mirror of
https://github.com/reactos/reactos.git
synced 2024-09-09 04:10:19 +00:00
156 lines
5.4 KiB
C
156 lines
5.4 KiB
C
![]() |
/*
|
||
|
* Copyright 2010 Christian Costa
|
||
|
*
|
||
|
* This library is free software; you can redistribute it and/or
|
||
|
* modify it under the terms of the GNU Lesser General Public
|
||
|
* License as published by the Free Software Foundation; either
|
||
|
* version 2.1 of the License, or (at your option) any later version.
|
||
|
*
|
||
|
* This library is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
|
* Lesser General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU Lesser General Public
|
||
|
* License along with this library; if not, write to the Free Software
|
||
|
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||
|
*/
|
||
|
|
||
|
#include "wine/test.h"
|
||
|
#include "d3dx9.h"
|
||
|
|
||
|
#define admitted_error 0.0001f
|
||
|
|
||
|
#define relative_error(exp, out) ((exp == 0.0f) ? fabs(exp - out) : (fabs(1.0f - out/ exp) ))
|
||
|
|
||
|
static inline BOOL compare_matrix(const D3DXMATRIX *m1, const D3DXMATRIX *m2)
|
||
|
{
|
||
|
int i, j;
|
||
|
|
||
|
for (i = 0; i < 4; ++i)
|
||
|
{
|
||
|
for (j = 0; j < 4; ++j)
|
||
|
{
|
||
|
if (relative_error(U(*m1).m[i][j], U(*m2).m[i][j]) > admitted_error)
|
||
|
return FALSE;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
#define expect_mat(expectedmat, gotmat) \
|
||
|
do { \
|
||
|
const D3DXMATRIX *__m1 = (expectedmat); \
|
||
|
const D3DXMATRIX *__m2 = (gotmat); \
|
||
|
ok(compare_matrix(__m1, __m2), "Expected matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n)\n\n" \
|
||
|
"Got matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f)\n", \
|
||
|
U(*__m1).m[0][0], U(*__m1).m[0][1], U(*__m1).m[0][2], U(*__m1).m[0][3], \
|
||
|
U(*__m1).m[1][0], U(*__m1).m[1][1], U(*__m1).m[1][2], U(*__m1).m[1][3], \
|
||
|
U(*__m1).m[2][0], U(*__m1).m[2][1], U(*__m1).m[2][2], U(*__m1).m[2][3], \
|
||
|
U(*__m1).m[3][0], U(*__m1).m[3][1], U(*__m1).m[3][2], U(*__m1).m[3][3], \
|
||
|
U(*__m2).m[0][0], U(*__m2).m[0][1], U(*__m2).m[0][2], U(*__m2).m[0][3], \
|
||
|
U(*__m2).m[1][0], U(*__m2).m[1][1], U(*__m2).m[1][2], U(*__m2).m[1][3], \
|
||
|
U(*__m2).m[2][0], U(*__m2).m[2][1], U(*__m2).m[2][2], U(*__m2).m[2][3], \
|
||
|
U(*__m2).m[3][0], U(*__m2).m[3][1], U(*__m2).m[3][2], U(*__m2).m[3][3]); \
|
||
|
} while(0)
|
||
|
|
||
|
static void test_create_line(IDirect3DDevice9* device)
|
||
|
{
|
||
|
HRESULT hr;
|
||
|
ID3DXLine *line = NULL;
|
||
|
struct IDirect3DDevice9 *return_device;
|
||
|
D3DXMATRIX world, identity, result;
|
||
|
FLOAT r11, r12, r13, r14;
|
||
|
ULONG ref;
|
||
|
|
||
|
/* Arbitrary values for matrix tests. */
|
||
|
r11 = 0.1421; r12 = 0.2114; r13 = 0.8027; r14 = 0.4587;
|
||
|
|
||
|
hr = D3DXCreateLine(NULL, &line);
|
||
|
ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3D_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL);
|
||
|
|
||
|
hr = D3DXCreateLine(device, NULL);
|
||
|
ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3D_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL);
|
||
|
|
||
|
hr = D3DXCreateLine(device, &line);
|
||
|
ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK)\n", hr);
|
||
|
|
||
|
if (FAILED(hr))
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
hr = ID3DXLine_GetDevice(line, NULL);
|
||
|
ok(hr == D3DERR_INVALIDCALL, "Got result %x, expected %x (D3D_INVALIDCALL)\n", hr, D3DERR_INVALIDCALL);
|
||
|
|
||
|
hr = ID3DXLine_GetDevice(line, &return_device);
|
||
|
ok(hr == D3D_OK, "Got result %x, expected %x (D3D_OK)\n", hr, D3D_OK);
|
||
|
ok(return_device == device, "Expected line device %p, got %p\n", device, return_device);
|
||
|
|
||
|
D3DXMatrixIdentity(&world);
|
||
|
D3DXMatrixIdentity(&identity);
|
||
|
S(U(world))._11 = r11; S(U(world))._12 = r12; S(U(world))._13 = r13; S(U(world))._14 = r14;
|
||
|
|
||
|
hr = IDirect3DDevice9_SetTransform(device, D3DTS_WORLD, &world);
|
||
|
ok(hr == D3D_OK, "Got result %x, expected %x (D3D_OK)\n", hr, D3D_OK);
|
||
|
|
||
|
hr = ID3DXLine_Begin(line);
|
||
|
ok(hr == D3D_OK, "Got result %x, expected %x (D3D_OK)\n", hr, D3D_OK);
|
||
|
|
||
|
hr = IDirect3DDevice9_GetTransform(device, D3DTS_WORLD, &result);
|
||
|
ok(hr == D3D_OK, "Got result %x, expected %x (D3D_OK)\n", hr, D3D_OK);
|
||
|
expect_mat(&identity, &result);
|
||
|
|
||
|
hr = ID3DXLine_End(line);
|
||
|
ok(hr == D3D_OK, "Got result %x, expected %x (D3D_OK)\n", hr, D3D_OK);
|
||
|
|
||
|
hr = IDirect3DDevice9_GetTransform(device, D3DTS_WORLD, &result);
|
||
|
ok(hr == D3D_OK, "Got result %x, expected %x (D3D_OK)\n", hr, D3D_OK);
|
||
|
expect_mat(&world, &result);
|
||
|
|
||
|
IDirect3DDevice9_Release(return_device);
|
||
|
|
||
|
ref = ID3DXLine_Release(line);
|
||
|
ok(ref == 0, "Got %x references to line %p, expected 0\n", ref, line);
|
||
|
}
|
||
|
|
||
|
START_TEST(line)
|
||
|
{
|
||
|
HWND wnd;
|
||
|
IDirect3D9* d3d;
|
||
|
IDirect3DDevice9* device;
|
||
|
D3DPRESENT_PARAMETERS d3dpp;
|
||
|
HRESULT hr;
|
||
|
|
||
|
if (!(wnd = CreateWindowA("static", "d3dx9_test", WS_OVERLAPPEDWINDOW, 0, 0,
|
||
|
640, 480, NULL, NULL, NULL, NULL)))
|
||
|
{
|
||
|
skip("Couldn't create application window\n");
|
||
|
return;
|
||
|
}
|
||
|
if (!(d3d = Direct3DCreate9(D3D_SDK_VERSION)))
|
||
|
{
|
||
|
skip("Couldn't create IDirect3D9 object\n");
|
||
|
DestroyWindow(wnd);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
ZeroMemory(&d3dpp, sizeof(d3dpp));
|
||
|
d3dpp.Windowed = TRUE;
|
||
|
d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
|
||
|
hr = IDirect3D9_CreateDevice(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, wnd, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &device);
|
||
|
if (FAILED(hr)) {
|
||
|
skip("Failed to create IDirect3DDevice9 object %#x\n", hr);
|
||
|
IDirect3D9_Release(d3d);
|
||
|
DestroyWindow(wnd);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
test_create_line(device);
|
||
|
|
||
|
IDirect3DDevice9_Release(device);
|
||
|
IDirect3D9_Release(d3d);
|
||
|
DestroyWindow(wnd);
|
||
|
}
|