mirror of
https://github.com/reactos/reactos.git
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144 lines
5.4 KiB
C
144 lines
5.4 KiB
C
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/*
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* Mesa 3-D graphics library
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*
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* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
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* Copyright (C) 1999-2010 VMware, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef PACK_H
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#define PACK_H
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#include "mtypes.h"
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extern void
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_mesa_unpack_polygon_stipple(const GLubyte *pattern, GLuint dest[32],
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const struct gl_pixelstore_attrib *unpacking);
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extern void
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_mesa_pack_polygon_stipple(const GLuint pattern[32], GLubyte *dest,
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const struct gl_pixelstore_attrib *packing);
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extern GLvoid *
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_mesa_unpack_bitmap(GLint width, GLint height, const GLubyte *pixels,
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const struct gl_pixelstore_attrib *packing);
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extern void
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_mesa_pack_bitmap(GLint width, GLint height, const GLubyte *source,
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GLubyte *dest, const struct gl_pixelstore_attrib *packing);
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extern void
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_mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n,
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GLfloat rgba[][4],
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GLenum dstFormat, GLenum dstType, GLvoid *dstAddr,
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const struct gl_pixelstore_attrib *dstPacking,
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GLbitfield transferOps);
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extern void
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_mesa_unpack_color_span_ubyte(struct gl_context *ctx,
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GLuint n, GLenum dstFormat, GLubyte dest[],
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GLenum srcFormat, GLenum srcType,
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const GLvoid *source,
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const struct gl_pixelstore_attrib *srcPacking,
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GLbitfield transferOps);
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extern void
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_mesa_unpack_color_span_float(struct gl_context *ctx,
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GLuint n, GLenum dstFormat, GLfloat dest[],
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GLenum srcFormat, GLenum srcType,
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const GLvoid *source,
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const struct gl_pixelstore_attrib *srcPacking,
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GLbitfield transferOps);
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extern void
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_mesa_unpack_color_span_uint(struct gl_context *ctx,
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GLuint n, GLenum dstFormat, GLuint *dest,
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GLenum srcFormat, GLenum srcType,
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const GLvoid *source,
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const struct gl_pixelstore_attrib *srcPacking);
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extern void
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_mesa_unpack_index_span(struct gl_context *ctx, GLuint n,
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GLenum dstType, GLvoid *dest,
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GLenum srcType, const GLvoid *source,
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const struct gl_pixelstore_attrib *srcPacking,
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GLbitfield transferOps);
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extern void
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_mesa_pack_index_span(struct gl_context *ctx, GLuint n,
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GLenum dstType, GLvoid *dest, const GLuint *source,
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const struct gl_pixelstore_attrib *dstPacking,
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GLbitfield transferOps);
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extern void
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_mesa_unpack_stencil_span(struct gl_context *ctx, GLuint n,
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GLenum dstType, GLvoid *dest,
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GLenum srcType, const GLvoid *source,
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const struct gl_pixelstore_attrib *srcPacking,
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GLbitfield transferOps);
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extern void
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_mesa_pack_stencil_span(struct gl_context *ctx, GLuint n,
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GLenum dstType, GLvoid *dest, const GLubyte *source,
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const struct gl_pixelstore_attrib *dstPacking);
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extern void
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_mesa_unpack_depth_span(struct gl_context *ctx, GLuint n,
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GLenum dstType, GLvoid *dest, GLuint depthMax,
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GLenum srcType, const GLvoid *source,
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const struct gl_pixelstore_attrib *srcPacking);
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extern void
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_mesa_pack_depth_span(struct gl_context *ctx, GLuint n, GLvoid *dest,
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GLenum dstType, const GLfloat *depthSpan,
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const struct gl_pixelstore_attrib *dstPacking);
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extern void *
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_mesa_unpack_image(GLuint dimensions,
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GLsizei width, GLsizei height, GLsizei depth,
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GLenum format, GLenum type, const GLvoid *pixels,
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const struct gl_pixelstore_attrib *unpack);
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void
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_mesa_pack_rgba_span_int(struct gl_context *ctx, GLuint n, GLuint rgba[][4],
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GLenum dstFormat, GLenum dstType,
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GLvoid *dstAddr);
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extern void
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_mesa_rebase_rgba_float(GLuint n, GLfloat rgba[][4], GLenum baseFormat);
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extern void
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_mesa_rebase_rgba_uint(GLuint n, GLuint rgba[][4], GLenum baseFormat);
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#endif
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