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380 lines
11 KiB
C#
380 lines
11 KiB
C#
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// DeflaterOutputStream.cs
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// Copyright (C) 2001 Mike Krueger
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//
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// This file was translated from java, it was part of the GNU Classpath
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// Copyright (C) 2001 Free Software Foundation, Inc.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//
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// Linking this library statically or dynamically with other modules is
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// making a combined work based on this library. Thus, the terms and
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// conditions of the GNU General Public License cover the whole
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// combination.
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//
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// As a special exception, the copyright holders of this library give you
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// permission to link this library with independent modules to produce an
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// executable, regardless of the license terms of these independent
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// modules, and to copy and distribute the resulting executable under
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// terms of your choice, provided that you also meet, for each linked
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// independent module, the terms and conditions of the license of that
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// module. An independent module is a module which is not derived from
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// or based on this library. If you modify this library, you may extend
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// this exception to your version of the library, but you are not
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// obligated to do so. If you do not wish to do so, delete this
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// exception statement from your version.
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using System;
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using System.IO;
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using ICSharpCode.SharpZipLib.Checksums;
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using ICSharpCode.SharpZipLib.Zip.Compression;
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namespace ICSharpCode.SharpZipLib.Zip.Compression.Streams
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{
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/// <summary>
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/// This is a special FilterOutputStream deflating the bytes that are
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/// written through it. It uses the Deflater for deflating.
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///
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/// authors of the original java version : Tom Tromey, Jochen Hoenicke
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/// </summary>
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public class DeflaterOutputStream : Stream
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{
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/// <summary>
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/// This buffer is used temporarily to retrieve the bytes from the
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/// deflater and write them to the underlying output stream.
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/// </summary>
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protected byte[] buf;
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/// <summary>
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/// The deflater which is used to deflate the stream.
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/// </summary>
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protected Deflater def;
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/// <summary>
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/// base stream the deflater depends on.
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/// </summary>
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protected Stream baseOutputStream;
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/// <summary>
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/// I needed to implement the abstract member.
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/// </summary>
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public override bool CanRead {
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get {
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return baseOutputStream.CanRead;
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}
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}
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/// <summary>
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/// I needed to implement the abstract member.
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/// </summary>
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public override bool CanSeek {
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get {
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return false;
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// return baseOutputStream.CanSeek;
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}
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}
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/// <summary>
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/// I needed to implement the abstract member.
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/// </summary>
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public override bool CanWrite {
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get {
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return baseOutputStream.CanWrite;
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}
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}
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/// <summary>
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/// I needed to implement the abstract member.
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/// </summary>
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public override long Length {
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get {
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return baseOutputStream.Length;
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}
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}
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/// <summary>
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/// I needed to implement the abstract member.
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/// </summary>
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public override long Position {
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get {
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return baseOutputStream.Position;
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}
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set {
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baseOutputStream.Position = value;
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}
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}
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/// <summary>
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/// I needed to implement the abstract member.
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/// </summary>
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public override long Seek(long offset, SeekOrigin origin)
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{
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throw new NotSupportedException("Seek not supported"); // -jr- 01-Dec-2003
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// return baseOutputStream.Seek(offset, origin);
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}
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/// <summary>
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/// I needed to implement the abstract member.
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/// </summary>
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public override void SetLength(long val)
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{
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baseOutputStream.SetLength(val);
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}
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/// <summary>
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/// I needed to implement the abstract member.
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/// </summary>
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public override int ReadByte()
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{
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return baseOutputStream.ReadByte();
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}
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/// <summary>
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/// I needed to implement the abstract member.
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/// </summary>
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public override int Read(byte[] b, int off, int len)
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{
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return baseOutputStream.Read(b, off, len);
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}
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// -jr- 01-Dec-2003
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public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
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{
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throw new NotSupportedException("Asynch read not currently supported");
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}
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// -jr- 01-Dec-2003
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public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)
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{
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throw new NotSupportedException("Asynch write not currently supported");
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}
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/// <summary>
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/// Deflates everything in the def's input buffers. This will call
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/// <code>def.deflate()</code> until all bytes from the input buffers
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/// are processed.
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/// </summary>
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protected void Deflate()
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{
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while (!def.IsNeedingInput) {
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int len = def.Deflate(buf, 0, buf.Length);
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// System.err.println("DOS deflated " + len + " baseOutputStream of " + buf.length);
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if (len <= 0) {
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break;
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}
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baseOutputStream.Write(buf, 0, len);
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}
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if (!def.IsNeedingInput) {
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throw new ApplicationException("Can't deflate all input?");
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}
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}
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/// <summary>
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/// Creates a new DeflaterOutputStream with a default Deflater and default buffer size.
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/// </summary>
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/// <param name="baseOutputStream">
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/// the output stream where deflated output should be written.
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/// </param>
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public DeflaterOutputStream(Stream baseOutputStream) : this(baseOutputStream, new Deflater(), 512)
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{
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}
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/// <summary>
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/// Creates a new DeflaterOutputStream with the given Deflater and
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/// default buffer size.
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/// </summary>
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/// <param name="baseOutputStream">
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/// the output stream where deflated output should be written.
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/// </param>
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/// <param name="defl">
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/// the underlying deflater.
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/// </param>
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public DeflaterOutputStream(Stream baseOutputStream, Deflater defl) :this(baseOutputStream, defl, 512)
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{
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}
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/// <summary>
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/// Creates a new DeflaterOutputStream with the given Deflater and
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/// buffer size.
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/// </summary>
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/// <param name="baseOutputStream">
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/// the output stream where deflated output should be written.
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/// </param>
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/// <param name="defl">
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/// the underlying deflater.
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/// </param>
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/// <param name="bufsize">
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/// the buffer size.
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/// </param>
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/// <exception cref="System.InvalidOperationException">
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/// if bufsize isn't positive.
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/// </exception>
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public DeflaterOutputStream(Stream baseOutputStream, Deflater defl, int bufsize)
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{
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this.baseOutputStream = baseOutputStream;
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if (bufsize <= 0) {
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throw new InvalidOperationException("bufsize <= 0");
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}
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buf = new byte[bufsize];
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def = defl;
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}
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/// <summary>
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/// Flushes the stream by calling flush() on the deflater and then
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/// on the underlying stream. This ensures that all bytes are
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/// flushed.
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/// </summary>
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public override void Flush()
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{
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def.Flush();
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Deflate();
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baseOutputStream.Flush();
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}
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/// <summary>
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/// Finishes the stream by calling finish() on the deflater.
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/// </summary>
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public virtual void Finish()
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{
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def.Finish();
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while (!def.IsFinished) {
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int len = def.Deflate(buf, 0, buf.Length);
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if (len <= 0) {
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break;
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}
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// kidnthrain encryption alteration
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if (this.Password != null) {
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// plain data has been deflated. Now encrypt result
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this.EncryptBlock(buf, 0, len);
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}
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baseOutputStream.Write(buf, 0, len);
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}
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if (!def.IsFinished) {
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throw new ApplicationException("Can't deflate all input?");
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}
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baseOutputStream.Flush();
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}
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/// <summary>
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/// Calls finish () and closes the stream.
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/// </summary>
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public override void Close()
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{
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Finish();
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baseOutputStream.Close();
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}
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/// <summary>
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/// Writes a single byte to the compressed output stream.
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/// </summary>
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/// <param name="bval">
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/// the byte value.
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/// </param>
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public override void WriteByte(byte bval)
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{
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byte[] b = new byte[1];
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b[0] = (byte) bval;
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Write(b, 0, 1);
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}
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/// <summary>
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/// Writes a len bytes from an array to the compressed stream.
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/// </summary>
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/// <param name="buf">
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/// the byte array.
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/// </param>
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/// <param name="off">
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/// the offset into the byte array where to start.
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/// </param>
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/// <param name="len">
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/// the number of bytes to write.
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/// </param>
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public override void Write(byte[] buf, int off, int len)
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{
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// System.err.println("DOS with off " + off + " and len " + len);
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def.SetInput(buf, off, len);
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Deflate();
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}
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#region Encryption
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string password = null;
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uint[] keys = null;
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public string Password {
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get {
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return password;
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}
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set {
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password = value;
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}
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}
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//The beauty of xor-ing bits is that
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//plain ^ key = enc
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//and enc ^ key = plain
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//accordingly, this is the exact same as the decrypt byte
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//function in InflaterInputStream
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protected byte EncryptByte()
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{
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uint temp = ((keys[2] & 0xFFFF) | 2);
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return (byte)((temp * (temp ^ 1)) >> 8);
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}
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/// <summary>
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/// Takes a buffer of data and uses the keys
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/// that have been previously initialized from a
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/// password and then updated via a random encryption header
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/// to encrypt that data
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/// </summary>
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protected void EncryptBlock(byte[] buf, int off, int len)
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{
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for (int i = off; i < off + len; ++i) {
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byte oldbyte = buf[i];
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buf[i] ^= EncryptByte();
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UpdateKeys(oldbyte);
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}
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}
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/// <summary>
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/// Initializes our encryption keys using a given password
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/// </summary>
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protected void InitializePassword(string password) {
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keys = new uint[] {
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0x12345678,
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0x23456789,
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0x34567890
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};
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for (int i = 0; i < password.Length; ++i) {
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UpdateKeys((byte)password[i]);
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}
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}
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protected void UpdateKeys(byte ch)
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{
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keys[0] = Crc32.ComputeCrc32(keys[0], ch);
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keys[1] = keys[1] + (byte)keys[0];
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keys[1] = keys[1] * 134775813 + 1;
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keys[2] = Crc32.ComputeCrc32(keys[2], (byte)(keys[1] >> 24));
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}
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#endregion
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}
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}
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