reactos/include/xdk/extypes.h

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/******************************************************************************
* Executive Types *
******************************************************************************/
$if (_NTDDK_)
typedef struct _ZONE_SEGMENT_HEADER {
SINGLE_LIST_ENTRY SegmentList;
PVOID Reserved;
} ZONE_SEGMENT_HEADER, *PZONE_SEGMENT_HEADER;
typedef struct _ZONE_HEADER {
SINGLE_LIST_ENTRY FreeList;
SINGLE_LIST_ENTRY SegmentList;
ULONG BlockSize;
ULONG TotalSegmentSize;
} ZONE_HEADER, *PZONE_HEADER;
#define PROTECTED_POOL 0x80000000
$endif
$if (_WDMDDK_)
#define EX_RUNDOWN_ACTIVE 0x1
#define EX_RUNDOWN_COUNT_SHIFT 0x1
#define EX_RUNDOWN_COUNT_INC (1 << EX_RUNDOWN_COUNT_SHIFT)
typedef struct _FAST_MUTEX {
volatile LONG Count;
PKTHREAD Owner;
ULONG Contention;
KEVENT Event;
ULONG OldIrql;
} FAST_MUTEX, *PFAST_MUTEX;
typedef enum _SUITE_TYPE {
SmallBusiness,
Enterprise,
BackOffice,
CommunicationServer,
TerminalServer,
SmallBusinessRestricted,
EmbeddedNT,
DataCenter,
SingleUserTS,
Personal,
Blade,
EmbeddedRestricted,
SecurityAppliance,
StorageServer,
ComputeServer,
WHServer,
MaxSuiteType
} SUITE_TYPE;
typedef enum _EX_POOL_PRIORITY {
LowPoolPriority,
LowPoolPrioritySpecialPoolOverrun = 8,
LowPoolPrioritySpecialPoolUnderrun = 9,
NormalPoolPriority = 16,
NormalPoolPrioritySpecialPoolOverrun = 24,
NormalPoolPrioritySpecialPoolUnderrun = 25,
HighPoolPriority = 32,
HighPoolPrioritySpecialPoolOverrun = 40,
HighPoolPrioritySpecialPoolUnderrun = 41
} EX_POOL_PRIORITY;
#if !defined(_WIN64) && (defined(_NTDDK_) || defined(_NTIFS_) || defined(_NDIS_))
#define LOOKASIDE_ALIGN
#else
#define LOOKASIDE_ALIGN /* FIXME: DECLSPEC_CACHEALIGN */
#endif
typedef struct _LOOKASIDE_LIST_EX *PLOOKASIDE_LIST_EX;
typedef PVOID
(NTAPI *PALLOCATE_FUNCTION)(
IN POOL_TYPE PoolType,
IN SIZE_T NumberOfBytes,
IN ULONG Tag);
typedef PVOID
(NTAPI *PALLOCATE_FUNCTION_EX)(
IN POOL_TYPE PoolType,
IN SIZE_T NumberOfBytes,
IN ULONG Tag,
IN OUT PLOOKASIDE_LIST_EX Lookaside);
typedef VOID
(NTAPI *PFREE_FUNCTION)(
IN PVOID Buffer);
typedef VOID
(NTAPI *PFREE_FUNCTION_EX)(
IN PVOID Buffer,
IN OUT PLOOKASIDE_LIST_EX Lookaside);
typedef VOID
(NTAPI CALLBACK_FUNCTION)(
IN PVOID CallbackContext OPTIONAL,
IN PVOID Argument1 OPTIONAL,
IN PVOID Argument2 OPTIONAL);
typedef CALLBACK_FUNCTION *PCALLBACK_FUNCTION;
#define GENERAL_LOOKASIDE_LAYOUT \
union { \
SLIST_HEADER ListHead; \
SINGLE_LIST_ENTRY SingleListHead; \
} DUMMYUNIONNAME; \
USHORT Depth; \
USHORT MaximumDepth; \
ULONG TotalAllocates; \
union { \
ULONG AllocateMisses; \
ULONG AllocateHits; \
} DUMMYUNIONNAME2; \
\
ULONG TotalFrees; \
union { \
ULONG FreeMisses; \
ULONG FreeHits; \
} DUMMYUNIONNAME3; \
\
POOL_TYPE Type; \
ULONG Tag; \
ULONG Size; \
union { \
PALLOCATE_FUNCTION_EX AllocateEx; \
PALLOCATE_FUNCTION Allocate; \
} DUMMYUNIONNAME4; \
\
union { \
PFREE_FUNCTION_EX FreeEx; \
PFREE_FUNCTION Free; \
} DUMMYUNIONNAME5; \
\
LIST_ENTRY ListEntry; \
ULONG LastTotalAllocates; \
union { \
ULONG LastAllocateMisses; \
ULONG LastAllocateHits; \
} DUMMYUNIONNAME6; \
ULONG Future[2];
typedef struct LOOKASIDE_ALIGN _GENERAL_LOOKASIDE {
GENERAL_LOOKASIDE_LAYOUT
} GENERAL_LOOKASIDE, *PGENERAL_LOOKASIDE;
typedef struct _GENERAL_LOOKASIDE_POOL {
GENERAL_LOOKASIDE_LAYOUT
} GENERAL_LOOKASIDE_POOL, *PGENERAL_LOOKASIDE_POOL;
#define LOOKASIDE_CHECK(f) \
C_ASSERT(FIELD_OFFSET(GENERAL_LOOKASIDE,f) == FIELD_OFFSET(GENERAL_LOOKASIDE_POOL,f))
LOOKASIDE_CHECK(TotalFrees);
LOOKASIDE_CHECK(Tag);
LOOKASIDE_CHECK(Future);
typedef struct _PAGED_LOOKASIDE_LIST {
GENERAL_LOOKASIDE L;
#if !defined(_AMD64_) && !defined(_IA64_)
FAST_MUTEX Lock__ObsoleteButDoNotDelete;
#endif
} PAGED_LOOKASIDE_LIST, *PPAGED_LOOKASIDE_LIST;
typedef struct LOOKASIDE_ALIGN _NPAGED_LOOKASIDE_LIST {
GENERAL_LOOKASIDE L;
#if !defined(_AMD64_) && !defined(_IA64_)
KSPIN_LOCK Lock__ObsoleteButDoNotDelete;
#endif
} NPAGED_LOOKASIDE_LIST, *PNPAGED_LOOKASIDE_LIST;
#define LOOKASIDE_MINIMUM_BLOCK_SIZE (RTL_SIZEOF_THROUGH_FIELD (SLIST_ENTRY, Next))
typedef struct _LOOKASIDE_LIST_EX {
GENERAL_LOOKASIDE_POOL L;
} LOOKASIDE_LIST_EX;
#if (NTDDI_VERSION >= NTDDI_VISTA)
#define EX_LOOKASIDE_LIST_EX_FLAGS_RAISE_ON_FAIL 0x00000001UL
#define EX_LOOKASIDE_LIST_EX_FLAGS_FAIL_NO_RAISE 0x00000002UL
#define EX_MAXIMUM_LOOKASIDE_DEPTH_BASE 256
#define EX_MAXIMUM_LOOKASIDE_DEPTH_LIMIT 1024
#endif /* (NTDDI_VERSION >= NTDDI_VISTA) */
typedef struct _EX_RUNDOWN_REF {
__GNU_EXTENSION union {
volatile ULONG_PTR Count;
volatile PVOID Ptr;
};
} EX_RUNDOWN_REF, *PEX_RUNDOWN_REF;
typedef struct _EX_RUNDOWN_REF_CACHE_AWARE *PEX_RUNDOWN_REF_CACHE_AWARE;
typedef enum _WORK_QUEUE_TYPE {
CriticalWorkQueue,
DelayedWorkQueue,
HyperCriticalWorkQueue,
MaximumWorkQueue
} WORK_QUEUE_TYPE;
typedef VOID
(NTAPI WORKER_THREAD_ROUTINE)(
IN PVOID Parameter);
typedef WORKER_THREAD_ROUTINE *PWORKER_THREAD_ROUTINE;
typedef struct _WORK_QUEUE_ITEM {
LIST_ENTRY List;
PWORKER_THREAD_ROUTINE WorkerRoutine;
volatile PVOID Parameter;
} WORK_QUEUE_ITEM, *PWORK_QUEUE_ITEM;
typedef ULONG_PTR ERESOURCE_THREAD, *PERESOURCE_THREAD;
typedef struct _OWNER_ENTRY {
ERESOURCE_THREAD OwnerThread;
union {
struct {
ULONG IoPriorityBoosted:1;
ULONG OwnerReferenced:1;
ULONG OwnerCount:30;
};
ULONG TableSize;
};
} OWNER_ENTRY, *POWNER_ENTRY;
typedef struct _ERESOURCE {
LIST_ENTRY SystemResourcesList;
POWNER_ENTRY OwnerTable;
SHORT ActiveCount;
USHORT Flag;
volatile PKSEMAPHORE SharedWaiters;
volatile PKEVENT ExclusiveWaiters;
OWNER_ENTRY OwnerEntry;
ULONG ActiveEntries;
ULONG ContentionCount;
ULONG NumberOfSharedWaiters;
ULONG NumberOfExclusiveWaiters;
#if defined(_WIN64)
PVOID Reserved2;
#endif
__GNU_EXTENSION union {
PVOID Address;
ULONG_PTR CreatorBackTraceIndex;
};
KSPIN_LOCK SpinLock;
} ERESOURCE, *PERESOURCE;
/* ERESOURCE.Flag */
#define ResourceNeverExclusive 0x0010
#define ResourceReleaseByOtherThread 0x0020
#define ResourceOwnedExclusive 0x0080
#define RESOURCE_HASH_TABLE_SIZE 64
typedef struct _RESOURCE_HASH_ENTRY {
LIST_ENTRY ListEntry;
PVOID Address;
ULONG ContentionCount;
ULONG Number;
} RESOURCE_HASH_ENTRY, *PRESOURCE_HASH_ENTRY;
typedef struct _RESOURCE_PERFORMANCE_DATA {
ULONG ActiveResourceCount;
ULONG TotalResourceCount;
ULONG ExclusiveAcquire;
ULONG SharedFirstLevel;
ULONG SharedSecondLevel;
ULONG StarveFirstLevel;
ULONG StarveSecondLevel;
ULONG WaitForExclusive;
ULONG OwnerTableExpands;
ULONG MaximumTableExpand;
LIST_ENTRY HashTable[RESOURCE_HASH_TABLE_SIZE];
} RESOURCE_PERFORMANCE_DATA, *PRESOURCE_PERFORMANCE_DATA;
$endif