reactos/win32ss/user/winsrv/consrv_new/frontends/tui/tuiterm.c

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/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS Console Server DLL
* FILE: win32ss/user/winsrv/consrv_new/frontends/tui/tuiterm.c
* PURPOSE: TUI Terminal Front-End - Virtual Consoles...
* PROGRAMMERS: David Welch
* G<EFBFBD> van Geldorp
* Jeffrey Morlan
* Hermes Belusca-Maito (hermes.belusca@sfr.fr)
*/
#ifdef TUITERM_COMPILE
#include "consrv.h"
#include "include/conio.h"
#include "include/console.h"
#include "include/settings.h"
#include "tuiterm.h"
#include <drivers/blue/ntddblue.h>
#define NDEBUG
#include <debug.h>
/* GLOBALS ********************************************************************/
#define GetNextConsole(Console) \
CONTAINING_RECORD(Console->Entry.Flink, TUI_CONSOLE_DATA, Entry)
#define GetPrevConsole(Console) \
CONTAINING_RECORD(Console->Entry.Blink, TUI_CONSOLE_DATA, Entry)
/* TUI Console Window Class name */
#define TUI_CONSOLE_WINDOW_CLASS L"TuiConsoleWindowClass"
typedef struct _TUI_CONSOLE_DATA
{
CRITICAL_SECTION Lock;
LIST_ENTRY Entry; /* Entry in the list of virtual consoles */
// HANDLE hTuiInitEvent;
HWND hWindow; /* Handle to the console's window (used for the window's procedure */
PCONSOLE Console; /* Pointer to the owned console */
// TUI_CONSOLE_INFO TuiInfo; /* TUI terminal settings */
} TUI_CONSOLE_DATA, *PTUI_CONSOLE_DATA;
/* List of the maintained virtual consoles and its lock */
static LIST_ENTRY VirtConsList;
static PTUI_CONSOLE_DATA ActiveConsole; /* The active console on screen */
static CRITICAL_SECTION ActiveVirtConsLock;
static COORD PhysicalConsoleSize;
static HANDLE ConsoleDeviceHandle;
static BOOL ConsInitialized = FALSE;
/******************************************************************************\
|** BlueScreen Driver management **|
\**/
/* Code taken and adapted from base/system/services/driver.c */
static DWORD
ScmLoadDriver(LPCWSTR lpServiceName)
{
NTSTATUS Status = STATUS_SUCCESS;
BOOLEAN WasPrivilegeEnabled = FALSE;
PWSTR pszDriverPath;
UNICODE_STRING DriverPath;
/* Build the driver path */
/* 52 = wcslen(L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\") */
pszDriverPath = ConsoleAllocHeap(HEAP_ZERO_MEMORY,
(52 + wcslen(lpServiceName) + 1) * sizeof(WCHAR));
if (pszDriverPath == NULL)
return ERROR_NOT_ENOUGH_MEMORY;
wcscpy(pszDriverPath,
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\");
wcscat(pszDriverPath,
lpServiceName);
RtlInitUnicodeString(&DriverPath,
pszDriverPath);
DPRINT(" Path: %wZ\n", &DriverPath);
/* Acquire driver-loading privilege */
Status = RtlAdjustPrivilege(SE_LOAD_DRIVER_PRIVILEGE,
TRUE,
FALSE,
&WasPrivilegeEnabled);
if (!NT_SUCCESS(Status))
{
/* We encountered a failure, exit properly */
DPRINT1("CONSRV: Cannot acquire driver-loading privilege, Status = 0x%08lx\n", Status);
goto done;
}
Status = NtLoadDriver(&DriverPath);
/* Release driver-loading privilege */
RtlAdjustPrivilege(SE_LOAD_DRIVER_PRIVILEGE,
WasPrivilegeEnabled,
FALSE,
&WasPrivilegeEnabled);
done:
ConsoleFreeHeap(pszDriverPath);
return RtlNtStatusToDosError(Status);
}
#ifdef BLUESCREEN_DRIVER_UNLOADING
static DWORD
ScmUnloadDriver(LPCWSTR lpServiceName)
{
NTSTATUS Status = STATUS_SUCCESS;
BOOLEAN WasPrivilegeEnabled = FALSE;
PWSTR pszDriverPath;
UNICODE_STRING DriverPath;
/* Build the driver path */
/* 52 = wcslen(L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\") */
pszDriverPath = ConsoleAllocHeap(HEAP_ZERO_MEMORY,
(52 + wcslen(lpServiceName) + 1) * sizeof(WCHAR));
if (pszDriverPath == NULL)
return ERROR_NOT_ENOUGH_MEMORY;
wcscpy(pszDriverPath,
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\");
wcscat(pszDriverPath,
lpServiceName);
RtlInitUnicodeString(&DriverPath,
pszDriverPath);
DPRINT(" Path: %wZ\n", &DriverPath);
/* Acquire driver-unloading privilege */
Status = RtlAdjustPrivilege(SE_LOAD_DRIVER_PRIVILEGE,
TRUE,
FALSE,
&WasPrivilegeEnabled);
if (!NT_SUCCESS(Status))
{
/* We encountered a failure, exit properly */
DPRINT1("CONSRV: Cannot acquire driver-unloading privilege, Status = 0x%08lx\n", Status);
goto done;
}
Status = NtUnloadDriver(&DriverPath);
/* Release driver-unloading privilege */
RtlAdjustPrivilege(SE_LOAD_DRIVER_PRIVILEGE,
WasPrivilegeEnabled,
FALSE,
&WasPrivilegeEnabled);
done:
ConsoleFreeHeap(pszDriverPath);
return RtlNtStatusToDosError(Status);
}
#endif
/**\
\******************************************************************************/
static BOOL FASTCALL
TuiSwapConsole(INT Next)
{
static PTUI_CONSOLE_DATA SwapConsole = NULL; /* Console we are thinking about swapping with */
DWORD BytesReturned;
ANSI_STRING Title;
PVOID Buffer;
PCOORD pos;
if (0 != Next)
{
/*
* Alt-Tab, swap consoles.
* move SwapConsole to next console, and print its title.
*/
EnterCriticalSection(&ActiveVirtConsLock);
if (!SwapConsole) SwapConsole = ActiveConsole;
SwapConsole = (0 < Next ? GetNextConsole(SwapConsole) : GetPrevConsole(SwapConsole));
Title.MaximumLength = RtlUnicodeStringToAnsiSize(&SwapConsole->Console->Title);
Title.Length = 0;
Buffer = ConsoleAllocHeap(0, sizeof(COORD) + Title.MaximumLength);
pos = (PCOORD)Buffer;
Title.Buffer = (PVOID)((ULONG_PTR)Buffer + sizeof(COORD));
RtlUnicodeStringToAnsiString(&Title, &SwapConsole->Console->Title, FALSE);
pos->X = (PhysicalConsoleSize.X - Title.Length) / 2;
pos->Y = PhysicalConsoleSize.Y / 2;
/* Redraw the console to clear off old title */
ConioDrawConsole(ActiveConsole->Console);
if (!DeviceIoControl(ConsoleDeviceHandle, IOCTL_CONSOLE_WRITE_OUTPUT_CHARACTER,
NULL, 0, Buffer, sizeof(COORD) + Title.Length,
&BytesReturned, NULL))
{
DPRINT1( "Error writing to console\n" );
}
ConsoleFreeHeap(Buffer);
LeaveCriticalSection(&ActiveVirtConsLock);
return TRUE;
}
else if (NULL != SwapConsole)
{
EnterCriticalSection(&ActiveVirtConsLock);
if (SwapConsole != ActiveConsole)
{
/* First remove swapconsole from the list */
SwapConsole->Entry.Blink->Flink = SwapConsole->Entry.Flink;
SwapConsole->Entry.Flink->Blink = SwapConsole->Entry.Blink;
/* Now insert before activeconsole */
SwapConsole->Entry.Flink = &ActiveConsole->Entry;
SwapConsole->Entry.Blink = ActiveConsole->Entry.Blink;
ActiveConsole->Entry.Blink->Flink = &SwapConsole->Entry;
ActiveConsole->Entry.Blink = &SwapConsole->Entry;
}
ActiveConsole = SwapConsole;
SwapConsole = NULL;
ConioDrawConsole(ActiveConsole->Console);
LeaveCriticalSection(&ActiveVirtConsLock);
return TRUE;
}
else
{
return FALSE;
}
}
static VOID FASTCALL
TuiCopyRect(PCHAR Dest, PTEXTMODE_SCREEN_BUFFER Buff, SMALL_RECT* Region)
{
UINT SrcDelta, DestDelta;
LONG i;
PCHAR_INFO Src, SrcEnd;
Src = ConioCoordToPointer(Buff, Region->Left, Region->Top);
SrcDelta = Buff->ScreenBufferSize.X * sizeof(CHAR_INFO);
SrcEnd = Buff->Buffer + Buff->ScreenBufferSize.Y * Buff->ScreenBufferSize.X * sizeof(CHAR_INFO);
DestDelta = ConioRectWidth(Region) * 2 /* 2 == sizeof(CHAR) + sizeof(BYTE) */;
for (i = Region->Top; i <= Region->Bottom; i++)
{
ConsoleUnicodeCharToAnsiChar(Buff->Header.Console, (PCHAR)Dest, &Src->Char.UnicodeChar);
*(PBYTE)(Dest + 1) = (BYTE)Src->Attributes;
Src += SrcDelta;
if (SrcEnd <= Src)
{
Src -= Buff->ScreenBufferSize.Y * Buff->ScreenBufferSize.X * sizeof(CHAR_INFO);
}
Dest += DestDelta;
}
}
static LRESULT CALLBACK
TuiConsoleWndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
/*
PTUI_CONSOLE_DATA TuiData = NULL;
PCONSOLE Console = NULL;
TuiData = TuiGetGuiData(hWnd);
if (TuiData == NULL) return 0;
*/
switch (msg)
{
case WM_CHAR:
case WM_SYSCHAR:
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
case WM_KEYUP:
case WM_SYSKEYUP:
{
if (ConDrvValidateConsoleUnsafe(ActiveConsole->Console, CONSOLE_RUNNING, TRUE))
{
MSG Message;
Message.hwnd = hWnd;
Message.message = msg;
Message.wParam = wParam;
Message.lParam = lParam;
ConioProcessKey(ActiveConsole->Console, &Message);
LeaveCriticalSection(&ActiveConsole->Console->Lock);
}
break;
}
case WM_ACTIVATE:
{
if (ConDrvValidateConsoleUnsafe(ActiveConsole->Console, CONSOLE_RUNNING, TRUE))
{
if (LOWORD(wParam) != WA_INACTIVE)
{
SetFocus(hWnd);
ConioDrawConsole(ActiveConsole->Console);
}
LeaveCriticalSection(&ActiveConsole->Console->Lock);
}
break;
}
default:
break;
}
return DefWindowProcW(hWnd, msg, wParam, lParam);
}
static DWORD WINAPI
TuiConsoleThread(PVOID Data)
{
PTUI_CONSOLE_DATA TuiData = (PTUI_CONSOLE_DATA)Data;
PCONSOLE Console = TuiData->Console;
HWND NewWindow;
MSG msg;
NewWindow = CreateWindowW(TUI_CONSOLE_WINDOW_CLASS,
Console->Title.Buffer,
0,
-32000, -32000, 0, 0,
NULL, NULL,
ConSrvDllInstance,
(PVOID)Console);
if (NULL == NewWindow)
{
DPRINT1("CONSRV: Unable to create console window\n");
return 1;
}
TuiData->hWindow = NewWindow;
SetForegroundWindow(TuiData->hWindow);
NtUserConsoleControl(ConsoleAcquireDisplayOwnership, NULL, 0);
while (GetMessageW(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessageW(&msg);
}
return 0;
}
static BOOL
TuiInit(DWORD OemCP)
{
BOOL Ret = FALSE;
CONSOLE_SCREEN_BUFFER_INFO ScrInfo;
DWORD BytesReturned;
WNDCLASSEXW wc;
ATOM ConsoleClassAtom;
USHORT TextAttribute = FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED;
/* Exit if we were already initialized */
if (ConsInitialized) return TRUE;
/*
* Initialize the TUI front-end:
* - load the console driver,
* - set default screen attributes,
* - grab the console size.
*/
ScmLoadDriver(L"Blue");
ConsoleDeviceHandle = CreateFileW(L"\\\\.\\BlueScreen",
FILE_ALL_ACCESS,
0, NULL,
OPEN_EXISTING,
0, NULL);
if (INVALID_HANDLE_VALUE == ConsoleDeviceHandle)
{
DPRINT1("Failed to open BlueScreen.\n");
return FALSE;
}
if (!DeviceIoControl(ConsoleDeviceHandle, IOCTL_CONSOLE_LOADFONT,
&OemCP, sizeof(OemCP), NULL, 0,
&BytesReturned, NULL))
{
DPRINT1("Failed to load the font for codepage %d\n", OemCP);
/* Let's suppose the font is good enough to continue */
}
if (!DeviceIoControl(ConsoleDeviceHandle, IOCTL_CONSOLE_SET_TEXT_ATTRIBUTE,
&TextAttribute, sizeof(TextAttribute), NULL, 0,
&BytesReturned, NULL))
{
DPRINT1("Failed to set text attribute\n");
}
ActiveConsole = NULL;
InitializeListHead(&VirtConsList);
InitializeCriticalSection(&ActiveVirtConsLock);
if (!DeviceIoControl(ConsoleDeviceHandle, IOCTL_CONSOLE_GET_SCREEN_BUFFER_INFO,
NULL, 0, &ScrInfo, sizeof(ScrInfo), &BytesReturned, NULL))
{
DPRINT1("Failed to get console info\n");
Ret = FALSE;
goto Quit;
}
PhysicalConsoleSize = ScrInfo.dwSize;
/* Register the TUI notification window class */
RtlZeroMemory(&wc, sizeof(WNDCLASSEXW));
wc.cbSize = sizeof(WNDCLASSEXW);
wc.lpszClassName = TUI_CONSOLE_WINDOW_CLASS;
wc.lpfnWndProc = TuiConsoleWndProc;
wc.cbWndExtra = 0;
wc.hInstance = ConSrvDllInstance;
ConsoleClassAtom = RegisterClassExW(&wc);
if (ConsoleClassAtom == 0)
{
DPRINT1("Failed to register TUI console wndproc\n");
Ret = FALSE;
}
else
{
Ret = TRUE;
}
Quit:
if (Ret == FALSE)
{
DeleteCriticalSection(&ActiveVirtConsLock);
CloseHandle(ConsoleDeviceHandle);
}
ConsInitialized = Ret;
return Ret;
}
/******************************************************************************
* TUI Console Driver *
******************************************************************************/
static VOID WINAPI
TuiDeinitFrontEnd(IN OUT PFRONTEND This /*,
IN PCONSOLE Console */);
NTSTATUS NTAPI
TuiInitFrontEnd(IN OUT PFRONTEND This,
IN PCONSOLE Console)
{
PTUI_CONSOLE_DATA TuiData;
HANDLE ThreadHandle;
if (This == NULL || Console == NULL)
return STATUS_INVALID_PARAMETER;
// if (GetType(Console->ActiveBuffer) != TEXTMODE_BUFFER)
// return STATUS_INVALID_PARAMETER;
// /* Initialize the console */
// Console->TermIFace.Vtbl = &TuiVtbl;
TuiData = ConsoleAllocHeap(HEAP_ZERO_MEMORY, sizeof(TUI_CONSOLE_DATA));
if (!TuiData)
{
DPRINT1("CONSRV: Failed to create TUI_CONSOLE_DATA\n");
return STATUS_UNSUCCESSFUL;
}
// Console->TermIFace.Data = (PVOID)TuiData;
TuiData->Console = Console;
TuiData->hWindow = NULL;
InitializeCriticalSection(&TuiData->Lock);
/*
* HACK: Resize the console since we don't support for now changing
* the console size when we display it with the hardware.
*/
// Console->ConsoleSize = PhysicalConsoleSize;
// ConioResizeBuffer(Console, (PTEXTMODE_SCREEN_BUFFER)(Console->ActiveBuffer), PhysicalConsoleSize);
// /* The console cannot be resized anymore */
// Console->FixedSize = TRUE; // MUST be placed AFTER the call to ConioResizeBuffer !!
// // ConioResizeTerminal(Console);
/*
* Contrary to what we do in the GUI front-end, here we create
* an input thread for each console. It will dispatch all the
* input messages to the proper console (on the GUI it is done
* via the default GUI dispatch thread).
*/
ThreadHandle = CreateThread(NULL,
0,
TuiConsoleThread,
(PVOID)TuiData,
0,
NULL);
if (NULL == ThreadHandle)
{
DPRINT1("CONSRV: Unable to create console thread\n");
// TuiDeinitFrontEnd(Console);
TuiDeinitFrontEnd(This);
return STATUS_UNSUCCESSFUL;
}
CloseHandle(ThreadHandle);
/*
* Insert the newly created console in the list of virtual consoles
* and activate it (give it the focus).
*/
EnterCriticalSection(&ActiveVirtConsLock);
InsertTailList(&VirtConsList, &TuiData->Entry);
ActiveConsole = TuiData;
LeaveCriticalSection(&ActiveVirtConsLock);
/* Finally, initialize the frontend structure */
This->Data = TuiData;
This->OldData = NULL;
return STATUS_SUCCESS;
}
static VOID WINAPI
TuiDeinitFrontEnd(IN OUT PFRONTEND This)
{
// PCONSOLE Console = This->Console;
PTUI_CONSOLE_DATA TuiData = This->Data; // Console->TermIFace.Data;
/* Close the notification window */
DestroyWindow(TuiData->hWindow);
/*
* Set the active console to the next one
* and remove the console from the list.
*/
EnterCriticalSection(&ActiveVirtConsLock);
ActiveConsole = GetNextConsole(TuiData);
RemoveEntryList(&TuiData->Entry);
// /* Switch to next console */
// if (ActiveConsole == TuiData)
// if (ActiveConsole->Console == Console)
// {
// ActiveConsole = (TuiData->Entry.Flink != TuiData->Entry ? GetNextConsole(TuiData) : NULL);
// }
// if (GetNextConsole(TuiData) != TuiData)
// {
// TuiData->Entry.Blink->Flink = TuiData->Entry.Flink;
// TuiData->Entry.Flink->Blink = TuiData->Entry.Blink;
// }
LeaveCriticalSection(&ActiveVirtConsLock);
/* Switch to the next console */
if (NULL != ActiveConsole) ConioDrawConsole(ActiveConsole->Console);
// Console->TermIFace.Data = NULL;
This->Data = NULL;
DeleteCriticalSection(&TuiData->Lock);
ConsoleFreeHeap(TuiData);
}
static VOID WINAPI
TuiDrawRegion(IN OUT PFRONTEND This,
SMALL_RECT* Region)
{
DWORD BytesReturned;
PCONSOLE_SCREEN_BUFFER Buff = Console->ActiveBuffer;
PCONSOLE_DRAW ConsoleDraw;
UINT ConsoleDrawSize;
if (ActiveConsole->Console != Console || GetType(Buff) != TEXTMODE_BUFFER) return;
ConsoleDrawSize = sizeof(CONSOLE_DRAW) +
(ConioRectWidth(Region) * ConioRectHeight(Region)) * 2;
ConsoleDraw = ConsoleAllocHeap(0, ConsoleDrawSize);
if (NULL == ConsoleDraw)
{
DPRINT1("ConsoleAllocHeap failed\n");
return;
}
ConsoleDraw->X = Region->Left;
ConsoleDraw->Y = Region->Top;
ConsoleDraw->SizeX = ConioRectWidth(Region);
ConsoleDraw->SizeY = ConioRectHeight(Region);
ConsoleDraw->CursorX = Buff->CursorPosition.X;
ConsoleDraw->CursorY = Buff->CursorPosition.Y;
TuiCopyRect((PCHAR)(ConsoleDraw + 1), (PTEXTMODE_SCREEN_BUFFER)Buff, Region);
if (!DeviceIoControl(ConsoleDeviceHandle, IOCTL_CONSOLE_DRAW,
NULL, 0, ConsoleDraw, ConsoleDrawSize, &BytesReturned, NULL))
{
DPRINT1("Failed to draw console\n");
ConsoleFreeHeap(ConsoleDraw);
return;
}
ConsoleFreeHeap(ConsoleDraw);
}
static VOID WINAPI
TuiWriteStream(IN OUT PFRONTEND This,
SMALL_RECT* Region,
SHORT CursorStartX,
SHORT CursorStartY,
UINT ScrolledLines,
PWCHAR Buffer,
UINT Length)
{
PCONSOLE_SCREEN_BUFFER Buff = Console->ActiveBuffer;
PCHAR NewBuffer;
ULONG NewLength;
DWORD BytesWritten;
if (ActiveConsole->Console->ActiveBuffer != Buff) return;
NewLength = WideCharToMultiByte(Console->OutputCodePage, 0,
Buffer, Length,
NULL, 0, NULL, NULL);
NewBuffer = RtlAllocateHeap(RtlGetProcessHeap(), 0, NewLength * sizeof(CHAR));
if (!NewBuffer) return;
WideCharToMultiByte(Console->OutputCodePage, 0,
Buffer, Length,
NewBuffer, NewLength, NULL, NULL);
if (!WriteFile(ConsoleDeviceHandle, NewBuffer, NewLength * sizeof(CHAR), &BytesWritten, NULL))
{
DPRINT1("Error writing to BlueScreen\n");
}
RtlFreeHeap(RtlGetProcessHeap(), 0, NewBuffer);
}
static BOOL WINAPI
TuiSetCursorInfo(IN OUT PFRONTEND This,
PCONSOLE_SCREEN_BUFFER Buff)
{
CONSOLE_CURSOR_INFO Info;
DWORD BytesReturned;
if (ActiveConsole->Console->ActiveBuffer != Buff) return TRUE;
Info.dwSize = ConioEffectiveCursorSize(Console, 100);
Info.bVisible = Buff->CursorInfo.bVisible;
if (!DeviceIoControl(ConsoleDeviceHandle, IOCTL_CONSOLE_SET_CURSOR_INFO,
&Info, sizeof(Info), NULL, 0, &BytesReturned, NULL))
{
DPRINT1( "Failed to set cursor info\n" );
return FALSE;
}
return TRUE;
}
static BOOL WINAPI
TuiSetScreenInfo(IN OUT PFRONTEND This,
PCONSOLE_SCREEN_BUFFER Buff,
SHORT OldCursorX,
SHORT OldCursorY)
{
CONSOLE_SCREEN_BUFFER_INFO Info;
DWORD BytesReturned;
if (ActiveConsole->Console->ActiveBuffer != Buff) return TRUE;
if (GetType(Buff) != TEXTMODE_BUFFER) return FALSE;
Info.dwCursorPosition = Buff->CursorPosition;
Info.wAttributes = ((PTEXTMODE_SCREEN_BUFFER)Buff)->ScreenDefaultAttrib;
if (!DeviceIoControl(ConsoleDeviceHandle, IOCTL_CONSOLE_SET_SCREEN_BUFFER_INFO,
&Info, sizeof(CONSOLE_SCREEN_BUFFER_INFO), NULL, 0,
&BytesReturned, NULL))
{
DPRINT1( "Failed to set cursor position\n" );
return FALSE;
}
return TRUE;
}
static VOID WINAPI
TuiResizeTerminal(IN OUT PFRONTEND This)
{
}
static BOOL WINAPI
TuiProcessKeyCallback(IN OUT PFRONTEND This,
MSG* msg,
BYTE KeyStateMenu,
DWORD ShiftState,
UINT VirtualKeyCode,
BOOL Down)
{
if (0 != (ShiftState & (RIGHT_ALT_PRESSED | LEFT_ALT_PRESSED)) &&
VK_TAB == VirtualKeyCode)
{
if (Down)
{
TuiSwapConsole(ShiftState & SHIFT_PRESSED ? -1 : 1);
}
return TRUE;
}
else if (VK_MENU == VirtualKeyCode && !Down)
{
return TuiSwapConsole(0);
}
return FALSE;
}
static VOID WINAPI
TuiRefreshInternalInfo(IN OUT PFRONTEND This)
{
}
static VOID WINAPI
TuiChangeTitle(IN OUT PFRONTEND This)
{
}
static BOOL WINAPI
TuiChangeIcon(IN OUT PFRONTEND This,
HICON hWindowIcon)
{
return TRUE;
}
static HWND WINAPI
TuiGetConsoleWindowHandle(IN OUT PFRONTEND This)
{
PTUI_CONSOLE_DATA TuiData = This->Data;
return TuiData->hWindow;
}
static VOID WINAPI
TuiGetLargestConsoleWindowSize(IN OUT PFRONTEND This,
PCOORD pSize)
{
if (!pSize) return;
*pSize = PhysicalConsoleSize;
}
static ULONG WINAPI
TuiGetDisplayMode(IN OUT PFRONTEND This)
{
return CONSOLE_FULLSCREEN_HARDWARE; // CONSOLE_FULLSCREEN;
}
static BOOL WINAPI
TuiSetDisplayMode(IN OUT PFRONTEND This,
ULONG NewMode)
{
// if (NewMode & ~(CONSOLE_FULLSCREEN_MODE | CONSOLE_WINDOWED_MODE))
// return FALSE;
return TRUE;
}
static INT WINAPI
TuiShowMouseCursor(IN OUT PFRONTEND This,
BOOL Show)
{
return 0;
}
static BOOL WINAPI
TuiSetMouseCursor(IN OUT PFRONTEND This,
HCURSOR hCursor)
{
return TRUE;
}
static HMENU WINAPI
TuiMenuControl(IN OUT PFRONTEND This,
UINT cmdIdLow,
UINT cmdIdHigh)
{
return NULL;
}
static BOOL WINAPI
TuiSetMenuClose(IN OUT PFRONTEND This,
BOOL Enable)
{
return TRUE;
}
static FRONTEND_VTBL TuiVtbl =
{
TuiInitFrontEnd,
TuiDeinitFrontEnd,
TuiDrawRegion,
TuiWriteStream,
TuiSetCursorInfo,
TuiSetScreenInfo,
TuiResizeTerminal,
TuiProcessKeyCallback,
TuiRefreshInternalInfo,
TuiChangeTitle,
TuiChangeIcon,
TuiGetConsoleWindowHandle,
TuiGetLargestConsoleWindowSize,
TuiGetDisplayMode,
TuiSetDisplayMode,
TuiShowMouseCursor,
TuiSetMouseCursor,
TuiMenuControl,
TuiSetMenuClose,
};
static BOOLEAN
IsConsoleMode(VOID)
{
return (BOOLEAN)NtUserCallNoParam(NOPARAM_ROUTINE_ISCONSOLEMODE);
}
NTSTATUS NTAPI
TuiLoadFrontEnd(IN OUT PFRONTEND FrontEnd,
IN OUT PCONSOLE_INFO ConsoleInfo,
IN OUT PVOID ExtraConsoleInfo,
IN ULONG ProcessId)
{
if (FrontEnd == NULL || ConsoleInfo == NULL)
return STATUS_INVALID_PARAMETER;
/* We must be in console mode already */
if (!IsConsoleMode()) return STATUS_UNSUCCESSFUL;
/* Initialize the TUI terminal emulator */
if (!TuiInit(ConsoleInfo->CodePage)) return STATUS_UNSUCCESSFUL;
/* Finally, initialize the frontend structure */
FrontEnd->Vtbl = &TuiVtbl;
FrontEnd->Data = NULL;
FrontEnd->OldData = NULL;
return STATUS_SUCCESS;
}
NTSTATUS NTAPI
TuiUnloadFrontEnd(IN OUT PFRONTEND FrontEnd)
{
if (FrontEnd == NULL) return STATUS_INVALID_PARAMETER;
if (FrontEnd->Data) TuiDeinitFrontEnd(FrontEnd);
return STATUS_SUCCESS;
}
#endif
/* EOF */