reactos/dll/win32/vdmdbg/vdmdbg.c

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#include "vdmdbg.h"
#define NDEBUG
#include <debug.h>
HINSTANCE hDllInstance;
BOOL WINAPI VDMBreakThread( HANDLE hProcess,
HANDLE hThread )
{
UNIMPLEMENTED;
return FALSE;
}
DWORD WINAPI VDMGetDbgFlags( HANDLE hProcess )
{
UNIMPLEMENTED;
return ERROR_CALL_NOT_IMPLEMENTED;
}
BOOL WINAPI VDMIsModuleLoaded( LPSTR szPath )
{
UNIMPLEMENTED;
return FALSE;
}
ULONG WINAPI VDMGetPointer( HANDLE handle,
HANDLE handle2,
WORD wSelector,
DWORD dwOffset,
BOOL fProtMode )
{
UNIMPLEMENTED;
return ERROR_CALL_NOT_IMPLEMENTED;
}
BOOL WINAPI VDMProcessException( LPDEBUG_EVENT lpDebugEvent )
{
UNIMPLEMENTED;
return FALSE;
}
BOOL WINAPI VDMGetSegmentInfo( WORD word,
ULONG ulong,
BOOL boolVal,
VDM_SEGINFO *pVDMSegInfo )
{
UNIMPLEMENTED;
return FALSE;
}
BOOL WINAPI VDMSetDbgFlags( HANDLE hProcess,
DWORD dwFlags )
{
UNIMPLEMENTED;
return FALSE;
}
BOOL WINAPI VDMDetectWOW( void )
{
UNIMPLEMENTED;
return FALSE;
}
INT WINAPI VDMEnumTaskWOW( DWORD dword,
TASKENUMPROC TaskEnumProc,
LPARAM lParam )
{
UNIMPLEMENTED;
return ERROR_CALL_NOT_IMPLEMENTED;
}
BOOL WINAPI VDMStartTaskInWOW( DWORD dwProcessId,
LPSTR lpCommandLine,
WORD wShow )
{
UNIMPLEMENTED;
return FALSE;
}
BOOL WINAPI VDMKillWOW( VOID )
{
UNIMPLEMENTED;
return FALSE;
}
INT WINAPI VDMEnumProcessWOW( PROCESSENUMPROC ProcessEnumProc,
LPARAM lParam )
{
UNIMPLEMENTED;
return ERROR_CALL_NOT_IMPLEMENTED;
}
INT WINAPI VDMEnumTaskWOWEx( DWORD dwProcessId,
TASKENUMPROCEX TaskEnumProcEx,
LPARAM lParam )
{
UNIMPLEMENTED;
return ERROR_CALL_NOT_IMPLEMENTED;
}
BOOL WINAPI VDMTerminateTaskWOW( DWORD dwProcessId,
WORD hTask )
{
UNIMPLEMENTED;
return FALSE;
}
BOOL WINAPI VDMGetContext( HANDLE handle,
HANDLE handle2,
LPVDMCONTEXT lpVDMContext )
{
UNIMPLEMENTED;
return FALSE;
}
BOOL WINAPI VDMSetContext( HANDLE handle,
HANDLE handle2,
LPVDMCONTEXT lpVDMContext)
{
UNIMPLEMENTED;
return FALSE;
}
BOOL WINAPI VDMGetSelectorModule( HANDLE handle,
HANDLE handle2,
WORD word,
PUINT punit,
LPSTR lpModuleName,
UINT uInt,
LPSTR lpstr,
UINT uInt2 )
{
UNIMPLEMENTED;
return FALSE;
}
BOOL WINAPI VDMGetModuleSelector( HANDLE handle,
HANDLE handle2,
UINT uInt,
LPSTR lpModuleName,
LPWORD lpword )
{
UNIMPLEMENTED;
return FALSE;
}
BOOL WINAPI VDMModuleFirst( HANDLE handle,
HANDLE handle2,
LPMODULEENTRY lpModuleEntry,
DEBUGEVENTPROC lpDebugEventProc,
LPVOID lpvoid )
{
UNIMPLEMENTED;
return FALSE;
}
BOOL WINAPI VDMGlobalFirst( HANDLE handle,
HANDLE handle2,
LPGLOBALENTRY lpGlobalEntry,
WORD word,
DEBUGEVENTPROC lpDebugEventProc,
LPVOID lpvoid )
{
UNIMPLEMENTED;
return FALSE;
}
BOOL WINAPI VDMGlobalNext( HANDLE handle,
HANDLE handle2,
LPGLOBALENTRY lpGlobalEntry,
WORD word,
DEBUGEVENTPROC lpDebugEventProc,
LPVOID lpvoid )
{
UNIMPLEMENTED;
return FALSE;
}
BOOL WINAPI VDMModuleNext( HANDLE handle,
HANDLE handle2,
LPMODULEENTRY lpModuleEntry,
DEBUGEVENTPROC lpDebugEventProc,
LPVOID lpvoid )
{
UNIMPLEMENTED;
return FALSE;
}
BOOL WINAPI
DllMain( IN HINSTANCE hinstDLL,
IN DWORD dwReason,
IN LPVOID lpvReserved )
{
switch (dwReason)
{
case DLL_PROCESS_ATTACH:
hDllInstance = hinstDLL;
DisableThreadLibraryCalls(hDllInstance);
/* Don't break, initialize first thread */
case DLL_THREAD_ATTACH:
break;
case DLL_THREAD_DETACH:
break;
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}