reactos/dll/win32/netshell/enumlist.h

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#pragma once
typedef struct tagGUIDStruct
{
BYTE dummy; /* offset 01 is unknown */
GUID guid; /* offset 02 */
} GUIDStruct;
#define PT_GUID 0x1F
typedef struct tagPIDLDATA
{
BYTE type; /*00*/
union
{
struct tagGUIDStruct guid;
struct tagVALUEStruct value;
} u;
} PIDLDATA, *LPPIDLDATA;
typedef struct tagENUMLIST
{
struct tagENUMLIST *pNext;
LPITEMIDLIST pidl;
} ENUMLIST, *LPENUMLIST;
class CEnumIDList final :
public IEnumIDList
{
public:
CEnumIDList();
BOOL AddToEnumList(LPITEMIDLIST pidl);
// IUnknown
virtual HRESULT WINAPI QueryInterface(REFIID riid, LPVOID *ppvOut);
virtual ULONG WINAPI AddRef();
virtual ULONG WINAPI Release();
// IEnumIDList
virtual HRESULT STDMETHODCALLTYPE Next(ULONG celt, LPITEMIDLIST *rgelt, ULONG *pceltFetched);
virtual HRESULT STDMETHODCALLTYPE Skip(ULONG celt);
virtual HRESULT STDMETHODCALLTYPE Reset();
virtual HRESULT STDMETHODCALLTYPE Clone(IEnumIDList **ppenum);
private:
LONG ref;
LPENUMLIST mpFirst;
LPENUMLIST mpLast;
LPENUMLIST mpCurrent;
};