code initializes the display for displaying its information... Extras: - Validate the IrpStack->MajorFunction in IntVideoPortDispatchDeviceControl() and implement IRP_MJ_SHUTDOWN handling. Stub out the other IOCTLs that are handled by VIDEOPRT only (and not by the miniports). - VIDEOPRT doesn't require IRP_MJ_INTERNAL_DEVICE_CONTROL (unused). - Implement IOCTL_VIDEO_PREPARE_FOR_EARECOVERY that just resets the display to standard VGA 80x25 text mode.
2019-11-26 01:49:35 +00:00
extern VOID
UserRefreshDisplay(IN PPDEVOBJ ppdev);
// PVIDEO_WIN32K_CALLOUT
VOID
NTAPI
VideoPortCallout(
_In_ PVOID Params)
{
/*
* IMPORTANT NOTICE!! On Windows XP/2003 this function triggers the creation of
* a specific VideoPortCalloutThread() system thread using the same mechanism
* as the RIT/desktop/Ghost system threads.
*/
PVIDEO_WIN32K_CALLBACKS_PARAMS CallbackParams = (PVIDEO_WIN32K_CALLBACKS_PARAMS)Params;
TRACE("VideoPortCallout(0x%p, 0x%x)\n",
CallbackParams, CallbackParams ? CallbackParams->CalloutType : -1);
if (!CallbackParams)
return;
switch (CallbackParams->CalloutType)
{
case VideoFindAdapterCallout:
{
TRACE("VideoPortCallout: VideoFindAdapterCallout called - Param = %s\n",
CallbackParams->Param ? "TRUE" : "FALSE");
if (CallbackParams->Param == TRUE)
{
/* Re-enable the display */
UserRefreshDisplay(gpmdev->ppdevGlobal);
[WIN32K][VIDEOPRT] Improve initialization and interfacing with INBV. CORE-12149 VIDEOPRT: ========= Improve interfacing with INBV, so as to detect when an external module acquired INBV display ownership, and whether ownership is being released later on. (This does NOT rely on hooking!) For this purpose we improve the IntVideoPortResetDisplayParameters(Ex) callback that gets registered with an InbvNotifyDisplayOwnershipLost() call during initialization, and we add a monitoring thread. The callback is called whenever an external module calls InbvAcquireDisplayOwnership(), for example the bugcheck code or the KDBG debugger in SCREEN mode. When this happens, a flag that tells the monitoring thread to start monitoring INBV is set (ReactOS-specific), and the display adapters get reset with HwResetHw() (as done on Windows). Due to the fact that this INBV callback can be called at *ANY* IRQL, we cannot use dispatcher synchronization mechanisms such as events to tell the INBV monitoring thread to start its operations, so we need to rely instead on a flag to be set. And, since INBV doesn't provide with any proper callback/notification system either, we need to actively monitor its state by pooling. To reduce the load on the system the monitoring thread performs 1-second waits between each check for the flag set by the INBV callback, and during checking the INBV ownership status. When the INBV ownership is detected to be released by an external module, the INBV callback is re-registered (this is *MANDATORY* since the external module has called InbvNotifyDisplayOwnershipLost() with a different callback parameter!), and then we callout to Win32k for re-enabling the display. This has the virtue of correctly resetting the display once the KDBG debugger in SCREEN mode is being exited, and fixes CORE-12149 . The following additional fixes were needed: VIDEOPRT & WIN32K: ================== Remove the registration with INBV that was previously done in a ReactOS- specific hacked IRP_MJ_WRITE call; it is now done correctly during the video device opening done by EngpRegisterGraphicsDevice() in the VIDEOPRT's IRP_MJ_CREATE handler, as done on Windows. WIN32K: ======= - Stub the VideoPortCallout() support, for VIDEOPRT -> WIN32 callbacks. This function gets registered with VIDEOPRT through an IOCTL_VIDEO_INIT_WIN32K_CALLBACKS call in EngpRegisterGraphicsDevice(). - Only partially implement the 'VideoFindAdapterCallout' case, that just re-enables the primary display by refreshing it (using the new function UserRefreshDisplay()). VIDEOPRT: ========= - PVIDEO_WIN32K_CALLOUT is an NTAPI (stdcall) callback. - In the IntVideoPortResetDisplayParameters(Ex) callback, reset all the "resettable" adapters registered in the HwResetAdaptersList list. We thus get rid of the global ResetDisplayParametersDeviceExtension. - Make the IntVideoPortResetDisplayParameters(Ex) callback slightly more robust (using SEH) against potential HwResetListEntry list corruption or invalid DriverExtension->InitializationData.HwResetHw() that would otherwise trigger a BSOD, and this would be disastrous since that callback is precisely called when INBV is acquired, typically when the BSOD code initializes the display for displaying its information... Extras: - Validate the IrpStack->MajorFunction in IntVideoPortDispatchDeviceControl() and implement IRP_MJ_SHUTDOWN handling. Stub out the other IOCTLs that are handled by VIDEOPRT only (and not by the miniports). - VIDEOPRT doesn't require IRP_MJ_INTERNAL_DEVICE_CONTROL (unused). - Implement IOCTL_VIDEO_PREPARE_FOR_EARECOVERY that just resets the display to standard VGA 80x25 text mode.
2019-11-26 01:49:35 +00:00
}
else
{
/* Disable the display */
NOTHING; // Nothing to do for the moment...
}
CallbackParams->Status = STATUS_SUCCESS;
break;
}
case VideoPowerNotifyCallout:
case VideoDisplaySwitchCallout:
case VideoEnumChildPdoNotifyCallout:
case VideoWakeupCallout:
case VideoChangeDisplaySettingsCallout:
case VideoPnpNotifyCallout:
case VideoDxgkDisplaySwitchCallout:
case VideoDxgkMonitorEventCallout:
case VideoDxgkFindAdapterTdrCallout:
ERR("VideoPortCallout: CalloutType 0x%x is UNIMPLEMENTED!\n", CallbackParams->CalloutType);
CallbackParams->Status = STATUS_NOT_IMPLEMENTED;
break;
default:
ERR("VideoPortCallout: Unknown CalloutType 0x%x\n", CallbackParams->CalloutType);
CallbackParams->Status = STATUS_UNSUCCESSFUL;
break;
}
}
PGRAPHICS_DEVICE
NTAPI
EngpRegisterGraphicsDevice(
_In_ PUNICODE_STRING pustrDeviceName,
_In_ PUNICODE_STRING pustrDiplayDrivers,
_In_ PUNICODE_STRING pustrDescription)
{
PGRAPHICS_DEVICE pGraphicsDevice;
PDEVICE_OBJECT pDeviceObject;
PFILE_OBJECT pFileObject;
NTSTATUS Status;
[WIN32K][VIDEOPRT] Improve initialization and interfacing with INBV. CORE-12149 VIDEOPRT: ========= Improve interfacing with INBV, so as to detect when an external module acquired INBV display ownership, and whether ownership is being released later on. (This does NOT rely on hooking!) For this purpose we improve the IntVideoPortResetDisplayParameters(Ex) callback that gets registered with an InbvNotifyDisplayOwnershipLost() call during initialization, and we add a monitoring thread. The callback is called whenever an external module calls InbvAcquireDisplayOwnership(), for example the bugcheck code or the KDBG debugger in SCREEN mode. When this happens, a flag that tells the monitoring thread to start monitoring INBV is set (ReactOS-specific), and the display adapters get reset with HwResetHw() (as done on Windows). Due to the fact that this INBV callback can be called at *ANY* IRQL, we cannot use dispatcher synchronization mechanisms such as events to tell the INBV monitoring thread to start its operations, so we need to rely instead on a flag to be set. And, since INBV doesn't provide with any proper callback/notification system either, we need to actively monitor its state by pooling. To reduce the load on the system the monitoring thread performs 1-second waits between each check for the flag set by the INBV callback, and during checking the INBV ownership status. When the INBV ownership is detected to be released by an external module, the INBV callback is re-registered (this is *MANDATORY* since the external module has called InbvNotifyDisplayOwnershipLost() with a different callback parameter!), and then we callout to Win32k for re-enabling the display. This has the virtue of correctly resetting the display once the KDBG debugger in SCREEN mode is being exited, and fixes CORE-12149 . The following additional fixes were needed: VIDEOPRT & WIN32K: ================== Remove the registration with INBV that was previously done in a ReactOS- specific hacked IRP_MJ_WRITE call; it is now done correctly during the video device opening done by EngpRegisterGraphicsDevice() in the VIDEOPRT's IRP_MJ_CREATE handler, as done on Windows. WIN32K: ======= - Stub the VideoPortCallout() support, for VIDEOPRT -> WIN32 callbacks. This function gets registered with VIDEOPRT through an IOCTL_VIDEO_INIT_WIN32K_CALLBACKS call in EngpRegisterGraphicsDevice(). - Only partially implement the 'VideoFindAdapterCallout' case, that just re-enables the primary display by refreshing it (using the new function UserRefreshDisplay()). VIDEOPRT: ========= - PVIDEO_WIN32K_CALLOUT is an NTAPI (stdcall) callback. - In the IntVideoPortResetDisplayParameters(Ex) callback, reset all the "resettable" adapters registered in the HwResetAdaptersList list. We thus get rid of the global ResetDisplayParametersDeviceExtension. - Make the IntVideoPortResetDisplayParameters(Ex) callback slightly more robust (using SEH) against potential HwResetListEntry list corruption or invalid DriverExtension->InitializationData.HwResetHw() that would otherwise trigger a BSOD, and this would be disastrous since that callback is precisely called when INBV is acquired, typically when the BSOD code initializes the display for displaying its information... Extras: - Validate the IrpStack->MajorFunction in IntVideoPortDispatchDeviceControl() and implement IRP_MJ_SHUTDOWN handling. Stub out the other IOCTLs that are handled by VIDEOPRT only (and not by the miniports). - VIDEOPRT doesn't require IRP_MJ_INTERNAL_DEVICE_CONTROL (unused). - Implement IOCTL_VIDEO_PREPARE_FOR_EARECOVERY that just resets the display to standard VGA 80x25 text mode.
2019-11-26 01:49:35 +00:00
VIDEO_WIN32K_CALLBACKS Win32kCallbacks;
ULONG ulReturn;
PWSTR pwsz;
ULONG cj;
TRACE("EngpRegisterGraphicsDevice(%wZ)\n", pustrDeviceName);
/* Allocate a GRAPHICS_DEVICE structure */
pGraphicsDevice = ExAllocatePoolZero(PagedPool,
sizeof(GRAPHICS_DEVICE),
GDITAG_GDEVICE);
if (!pGraphicsDevice)
{
ERR("ExAllocatePoolWithTag failed\n");
return NULL;
}
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/* Try to open and enable the device */
Status = IoGetDeviceObjectPointer(pustrDeviceName,
FILE_READ_DATA | FILE_WRITE_DATA,
&pFileObject,
&pDeviceObject);
if (!NT_SUCCESS(Status))
{
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ERR("Could not open device %wZ, 0x%lx\n", pustrDeviceName, Status);
ExFreePoolWithTag(pGraphicsDevice, GDITAG_GDEVICE);
return NULL;
}
/* Copy the device and file object pointers */
pGraphicsDevice->DeviceObject = pDeviceObject;
pGraphicsDevice->FileObject = pFileObject;
[WIN32K][VIDEOPRT] Improve initialization and interfacing with INBV. CORE-12149 VIDEOPRT: ========= Improve interfacing with INBV, so as to detect when an external module acquired INBV display ownership, and whether ownership is being released later on. (This does NOT rely on hooking!) For this purpose we improve the IntVideoPortResetDisplayParameters(Ex) callback that gets registered with an InbvNotifyDisplayOwnershipLost() call during initialization, and we add a monitoring thread. The callback is called whenever an external module calls InbvAcquireDisplayOwnership(), for example the bugcheck code or the KDBG debugger in SCREEN mode. When this happens, a flag that tells the monitoring thread to start monitoring INBV is set (ReactOS-specific), and the display adapters get reset with HwResetHw() (as done on Windows). Due to the fact that this INBV callback can be called at *ANY* IRQL, we cannot use dispatcher synchronization mechanisms such as events to tell the INBV monitoring thread to start its operations, so we need to rely instead on a flag to be set. And, since INBV doesn't provide with any proper callback/notification system either, we need to actively monitor its state by pooling. To reduce the load on the system the monitoring thread performs 1-second waits between each check for the flag set by the INBV callback, and during checking the INBV ownership status. When the INBV ownership is detected to be released by an external module, the INBV callback is re-registered (this is *MANDATORY* since the external module has called InbvNotifyDisplayOwnershipLost() with a different callback parameter!), and then we callout to Win32k for re-enabling the display. This has the virtue of correctly resetting the display once the KDBG debugger in SCREEN mode is being exited, and fixes CORE-12149 . The following additional fixes were needed: VIDEOPRT & WIN32K: ================== Remove the registration with INBV that was previously done in a ReactOS- specific hacked IRP_MJ_WRITE call; it is now done correctly during the video device opening done by EngpRegisterGraphicsDevice() in the VIDEOPRT's IRP_MJ_CREATE handler, as done on Windows. WIN32K: ======= - Stub the VideoPortCallout() support, for VIDEOPRT -> WIN32 callbacks. This function gets registered with VIDEOPRT through an IOCTL_VIDEO_INIT_WIN32K_CALLBACKS call in EngpRegisterGraphicsDevice(). - Only partially implement the 'VideoFindAdapterCallout' case, that just re-enables the primary display by refreshing it (using the new function UserRefreshDisplay()). VIDEOPRT: ========= - PVIDEO_WIN32K_CALLOUT is an NTAPI (stdcall) callback. - In the IntVideoPortResetDisplayParameters(Ex) callback, reset all the "resettable" adapters registered in the HwResetAdaptersList list. We thus get rid of the global ResetDisplayParametersDeviceExtension. - Make the IntVideoPortResetDisplayParameters(Ex) callback slightly more robust (using SEH) against potential HwResetListEntry list corruption or invalid DriverExtension->InitializationData.HwResetHw() that would otherwise trigger a BSOD, and this would be disastrous since that callback is precisely called when INBV is acquired, typically when the BSOD code initializes the display for displaying its information... Extras: - Validate the IrpStack->MajorFunction in IntVideoPortDispatchDeviceControl() and implement IRP_MJ_SHUTDOWN handling. Stub out the other IOCTLs that are handled by VIDEOPRT only (and not by the miniports). - VIDEOPRT doesn't require IRP_MJ_INTERNAL_DEVICE_CONTROL (unused). - Implement IOCTL_VIDEO_PREPARE_FOR_EARECOVERY that just resets the display to standard VGA 80x25 text mode.
2019-11-26 01:49:35 +00:00
/* Initialize and register the device with videoprt for Win32k callbacks */
Win32kCallbacks.PhysDisp = pGraphicsDevice;
Win32kCallbacks.Callout = VideoPortCallout;
// Reset the data being returned prior to the call.
Win32kCallbacks.bACPI = FALSE;
Win32kCallbacks.pPhysDeviceObject = NULL;
Win32kCallbacks.DualviewFlags = 0;
Status = (NTSTATUS)EngDeviceIoControl((HANDLE)pDeviceObject,
IOCTL_VIDEO_INIT_WIN32K_CALLBACKS,
&Win32kCallbacks,
sizeof(Win32kCallbacks),
&Win32kCallbacks,
sizeof(Win32kCallbacks),
&ulReturn);
if (Status != ERROR_SUCCESS)
{
ERR("EngDeviceIoControl(0x%p, IOCTL_VIDEO_INIT_WIN32K_CALLBACKS) failed, Status 0x%lx\n",
pDeviceObject, Status);
}
// TODO: Set flags according to the results.
// if (Win32kCallbacks.bACPI)
// if (Win32kCallbacks.DualviewFlags & ???)
pGraphicsDevice->PhysDeviceHandle = Win32kCallbacks.pPhysDeviceObject;
[WIN32K][VIDEOPRT] Improve initialization and interfacing with INBV. CORE-12149 VIDEOPRT: ========= Improve interfacing with INBV, so as to detect when an external module acquired INBV display ownership, and whether ownership is being released later on. (This does NOT rely on hooking!) For this purpose we improve the IntVideoPortResetDisplayParameters(Ex) callback that gets registered with an InbvNotifyDisplayOwnershipLost() call during initialization, and we add a monitoring thread. The callback is called whenever an external module calls InbvAcquireDisplayOwnership(), for example the bugcheck code or the KDBG debugger in SCREEN mode. When this happens, a flag that tells the monitoring thread to start monitoring INBV is set (ReactOS-specific), and the display adapters get reset with HwResetHw() (as done on Windows). Due to the fact that this INBV callback can be called at *ANY* IRQL, we cannot use dispatcher synchronization mechanisms such as events to tell the INBV monitoring thread to start its operations, so we need to rely instead on a flag to be set. And, since INBV doesn't provide with any proper callback/notification system either, we need to actively monitor its state by pooling. To reduce the load on the system the monitoring thread performs 1-second waits between each check for the flag set by the INBV callback, and during checking the INBV ownership status. When the INBV ownership is detected to be released by an external module, the INBV callback is re-registered (this is *MANDATORY* since the external module has called InbvNotifyDisplayOwnershipLost() with a different callback parameter!), and then we callout to Win32k for re-enabling the display. This has the virtue of correctly resetting the display once the KDBG debugger in SCREEN mode is being exited, and fixes CORE-12149 . The following additional fixes were needed: VIDEOPRT & WIN32K: ================== Remove the registration with INBV that was previously done in a ReactOS- specific hacked IRP_MJ_WRITE call; it is now done correctly during the video device opening done by EngpRegisterGraphicsDevice() in the VIDEOPRT's IRP_MJ_CREATE handler, as done on Windows. WIN32K: ======= - Stub the VideoPortCallout() support, for VIDEOPRT -> WIN32 callbacks. This function gets registered with VIDEOPRT through an IOCTL_VIDEO_INIT_WIN32K_CALLBACKS call in EngpRegisterGraphicsDevice(). - Only partially implement the 'VideoFindAdapterCallout' case, that just re-enables the primary display by refreshing it (using the new function UserRefreshDisplay()). VIDEOPRT: ========= - PVIDEO_WIN32K_CALLOUT is an NTAPI (stdcall) callback. - In the IntVideoPortResetDisplayParameters(Ex) callback, reset all the "resettable" adapters registered in the HwResetAdaptersList list. We thus get rid of the global ResetDisplayParametersDeviceExtension. - Make the IntVideoPortResetDisplayParameters(Ex) callback slightly more robust (using SEH) against potential HwResetListEntry list corruption or invalid DriverExtension->InitializationData.HwResetHw() that would otherwise trigger a BSOD, and this would be disastrous since that callback is precisely called when INBV is acquired, typically when the BSOD code initializes the display for displaying its information... Extras: - Validate the IrpStack->MajorFunction in IntVideoPortDispatchDeviceControl() and implement IRP_MJ_SHUTDOWN handling. Stub out the other IOCTLs that are handled by VIDEOPRT only (and not by the miniports). - VIDEOPRT doesn't require IRP_MJ_INTERNAL_DEVICE_CONTROL (unused). - Implement IOCTL_VIDEO_PREPARE_FOR_EARECOVERY that just resets the display to standard VGA 80x25 text mode.
2019-11-26 01:49:35 +00:00
/* FIXME: Enumerate children monitor devices for this video adapter
*
* - Force the adapter to re-enumerate its monitors:
* IoSynchronousInvalidateDeviceRelations(pdo, BusRelations)
*
* - Retrieve all monitor PDOs from VideoPrt:
* EngDeviceIoControl(0x%p, IOCTL_VIDEO_ENUM_MONITOR_PDO)
*
* - Initialize these fields and structures accordingly:
* pGraphicsDevice->dwMonCnt
* pGraphicsDevice->pvMonDev[0..dwMonCnt-1]
*/
2019-11-24 20:51:22 +00:00
/* Copy the device name */
RtlStringCbCopyNW(pGraphicsDevice->szNtDeviceName,
2019-11-24 20:51:22 +00:00
sizeof(pGraphicsDevice->szNtDeviceName),
pustrDeviceName->Buffer,
pustrDeviceName->Length);
/* Create a Win32 device name (FIXME: virtual devices!) */
RtlStringCbPrintfW(pGraphicsDevice->szWinDeviceName,
sizeof(pGraphicsDevice->szWinDeviceName),
L"\\\\.\\DISPLAY%d",
(int)giDevNum);
/* Allocate a buffer for the strings */
cj = pustrDiplayDrivers->Length + pustrDescription->Length + sizeof(WCHAR);
pwsz = ExAllocatePoolWithTag(PagedPool, cj, GDITAG_DRVSUP);
if (!pwsz)
{
ERR("Could not allocate string buffer\n");
ASSERT(FALSE); // FIXME
ExFreePoolWithTag(pGraphicsDevice, GDITAG_GDEVICE);
return NULL;
}
2019-11-24 20:19:14 +00:00
/* Copy the display driver names */
pGraphicsDevice->pDiplayDrivers = pwsz;
RtlCopyMemory(pGraphicsDevice->pDiplayDrivers,
pustrDiplayDrivers->Buffer,
pustrDiplayDrivers->Length);
2019-11-24 20:19:14 +00:00
/* Copy the description */
pGraphicsDevice->pwszDescription = pwsz + pustrDiplayDrivers->Length / sizeof(WCHAR);
RtlCopyMemory(pGraphicsDevice->pwszDescription,
pustrDescription->Buffer,
pustrDescription->Length);
pGraphicsDevice->pwszDescription[pustrDescription->Length/sizeof(WCHAR)] = 0;
/* Lock loader */
EngAcquireSemaphore(ghsemGraphicsDeviceList);
/* Insert the device into the global list */
EngpLinkGraphicsDevice(pGraphicsDevice);
2019-11-24 20:19:14 +00:00
/* Increment the device number */
giDevNum++;
/* Unlock loader */
EngReleaseSemaphore(ghsemGraphicsDeviceList);
TRACE("Prepared %lu modes for %ls\n", pGraphicsDevice->cDevModes, pGraphicsDevice->pwszDescription);
/* HACK: already in graphic mode; display wallpaper on this new display */
if (ScreenDeviceContext)
{
UNICODE_STRING DriverName = RTL_CONSTANT_STRING(L"DISPLAY");
UNICODE_STRING DisplayName;
HDC hdc;
RtlInitUnicodeString(&DisplayName, pGraphicsDevice->szWinDeviceName);
hdc = IntGdiCreateDC(&DriverName, &DisplayName, NULL, NULL, FALSE);
IntPaintDesktop(hdc);
}
return pGraphicsDevice;
}
PGRAPHICS_DEVICE
NTAPI
EngpFindGraphicsDevice(
_In_opt_ PUNICODE_STRING pustrDevice,
_In_ ULONG iDevNum)
{
UNICODE_STRING ustrCurrent;
PGRAPHICS_DEVICE pGraphicsDevice;
ULONG i;
TRACE("EngpFindGraphicsDevice('%wZ', %lu)\n",
pustrDevice, iDevNum);
/* Lock list */
EngAcquireSemaphore(ghsemGraphicsDeviceList);
if (pustrDevice && pustrDevice->Buffer)
{
/* Find specified video adapter by name */
for (pGraphicsDevice = gpGraphicsDeviceFirst;
pGraphicsDevice;
pGraphicsDevice = pGraphicsDevice->pNextGraphicsDevice)
{
/* Compare the device name */
RtlInitUnicodeString(&ustrCurrent, pGraphicsDevice->szWinDeviceName);
if (RtlEqualUnicodeString(&ustrCurrent, pustrDevice, FALSE))
{
break;
}
}
if (pGraphicsDevice)
{
/* Validate selected monitor number */
#if 0
if (iDevNum >= pGraphicsDevice->dwMonCnt)
pGraphicsDevice = NULL;
#else
/* FIXME: dwMonCnt not initialized, see EngpRegisterGraphicsDevice */
#endif
}
}
else
{
/* Select video adapter by device number */
for (pGraphicsDevice = gpGraphicsDeviceFirst, i = 0;
pGraphicsDevice && i < iDevNum;
pGraphicsDevice = pGraphicsDevice->pNextGraphicsDevice, i++);
}
/* Unlock list */
EngReleaseSemaphore(ghsemGraphicsDeviceList);
return pGraphicsDevice;
}
static
NTSTATUS
EngpFileIoRequest(
_In_ PFILE_OBJECT pFileObject,
_In_ ULONG ulMajorFunction,
_In_reads_(nBufferSize) PVOID lpBuffer,
_In_ SIZE_T nBufferSize,
_In_ ULONGLONG ullStartOffset,
_Out_ PULONG_PTR lpInformation)
{
PDEVICE_OBJECT pDeviceObject;
KEVENT Event;
PIRP pIrp;
IO_STATUS_BLOCK Iosb;
NTSTATUS Status;
LARGE_INTEGER liStartOffset;
/* Get corresponding device object */
pDeviceObject = IoGetRelatedDeviceObject(pFileObject);
if (!pDeviceObject)
{
return STATUS_INVALID_PARAMETER;
}
/* Initialize an event */
KeInitializeEvent(&Event, SynchronizationEvent, FALSE);
/* Build IRP */
liStartOffset.QuadPart = ullStartOffset;
pIrp = IoBuildSynchronousFsdRequest(ulMajorFunction,
pDeviceObject,
lpBuffer,
(ULONG)nBufferSize,
&liStartOffset,
&Event,
&Iosb);
if (!pIrp)
{
return STATUS_INSUFFICIENT_RESOURCES;
}
/* Call the driver */
Status = IoCallDriver(pDeviceObject, pIrp);
/* Wait if neccessary */
if (STATUS_PENDING == Status)
{
KeWaitForSingleObject(&Event, Executive, KernelMode, TRUE, 0);
Status = Iosb.Status;
}
/* Return information to the caller about the operation. */
*lpInformation = Iosb.Information;
/* Return NTSTATUS */
return Status;
}
VOID
APIENTRY
EngFileWrite(
_In_ PFILE_OBJECT pFileObject,
_In_reads_(nLength) PVOID lpBuffer,
_In_ SIZE_T nLength,
_Out_ PSIZE_T lpBytesWritten)
{
NTSTATUS status;
status = EngpFileIoRequest(pFileObject,
IRP_MJ_WRITE,
lpBuffer,
nLength,
0,
lpBytesWritten);
if (!NT_SUCCESS(status))
{
*lpBytesWritten = 0;
}
}
_Success_(return>=0)
NTSTATUS
APIENTRY
EngFileIoControl(
_In_ PFILE_OBJECT pFileObject,
_In_ DWORD dwIoControlCode,
_In_reads_(nInBufferSize) PVOID lpInBuffer,
_In_ SIZE_T nInBufferSize,
_Out_writes_(nOutBufferSize) PVOID lpOutBuffer,
_In_ SIZE_T nOutBufferSize,
_Out_ PULONG_PTR lpInformation)
{
PDEVICE_OBJECT pDeviceObject;
KEVENT Event;
PIRP pIrp;
IO_STATUS_BLOCK Iosb;
NTSTATUS Status;
/* Get corresponding device object */
pDeviceObject = IoGetRelatedDeviceObject(pFileObject);
if (!pDeviceObject)
{
return STATUS_INVALID_PARAMETER;
}
/* Initialize an event */
KeInitializeEvent(&Event, SynchronizationEvent, FALSE);
/* Build IO control IRP */
pIrp = IoBuildDeviceIoControlRequest(dwIoControlCode,
pDeviceObject,
lpInBuffer,
(ULONG)nInBufferSize,
lpOutBuffer,
(ULONG)nOutBufferSize,
FALSE,
&Event,
&Iosb);
if (!pIrp)
{
return STATUS_INSUFFICIENT_RESOURCES;
}
/* Call the driver */
Status = IoCallDriver(pDeviceObject, pIrp);
/* Wait if neccessary */
if (Status == STATUS_PENDING)
{
KeWaitForSingleObject(&Event, Executive, KernelMode, TRUE, 0);
Status = Iosb.Status;
}
/* Return information to the caller about the operation. */
*lpInformation = Iosb.Information;
/* This function returns NTSTATUS */
return Status;
}
/*
* @implemented
*/
_Success_(return==0)
DWORD
APIENTRY
EngDeviceIoControl(
_In_ HANDLE hDevice,
_In_ DWORD dwIoControlCode,
_In_reads_bytes_opt_(cjInBufferSize) LPVOID lpInBuffer,
_In_ DWORD cjInBufferSize,
_Out_writes_bytes_opt_(cjOutBufferSize) LPVOID lpOutBuffer,
_In_ DWORD cjOutBufferSize,
_Out_ LPDWORD lpBytesReturned)
{
PIRP Irp;
NTSTATUS Status;
KEVENT Event;
IO_STATUS_BLOCK Iosb;
PDEVICE_OBJECT DeviceObject;
TRACE("EngDeviceIoControl() called\n");
if (!hDevice)
{
return ERROR_INVALID_HANDLE;
}
KeInitializeEvent(&Event, SynchronizationEvent, FALSE);
DeviceObject = (PDEVICE_OBJECT) hDevice;
Irp = IoBuildDeviceIoControlRequest(dwIoControlCode,
DeviceObject,
lpInBuffer,
cjInBufferSize,
lpOutBuffer,
cjOutBufferSize,
FALSE,
&Event,
&Iosb);
if (!Irp) return ERROR_NOT_ENOUGH_MEMORY;
Status = IoCallDriver(DeviceObject, Irp);
if (Status == STATUS_PENDING)
{
(VOID)KeWaitForSingleObject(&Event, Executive, KernelMode, TRUE, 0);
Status = Iosb.Status;
}
TRACE("EngDeviceIoControl(): Returning %X/%X\n", Iosb.Status,
Iosb.Information);
/* Return information to the caller about the operation. */
*lpBytesReturned = (DWORD)Iosb.Information;
/* Convert NT status values to win32 error codes. */
switch (Status)
{
case STATUS_INSUFFICIENT_RESOURCES:
return ERROR_NOT_ENOUGH_MEMORY;
case STATUS_BUFFER_OVERFLOW:
return ERROR_MORE_DATA;
case STATUS_NOT_IMPLEMENTED:
return ERROR_INVALID_FUNCTION;
case STATUS_INVALID_PARAMETER:
return ERROR_INVALID_PARAMETER;
case STATUS_BUFFER_TOO_SMALL:
return ERROR_INSUFFICIENT_BUFFER;
case STATUS_DEVICE_DOES_NOT_EXIST:
return ERROR_DEV_NOT_EXIST;
case STATUS_PENDING:
return ERROR_IO_PENDING;
}
return Status;
}
/* EOF */