reactos/sdk/lib/ucrt/stdio/fputc.cpp

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//
// fputc.cpp
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// Defines the fputc() family of functions, which write a character to a stream.
//
#include <corecrt_internal_stdio.h>
#include <corecrt_internal_ptd_propagation.h>
extern "C" int __cdecl _fputc_nolock_internal(int const c, FILE* const public_stream, __crt_cached_ptd_host& ptd)
{
__crt_stdio_stream const stream(public_stream);
--stream->_cnt;
// If there is no room for the character in the buffer, flush the buffer and
// write the character:
if (stream->_cnt < 0)
{
return __acrt_stdio_flush_and_write_narrow_nolock(c, stream.public_stream(), ptd);
}
// Otherwise, there is sufficient room, so we can write directly to the buffer:
char const char_value = static_cast<char>(c);
*stream->_ptr++ = char_value;
return char_value & 0xff;
}
extern "C" int __cdecl _fputc_nolock(int const c, FILE* const public_stream)
{
__crt_cached_ptd_host ptd;
return _fputc_nolock_internal(c, public_stream, ptd);
}
extern "C" int __cdecl _putc_nolock(int const c, FILE* const stream)
{
return _fputc_nolock(c, stream);
}
// Writes a character to a stream. Returns the character on success; returns
// EOF on failure.
static int __cdecl _fputc_internal(int const c, FILE* const stream, __crt_cached_ptd_host& ptd)
{
_UCRT_VALIDATE_RETURN(ptd, stream != nullptr, EINVAL, EOF);
int return_value = 0;
_lock_file(stream);
__try
{
_UCRT_VALIDATE_STREAM_ANSI_RETURN(ptd, stream, EINVAL, EOF);
return_value = _fputc_nolock_internal(c, stream, ptd);
}
__finally
{
_unlock_file(stream);
}
return return_value;
}
// Writes a character to a stream. Returns the character on success; returns
// EOF on failure.
extern "C" int __cdecl fputc(int const c, FILE* const stream)
{
__crt_cached_ptd_host ptd;
return _fputc_internal(c, stream, ptd);
}
// Writes a character to a stream. See fputc() for details.
extern "C" int __cdecl putc(int const c, FILE* const stream)
{
return fputc(c, stream);
}
// Writes a character to stdout. See fputc() for details.
extern "C" int __cdecl _fputchar(int const c)
{
return fputc(c, stdout);
}
// Writes a character to stdout. See fputc() for details.
extern "C" int __cdecl putchar(int const c)
{
return _fputchar(c);
}