reactos/irc/TechBot/Compression/Compression.csproj

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{E32307F1-623A-4E62-826F-56CDD4B23A54}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Compression</RootNamespace>
<AssemblyName>Compression</AssemblyName>
<StartupObject>
</StartupObject>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
<ItemGroup>
<Compile Include="AssemblyInfo.cs" />
<Compile Include="Checksums\Adler32.cs" />
<Compile Include="Checksums\CRC32.cs" />
<Compile Include="Checksums\IChecksum.cs" />
<Compile Include="Checksums\StrangeCRC.cs" />
<Compile Include="Deflater.cs" />
<Compile Include="DeflaterConstants.cs" />
<Compile Include="DeflaterEngine.cs" />
<Compile Include="DeflaterHuffman.cs" />
<Compile Include="DeflaterPending.cs" />
<Compile Include="Inflater.cs" />
<Compile Include="InflaterDynHeader.cs" />
<Compile Include="InflaterHuffmanTree.cs" />
<Compile Include="PendingBuffer.cs" />
<Compile Include="Streams\DeflaterOutputStream.cs" />
<Compile Include="Streams\InflaterInputStream.cs" />
<Compile Include="Streams\OutputWindow.cs" />
<Compile Include="Streams\StreamManipulator.cs" />
<Compile Include="ZipException.cs" />
</ItemGroup>
<ItemGroup>
<Reference Include="System" />
</ItemGroup>
</Project>