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105 lines
3.4 KiB
C
105 lines
3.4 KiB
C
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/*
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* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
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* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice including the dates of first publication and
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* either this permission notice or a reference to
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* http://oss.sgi.com/projects/FreeB/
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* shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Except as contained in this notice, the name of Silicon Graphics, Inc.
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* shall not be used in advertising or otherwise to promote the sale, use or
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* other dealings in this Software without prior written authorization from
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* Silicon Graphics, Inc.
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*/
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/*
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*/
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#ifndef _BEZIERPATCH_H
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#define _BEZIERPATCH_H
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typedef struct bezierPatch{
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float umin, vmin, umax, vmax;
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int uorder; /*order= degree + 1*/
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int vorder;
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/*
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*the control points are stored in a one dimensional array.
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*the surface is defined as:
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* s(u,v) = sum_{i,j} P(i,j) * B_i(u) * B_j(v).
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*where P(i,j) are the control points, B_i(.) are Bezier
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*basis functions.
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*Each control point can have dimension 3 or 4: (x,y,z,w).
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*The components of P(i,j) are stored in a one dimensional
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*array:
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* ctlpoints[]
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*in the order of:
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* P[0,0], P[0,1], ..., P[0,vorder-1],
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* P[1,0], P[1,1], ..., P[1,vorder-1],
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* ...
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* P[uorder-1,0], P[uorder-1,1], ..., P[uorder-1,vorder-1].
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*/
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int dimension;
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float* ctlpoints;
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/*
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*in case we have to manage multiple bezierPatches.
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*/
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struct bezierPatch *next;
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} bezierPatch;
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#ifdef __cplusplus
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extern "C" {
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#endif
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bezierPatch* bezierPatchMake(float umin, float vmin, float umax, float vmax, int urder, int vorder, int dimension);
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bezierPatch* bezierPatchMake2(float umin, float vmin, float umax, float vmax, int urder, int vorder, int dimension, int ustride, int vstride, float *ctlpoints);
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bezierPatch* bezierPatchInsert(bezierPatch *list, bezierPatch *b);
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void bezierPatchDelete(bezierPatch *b);
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void bezierPatchDeleteList(bezierPatch *b);
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void bezierPatchPrint(bezierPatch *b);
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void bezierPatchPrintList(bezierPatch *list);
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void bezierPatchEval(bezierPatch *b, float u, float v, float ret[]);
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void bezierPatchEvalNormal(bezierPatch *b, float u, float v, float retNormal[]);
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void bezierPatchEval(bezierPatch *b, float u, float v, float ret[]);
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void bezierPatchEvalNormal(bezierPatch *b, float u, float v, float ret[]);
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void bezierPatchDraw(bezierPatch *bpatch, int u_reso, int v_reso);
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void bezierPatchListDraw(bezierPatch *list, int u_reso, int v_reso);
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#ifdef __cplusplus
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}
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#endif
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#endif
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