reactos/dll/directx/d3d8/d3d8.spec

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RPMSpec
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@ stdcall D3D8GetSWInfo()
@ stdcall DebugSetMute()
@ stdcall Direct3DCreate8(long)
@ stdcall ValidatePixelShader(ptr long long ptr)
@ stdcall ValidateVertexShader(ptr ptr ptr long ptr)