reactos/dll/win32/msimg32/msimg32_main.c

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/*
* Copyright 2002 Uwe Bonnes
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#define WIN32_NO_STATUS
#include <stdarg.h>
#include <windef.h>
#include <winbase.h>
//#include "wingdi.h"
//#include "winerror.h"
#include <wine/debug.h>
WINE_DEFAULT_DEBUG_CHANNEL(msimg32);
/***********************************************************************
* DllInitialize (MSIMG32.@)
*
* MSIMG32 initialisation routine.
*/
BOOL WINAPI DllMain( HINSTANCE inst, DWORD reason, LPVOID reserved )
{
if (reason == DLL_PROCESS_ATTACH) DisableThreadLibraryCalls( inst );
return TRUE;
}
/******************************************************************************
* vSetDdrawflag (MSIMG32.@)
*/
void WINAPI vSetDdrawflag(void)
{
static unsigned int vDrawflag=1;
FIXME("stub: vSetDrawFlag %u\n", vDrawflag);
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
}